Project image
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€911
pledged of €20,000pledged of €20,000 goal
21
backers
Funding Unsuccessful
The project's funding goal was not reached on Sun, August 28 2016 11:27 AM UTC +00:00
HyperReutsBy HyperReuts
First created
HyperReutsBy HyperReuts
First created
€911
pledged of €20,000pledged of €20,000 goal
21
backers
Funding Unsuccessful
The project's funding goal was not reached on Sun, August 28 2016 11:27 AM UTC +00:00

About

Want more information about Evolvation? Visit the website!
Want more information about Evolvation? Visit the website!

  

 

Evolvation is a project that HyperReuts started over a year ago with the ambition to create a fast paced multiplayer spaceshooter with a lot of action. By making use of Unreal Engine 4 we want to provide our users with an AAA quality game that can still be played on low-end devices.

This game will be awesome, but it requires you to support us! We are most confident that we will succeed with your help. Evolvation will bring an ultimate gaming experience resulting in hours of joy: intense gameplay, excellent graphics and most of all, fun!

The Titan with a powershield
The Titan with a powershield

 

No this is not just another space game such as Star Citizen, Elite dangerous, Everspace, Descent etc..

So how is Evolvation different?

Most of the games do not support multiplayer. We do support multiplayer! Multiplayer is awesome! If multiplayer is supported in a game, we miss actual player to player interaction. It feels like a major world where you play a single player game with the occasional greeting of an other player.

 Evolvation in an arena based multiplayer game like Unreal Tournament, Call of Duty (multiplayer), Quake, etc.. This means that a continuous player to player interaction is inevitable. Other players are the central game elements! In some games it is just traveling from one location to another location (We have read that some journeys wherein nothing happens take more than 20 minutes!). Since it is an arena based multiplayer game, the players are restricted with level bounds. All maps are designed for optimal interaction, it is nearly impossible to not have an interaction within 30 seconds! 

A lot of the new games require a ridiculous minimum system performance. We aim to support low and high-end systems. We do not aim to compete with the graphics of star citizen, but we still supply amazing graphics. Our goal is to let much people as possible enjoy a fun, but still an excellent graphical game. We do not want to rule a large group out by requiring very high system specs.  

Evolvation is a class based multiplayer game! With classes such as: Highspeed, Fighter, Stealth, Support and Tank. Each class has its own special abilities which provides a dynamic and balanced gameplay.

The class ability of the Stealth, a temporary invisibility!
The class ability of the Stealth, a temporary invisibility!



Most of the games are only on PC. We aim to release the game on PC, Playstation 4 and Xbox One. But it depends on the budget. Our main priority is PC. We cannot guarantee PS4 and Xbox One support. But we are pretty sure that we can fit it within our budget!

It all takes a whole lot of money to develop. We plan efficient and effectively. We do not have a meeting for each single detail which does not even add or lose something to the gameplay. Also, we invest a lot of our own money to develop this game. We just want to develop a fun game to play, with that in mind we are capable to invest our own time and money to make this happen. We just need a little help, that is why we have started the kickstarter. 

 Some games give players advantages if they invest more real-life money. We think it ruins the gameplay for a lot of people. It is simply not fair! So no, we are not going to do this. We think it is not fair for other players when some player invest more money than others. We may gain more revenue with these options. But our main goal is to develop a fun multiplayer game. We refuse to ruin the gameplay for our own winnings. Our motto: We win if you think the game is fun to play!  

It is common in other games that you can not play with your friends that invest a lot more time than you because they have significantly better stats. In Evolvation, you can! We understand that you might have a job and cannot play for 40 hours per week. Of course, with our extensive upgrading system you can get advantages to other players. But we aim to let these gaps in advantages to be “just right” so that for people, that can not or do not want to play for 40 hours a week, it will still be fun to play the game.  

The avenger on the edge of a black hole approaching a Dying Star
The avenger on the edge of a black hole approaching a Dying Star

 

We are currently in the process of finalizing most of the basic features for the game, but there is still a lot to do. To be able to host multiplayer matches we need servers and we currently do not have enough funds to support a large player base. Besides that we want to achieve our stretch goals, we also would like to involve the community in the development of this awesome game, which is a major incentive for this kickstarter!

The raven just destroyed a target, note the distortion wave!
The raven just destroyed a target, note the distortion wave!

 

  • Fast paced multiplayer game
  • AAA visuals
  • Class based multiplayer game with classes such as: Highspeed, Fighter, Stealth, Support and Tank. Each class has its own special abilities which provides a dynamic and balanced gameplay.
  • Multiple camera modes including 1st and 3rd person modes
  • Several input types such as console controllers
  • In-depth upgrade and leveling system
  • Movement system with six degrees of freedom
  • Customizable spaceships
  • PC-platform
  • Diverse gamemodes such as Free for All, Team DeathMatch, Capture the Hyperdrive and Search and Destroy (FFA, TDM, CTH and S&D) 
Most of the secondary weapons are equipped with a targeting system, which can fire a homing missile.
Most of the secondary weapons are equipped with a targeting system, which can fire a homing missile.

 

 

The player has several camera options. Some of the options are very different to play. The player can switch through: Cockpit mode (First Person), Front-Cam (Without the cockpit mesh), Third Person camera, Reverse Camera and Fly By Camera.
The player has several camera options. Some of the options are very different to play. The player can switch through: Cockpit mode (First Person), Front-Cam (Without the cockpit mesh), Third Person camera, Reverse Camera and Fly By Camera.

 

 In the late future, the currency that we now take as granted, is no more. The evolving need of data in the future has become so important that is has become a currency. Gain data in Evolvation and buy, repair and upgrade your spaceship with your collected data!

You have the option to buy new spaceships, weapons, engines, computers and much more! You are able to configure your very own spaceship to your liking. Thousands of configurations are possible, so you can make your spaceship unique. But be aware, in order to buy an upgrade, you are required to have sufficient in-game currency. This currency can be acquired with several in game methods.

Evolvation has an extensive upgrading and leveling system. The player can level up by gaining experience points with several game events
Evolvation has an extensive upgrading and leveling system. The player can level up by gaining experience points with several game events

You are able to gain experience points while playing Evolvation. With these experience points, you can level up. If a player levels up, they can unlock spaceships, weapons, computers and/or other perks.

  • €30.000,-   : Mac OSx and Linux support
  • €45.000,-   : 2 Extra spaceships
  • €55.000,-   : 2 Extra weapons
  • €75.000,-   : Another game mode
  • €105.000,- : 1 Extra map
  • €150.000,- : Hotas support
  • Extra but not guaranteed: XBox One and PS4 support (Gamepad is supported by default)
  • Extra but not guaranteed: VR support
The Lupos with a laser kill.
The Lupos with a laser kill.

 

Important note: Any rewards that indicate the possibility to name or design an entity in the game must fit in the game and have to be approved by the developers.

The game contain different maps. This is Spaceship Graveyard. This massive spaceship was abandoned long ago. A lot of waste is flying around, it also seems that this graveyard is becoming a space garbage disposal. So watch out for the impact damage!
The game contain different maps. This is Spaceship Graveyard. This massive spaceship was abandoned long ago. A lot of waste is flying around, it also seems that this graveyard is becoming a space garbage disposal. So watch out for the impact damage!

 

A Steam Greenlight page is now available! Steam Greenlight is a system that enlists the community’s help in picking some of the new games to be released on Steam (Please refer to Steam for more information). So we need your support!  

A Greenlight page is available to you. At this page, we have posted video’s, screenshots and information about Evolvation the game. Also, the community (which is YOU) has the ability to give its opinion about the game. If the community is positive about Evolvation, the game will be released at Steam. This gives you and us advantages! For example, the advantages can be:

  • Lower distribution costs, this means lower purchase costs for you!  
  • An easy login system for you  
  • Easy digital access to the game , this means that you can easily have access to the download of the game  
  • And many more advantages  

That is why it is important that the Evolvation will receive a “Green light” and we need you support for this matter!

Support us on Steam Greenlight and vote "Yes"!
Support us on Steam Greenlight and vote "Yes"!

 

An overview of the Hangar. In this hangar the player can store their own spaceships and upgrade them!
An overview of the Hangar. In this hangar the player can store their own spaceships and upgrade them!

 

The class ability of the Tank, a powershield.
The class ability of the Tank, a powershield.

 

The impact of Homing missiles can be prevented with Flares, also known as "Chaff".
The impact of Homing missiles can be prevented with Flares, also known as "Chaff".

 

 

 We are targeting to support the minimum requirements, it is possible to run the game on lower specs than what is noted as minimum, but we do not recommend it:  

  • OS: 64-Bit Windows 7,
  • Processor: 2 GHz Quad-Core 64-bit CPU  
  • Memory: 4GB RAM
  • Free Disk Space: Circa 7-10 GB 
  • Graphics: DirectX10 Compatible GPU with 1024 MB Video RAM
  • DirectX: Version 10, latest driver   

Recommended requirements:

  • OS: 64-Bit Windows 10,  
  • Processor: Intel Core i5-2400 | AMD FX-6100, or better
  • Memory: 4GB RAM
  • Free Disk Space: Circa 7-10 GB  
  • Graphics: DirectX11 Compatible GPU with 2 GB Video RAM, NVIDIA GeForce GTX 560 with 2 GB Video RAM (current equivalent NVIDIA GeForce GTX 760) | AMD Radeon HD 7770 with 2 GB Video RAM, or better
  • DirectX: Version 11, latest driver

Requirements for best performance:  

  • OS: 64-Bit Windows 10,  
  • Processor: Intel Core i7-3770 | AMD FX-8350, or better
  • Memory: 8GB RAM
  • Free Disk Space: Circa 7-10 GB  
  • Graphics: DirectX11 Compatible GPU, NVIDIA GeForce GTX 970 | AMD Radeon R9 290, or better
  • DirectX: Version 11, latest driver

Risks and challenges

This project is something we are very proud of. It is the first time for us to officially publish a game. In the years before we always had an interest in making games and experimented a lot with game engines such as Unity, CryEngine and Unreal Engine. Last year we decided to kick things up a notch by fully committing ourselves to making Evolvation a success!

At HyperReuts, skilled professionals are employed with a major divergent skill set. All the knowledge to bring this game to a succes is present!

For Instance, Our Lead Programmer Jacob Kooijman has a master in econometrics, specialized in operations research and besides that he is a very gifted programmer. His knowledge spans from front-end to backend development, knows how a game-engine works, and is able to determine, develop, implement and maintain the complete game mechanics.

Our CEO, Eric Ruts is a Graduated Engineer specialized in engineering and management and business development. Besides that he knows everything about Game Development. From Game Design to Game Art, from Animating to Level Editing, from Producing to Project Management.

Because the employees at HyperReuts have such a divergent skill set, we are able to be more efficient and effective with the same resources. We have less meetings, less internal waiting time, less framed knowledge etc.

Due to the complex nature of multiplayer games there are always risks involved. Our decision to use Unreal Engine 4 as our game engine was also based on these risks, since it has already proven to perform very solid in multiplayer games. During development we keep doing stress tests to ensure optimal performance.

Besides all of this, our CEO has a lot of experience in risk management at some major multinationals and even developed an inter-department organizational resilience framework. This reassures the business continuity of HyperReuts.

All things considered, we are confident that we are able to deliver an amazing gaming experience!

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    Early Famous Pilot

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    Fast Pilot

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    Supporting Pilot

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    Hiding Pilot

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    Strong Pilot

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    Wealthy Pilot

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    Poster Pilot

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    Postcard Pilot

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    Unique Pilot

    Be a Highspeed

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    Unique Pilot

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    Unique Pilot

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    Unique Pilot

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    Unique Pilot

    Be a Tank

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    Name it

    Be a map

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    Hero

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    Special

    Be creative

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    • A digital copy of the game
    • Receive in-game currency: enough to buy an extra spaceship.
    • Receive a high quality poster
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    • Design a new weapon, map or spaceship.
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    Complete package Pilot

    Be a Pilot with the complete package!

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    • Receive a set of digital wallpapers
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    • A digital copy of the game
    • Receive in-game currency: enough to buy an extra spaceship.
    • Receive a hand-signed thank you postcard from HyperReuts
    • Receive a t-shirt of Evolvation
    • Receive a high quality poster
    • Design a new weapon, map or spaceship.
    • Name one of the maps
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Funding period

- (50 days)