Share this project


Share this project

Take a ship and 100 credits to make money legally or illegally - trade, bounty-hunt, pirate, assassinate your way across the galaxy.
Take a ship and 100 credits to make money legally or illegally - trade, bounty-hunt, pirate, assassinate your way across the galaxy.
25,681 backers pledged £1,578,316 to help bring this project to life.

Update #15 - Viper Mark II Render, Paypal Pledges and Part 3 of the Gary Whitta/Chris Roberts/David Braben Interview

1 like


Michael here with an update you all. The first news is we've crossed the £790,000 which is great. Thanks to everyone for pledging and a big thanks to everyone helping to spread the word. We're not there yet, but with your support we will make it. To coin a phrase - "This game has to be made!"

We've received comments for people wanting to be able to pledge to the game via PayPal. We have setup a page so you can do exactly that. Visit the link below for more details:

I also have a new pretty picture for you in the form of a shiny Viper Mark II render:

The third part of the podcast interview with Gary Whitta (a veteran of the games industry, former editor-in-chief at PC Gamer, and now a well known film writer (eg "The Book of Eli" with Denzel Washington)) interviewing Chris Roberts of Wing Commander and Star Citizen fame and David Braben:

I'd also like to mention on of our author Kickstarters - Out of the Darkness by T James. He has only a few days left and not much to raise. Why not pay  his project a visit and pledge your support. Supporting his book also helps support Elite: Dangerous.

And once again thanks to everyone who has pledged so far. If you haven't pledged yet, please do so!


Doctor Doom likes this update.


    1. Missing avatar

      David H on December 19, 2012

      Yes, I need a 1920x1200 render of that Viper Mark II actually. ;)

    2. Coz on December 19, 2012

      @Thomas £30 isn't exactly a lot for a computer game. Many people spend more than that in a couple of hours on a friday night and subsequently pissing the result against a wall.

    3. Jamie Dexter on December 19, 2012

      @Thomas - agreed. The disparity between the number of backers at £20 and £30 is immense. Opening up a new slot might anger folks, though.

      Please to link to hi-res renders!

    4. boolybooly on December 19, 2012

      I am very interested by both these games and am happily pledging to both and contributing to both forums.

      I am also curious about how PayPal contributes to the Kickstarter. It is important because if it adds to the KS total then people can happily pledge via PayPal and not have to think tactically. So please explain :) and IMHO it would help to see a running total on the PayPal page.

    5. Duncan Worrell on December 19, 2012

      @Thomas... I have cunningly freed up a £20 slot by doubling my own pledge.

    6. Thomas Rufer on December 19, 2012

      Since only one 20-pound-pledge is left and it doesnt seem many guys wanting to go higher than that, fundraising MAY come to a stall. Lets hope not and more people go for the unlimited 30 pounder, but maybe a new lot of 20 should be considered?

      PS: 20 pounder sold out.

    7. ☜☆RSF☆☞ on December 19, 2012

      Gotta say - that looks awesome!

    8. Polaris Penguin on December 18, 2012

      @Joseph Cockpit only, the viper is a smaller fighter, but they're wanting to make an expansion which will include the ability to walk around your own ship and most ships have a cargo hold. So, to start with, its like the Hornet :).

    9. Joseph Doherty on December 18, 2012

      how big is this ship? Will I be able to walk around it or is it more like the hornet on SC where you can only be in the cockpit?

    10. Tristan Phipps on December 18, 2012

      That is one crash hot render. Love it.

    11. Maalak on December 18, 2012

      Will it be possible to have the Imperial Courrier for next concept art ? :)

    12. Roland on December 18, 2012

      Are there any higher resolution render of the Viper? It's way too small here!

    13. Missing avatar

      David Bond [Mac 1.4m, +10 ships 1.5m] on December 18, 2012

      In dungeons and dragons online does exactly the same using "instances" especially for dungeons where a single person or a group can play by themselves. In the communal areas such as town centres instancing is also used to ensure that the central areas do not become overcrowded. This to me sounds exactly like the way David has described the multiplayer experience

    14. Bromley86 on December 18, 2012

      >>>Therefore I think David is mistaken by saying that elite is not an mmo

      I used to think this, but the problem is the FAQ currently states that there will be ~32 max human players in any one fight. It'll be hard to enforce that limit in an MMO, which makes me wonder how it can be.

    15. Missing avatar

      Hope on December 18, 2012

      I wonder why there are no delivery options for the £75 and £100 tier, aren't they intended to include the physical stuff from their previous tier? Or is the shipping cost for outside UK customers already included in those tiers (Which would make the £100 tier actually cheaper than the £90 tier)?

    16. pascal blanche on December 18, 2012

      Finally some real picts :) That Viper looks promising, love those shielding plates and the way the engines detach from the hull while keeping the original triangle silhouette. But it lacks finition ( specially the nose ) and the feel of practicality, id expect something even more scifi grounded. But again I understand those are first steps so please keep them coming!

    17. Missing avatar

      David Bond [Mac 1.4m, +10 ships 1.5m] on December 18, 2012

      Also it may seem that these are negative comments for the new update, I like the new render of the viper, and I really want the game to succeed

    18. Missing avatar

      David Bond [Mac 1.4m, +10 ships 1.5m] on December 18, 2012

      Can someone from fd confirm how the PayPal donations will be applied to kick starter I am all for increasing payment options but it needs to be a way that will add to the kick starter total.

      also it should be noted that I pledged via my visa debit card as I currently do not have a credit card where I am.

    19. Shadowfax on December 18, 2012

      @Andrew Brown

      The PayPal option does not help this Kickstarter.

    20. Andrew Brown on December 18, 2012

      Not everyone can pledge via KickStarter, they only support a limited number of different cards. The paypal option gives those who can't pledge via KickStarter a way to put money into E:D

    21. Steven Carrie on December 18, 2012

      Yeah I don't see how pledging with paypal helps reach the KickStarter goal, it might dilute funding and make it harder to reach. I just increased my pledge through the proper KickStarter channels. :)

    22. Missing avatar

      Victor on December 18, 2012

      The Interviewer cuts off Chris and David way too much.

    23. D Morgan on December 18, 2012

      are these ship design being made future proof in terms of being designed with docking connectors for space stations and interior space for engines cockpits cargo bays etc, in other words theyre form is mainly based on real utility ?

    24. D Morgan on December 18, 2012

      dont restrict yourselves too greatly, to breaking the polygonal outline of the old craft, as allot of the shape was really a reality of polygon limitation at the time.

    25. Tom OConnell [Blue lights on cop vipers] on December 18, 2012

      The viper looks superb, keep them coming !!!

      I do miss my battered old Python ;-)

    26. Keeval on December 18, 2012

      @Michael - don't forget to put a link to the PayPal page on the main KickStarter page, and maybe pop something in the FAQ. :)

    27. Coz on December 18, 2012

      The viper does look great. My favourite ships in the original were the Asp, Fer de lance and Cobra MK III (wink wink, nudge nudge) :P

    28. Shadowfax on December 18, 2012

      @Michael @FD If you can't apply the Paypal funds to E:D (since credit card rules prohibit you backing your own projects), please consider using those funds to back some of the E:D novel projects.

    29. OuterCrow on December 18, 2012

      And also, I feel like he did little research for the interview, especially with his questions to Chris Roberts ie. Thinking he only had a Kickstarter (didn't even know about the 5 million extra funding on his site), asking about how his MMO is going to maintain single player (Star Citizen has had the Squadron 42 single player campaign well publicised even from the initial pitch).

    30. OuterCrow on December 18, 2012

      I wish Gary Whitta wouldn't have cut off the people we actually want to hear talk. Happened too many times across those 3 videos... he blathered right over the top of some really interesting exchanges.

    31. Missing avatar

      David Bond [Mac 1.4m, +10 ships 1.5m] on December 18, 2012

      David mentions that elite differs from mmos by being able to save your game and come back without finding you've been destroyed.

      I don't know if he is thinking of the plethora of Facebook games where you can be attacked at any time, but mmos that I've played (ultimate online, vanguard saga of heroes, world of Warcraft, lord of the rings online, dungeons and dragons online, Star Trek online etc.) all do the same

      One of the biggest selling points of an mmo, is that you live in a persistent world that changes around you whether you are logged in or out, and with the exception of housing (which generally decays when abandoned or sometimes you have to pay ingame money for upkeep) you cannot lose anything.

      Therefore I think David is mistaken by saying that elite is not an mmo, I think that from what David has described, that elite is most definitely an mmo but with the difference that there will be a single player option.

    32. John Purcell on December 18, 2012

      On this Viper and the Anaconda before it you can see what I guess are the cooling vents that give away your position to others in the system during combat. I'm looking forward to this feature, should add an interesting stealth element. Stay out of trouble and unseen, or get into scraps but risk alerting everyone else in the system to your presence.

    33. Shadowfax on December 18, 2012

      It is against Kickstarter rules for Project Creators to back their own projects, unfortunately. From the FAQ:

      Can I pledge to my own project?
      No. Credit card rules forbid project creators from paying themselves.

    34. Alex Korbey on December 18, 2012

      I suspect Fd will put the paypal funds into the KS to help the total. viper is now on my desktop too.

    35. Koshinator on December 18, 2012

      Usually a paypal solution for pledging only gets set up after the initial kickstarter target has been reached, as from then on all pledges will actually go to the developer in question. The risk of setting up Paypal before you hit the target is not reaching your overall kickstarter goal, since Paypal is a direct transfer and isn't dependent on making the goal... What happens then? Refund? Developers keep the money? It's just a risky proposition, for both the pledgers and the developers

    36. John Purcell on December 18, 2012

      Thanks Michael. That Viper looks great on my desktop!

    37. Shadowfax on December 18, 2012

      A bit concerned that so far as I know, PayPal pledges don't contribute to the Kickstarter total.