Update #18: Start of Closed Alpha & Bug Fixing
The surveys for Kubifaktorium have been sent out and the closed alpha phase has begun! If you have backed the project, you should have received a mail from Backerkit with a number of surveys depending on your pledge level. If you have pledged 25€ or more, you should find the download code for the closed alpha at the end of the survey. If you did not receive the mail from Backerkit, you can retrieve it here: https://kubifaktorium.backerkit.com/.
My main development goal for this month is to fix bugs and get the save function to be more reliable. I have begun to use the code analysis functions of Rider/Resharper which turned out to be quite... inspiring. Long story short, setting the analysis mode to "pessimistic" yielded over 7000 warnings related to Kubi. The vast majority of these warnings are benign, but some of them have revealed some troubling pieces of smelly code. Finding and fixing all the issues has been what I've been grinding on these past days. In the long run this is going to pay off greatly. I hope. ☺
Speaking of bugs, several people have reported the game crashing after ~20m of play time. Unlike the other bugs, this is likely an issue on Unity's side and I've filed a corresponding bug report. I'll keep you updated. For now, a quick fix seems to be to disable the shadows (and lights?).
Have a great week!