Featuring historic Japanese artwork, Martial Art is a card game of factions warring for dominance of feudal Japan. The game takes place over a series of battles in which players must anticipate their opponents' actions, build their hands, and manage their cards to acquire enough land and power to defeat the other clans.
As clan leader, command your armies and muster forces to conquer places of economic and cultural significance such as the capital Kyoto or the rising city of Edo. But to secure victory will take more than foot soldiers. Provoke a peasant rebellion, influence the emperor to support your claim, or even distract the enemy commanders with lovely Geisha.
Martial Art is fun for 3 or 4 players, but it works equally well as a 2-player game. Its easy-to-learn rules and fast-paced gameplay make Martial Art a great light game.
If you are going to play the game with 2 players, a single deck will suffice. However, if you would like to play the game with 3 or 4 players, you will need 2 decks.
Check out the quick tutorial!
Watch it played!
The game consists of 58 cards:
- 28 red Battle cards
- 14 white Support cards
- 2 yellow Legend cards
- 2 purple Supplies cards
- 9 green Land cards
- 3 blue Bridge cards
What do the critics think of Martial Art? Take a look at the reviews below!
Greybeard on BGG
"The best thing about this game is how easy it is to pick up and play... The abilities tie in very well with the cards and the artwork creating a light weight thematic game that gives the player the opportunity to experiment with different strategies all in a 15 minute time frame."
"Spider Goat Games is bringing another good game to have handy for the spare moments you want to fill.... The rules are easy to learn and we were able to start playing quickly... The art work was enough to get other players interested in wanting to learn the game."
Board Game Geek User Ratings
"The more we played, the more we were aware of the intricate strategies one could slyly employ to win... Incidentally, this game pairs well with foam (or steel) samurai sword fighting to settle disputes!"
By pledging at the Nanban Trader level, not only will you receive two decks of Martial Art (which supports up to 4 players), you will also receive one copy of Gangster Dice at a discounted rate! Published in October of last year, we were absolutely ecstatic to share it with the world! Now we have some copies left over, so we decided to offer them here.
Gangster Dice is a game of bidding, bluffing, and of course dice rolling in prohibition-era New York. If you enjoy the gangster theme, rolling dice, or just fun games, check it out on our website, the game's Kickstarter page, or its Board Game Geek page.
All copies of Gangster Dice will be mailed out immediately upon release of funds from Kickstarter. While we need time to print Martial Art, Gangster Dice is already printed and ready to ship out so we will mail you your game as soon as we get the money from Kickstarter, which usually takes about 2 weeks from the end of the campaign.
Frequently Asked Questions
How many players does the game support?
One deck supports 2 players; two decks supports up to 4 players.
Can Martial Art support more than 4 players?
Yes it can. Although the game is not technically designed for it you can play Martial Art with more than 4 players. Just add another deck and draw another land card per battle for 5-6 players. Though be warned, we did not do much playtesting with more than 4 people!
Are there any addons?
To add additional copies of Martial Art to the Daimyo, Naban Trader, or Shogun reward levels, add the following to your pledge:
USA: $11 per copy
Canada: $13 per copy
Rest of world: $15 per copy
For the Nanban Trader, to include the New Blood expansion for Gangster Dice with your copy of the game, add $7 (for anywhere in the world).
Are the stretch goals included in all pledge levels?
Everyone getting at least one copy of Martial Art will also receive all stretch goals. In this case that means every reward level except Ashigaru.
Is the deck size being expanded with the stretch goals for new cards?
Yes. Each stretch goal for a new unique card will add 1-2 copies of each of those cards to the game, depending on the appropriate number we decide on for game balance. The $8k stretch goal will also add 12 additional copies of existing cards to each deck.
What size are the cards?
As well as checking out our website, you can...
Designers: Jonathan Ruland, Adrian Marrs
Graphic Designer: Danielle Barnett
Developers: Aaron Feild, Marty Oas
With artwork by Katsushika Hokusai, Toyohara Chikanobu, Utagawa Yoshikazu, Tsukioka Yoshitoshi, Utagawa Hiroshige, Toshikata Mizuno, Hasegawa Sadanobu I, Ogata Gekko
We have made the difficult decision to switch printers from MakePlayingCards to Whatz Games. The reason for this is to allow us to add additional cards to the game through stretch goals. About 10 days into the campaign we realized that our stretch goals which promised new cards were misleading (see update #7 for a detailed description). However, this new printer will allow us to fulfill those promises and more.
The down side to this is that the new expected delivery date is being pushed back to October. We're very sorry for this delay and we would change the date in each pledge level if we could to avoid confusion, but that isn't possible during a campaign.
However we believe the game will be improved because of this, and we look forward to delivering the best game we can!
Risks and challenges
Last year we successfully completed our first Kickstarter campaign and delivered what we promised to our backers (Gangster Dice) in the time frame we predicted. So we have some experience with what we are dealing with in fulfilling promises to backers. Additionally, this game will have a much simpler supply chain than Gangster Dice (one company) so the risks of a production hiccup are low.
-Design, Testing, and Development: (Complete) The game has been rigorously tested and developed over many months to ensure smooth gameplay. Additionally, we arranged blind playtests of the game with multiple groups and it has helped us to streamline the rules.
-Artwork: (Complete) We have sifted through hundreds of historic Japanese art pieces and have chosen the best and most fitting images for the game.
-Funding: We need $1,200 to break even on production and fulfillment. Additional funding will allow us to add even more cool cards to the game.
-Production: We have already produced 12 prototypes from makeplayingcards.com, however we decided to switch printers to Whatz Games mid-campaign so that we could add additional cards to the game. We have received samples and they are of excellent quality, but the new expected delivery date is October.Learn about accountability on Kickstarter
- (30 days)