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€9,531 pledged of €60,000 goal
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By ThinMatrix
€9,531 pledged of €60,000 goal
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About this project

Socuwan is a quirky indie MMORPG for Windows, Linux and Mac. It is highly community driven, both in terms of gameplay and development, with around three quarters of the content in the game being made by the community!

Socuwan has been in development for over 3 years now, and uses a custom built engine. There are no public releases as of yet, but if this campaign goes to plan then the first test servers will be set up in early 2016. The Alpha version is scheduled for release at the end of 2016, and the Beta version around September 2017. The full version will follow shortly after the Beta release, as soon as everything has been polished to perfection without a bug in sight!

Amazingly, Socuwan already has a fantastic community behind it! Thousands of passionate people have got behind this project on social media, and hundreds have even got involved with the development of this project. The whole development process has also been documented in over 100 videos on my Youtube channel, allowing for constant feedback and input from the viewers. Here's one of the latest development log videos to whet your appetite!

In the event of a successful campaign the development log videos will continue being released weekly to ensure that everything is as transparent as possible and so you can make sure that your money is being put to good use!

The gameplay in Socuwan focuses heavily on the fact that this is an MMO, and puts a big emphasis on community. Whether it be with world-wide  PvP tournaments or the cooperative skilling system, I'm really trying to put the "MM" into "MMORPG"!

Combat, and especially PvP, is at the heart of the Socuwan world. The combat system is real time and skill based, involving a huge amount of tactics and strategy. Attacks are charged using a unique system that doesn't involve mana or cool-down periods, and you can find out more about this system in the recent devlog video below.

There are already thousands of different weapon possibilities in the game! Every weapon is created from one of 10 primary materials and one of 10 secondary materials, leading to 100 material combinations for every weapon, each combination with its own stats, attacks and abilities! Combine this with the ability to enchant, rename, and upgrade your weapon and you really have the option to fine-tune your weapon to suit your particular style of combat.

All 100 material combinations for the Ancient Great Sword.
All 100 material combinations for the Ancient Great Sword.

 Dueling tournaments are going to be another prominent feature in the game, with small knock-out tournaments constantly taking place all over the land which you can take part in to win prizes and glory. I also have plans for much larger, world-wide duel tournaments which could run over weeks or even months; the finals of which would be held in one of the world's Great Arenas in front of thousands of players.

In game footage.
In game footage.

Of course, there's way more to Socuwan than just combat! You can take part in cooperative skilling, own a house in the world, explore exotic lands on your trusty steed, own a pet, hunt down mystical beasts, and loads more!

The world of Socuwan is a diverse and mystical place, with a vast and mysterious lore surrounding it. From the ore filled canyon in the Southern deserts, to the tropical jungles and beaches in the far West, every part of the map is steeped in the possibility for adventure!

Below you can find some concept art for the Socuwan world map, an interactive version of which can be found and explored on the Socuwan website.

World Map Concept: You can find a full-resolution, interactive version on the Socuwan website.
World Map Concept: You can find a full-resolution, interactive version on the Socuwan website.

Every town has a deep and complex history behind it, which you will be able to uncover as you explore the vast landscapes of Socuwan. From the ancient civilizations that once ruled the deserts in the South-East to the secrets hidden within the Spirit Mountains of the North, there's so much just waiting to be discovered.

To uncover the darkest secrets of the past you will have to travel the lands, talking to local NPCs, searching ancient temples, and browsing through dusty libraries. The lore of Socuwan will never be thrust upon you through walls of quest text; it will be up to you to get out into the world and discover those ancient truths for yourself!

As an MMO, the community is of utmost importance! The gameplay is going to take full advantage of the (hopefully) large player base, with features such as cooperative skilling which encourages you to skill together with others, helping each other out, rather than benefiting those who find empty areas to train on their own.

However, it's not only about the community who will be playing this game. This game has been created by the community as well. While I have worked hard on the programming side of things, the community has done amazing work on the art side. Countless talented artists have provided hundreds of models, textures, animations, sound effects and music over the last couple of years, taking this project much further than I could have done on my own.

Vast majority of models and textures are made by the community.
Vast majority of models and textures are made by the community.

I love the idea of a community being involved with the development of a community based game, and if the Kickstarter is successful I have every intention of increasing the community involvement with the development of Socuwan. I plan to set up more advanced and user friendly systems of submitting content, instead of everything having to go through my emails as it did previously. I feel that this is a fantastic platform for talented artists to show off their work to the world, and it really demonstrates how a community can come together and create something a little bit special and unique.

There are loads of awesome rewards to get your hands on here, for gamers and game devs alike! Here's an overview of the available loot:

Throughout the development of this game I've been able to keep my costs extremely low. Seeing as the game has been created from scratch by only myself and the community there are no employment costs at all. However, going forwards I do need to be able to continue working full time on the game, and although my costs are very low the money unfortunately needs to come from somewhere.

Apart from the funds needed to allow me to keep working full time on the game and the small amount needed for extra equipment (mainly to allow for Mac and Linux testing) the main reason for this Kickstarter campaign is the initial sever costs. Once the game is up and running it should be able to generate enough income to offset the cost of server upkeep, but this will not be the case during the alpha and beta tests. Therefore a large portion of the Kickstarter fund will go towards these initial server costs.

The diagram below shows a breakdown of how the Kickstarter funds would be spent.

How the Kickstarter funds would be used.
How the Kickstarter funds would be used.

My name is Karl and I'm currently the sole programmer on this project. I'm 23 years old and I grew up in London, although I'm now living in Berlin. I studied Electronic Engineering & Computer Science at Exeter university in England where I learnt the basics of my programming knowledge.

While I was at university I came up with the idea for an MMORPG, and being a massive MMO fan myself I got very excited about the idea. The more I thought about it, the more I wanted to play the game I was imagining, and in the end I decided that my only course of action was to learn how to program games and create it myself!

That was over 3 years ago now. Since then I've taught myself game development using hundreds of online tutorials, papers, articles and game development forums, and I started work on Socuwan while I was finishing my degree at university.

I became very passionate about game development, and indie games in particular. When I graduated from university in 2014 I decided to work full time on Socuwan and used my savings to make this possible for a while. If you've been following my journey on Youtube you'll know that I've been extremely dedicated to this project over the last year, and I've loved every minute of it! I've also tried to help others to get into game development by providing over 35 in-depth video tutorials and I intend to continue making tutorials after the Kickstarter as well.

Unfortunately I have now reached the stage where my money is running low, and I don't have the necessary capital to make this project a reality. And what better way to fund Socuwan than with the amazing community that it is being made for.

Risks and challenges

One of the main risks of working alone on a programming project is losing motivation and not being able to complete it in time. In order for me to bring Socuwan to life I need to be able to dedicate a huge amount of time to its development, and staying motivated through thick and thin is no easy task!

However, I am extremely lucky to have an unbelievably supportive community helping with every step of the journey, and the positive feedback and helpful comments that I get on the devlog videos has always helped to keep me pushing forwards. I will most definitely be continuing to put out weekly development log videos showing the progress that is being made each week after the Kickstarter so that I don't feel like I'm working through this alone, and it also allows you guys to keep an eye on me to make sure that I'm staying up to speed! ;)

I will do everything in my power to ensure that Socuwan becomes a reality and that deadlines are met if this campaign is a success. I've worked flat out on this dream for 3 years, and I'm not about to give up on it now!

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Support this project

  1. Select this reward

    Pledge €5 or more About $6

    GRATITUDE

    Thank you for supporting Socuwan! You have my eternal gratitude, plus you'll get access to the backers-only section of the website and forums when it's up and running later this year.

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    Pledge €10 or more About $11

    GEARED-UP

    Get yourself all geared up for your first duel tournament with an exclusive in-game weapon, which is only available to Kickstarter backers! You'll also be able to vote on the design of this weapon when it gets created. This weapon will be first accessible in the alpha release.

    (Includes all previous rewards!)

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    Pledge €20 or more About $22

    DRAGON RIDER

    Travel around Socuwan in style with this backers-only dragon mount! You've also earned your place in the game's credits with this reward tier. The dragon mount will first be available in the alpha release.

    (Includes all previous rewards!)

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    Pledge €25 or more About $28

    ENGINEER

    This is one for all the programmers and game devs out there! You'll receive all the source code for the game's engine, which includes features like animation, particles, visual effects, shadows, and the entire rendering pipeline. The code is yours to do with as you please, and you'll have it in time for Christmas this year!

    (Includes all previous rewards!)

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  5. Select this reward

    Pledge €30 or more About $34

    BETA ACCESS

    This reward gives you unlimited access to the Beta version of Socuwan as soon as it comes out!

    (Includes all previous rewards!)

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  6. Select this reward

    Pledge €35 or more About $39

    BETA ACCESS PLUS

    Don't you just hate it when all the good usernames are taken? Well worry no more because with this tier you can reserve one username for the beta release!

    (Includes all previous rewards!)

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  7. Select this reward

    Pledge €40 or more About $45

    ALPHA

    Who wants to wait until the Beta?! Pledge €40 or more and you'll have access to the alpha version of Socuwan next year!

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  8. Select this reward

    Pledge €50 or more About $56

    DEVELOPER

    Create your own areas with your own models (or use models from the Socuwan repository) using a fully OPEN SOURCE version of the entire Socuwan dev kit! This includes the World Editor, Attack Editor, Entity Editor and Item Editor, all of which will be fully updated and polished prior to release.

    You'll also have access to all future versions of the dev kit, and there will eventually be a feature to test out the areas that you create.

    (Includes all previous rewards!)

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  9. Select this reward

    Pledge €65 or more About $73

    THE FULL PACKAGE

    Get access to the pre-alpha test servers early next year (May 2016 at the latest, probably before) and test out the features that are shown each week in the devlog videos!

    You'll also receive a hand-written thank you note on an exclusive Socuwan post card, your dev kit will arrive on a Socuwan USB stick, and I'll throw in a few complimentary HD Socuwan wallpapers as well!

    (Includes all previous rewards!)

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  10. Select this reward

    Pledge €85 or more About $95

    THE FULL PACKAGE V2.0

    You get an A2 poster of the Socuwan world map, your name in the game (as an NPC name or as part of the game lore), an in-game house in the location of your choice, plus your dragon mount gets a shiny gold upgrade!

    (Includes all previous rewards!)

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  11. Select this reward

    Pledge €100 or more About $112

    IMMORTALIZED

    Get yourself in the game! Send me a photo of yourself and your picture will appear somewhere in the game, perhaps in an ancient scroll or in a portrait somewhere. You'll be immortalized in the Socuwan world forever, for all to see!

    (Includes all previous rewards!)

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  12. Select this reward

    Pledge €135 or more About $151

    NAME A TAVERN

    Leave your mark on the Socuwan world permanently and choose the name of one of the in-game taverns! Name it after yourself or whatever you choose (within reason)!

    (Includes all previous rewards!)

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  13. Select this reward

    Pledge €200 or more About $224

    NAME A TOWN

    The title says it all! This reward tier allows you to give a town a name and forever see it proudly displayed on the Socuwan world map!

    (+€85 reward tier and lower)

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  14. Select this reward

    Pledge €300 or more About $337

    BEAST MASTER

    Design an in-game pet or mount and tell me about your designs over a personal Skype call! You can choose whether your pet/mount is available to everyone, or only to you!

    (+€85 reward tier and lower)

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    Pledge €300 or more About $337

    WEAPON MASTER

    Design an in-game weapon along with one unique attack, and let me know about your designs over a personal Skype call! You can choose whether your weapon is available to everyone, or only to you!

    (+€85 reward tier and lower)

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  16. Select this reward

    Pledge €500 or more About $561

    ARCHITECT

    Design and name a duel arena in the game! We'll discuss your designs over a Skype call, and then your arena will get implemented into the game for for all to see!

    (+€85 reward tier and lower)

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    Pledge €1,000 or more About $1,122

    PRIVATE ISLAND

    Get your hands on your own little piece of paradise with this reward tier! You'll receive your own private island in the game, plus we'll arrange a meet-up in either London or Berlin (you choose) so that I can thank you in person for your amazing contribution! (Travel not included)

    (+€85 reward tier and lower)

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  18. Select this reward

    Pledge €5,000 or more About $5,610

    VIP!

    You're a Socuwan VIP! You get access to ALL of the reward tiers, plus you'll be featured on the website, there'll be an in-game statue of you in the capital city, and you'll be invited to any potential future events involving Socuwan! You're the best!

    (Includes ALL previous rewards!)

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Funding period

- (30 days)