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Take a ship and 100 credits to make money legally or illegally - trade, bounty-hunt, pirate, assassinate your way across the galaxy.
Take a ship and 100 credits to make money legally or illegally - trade, bounty-hunt, pirate, assassinate your way across the galaxy.
25,681 backers pledged £1,578,316 to help bring this project to life.

Elite: Dangerous will support Oculus Rift


Great news that we know many of you have been hoping for – today we’re announcing that Elite: Dangerous will support Oculus Rift. We’re very excited by this and if you aren’t aware of what Oculus Rift is then visit their website to find out more:

I’m sure you’ll also be pleased to learn that the Oculus Rift version of Elite:Dangerous will be available to ALL backers that have an Oculus Rift headset for no extra cost.

Here’s David’s opinion on this:

“We’ve been playing with the Oculus Rift dev kits and are excited about the potential – just glancing around your cockpit or being totally immersed in a space battle. Many of our backers have made it clear that they would like Oculus Rift support – and so do we! We’re very pleased with the results so far.”

Thanks as ever for reading and why not pop by our forums to discuss the latest news:

Thanks for reading


Symo, Chris, and 250 more people like this update.


    1. Chris Neary on October 22, 2013

      @ Pēteris Krišjānis

      I have been reliably informed that the Earth moves for her (Well that's what she says anyway).

    2. Pēteris Krišjānis on October 16, 2013

      @Chris Neary you have to let her land on Earth with OR, then she will forgive you :)

    3. Chris Neary on October 15, 2013

      Elite and Oculus Rift Seminal partners!

      I love you...

      My computer loves you....

      My bank manager (The wife) hates you...

      More outgoings for devices she sees as 'boy toys'.

    4. Harry Torque on October 13, 2013

      So much goodness in E:D, and it just keeps on getting better!

    5. Polaris Penguin on October 13, 2013

      @Egamruf "Hydra Stem Support as well, instead of joystick use" I don't see how they'd be mutually exclusive, I hope you meant "as well as joystick use".

    6. Synchromesh on October 11, 2013

      Fantastic !! Most of the games I have backed already support this so Rift is becoming a worthwhile investment :)

    7. Egamruf on October 10, 2013

      Oculus is targeting a sub $300 price point. Dev kits are ~~$300USD at the moment. Palmer Lucky suggested it would be ideal if they could give the Rift away, or close to - so you might see it for ~~USD $150.

      What are the chances of getting Hydra Stem Support as well, instead of joystick use?

    8. Styggron on October 10, 2013

      I guess this means I'll be buying an Occulus Rift then even though here they will probably be around $500+ :-)

    9. Dovetail Technology on October 10, 2013

      Sa-weeeet!! So chuffed about this news. No need now to hammer the F-keys for all the views. ;o)

    10. Zplintz on October 10, 2013

      OR for Elite Dangerous? - The guys and gals at Frontier Developments are very naughty people. Fancy giving me exactly what I asked for (again and again). tut tut ;)

    11. Missing avatar

      Neil on October 10, 2013

      My farewell email must have hit the spot! Hoorah! :-D

    12. Missing avatar

      Rob Fisher on October 10, 2013

      Also, yes, I already have TrackIR :)

    13. Missing avatar

      Rob Fisher on October 10, 2013

      Imagine looking at Jupiter out of your cockpit window. Will the OR be able to convey the sense of scale? I see no reason why not.

    14. J.L. on October 10, 2013

      What Polaris and Stewart said, don't forget TrackIR, please!

    15. Lassi Kinnunen on October 10, 2013

      guess which two funded kickstarters I put money on? that's right, rift and elite.

    16. Polaris Penguin on October 10, 2013

      Great news! However please don't forget to add TrackIR, there is no guarantee we'll have the consumer version of OR ready by the time Elite releases, plus TrackIR is already in the hands of consumers. I don't think it would take much to implement :).

    17. Stewart Forgie on October 10, 2013

      Please don't forget us TrackIR users.

    18. Missing avatar

      David Freed on October 10, 2013

      Thanks for that, Michael. A comment has been made in the forum about the Razer Hydra. Would that be compatible? Another comment was made about 'gloves' (a la 'Lawnmowerman'); is there anything like that available? If not, is anybody interested in developing them? (50/50 split ;-))

    19. Spycraft Studios on October 10, 2013

      Glad to hear it! I won't have to write my own space sim for it now :)

    20. Creator Frontier Developments on October 10, 2013

      @ David Freed

      The game supports joysticks and controllers so VR play is probably best using those, it does present one of the interesting challenges for VR play.


    21. Ole Eitels on October 10, 2013

      Oh my good'n plenty.

      Imagine the rush if you actually were in the cockpit physically during the hyper-jump and dogfights shown in the capital ship battle video. Occulus rift should come pretty close.…

    22. Coz on October 10, 2013

      Great news and a wise thing to do. Its Lawnmower man time!

    23. Missing avatar

      David Freed on October 10, 2013

      Exciting news. The dev. kit is a bit expensive for an unfinished product, though. Maybe a stupid question...
      If you're wearing the Rift, how do you work the keyboard controls? Do we all have to become touch-typists?

    24. Koshinator on October 10, 2013

      Cockpit games are a perfect fit with the Rift - Sooooo happy about this...

    25. Salopp on October 10, 2013

      Right in Commanders! This will take it to the next level.

    26. Kerrash on October 10, 2013

      I just exploded with glee! :D You have made my year!

    27. Stevie Dixon on October 10, 2013

      Not heard about this before now, That's going on the top of my "Wishlist" looking forward to the consumer version, hopefully in time for the release of Elite Dangerous :)

    28. Missing avatar

      weltysparrow on October 10, 2013

      Great news! Just bumped the excitement level by at least double for me. Space sim + O.R. is pretty much a perfect combination.

    29. LuckyLuigi on October 10, 2013

      Oh god. Now I will have to get one.

    30. Missing avatar

      Victor Tombs on October 10, 2013

      Another expensive gadget to clutter up my limited PC space. :)

    31. Marco Ishida on October 10, 2013

      This is beyond awesome!! After having tried several tech demos, there is no way of going back to 2D monitors ;-) i Love the Future of Gaming

    32. karl smith on October 10, 2013

      Any chance frontier developments can talk to the guys at oculus to get a discount on the units?

    33. karl smith on October 10, 2013

      Ok now need a rift before alpha comes out lol.

    34. BobbyDylan on October 10, 2013

      Tried the Rift at EG expo. Man, I'm so glad you guys are supporting it. The Cockpit is the perfect place for the Rift!

    35. Roberto Dillon on October 10, 2013

      Great news!! Really excited about this!

    36. Derek Callahan on October 10, 2013

      Amazing news! I'll wait for the 1080p consumer rift first. Hopefully it's early 2014. This game is going to be truly groud breaking!!!

    37. Brodie on October 10, 2013

      Thank You! Thank You! Thank You! Thank You! Thank You! Thank You!
      Already have my Oculus Rift Dev Kit plugged in and ready to go!
      Let me know if you need any OR testing done!
      Possible short OR compatible video release?

    38. Cthulhus on October 10, 2013

      GREATT! ! Thanks !

    39. Mark Edwards on October 10, 2013

      Excellent ... I've been looking for an excuse to get a rift development kit ... now I have one. Thanks Frontier. :)

    40. Steve Guns on October 10, 2013

      Grrr! You guys are going to make it SO hard to put down the game and get back to real life, sigh.
      I love it, please continue! (but my wife will definitely not) ;)