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Ultima Online meets Neverwinter Nights in this subscription-free online PC game where the community can change all the rules.
Ultima Online meets Neverwinter Nights in this subscription-free online PC game where the community can change all the rules.
Ultima Online meets Neverwinter Nights in this subscription-free online PC game where the community can change all the rules.
1,683 backers pledged $105,717 to help bring this project to life.

Player Run Servers Q&A

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Are you wondering how we are going to pull off player run servers in Shards Online? Well our Project Lead, Derek 'Supreem' Brinkmann, is back to answer all your questions. It's a long video so we have provided a table of contents in case you want to jump around.

[0:03] - Standalone Shards
[0:55] - Clusters - Central Server
[2:50] - Clusters - Player Travel
[4:24] - Customization - Modding
[5:58] - Customization - Custom Assets

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Don't forget, this weekend will be hosting our last pre-alpha playtest stream for the campaign. This one will be focused on PvP. Join us on our twitch channel at 2pm EST on Saturday, December 6th.

Dustin Macdonald, Trent Lewis, and 4 more people like this update.

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    1. Citadel Studios 2-time creator on

      @Albert Perrien II We are looking into allowing this to take place. We want our modders to have as few restrictions on their systems as possible.

    2. Albert Perrien II
      Superbacker
      on

      Will the Lua engine for the game be able to call external scripts or code?