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Echoes of Eternia is a classically influenced, yet modernly designed, RPG video game. It embodies the essence of old school gaming.
1,456 backers pledged $43,196 to help bring this project to life.

Official Update #27

Posted by E.o.E.Games (Creator)

Hello Everyone!

First and foremost, I would like to thank you for your patience. As mentioned by Robert in the comments, it’s been a long and arduous road, but things are finally settling into a better rhythm.

We’ve like to share a few gameplay sequences with you. All of these will be featured in the upcoming demo. Mind you, these are nowhere near final drafts, but they illustrate the look and feel that we’re going for.

In addition to the video, we’ve included screenshots of a few new areas including the Army Base. Here, we meet the stoic, yet deeply conflicted Ciel for the first time.

The Road Ahead

Our immediate plans are to build more gameplay sequences, create and upload more assets and tweak, tweak, tweak. We also plan to provide a monthly update regardless of progress. In the past, we only updated when we felt there was some big improvement to show. We realize now that that wasn’t the best approach, as it kept you out of the loop. You deserve better. 

One thing we’ve learned is that RPG game development is no easy task. Most of us have worked on games before, but never anything of this scale and magnitude. It is both a rewarding and frustrating experience, marked by wonderful highs and soul crushing lows. 

 We’ve learned a great deal in the process, from improving workflow, managing our expectations and organizing tasks. Yes, there have been difficult times, and I’m sure they’ll be more. But despite our busy schedules, tight budget and scattered locations, we will persevere – if only because we’re all passionate about the RPG genre of games. 

Stick with us, we’ll see you in September – and if a breakthrough is made, perhaps even sooner! 


The EoE development team. 

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AzyxA, Michael Talbert, and 19 more people like this update.


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    1. Frank Talbot on

      Thanks for the update, looks great! I hope we'll get more frequent updates from now on.

    2. Matthew Katcoff on

      Does this mean that the only thing that's being worked on is the demo or that the main project has been in development but the demo, a side project, is almost ready.

    3. Missing avatar

      Florian Meinke on

      It looks amazing (well, apart from the nearest parallax layer, but it's a work in progress so who cares) and gives off this vibe of J-RPG SNES games of old. I just wish you could move freely instead of square-based, like in Secret of Mana. But that's just a minor complaint. I'm looking forward to playing the demo. :D

    4. Jeremie Lariviere

      Very cool!

    5. Silvernis on

      That both looks and sounds very nice. I'm looking forward to playing the finished product.

      All I ask in the meantime is that you keep us in the loop.

    6. Norghat on

      Very proud to have backed this project, hope to be able to try the demo soon and see more of the work accomplished !

    7. Missing avatar

      Nubcakes on

      So much for the original release date of May 2013 eh?

      Regardless, atleast progress continues and it seems like y'all have no desire to abandon the project at the moment!~

    8. garkham

      Good !! :)

    9. Missing avatar

      Richard Wojtaszak on

      I cant wait for the demo..

      Nice to see you around again.

      Btw are you going to start to update that blog on the eoe website you have up there now ?.

      Dont expect everyone to use facebook lol.

      Keep us posted thanks.

    10. Rich on

      Yea, I think it's better to have updates regardless of the progress.

    11. Missing avatar

      Hailinel on

      It's been a long while, but thank you for this update. It's great to see solid progress being made and I look forward to next month's progress report!