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Elite: Dangerous

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Many thanks for everyone's continued support. Today we've added some new FAQ entries, describing multiplayer in more detail, griefing and a few other things. More to come tomorrow.
NuSkool Parkourunner likes this update.

Comments

    1. NuSkool Parkourunner on July 3

      Elite Dangerous Newsletter #130 - Friday, 24th June 2016
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      https://forums.frontier.co.uk/showthread.php/268791-Newsletter-130
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      Greetings Commander,
      .
      Welcome to the Elite Dangerous Newsletter #130.
      .
      This week we take a look at some great content from the community in our Horizons Highlights, bring you important news about upcoming changes and adjustments to The Engineers and give you all the details of our huge Summer sale.
      .
      As always, you can hear the latest news and updates directly from the development team on our Forums, Twitter, Facebook, Community Homepage, and right here in the newsletter every week, and we're always eager to hear your feedback.
      .
      Pick up the Elite Dangerous: Horizons Season Pass today for only £13.39, €16.74, $20.09 or RUB 997,63.
      .
      .
      Fly Safe CMDRs!

    2. NuSkool Parkourunner on June 18

      Elite Dangerous Newsletter #129 - Friday, 17th June 2016
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      https://forums.frontier.co.uk/showthread.php/266247-Newsletter-129
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      Fly Safe CMDRs!

    3. NuSkool Parkourunner on June 17

      Elite Dangerous Newsletter #129 - Friday, 17th June 2016
      http://email-elitedangerous.com/3F35-91K2-2433Y32QA1/cr.aspx
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      .
      This week we're showing off some incredible community creations, including a must-see live action short movie, we're telling you about some of the tweaks and changes we've implemented thanks to community feedback, taking a little trip in an Orca with some Elite Dangerous-style space tourism and much more.
      .
      • Horizons Highlights
      We’re always impressed by the screenshots and videos our community post on social media and our forums… here’s a collection of a few of our favourites from this week.

      This live action short film made by the Eranin People's Film Board does an amazing job of putting an intriguing story behind a simple in-game mission. It perfectly captures the mood of Elite Dangerous and we applaud everyone involved for their brilliant work. We know we're not alone when we say that we'd love to see more.
      https://www.youtube.com/watch…
      .
      Recusant1 heard rumours of a battlecruiser arriving at Merope 2A and journeyed to the system to get photographic evidence in order to confirm it's arrival. People on Reddit are busy speculating as to the reason for its arrival.
      https://www.reddit.com/r/EliteDangerous/comments/4obuc0/i_can_confirm_the_fns_capitol_ship_in_merope_2a
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      CMDR Zindae quickly found out that it was a bad idea to shoot upon the Cruiser as backup arrived swiftly to protect it.
      https://gfycat.com/RealHideousArmednylonshrimp
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      CMDR Kronek decided to keep it peaceful, with a tip to Messier 78
      https://www.reddit.com/r/EliteDangerous/comments/4oi1e5/messier_78_4k
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      .
      • The Engineers Update
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      Earlier this week we put out a server update that brought some requested changes to the game.

      Local news articles were added at the Engineers bases to help direct players to locations where they are able to source the materials they need. In addition we increased the amount of materials you can hold from 600 to 1,000 and increased the amount of Data you can hold from 200 to 500 units.

      Alongside these changes we also made some adjustments to the requirements to unlock a couple of the Engineers. Specifically, we reduced the required number of rare goods to unlock them down to 50 tonnes. We also adjusted the availability of rare goods in the galaxy slightly, too. States will still change the allocation of rares but the numbers are more favourable than they were.

      The development team worked incredibly hard over the recent week’s and are always looking at and reviewing the feedback from the community. There will be an additional point update coming soon which will also include a number of fixes and changes based on feedback from the community. We’ll have some more news on that soon.

      See the original post here:
      https://forums.frontier.co.uk/showthread.php/265277-Serverside-update-and-upcoming-point-update
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      .
      • Tourism - Location, Location, Location
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      The graceful Orca will finally get the love and attention it deserves, as passenger gameplay is coming as part of the next major content update to Elite Dangerous: Horizons.
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      We'll have much more information on 2.2 in the coming weeks, so keep an eye on our social media channels and our weekly newsletter to find more.
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      One aspect of Passenger Gameplay will be Tourism, so we're building a massive database of the best tourist hotspots in the galaxy. There's nobody who knows the galaxy better than our intrepid explorers, so we're asking for a helping hand from our Commanders to make the location database as thorough and complete as possible!
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      Executive Producer Michael Brookes has arranged a competition on our forums where you can submit a location to be used in the game. If the location you submit gets used, your CMDR name will be added in-game in connection with the chosen location.
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      You can see all of the details, and find out exactly how you can get involved, by visiting the original forum post:
      https://forums.frontier.co.uk/showthread.php/266046-2-2-Your-Input-Needed-Passenger-Tourist-Destinations
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      • EDC Commonwealth Codebreaker Event
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      The EDC Commonwealth are arranging a massive code breaking event, where participants will have to answer a series of questions in order to win prizes. See the original post here to find out how you can get involved.
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      • GalNet Focus
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      • The Danger Zone CQC Livestream
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      • HCS Voicepacks - Obsidian
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      The guys at HCS voicepack have launched their latest addition to the collection, with YouTuber Obsidian Ant!
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      You can watch the trailer for the pack below, made by Obsidian Ant himself... how fitting.
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      From the site - "Obsidian - Over a thousand responses including Ai "Jazz" for the Galaxapedia & Constellations."
      https://www.youtube.com/watch…
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      • Reddit AMA Series
      • Community Goals Update
      • Comms Chatter
      .
      .
      Elite Dangerous Newsletter #129 - Friday, 17th June 2016
      http://email-elitedangerous.com/3F35-91K2-2433Y32QA1/cr.aspx
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      Fly Safe CMDRs!

    4. NuSkool Parkourunner on June 13

      Elite Dangerous Newsletter #128 - Friday, 10th June 2016
      http://email-elitedangerous.com/3F35-8T55-7132ZABOD0/cr.aspx
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      .
      • Ship Kits Live On the Frontier Store Now!
      Head over to the Frontier Store to pick up our new ship kits for the Sidewinder, Eagle, and Cobra. These kits will give your ship a completely unique look, with hundreds of combinations available to experiment with.
      .
      You can mix and match the pieces on the ship, to get the exact look you want and the pieces will change colour to react to the paint job you’re using. There are more examples of the ship kits in use on the store page..
      .
      • Horizons Highlights: The Engineers
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      We’re always impressed by the screenshots and videos our community post on social media and our forums… here’s a collection of a few of our favourites from this week.
      .
      - Ace pilot Isinona returns with his Flight Assist Off Series, adding a new rule to celebrate the launch of 2.1 The Engineers – no insurance rebuys allowed. If he dies, a massive part of his fortune dies with him...
      https://www.youtube.com/watch…
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      - Bolt vanderhuuge posted this stunning screenshot… something you could only ever see in Elite Dangerous: Horizons.
      https://imgur.com/a/QRcSY
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      - Obsidian Ant continues his journey to the edge of the galaxy, and visits a few planets in “the Desolation Ridge”.
      https://www.youtube.com/watch…
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      • The Dangerous games Update and Stream
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      The Dangerous Games Wildcard Community Goals have kicked off with a bang. After a long week of Gold mining the groups have battled it out for points in the first of the three challenges they will face.
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      • Powerplay Annual Summary
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      CMDR Corrigendum takes a look back at the first year of Powerplay, digging deep into the political struggles of the last 12 months.
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      .
      .
      Elite Dangerous Newsletter #128 - Friday, 10th June 2016
      http://email-elitedangerous.com/3F35-8T55-7132ZABOD0/cr.aspx
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      Fly Safe CMDRs!

    5. NuSkool Parkourunner on June 13

      Elite Dangerous Newsletter #127 - Friday, 3rd June 2016
      https://forums.frontier.co.uk/showthread.php/259735-Newsletter-127
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      Horizons Highlights: The Engineers
      The Engineers was launched last week at no additional charge to all those who own the Horizons season pass, and already we’re seeing some beautiful screenshots and videos.
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      Plotting a route to Beagle Point just got that little bit easier, with the new bookmarks system. CMDR Gienkov has his route sorted…
      http://i.imgur.com/creXfMy.png
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      CMDR Klassic found this ‘poor little Condor’ floating alone in space… we can only wonder what happened here.
      http://i.imgur.com/PwoGhPs.jpg
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      According to CMDR Allerose, the New Huge Weapons are super effective… look at the mess they’ve left behind!
      http://i.imgur.com/Y1m8JEc.png
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      CMDR Paul Loachman visited Farseer Inc… he took this lovely panoramic screenshot.
      http://i.imgur.com/Mr9h5vu.jpg
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      Obsidian Ant uploaded this video detailing the FSD upgrades available via the Engineers.
      https://www.youtube.com/watch…
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      Elite Dangerous: Horizons Commanders on PC and Xbox One will receive further expansions at no extra cost as the season continues. Future gameplay updates will debut for PC and Xbox One simultaneously, bringing new activities and new ways to play on both platforms:
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      • Ship-Launched Fighters, allowing larger spacecraft to carry their own short-range fighter craft for attack and defense.
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      • Multicrew, allowing teams of Commanders to assume roles aboard the same ship.
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      • Commander creation, giving a unique appearance to Commanders’ in-game avatars.
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      What’s more, Xbox One Commanders who purchase Horizons before the 30th July will also get access to the Cobra Mk IV in game. This early incentive mirrors our pre order incentive previously offered to PC players. The Cobra Mk IV will be available in selected ship yards if you have access and will require in game credits to purchase.
      .
      .
      Elite Dangerous Newsletter #127 - Friday, 3rd June 2016
      https://forums.frontier.co.uk/showthread.php/259735-Newsletter-127
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      Fly Safe CMDRs!

    6. NuSkool Parkourunner on May 28

      Elite Dangerous Newsletter #126 - Friday, 27th May 2016
      http://email-elitedangerous.com/3F35-8LOE-7132ZABOD0/cr.aspx
      .
      The Engineers 2.1 Trailer - Elite Dangerous: Horizons
      https://www.youtube.com/watch…
      .
      Elite Dangerous: Horizons - Season Pass
      https://www.frontierstore.net/games/elite-dangerous-cat/elite-dangerous-horizons-dlc.html
      .
      .
      .
      "This week, we’re launching Elite Dangerous 2.1 The Engineers and the 1.6 update, we’re celebrating with a new trailer, giving Xbox One Commanders the chance to pick up something new, catching up with the latest GalNet news and much more.

      As always, you can hear the latest news and updates directly from the development team on our Forums, Twitter, Facebook, Community Homepage, and right here in the newsletter every week, and we're always eager to hear your feedback.

      Pick up the Elite Dangerous: Horizons Season Pass today for only £19.99, €24.99, $29.99 or RUB 1489."
      .
      .
      .
      Fly Safe CMDRs!

    7. NuSkool Parkourunner on May 25

      Elite Dangerous: Horizons
      Newsletter #125
      .
      'Elite Dangerous: Horizons Release Date for Xbox One' - Friday, June 3rd, 2016
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      http://us2.campaign-archive1.com/…
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      .
      "On June 3, Elite Dangerous: Horizons comes to Xbox One featuring both Planetary Landings and The Engineers at launch.

      Elite Dangerous: Horizons for Xbox One will be available soon as an upgrade to Elite Dangerous for £19.99 ($29.99, €24.99, 1,489 RUB), and packaged with Elite Dangerous as part of the Xbox One Commander Deluxe edition for £39.99 ($59.99, €49.99, 2,999 RUB).

      Elite Dangerous: Horizons gives you access to all of the current expansions in Elite Dangerous: Horizons, as well as all Horizons content as it becomes available.

      Planetary Landings will allow you to touch down on a huge number of airless planet surfaces, explore vast, beautiful landscapes in your surface recon vehicle, find different materials spread around the surface or assault enemy fortifications. The Engineers (coming to Xbox One on June 3rd) opens up a great loot and crafting mechanic, allowing you to create unique and powerful modules for your ship, and add experimental effects to your weapons with the help of the Engineers.

      More new features will be coming for the Horizons season of expansion, including multi-crew gameplay, avatar creation, ship-launched fighters and more unannounced game-changing features."
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      .
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      Fly Safe CMDRs!

    8. Jonty H. Campbell on November 16, 2012

      What is it with the Leesti system? It's chock full of asteroids.

    9. Missing avatar

      YellowPage (deleted) on November 16, 2012

      I wondered how so much was packed into Elite. Great insight into principles of procedural generation thank you. The prospect of planetary/solar atmospherics and landscapes is enthralling and - to be able to hide in clouds where the sensors don't work properly!

    10. Missing avatar

      junkmanuk on November 15, 2012

      Multiplayer has to be an integral part of this game to survive in the modern gaming world.

      While I understand there's a lot of undesirable players online there are also countless players with a similar outlook to you. I now enjoy gaming alongside people who I have developed close friendships with over the last decade. We're in our mid-late thirties now and enjoy our network of mature gamers (of all ages).

      Unfortunately the days of bedroom gaming in isolation are long gone and people would do well to embrace the social aspects of gaming, and if they can't they need to understand the relevance of it going forward.

    11. Missing avatar

      Robin Chaddock on November 15, 2012

      @Fangrim "If you don't want multiplayer, don't go online - simple as that."

      It really isn't that simple though.
      The game design has to be adapted to make it suitable for multiplayer; these adaptations will effect everyone regardless of whether they want to play MP or SP.

    12. Greg Marsden on November 15, 2012

      @Stephen Arthur Blower.

      Its called Elite Dangerous. Time for you to man up.

    13. Missing avatar

      Sean Thompson on November 15, 2012

      I'd love to see the game work on a 3D telly. In fact, I'd love to see Beeb Elite stereoscopically realised!

    14. John Medany on November 15, 2012

      I'm another who would prefer to see the games focus on the single player campaign and progression over any kind of multiplay apart from co-op.

    15. Stephen Challen on November 15, 2012

      I've been promoting the game with the new generation and building interest in the whole gaming experience. because of the lack of space games most kids today think they don't like space games. They're like lemings !!
      But I am making gains in the name of Elite :)

    16. Gareth Murfin on November 14, 2012

      great work guys, I hope you get it.. im gonna spread this to my elite loving mates

    17. Coz on November 14, 2012

      @Ben Tan Great question.. I presume some in game logic would apply that if the Elite player was attacked first and responded they would not be flagged as a griefer.

    18. Coz on November 14, 2012

      @ David Braben

      Great to see the update and info talk about multi-player and PvP. I was fearful this would be a PvE only co-op game and very pleased to understand it fits with my original expectations..

      I'm actually considering up-ing my contribution but I have a few questions: What does being a founder of 'The Elite' actually mean in real terms and can you confirm that 'reserving a digital copy' of the game means 'receiving' a digital copy of the game when the game is released?

      Cheers..

    19. TanC on November 14, 2012

      @Frontier Developments - A question: If I were a beginner ship and I start to harass the Elite player (stalking and *pew pew pew* him/her constantly, just "for fun") and the Elite player responds in kind by destroying me, will the Elite player still end up with that burden of a huge bounty on his/her head? If that is so, then what's to stop the beginners from harassing the Elites in this game? Thank you!

    20. Commander Fangrim Jameson on November 14, 2012

      If you don't want multiplayer, don't go online - simple as that.

    21. Robert Romano on November 14, 2012

      Michael, I cannot speak to the specifics of implementation or feasibility of the features that have been proposed by the developer, as I know nothing about all of that (sounds like a question for FD). Sounds like you're bringing up legitimate concerns about hacking.

      I'm just going by what the stated intent of the multiplayer function appears to be, which sounds pretty cool to me, and seems to keep true to the original, and I like the scalability there in terms of how many players can appear in your game.

      One of the things I always wanted to do with Elite was go against (or fly with) other players. I appreciate the effort FD's making in this department, as I know it will be something I will really enjoy. I'd suggest posting your question on the main comments page (RE: hacking the multiplayer) to see what sort of security precautions are being planned. It sounds like something that does need to be addressed.

    22. Missing avatar

      Z-GRADT on November 14, 2012

      I think I'd rather just have high security and low security space, with different degrees of "security" in-between. Seems like it would be less of a headache to manage.

    23. Stephen Arthur Blower on November 14, 2012

      Elite wasn't built on multi player and as such I'd hate to see this game, the game I've played on 5 different systems, not including an Android phone become all about multi player. I for one won't bother with multi player, one because I am not a good games player regardless of game play format, every game I play I play it on easy, I like to play and enjoy progression in the game, that isn't possible with my gaming skill set in a about multi player environment.

      I do understand how playing Elite in multi player mode would be a great experience, and I might dabble with it just to see what its like, but if and inevitable when it gets to a stage where you'll basically have clans, you'll have no chance unless you allied with one of them. I like to play alone and enjoy the game when ever I like not be tied down to having to be on-line at a certain time to do some specific thing.

      Basically all I'm saying, sorry David, is that there seems to be more focus on the new Elite about what the multi player side of it will entail rather than how are you going to create a game with an interactive and all encompassing story line on your travels round the Universe.

      Still love it though, so don't get me wrong, as a previous person said, I've donated even though I don't have a PC that'll probably be able to play it when it comes out, just hope you'll do it for XBOX or PS3 as I moved away from PC's to get away from the upgrade wars.

      For a history update:

      Played Elite on the 48k Spectrum and when it was upgraded to 128k Spectrum I went down to the Firebird offices in London to see if I could get a pre-release version, one wasn't forthcoming, but loved it when it came out. Then Atari ST on to the Amiga and then yes CD64 which was a more impressive version of the game than I actually expected it to be, finally on to the PC, then waited and waited for a new version and here we are 18 months away from heaven or hell.

      I envy you yet I wouldn't want to be in your situation at the same time, as this game has so many pure hards' your going to have seriously hard time bringing this game to the 21st Century, but I'm along for the ride and can't wait to see the journey and the end result.

      Trying to recreate the past is ultimately doomed to failure. I hope not with this project. :-)

    24. Robert Romano on November 14, 2012

      JOCool72, you can read the FAQs at the bottom of the project main page.

    25. Missing avatar

      Angus Tulla on November 14, 2012

      I like the idea of players getting a bounty if they grief. But think it might be exploited like this:

      Player 1 kills new players for a while in their big ship and accrues a large bounty.
      Player 1 hops into a cheap ship and asks Player 2 to kill them and collect the bounty.
      Player 2 shares the large bounty with Player 1 then both profit and repeat.

    26. Dylan McNamee on November 14, 2012

      I'm dearly hoping we can run our own servers, and aren't bound to a centralized MMO-like experience. Think Mojang, not Blizzard...

    27. Damien Letham on November 14, 2012

      I especially like the part that says "More to come tomorrow." :D

    28. Kordanor on November 14, 2012

      @Robert
      The problem is, that there is TONs of work between "you can play with friends" and an experience where you need to implement mechanics against griefing - a mmo-like experience so to speak.
      I am not saying that the MMO-like Experience itself is a bad thing. I sank tons of hours into MMOs. But, if it is not made 100% right, the additional effort, which will be huge, will be totally wasted. Let's say that someone creates a hack and people jump from pvp-group to pvp-group. It doesn't really matter if there are anti-griefing mechanics then. It won't take day until people say "well, you should always disable pvp and close your group", all the effort put in the pvp system is wasted at that point.
      I highly doubt that it is within this project's captial to be able to afford a solid mmo-like experience.
      It's not just a game design decision why Torchlight 2 doesn't have a multiplayer structure as Diablo 3 has.

    29. Robert Romano on November 14, 2012

      @Michael It sounds like the multiplayer aspects *are* keeping true to the original Elite. If you'll recall, you could save your game state at space stations, and then if you happened to die, you could reload your game from its previous state. That is what is being proposed here as I read it, but with a credits penalty as your insurance policy is invoked. And, as has been mentioned multiple times, if you do not wish to play with the wider community, you do *not* have to. You'll get a choice to join a limited number of players or queue it up for random encounters. Finally, if you do not wish to play multiplayer at all, as has been clearly stated on the project page, the game will work as a single player.

      So it appears to cater to all three audiences: those who prefer single player, those who just want to play with a small group, and those who don't care who's in their game and open it up. That's really balanced, in my opinion.

    30. Robert Romano on November 14, 2012

      @Jonty Looks that way (RE: update in relation to FAQs posted earlier). But not everybody's following the comments section, which is actually hard to do with an average of about 400 comments a day. This update appears to be for the wider group's benefit who do not have the time to follow the KS page all day. Which I'm all for.

    31. Missing avatar

      cosurgi on November 14, 2012

      What about speeding up time to wait until a mission target shows up? I don't want to wait (real) days until some pirate to shoot down appears. That would be stupid.

      Maybe enable speeding up time for single-payer mode? That would be like good old Elite.

    32. Kordanor on November 14, 2012

      While I am a big fan of multiplayer I think that the system you are planning here is "over the top" for this project. To be able to group with friends would be cool. But with the whole mmo-aspect (including mechanics like griefing and combat against cheating/hacking, gold selling, lack of account security and so on), the multiplayer part alone becomes a behemoth with tons of fall-traps alone. I'd prefer to see a new Elite in the spirit of the old ones instead of a mediocre mmo-experience. I have the feeling that the multiplayer mode might crush the project (if there is a project at all, a statement about the vaporware claims would be great).

    33. Martin Greenhouse on November 14, 2012

      Braben is the man (along with Bell, shame he can't be part of the project too).

      Heck, I just donated £30 to get a copy of the game and I don't even have a PC capable of gaming... I just want to see this game made.

      I have a friend who works on EVE and is also a really keen player... lots of "human behaviour" things to learn from EVE, and also it needs to be nowhere near as complicated.

    34. Missing avatar

      Alec Stevens on November 14, 2012

      Will we see the Federation and the Empire again?

    35. Jonty H. Campbell on November 14, 2012

      What new FAQ? These questions were exactly the same HOURS ago, no?

    36. Missing avatar

      Lorenz Jugel on November 14, 2012

      Hmm, just be careful that it doesn't end up like in EVE Online where you just hop in a cheap ship and let a friend shoot you, then split the bounty he got (or not, seeing as it's EVE we're talking about).

      Bounty systems can be abused pretty easily, and humans are smart beasts indeed.

    37. Styggron on November 14, 2012

      David, thank you so much for the updated FAQ. Everything you just added is just perfect and answers lots of questions. Going the DRM-free Minecraft path with logins for multiplayer is outstanding and really shows forward thinking from antiquated business practices others employ by placing so many restrictions on legitimate users. I love the multiplayer points you have I *LOVE* the "insurance policy" just like we had in ELITE. It is the logical extension of the sheer brilliance you have built before David. It's 1984 for me all over again....and that is a GOOD thing. I read all the additions to the FAQ and I love it all 100%. You know what players want, and you continue your outstanding innovation. It is a privilege to go through this excitement for the 4th time since the original. I salute you and your team sir.

    38. Chris Brind on November 14, 2012

      Also, presumably I can create a group with no one else in it for what is essentially a single player mode?

    39. Chris Brind on November 14, 2012

      If a player gets a bounty on her head (I guess that might be her idea of fun) for griefing, can other players try and claim that bounty?

    40. Ioannis Mavroukakis on November 14, 2012

      I have very fond memories of playing Elite on a CPC as a 14 year old for hours on end (to the detriment of my social life!)..With these additions as a >35 year old I'm fully prepared to be ex-communicated by what remains of my social circle :)

    41. Muttley on November 14, 2012

      Cheers for the update fella. Having a read now. Looking forward to seeing
      whats new.

    42. Matt Dobson on November 14, 2012

      Thanks for that. The multiplayer sounds like it will be balanced in about the exact way I would like.

    43. Bloocheez on November 14, 2012

      Thanks, can't wait to see what comes tomorrow :D