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Take a ship and 100 credits to make money legally or illegally - trade, bounty-hunt, pirate, assassinate your way across the galaxy.
Take a ship and 100 credits to make money legally or illegally - trade, bounty-hunt, pirate, assassinate your way across the galaxy.
25,681 backers pledged £1,578,316 to help bring this project to life.

Update #5 - New FAQ entries

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Only a small update today.

New FAQ entries on missions, trade goods, monetization.

Once again, many thanks for all the continuing support.

David

Doctor Doom likes this update.

Comments

    1. Doctor Doom on July 3

      Elite Dangerous Newsletter #130 - Friday, 24th June 2016
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      https://forums.frontier.co.uk/showthread.php/268791-Newsletter-130
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      Greetings Commander,
      .
      Welcome to the Elite Dangerous Newsletter #130.
      .
      This week we take a look at some great content from the community in our Horizons Highlights, bring you important news about upcoming changes and adjustments to The Engineers and give you all the details of our huge Summer sale.
      .
      As always, you can hear the latest news and updates directly from the development team on our Forums, Twitter, Facebook, Community Homepage, and right here in the newsletter every week, and we're always eager to hear your feedback.
      .
      Pick up the Elite Dangerous: Horizons Season Pass today for only £13.39, €16.74, $20.09 or RUB 997,63.
      .
      .
      Fly Safe CMDRs!

    2. Doctor Doom on June 18

      Elite Dangerous Newsletter #129 - Friday, 17th June 2016
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      https://forums.frontier.co.uk/showthread.php/266247-Newsletter-129
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      Fly Safe CMDRs!

    3. Doctor Doom on June 17

      Elite Dangerous Newsletter #129 - Friday, 17th June 2016
      http://email-elitedangerous.com/3F35-91K2-2433Y32QA1/cr.aspx
      .
      .
      This week we're showing off some incredible community creations, including a must-see live action short movie, we're telling you about some of the tweaks and changes we've implemented thanks to community feedback, taking a little trip in an Orca with some Elite Dangerous-style space tourism and much more.
      .
      • Horizons Highlights
      We’re always impressed by the screenshots and videos our community post on social media and our forums… here’s a collection of a few of our favourites from this week.

      This live action short film made by the Eranin People's Film Board does an amazing job of putting an intriguing story behind a simple in-game mission. It perfectly captures the mood of Elite Dangerous and we applaud everyone involved for their brilliant work. We know we're not alone when we say that we'd love to see more.
      https://www.youtube.com/watch…
      .
      Recusant1 heard rumours of a battlecruiser arriving at Merope 2A and journeyed to the system to get photographic evidence in order to confirm it's arrival. People on Reddit are busy speculating as to the reason for its arrival.
      https://www.reddit.com/r/EliteDangerous/comments/4obuc0/i_can_confirm_the_fns_capitol_ship_in_merope_2a
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      CMDR Zindae quickly found out that it was a bad idea to shoot upon the Cruiser as backup arrived swiftly to protect it.
      https://gfycat.com/RealHideousArmednylonshrimp
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      CMDR Kronek decided to keep it peaceful, with a tip to Messier 78
      https://www.reddit.com/r/EliteDangerous/comments/4oi1e5/messier_78_4k
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      .
      • The Engineers Update
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      Earlier this week we put out a server update that brought some requested changes to the game.

      Local news articles were added at the Engineers bases to help direct players to locations where they are able to source the materials they need. In addition we increased the amount of materials you can hold from 600 to 1,000 and increased the amount of Data you can hold from 200 to 500 units.

      Alongside these changes we also made some adjustments to the requirements to unlock a couple of the Engineers. Specifically, we reduced the required number of rare goods to unlock them down to 50 tonnes. We also adjusted the availability of rare goods in the galaxy slightly, too. States will still change the allocation of rares but the numbers are more favourable than they were.

      The development team worked incredibly hard over the recent week’s and are always looking at and reviewing the feedback from the community. There will be an additional point update coming soon which will also include a number of fixes and changes based on feedback from the community. We’ll have some more news on that soon.

      See the original post here:
      https://forums.frontier.co.uk/showthread.php/265277-Serverside-update-and-upcoming-point-update
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      • Tourism - Location, Location, Location
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      The graceful Orca will finally get the love and attention it deserves, as passenger gameplay is coming as part of the next major content update to Elite Dangerous: Horizons.
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      We'll have much more information on 2.2 in the coming weeks, so keep an eye on our social media channels and our weekly newsletter to find more.
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      One aspect of Passenger Gameplay will be Tourism, so we're building a massive database of the best tourist hotspots in the galaxy. There's nobody who knows the galaxy better than our intrepid explorers, so we're asking for a helping hand from our Commanders to make the location database as thorough and complete as possible!
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      Executive Producer Michael Brookes has arranged a competition on our forums where you can submit a location to be used in the game. If the location you submit gets used, your CMDR name will be added in-game in connection with the chosen location.
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      You can see all of the details, and find out exactly how you can get involved, by visiting the original forum post:
      https://forums.frontier.co.uk/showthread.php/266046-2-2-Your-Input-Needed-Passenger-Tourist-Destinations
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      • EDC Commonwealth Codebreaker Event
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      The EDC Commonwealth are arranging a massive code breaking event, where participants will have to answer a series of questions in order to win prizes. See the original post here to find out how you can get involved.
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      • GalNet Focus
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      • The Danger Zone CQC Livestream
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      • HCS Voicepacks - Obsidian
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      The guys at HCS voicepack have launched their latest addition to the collection, with YouTuber Obsidian Ant!
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      You can watch the trailer for the pack below, made by Obsidian Ant himself... how fitting.
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      From the site - "Obsidian - Over a thousand responses including Ai "Jazz" for the Galaxapedia & Constellations."
      https://www.youtube.com/watch…
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      • Reddit AMA Series
      • Community Goals Update
      • Comms Chatter
      .
      .
      Elite Dangerous Newsletter #129 - Friday, 17th June 2016
      http://email-elitedangerous.com/3F35-91K2-2433Y32QA1/cr.aspx
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      Fly Safe CMDRs!

    4. Doctor Doom on June 13

      Elite Dangerous Newsletter #128 - Friday, 10th June 2016
      http://email-elitedangerous.com/3F35-8T55-7132ZABOD0/cr.aspx
      .
      .
      • Ship Kits Live On the Frontier Store Now!
      Head over to the Frontier Store to pick up our new ship kits for the Sidewinder, Eagle, and Cobra. These kits will give your ship a completely unique look, with hundreds of combinations available to experiment with.
      .
      You can mix and match the pieces on the ship, to get the exact look you want and the pieces will change colour to react to the paint job you’re using. There are more examples of the ship kits in use on the store page..
      .
      • Horizons Highlights: The Engineers
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      We’re always impressed by the screenshots and videos our community post on social media and our forums… here’s a collection of a few of our favourites from this week.
      .
      - Ace pilot Isinona returns with his Flight Assist Off Series, adding a new rule to celebrate the launch of 2.1 The Engineers – no insurance rebuys allowed. If he dies, a massive part of his fortune dies with him...
      https://www.youtube.com/watch…
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      - Bolt vanderhuuge posted this stunning screenshot… something you could only ever see in Elite Dangerous: Horizons.
      https://imgur.com/a/QRcSY
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      - Obsidian Ant continues his journey to the edge of the galaxy, and visits a few planets in “the Desolation Ridge”.
      https://www.youtube.com/watch…
      .
      • The Dangerous games Update and Stream
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      The Dangerous Games Wildcard Community Goals have kicked off with a bang. After a long week of Gold mining the groups have battled it out for points in the first of the three challenges they will face.
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      • Powerplay Annual Summary
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      CMDR Corrigendum takes a look back at the first year of Powerplay, digging deep into the political struggles of the last 12 months.
      .
      .
      .
      Elite Dangerous Newsletter #128 - Friday, 10th June 2016
      http://email-elitedangerous.com/3F35-8T55-7132ZABOD0/cr.aspx
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      Fly Safe CMDRs!

    5. Doctor Doom on June 13

      Elite Dangerous Newsletter #127 - Friday, 3rd June 2016
      https://forums.frontier.co.uk/showthread.php/259735-Newsletter-127
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      Horizons Highlights: The Engineers
      The Engineers was launched last week at no additional charge to all those who own the Horizons season pass, and already we’re seeing some beautiful screenshots and videos.
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      .
      Plotting a route to Beagle Point just got that little bit easier, with the new bookmarks system. CMDR Gienkov has his route sorted…
      http://i.imgur.com/creXfMy.png
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      CMDR Klassic found this ‘poor little Condor’ floating alone in space… we can only wonder what happened here.
      http://i.imgur.com/PwoGhPs.jpg
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      According to CMDR Allerose, the New Huge Weapons are super effective… look at the mess they’ve left behind!
      http://i.imgur.com/Y1m8JEc.png
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      CMDR Paul Loachman visited Farseer Inc… he took this lovely panoramic screenshot.
      http://i.imgur.com/Mr9h5vu.jpg
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      Obsidian Ant uploaded this video detailing the FSD upgrades available via the Engineers.
      https://www.youtube.com/watch…
      .
      .
      Elite Dangerous: Horizons Commanders on PC and Xbox One will receive further expansions at no extra cost as the season continues. Future gameplay updates will debut for PC and Xbox One simultaneously, bringing new activities and new ways to play on both platforms:
      .
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      • Ship-Launched Fighters, allowing larger spacecraft to carry their own short-range fighter craft for attack and defense.
      .
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      • Multicrew, allowing teams of Commanders to assume roles aboard the same ship.
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      • Commander creation, giving a unique appearance to Commanders’ in-game avatars.
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      .
      What’s more, Xbox One Commanders who purchase Horizons before the 30th July will also get access to the Cobra Mk IV in game. This early incentive mirrors our pre order incentive previously offered to PC players. The Cobra Mk IV will be available in selected ship yards if you have access and will require in game credits to purchase.
      .
      .
      Elite Dangerous Newsletter #127 - Friday, 3rd June 2016
      https://forums.frontier.co.uk/showthread.php/259735-Newsletter-127
      .
      .
      Fly Safe CMDRs!

    6. Doctor Doom on May 28

      Elite Dangerous Newsletter #126 - Friday, 27th May 2016
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      The Engineers 2.1 and 1.6 Available Now!
      .
      http://email-elitedangerous.com/3F35-8LOE-7132ZABOD0/cr.aspx
      .
      The Engineers 2.1 Trailer - Elite Dangerous: Horizons
      https://www.youtube.com/watch…
      .
      Elite Dangerous: Horizons - Season Pass
      https://www.frontierstore.net/games/elite-dangerous-cat/elite-dangerous-horizons-dlc.html
      .
      .
      .
      "This week, we’re launching Elite Dangerous 2.1 The Engineers and the 1.6 update, we’re celebrating with a new trailer, giving Xbox One Commanders the chance to pick up something new, catching up with the latest GalNet news and much more.

      As always, you can hear the latest news and updates directly from the development team on our Forums, Twitter, Facebook, Community Homepage, and right here in the newsletter every week, and we're always eager to hear your feedback.

      Pick up the Elite Dangerous: Horizons Season Pass today for only £19.99, €24.99, $29.99 or RUB 1489."
      .
      .
      .
      Fly Safe CMDRs!

    7. Martin Hjerne on November 30, 2012

      I agree that Pay2Win sucks for poor (and cheap) people. But I'm also always worried that I don't have as much TIME as some other players. If an unemployed person can spend many hours every day, both earning in-game cash and getting more skilled, how am I gonna be able to compete with that? I can see how a workaround to that could indeed be that those who have money but not time can spend some of said money instead of the time they don't have. But let's face it: there is always going to be other people on the net with more time or money than you, or both. I think the solution is, as David has mentioned in the videos, to filter your experience to only include your friends. And between friends you can probably reach an understanding of whether or not you feel that paying for in-game credits is ok or not. Maybe even get together as a group and pay for a big cargo hauler that one of you will pilot while the rest fly escorts? The problem only exists because you all seem to be thinking PvP, and not PvE.

    8. Tom OConnell [Blue lights on cop vipers] on November 29, 2012

      The approach to buying in-game upgrades, seems to be a trend in a lot of games these days, certainly on mobile devices.

      The concept of in game advertising sounds appealing to me, space stations advertising brands, where the brand owners pay for Frontier Developments for the brand visibility, motor manufacturers brands applied to craft in a specific system etc., thoughts ?

    9. Missing avatar

      Johan Inganni on November 28, 2012

      ELITE has always been about skill. To be able to "skip" ahead by spending real money is something I consider cheating. If this is the way it's gonna be I'm also out, which makes me really sad since I have waited 18 years for this game.
      Because nothing is decided yet I'm gonna keep my pledge for now and hope you will reconsider.
      To be honest, I'm rather paying a monthly fee than this.

    10. Stormbrook on November 24, 2012

      That in-game footage looks great! Keep it coming guys

    11. Jason S on November 24, 2012

      Right just seen that link. Great in game footage, Great. Why did they not show that sooner. More of that sort of thing.

    12. Jason S on November 24, 2012

      Nice concept art but some more real info would be better.

    13. Coz on November 23, 2012

      I absolutely disagree with being able to buy in game currency given it will give others a real advantage in game. If I want to play a game like that I can switch the computer off and play real life.. At this time having just read the http://www.vg247.com/2012/11/23/elite-dangerous-brabens-square-peg/ article I am totally confused about how multi-player will work, especially surrounding PvP.

    14. Marko Susimetsä on November 23, 2012

      Well said, Joerg! I've been spreading the word as well as I've been able to as well and this project really seems to come as a surprise to many out there. What we need is exponential spread through word-of-mouth and some sexy updates from Frontier.

    15. Joerg Starkmuth on November 23, 2012

      Of course, the suggestion below was addressed to all people here, not to Frontier (they have other things to do).

    16. Joerg Starkmuth on November 23, 2012

      Speaking of lack of marketing: I just googled for retro gaming forums, looked at some and found that most of them had no information at all about this project! I signed up to some of them and posted the info (with a link to Kickstarter), but there are surely a lot more forums out there. So please google, go there, register, and post! It's the best we can do to support the project. I assume that the majority of people likely to support this game are fans of the original, but it will probably also make sense to post to normal (not retro) gaming forums.

    17. Joe Young on November 23, 2012

      Sacen.... I thought you made a mistake with the "is" comment ... but then I realized you made a mistake with the "s" on the final word. AHAHAHAH.....my comment is awesome. In all seriousness, this is my last comment when it comes to this project, I just am disheartened and disappointed.

      Paying for in-game credits??? Seriously? Yikes... that's it... I'm out.

    18. Frank Potts on November 23, 2012

      I think a paying for additional features would be ok. Why not a 'resort' system where you can go and hunt droids or similar?

      Agree with what seems to be the majority - no paying for in-game credits.

    19. sacen on November 23, 2012

      Where is the updates ?

    20. Joerg Starkmuth on November 23, 2012

      The main problem with the "pay for credits" approach (besides the facts that it just feels squeasy and it's a bit unfair for users with little money) is that it makes the game inconsistent in itself. It's no longer a closed, consistent universe, instead money appears out of the blue from "outside" (through black holes?), and a player's power does no longer reflect his skills. It just doesn't feel right and will spoil the fun for many.

      I feel much more comfortable with the idea to pay for personalisation, as someone suggested below, e.g. a fancy paint job for your ship, or maybe customisation of buildings you can leave on a planet (after paying for them with hard-earned in-game money). It would make the game more colourful and interesting for everybody, but doesn't affect your game progress.

      Please think about it. There's nothing wrong with making additional money to pay for servers etc., but it should not affect fairness.

    21. Missing avatar

      db on November 23, 2012

      I'm dead against ANY form of in-game credit purchasing. It ruins the challenge of a game in single player and makes a mockery of the idea of a multiplayer game. The only thing acceptable would be ability to buy add-ons etc.

      I think a more honest form of continuous income would be a small, low subscription to access multiplayer servers, if additional income is needed.

    22. Missing avatar

      Jason Eyre on November 22, 2012

      I don't care about updates and 'in game videos' etc. I just want this game made. Doubters - I would ask you to put your faith in David and the team, based on previous delivery, which is why we are all here, and sit tight. Forget minor niggles/personal preferences. We have one good chance here and it needs our support. The only thing this KS needs is more publicity. Maybe we can agree to up/double our pledges if we get in the ballpark. After all if you've pledged 20 quid, 40 quid is hardly going to kill you - and we get the game we've been waiting for. Spread the word yourselves and FD, get some serious professional promo going. I found out about this from a guy I hardly know on facebook. There will be loads like me that would get on board if they knew about it.
      ps. NO to buying power with real money.

    23. Missing avatar

      EOPE42 on November 22, 2012

      A good primer article on virtual economies: http://www.gamasutra.com/view/feature/6421/the_fwords_of_mmorpgs_fairness.php

      simon ludgate's other articles are v interesting also. And it ties in with how to deal with eg gold-farmers etc.

    24. Missing avatar

      David Moloney on November 22, 2012

      @Lorraine Dearie
      Thanks David already has my pledge and you're right i got swept along with the people sitting on the fence yet to pledge but whom have an opinion.

      Fair play and respect.

    25. Lorraine Dearie on November 22, 2012

      No faith lost here! Thank you for another update, they come quicker than I'd expect them too. It needs awareness more than updates, am sure lots of folk out there who just don't know about it yet and plenty more to be pledged. People who sit back saying oh I'll pledge if it gets closer to the goal- weirdness- why, it'll make it or it won't, pledge now if you want to what is the point in waiting, if we all thought like that it'd be at £0 with a bunch of idiots watching waiting and no doubt moaning about it's lack of progress!

    26. Missing avatar

      David Moloney on November 22, 2012

      David is your heart in this?
      Watching the videos you have supplied i believe it is.
      People are doubting you though because of the lack of update material and although it kills me to say so i have to agree.

      It saddens me to think this might not happen and it's looking very probable that you won't reach your funding because of lack of material updates.

      People are losing faith WAKE UP!!!

    27. Graham Belfield on November 22, 2012

      Lol, people get so upset about an idea, not yet realized. We should just hope this gets of the ground, and worry about the business model later., Also anyone sad enough to upgrade ship with real mone probab had no friends, and so this may be the only fun they get in life. Anyone seen South Parks Make Love not Warcraft? If this ends up like that would also be rather fun

    28. Mike Lowndes on November 22, 2012

      Pay to win=very bad
      Pay to personalise is fine.
      Any newbie killing needs very strong Police AI and punishment (unless the newbie is foolish enough to hang around in the wrong sort of system).

    29. Dennis Thony Pedersen on November 22, 2012

      No to supplemental purchase of credits by real money... The Ships weapons should reflect the persons skill set. NOT the size of his wallet. or the contents thereof, or else you will get s lot of Indonesians and other poor people being made to sit and earn gold and then sell it on Ebay or something like that. Likewise for payed content.

      I will withdraw or change my pledge if this stays in and simply not play the game and not recommend it.

    30. Joerg Starkmuth on November 22, 2012

      Note that the FAQ just says "We will *probably* allow the supplemental purchase of Credits with real money". So it's just an idea so far. I don't like that idea, too. I hope it will simply be abandoned if enough supporters state their concerns (in a polite way).

    31. Missing avatar

      Marcin on November 22, 2012

      I've changed my pledge to 1£ for now, as i see that the only way of showing that i care and i cant agree to those practice is to "vote" with my wallet.

    32. Missing avatar

      Marcin on November 22, 2012

      Barry Pitcher raised some valid concerns and i also share them.

      There is no game yet and there is already paid content planned for it ? I've pledged and I feel cheated to be honest. This was supposed to be old school game experience and we get this :(

      I do understand that that 15 ships compared to 40 in First Encounters is a sacrifice because new ships are supposed to be damageable etc. so a lot more work is involved but please, paid content discussed right now where many of us who had faith in David Braben raise some serious concerns about the game. Sorry this cant end up well.

    33. Barry Pitcher on November 22, 2012

      Let me get this right...

      We are paying for the game, and then if we like we can pay again to advance quickly in the game? And this is good, how? If you were a publisher you would be getting ripped to pieces for this tosh. Surely that means you want us to pay for the game twice! Even the Pay2Win models are less greedy than this, at least they don't expect you to pay upfront in the first place.

      And how exactly can a game be DRM free if you also can pay for in game money? Shouldn't that sort of thing be protected by, for example, being attached to an online account? We can't buy things when offline, and if we do buy them online and then share them offline what is to stop us sharing them?

      I have lost all faith in this project now. I am greatly disappointed I really wanted to see Elite 4 made, but this project has shown us that although the fans have enthusiasm for the game, the developers just want to milk the cash cow.

      I am moving my money to developers that actually have a dream that involves a game, and not just a dream of a retirement package.

    34. Matt Warren on November 22, 2012

      for the people who are complaining regarding the marketing going on; If you have pledged, you are now a supporter & investor in the project. I personally think that rather than sitting back and disagreeing with things, we should be more than happy to put some effort into getting things like this done ourselves - I've been doing what I can to spread word of this and get others to pledge. We should all do the same.

    35. Missing avatar

      fizz on November 22, 2012

      @Joerg Starkmuth
      Well, obviously they do what they want to do, but giving our feedback on their presentation by writing critiques is always better than doing it with our wallets by rescinding our pledges, as a decreasing amout would be the true sign of failure for this project.
      And we want this to succeed... and FD should want it too, as it's their livelihood and their pet project since forever. But I and many other have not been convinced that FD knows what's doing, and we want them to show us, so that we can go on and have an heasy time building momentum.

    36. Missing avatar

      fizz on November 22, 2012

      I've already pledged 150£, more than I pledged on SC, and that's as much as I'm going to do, but I did it only based on the influence the original Elite game had on me.

      I too concur with what everybody is saying: FD is not reassuring us that, in the remote (seeing the trend) event that they manage to complete successfully this pledge, they will deliver on the promise.

      We all understand that there's a risk included in any such project, but exactly for this reason you've to show us how much you're committed to making it a reality, and that you've the skill, not only technical but organizational, of marketing vision etc. etc. to pull it out.

    37. Joerg Starkmuth on November 22, 2012

      I find the almost aggressive attitude of some (few) people here complaining about insufficient marketing for this project rather disturbing. Please stay polite or shut up. After all, it's not you who are making this game, you'll only pay if it actually happens, and you will surely not encourage anybody with that style. If you want better marketing from a small company with a low budget, make constructive suggestions or simply spread the word.

    38. Chris Anderson on November 22, 2012

      Yes I have been contacting various organisations who have an interest in space and basically telling them:' lets face it we are highly unlikely to enjoy interstellar travel in our lifetime so please back this space sim as it will be the next best thing'.

      They were most likely inspired by programmes like Star trek and star wars, etc.

      Ps I hope there are some extraterrestrials, and friendly ones, in this game as it is looking with all the exo planets being discovered that we are not alone so it would be pretty silly to travel the whole galaxy and only see humans.

    39. Paul Jefferies on November 22, 2012

      This project was going nowhere then a chance spot by The Register and BBC News and the pledges went from around £16k up to around £400k. Perhaps some more marketing and a little more hype is required.

      I played the original Elite back in my youth and had a PC version some years ago. I am supporting this because I know if it gets funded it will be an awesome game. One to which I will be happy to put my time in to playing.

      It is worth noting that Frontier are a relatively small cpmany and they do not have huge resources to divert into putting updates on here every 5 minutes but they need to generate some momentum. Perhaps all those who have pedged should also post it on their social media site of choice...I know I do regularly.

    40. Chris Anderson on November 22, 2012

      Much more publicity is needed for such a wonderful game with so much potential although the response has been impressive based on how little publicity it has been given, it would be such a shame for a great game not to be made as not enough people were even made aware of this Kickstarter campaign.

    41. Missing avatar

      Phil Blackburn on November 22, 2012

      For those asking about where the FAQ is, I (eventually) found it at the bottom of the main page: http://www.kickstarter.com/projects/1461411552/elite-dangerous. Maybe future KS updates could include a direct hyperlink?

    42. Robert Eede on November 22, 2012

      I would be gutted if this project fails after waiting 20 years for the new elite game to be made, I like many others are loyal fans , I played the first elite at all hours and enjoyed frontier.. If Frontier developments want this kick starter campaign to have the best possible chance of success then why don't you do a little research and emulate the most successful kick starter campaigns in history? Look at their winning recipe . update regularly , try to get publicity. If this fails then this would be a terrible loss.If this prodject looks like it may fail I would double my plege near the end. Listen to the comments and don't just sit there PLEASE !!!!

    43. Missing avatar

      Dumont Pierre-Etienne on November 22, 2012

      Hello again,

      I am wondering if there could be a suggestion category, here, or on your website. My comment from yesterday about hyper time vs local hyper jump may have been drown into the comment food ;-)

    44. Joe Scicluna on November 22, 2012

      Regarding my comment 8 hrs ago, it will be 2013 of course not January 2012 which came and went...

      On a more serious note - project needs perseverance and determination to succeed, the type where Rowan Atkinson gets the Rolls-Royce people at Crewe to get a V16 engine off the bench into the bonnet of a Rolls-Royce Phantom for his film or the effort leading to James May reaching 407km/hr in a Bugatti Veyron!

    45. Dave Sag on November 21, 2012

      Looked on the elite website but could not find the FAQ. I'm really hoping when this game is released it will include a Mac version. Any word on that?

    46. Phatt on November 21, 2012

      I think there needs to be a huge escalation in publicity for this project.

      I have been patiently waiting and checking the progress of this project for the last 20 years and despite the large amounts of time I spend on the internet I haven't seen any reference to this project other than at the Frontier Developments website. Nothing on Facebook, or on any of the regular news websites that I frequent. I have spent the last few days spreading the news on all the gaming forums that I'm am a member of , where there had been absolutely no mention of this game.

      So whoever is in charge of your publicity department is failing.

    47. Katrar (∞) on November 21, 2012

      Many people see the Kicktraq trend (currently at £1,930,402) and say, there's no need to worry. Yes, there are very real reasons to worry. Kicktraq trend is wildly inaccurate, and will continue to decline. The projection is generally more accurate, and we are now pushing into dangerous territory (with a low of £899,131, and a high currently of £1,568,937).

      So, if things continue as they are, even with a slight bump at the end this KS will fail under current course and speed. FD needs to get it in gear, because they are currently throwing this project away.

    48. matt on November 21, 2012

      I know a large part of my pledge is due to a childhood loyalty to Elite and Revs.
      I really hope David has been daydreaming about this project for the 20 years.

      I'd like to see a lot of updates, and I'd really enjoy some regular video dev diaries, or talks about the design process.

    49. Space Monkey on November 21, 2012

      I agree with other posters who feel unsatisfied about this KS campaign. I too feel that Frontier Dev don't seem to understand the ingredients of a good KS campaign and I'm starting to wonder whether I should have pledged. After seeing the Star Citizen campaign this is so underwhelming, and it makes me doubt about the credibility of Elite:Dangerous. Judging by how much the amount pledged per day has decreased I'm not the only one feeling like that.

      There is still time to correct that though, but it will take some massive update to change this trend...