Use this space to cheer the creator along, ask questions, and talk to your fellow backers. Please remember to be respectful and considerate. Thanks!
Posted: 6 Aug @ 10:43am
"They make you pay 60 for an unifnished (sic.) game, then 45 more dollars for the rest of it. So, this game is essentially over 100 dollars if you want the full game. These guys can ♥♥♥♥ themselves."
Current Price: USD14.84 (£9.89)
Looks like a clear case of "Early adopters pay a higher price for a less complete game."
Also, I've read a lot of accusations against Frontier, but apparently they now "make people pay" for Elite:Dangerous.
"...you will forever be remembered as another kickstarter failure and your name will become synonymous with false promises and missed deliverables. This will haunt you forever David Braben..."
Thus spake Wyzak, 5th November 2014
@deusx_ophc: 750,000 came from David Braben:
*Harbinger awaits the inevitable "the end is nigh" posts from Wyzak & OS.
@Wyzak, told you that you'd likely get your wish on that sale. The base game has been reduced by 67% (actually 66.6%) which is a pretty clever strategy being that the pre-owners discount for buying Horizons essentially cancels out the discounted base game purchase. ;)
@Wyzak, have you had a chance to reconsider your position?
No shame in admitting you were wrong despite continuing to assert the contrary.
Everyone will understand.
Wyzak: "a measly 4156 on Sunday 22 November 2015."
TS: "it was actually 4,209, BTW"
Wyzak: "And no, it was actually 4,156."
TS: "Awaiting your correction and explanation..."
ps - it wasn't me ^^
woah, another big trade! 1.5 mio shares moved. more than mr. saywer had left - so who has been moving then? time to watch http://www.frontier.co.uk/investor_relations/shares/ over then next few days
"From a peak of 13163 on 27 September 2015 to a measly 4156 on Sunday 22 November 2015. A drop of 68.4% in only 8 weeks (Sunday to Sunday)."
Wyzak, just giving you a fair opportunity to concede that you were wrong on the Sunday 22nd peak value - You've already asserted that you were correct after having this pointed out once, but here's a second chance to correct your error before others wade in.
I mean, to paraphrase your previous reasoning, "If you're reporting erroneous figures, and furthermore defending/compounding the error even after it's pointed out to you, what other things are you getting wrong that go unnoticed?"
Awaiting your correction and explanation...
This isn't the first time that E:D has suffered such a rapid decay in user base, but at least the shareholder has found a new excuse - blame it on another game - Fallout 4 in this case. And no, it was actually 4,156.
Frontier could learn a few things from Overkill. Still waiting on that apology.
Ah @Wyzak, deeply unimpressive analysis as per usual.
Once again you compare apples with oranges - and present yourself as total kumquat:
1. The 'All-time Peak' of 13,163
(achieved on a Sunday immediately following a major point update and CQC)
Directly compared with...
2. The most recent Sunday peak of 4,156*
(two months into a major point release, and immediately prior to another major point release and a Beta release of Season 2.
*it was actually 4,209, BTW
Did you also consider what else has been happening in the gaming world recently?
Oh yeah, there was that game, what was it... ah, yes: Fallout4 released on November 9th (also setting a new record for concurrent players on Steam, along with a number of other records)
Do you reckon the fact that 35% of Elite:Dangerous owners on Steam _also_ own Fallout4 might have had an effect on the last few weeks' Steam figures for Elite:Dangerous? (especially given that E:D is now two months into a point update?)
Would you agree that it might have had just a little bit of an effect?
Hypothetical question, although I suspect your answer would be 'No' since this reasonable analysis doesn't fit at all well with your narrative and skewed world-view.
Seriously man, we _get_ that you _really_ want Elite:Dangerous and Frontier to fail - but it's getting really old and boring now - it's like you're not even trying any more as it's become so easy to highlight the fallaciousness of your claims.
It's just your Metacritic crusade - all over again.
I highly recommend you take note of the advice of @deusx_ophc and wait a decade to see how this all plays out.
PS Looking more objectively at the long-term statistics:
E:D Last 30 days Average: 3,375.6
E:D All-time Average for completed months: 4,319.9
So, Last 30 days actually just 22% below the all-time average.
Also, E:D is still #15 in the 'TOP 100 Games in the last 2 weeks by total time spent'
http://steamspy.com/ Top Games > Playtime
Let's see how the next updates (and returning Fallout4 players**) alters the figures, yeah?
**Since you like cherry-picking your stats so much:
Fallout4 Peak Players have already dropped 39% in the past two weeks.
Wed 11th Nov: 471,083
Sun 22nd Nov: 289,048
Is Fallout4 #doomed as well?
Hardly (...or are you 'calling that one' now as well?)
@Wyzak: "Time for a sale to get some new blood..."
Fortunately for you, tomorrow marks the start of Steam's Autumn week long sale so you'll no doubt get your wish.
well maybe time for the start of the new season. horizon beta is coming very soon to those lucky backers and pre-order players.
let's have a look at those steamchart etc figures again after ED:H drops and let's keep looking at them over the next ten years.
you guys are not looking very hot with all your wild speculations about the demise of the Elite:Dangerous franchise or FDEVs imminent closure ^^
An impressive steamcharts update once again:
Last 30 Days 3,476.5 -1,558.1 -30.95% 7,592
From a peak of 13163 on 27 September 2015 to a measly 4156 on Sunday 22 November 2015. A drop of 68.4% in only 8 weeks (Sunday to Sunday).
Steamspy ownership figures have levelled out - http://steamspy.com/app/359320
Time for a sale to get some new blood...
"You'd think after one year, Frontier would have learned how to keep their servers up and running wouldn't you?"
You'd think after one year of relentless fail that refunders, offliners and ex-backers would have learned that making unsubstantiated claims will only lead to others calling them out for their blatantly misleading and just-plain-wrong posts, wouldn't you?
@ A New Hope
'Saturday Nov 21 01:45 to 01:59'
A Global decrease of 99.34% in 'Concurrent Steam Users' over a 15 minute period.
7,128,548 down to 46,983
i.e. whatever one may think about the lack of 'Offline Mode' it is utterly incorrect and misleading to claim that these outages are due to a failure of Frontier's servers alone - which is what was being claimed - without supporting evidence.
@A New Hope
Really, did you read the entirety of my post?
I'm not comparing E:D _specifically_ to DSII.
In 1, I was comparing the (supposed/claimed) Frontier server outages and the corresponding Steam outages as a whole (which, you'll note, match exactly in date and time)
"1. Post the state of 'Concurrent Steam Users' * using:
* this graph shows Steam, as a service, was affected by an outage on Saturday Nov 21 01:45 to 01:59 to the tune of 6M down to zero during that period.
No doubt your post is relating to the fact that if there existed an 'Offline Mode' the Steam server outage would not have affected Elite:Dangerous offline players - but that was not the point I was objecting to:
- I was objecting to the fact that @Oldschool Shadowrunner was claiming (yet again) that the server outage was due to a failure of Frontier's servers - just as he erroneously claimed on 22nd September. (It wasn't due to Frontier's servers this time, and it wasn't that time)
Of course I agree with you that a purely 'Offline Mode' would not be dependent on, nor coupled to Steam server uptime.
However, as you know, there is no Offline Mode, and likely never will be.
@ Theta Sigma
Really, you are comparing DS 2 with Elite Dangerous? Elite Dangerous is relying on Internet, DS II can be played without it. That´s the difference between ED today and every single Elite before it.
relentless and highly effective forcing yet another Flawless Victory!
playing it safe this time round ^^
my guess is that Elite: Dangerous sales will exceed 1,25mio unit and Elite Dangerous Horizons pre-orders will be in excess of 250k unit.
Polite request to those wishing to comment and/or draw conclusions in future upon the state of Frontier's servers and their ability, or otherwise, to maintain a reliable online service:
1. Post the state of 'Concurrent Steam Users' using:
This will allow others to make a reasonable assessment of how widespread (or otherwise) the current server outage is in relation to a single
- - - - - - - - - - - - - - - -
2. Perform at least a modicum of research and analysis to determine if any other games are affected by any given outage.
This will allow others to make an informed and reasonable assessment of whether the blame for any given outage lies with the producer a specific game, or not.
In the above examples, it is clear from 1. that Steam as a service has suffered extreme outages across a large amount of its user base on the following recent dates and times:
Thursday Nov 19 00:30 to 01:44
Saturday Nov 21 01:45 to 01:59
Furthermore, as evidenced from 2. it is clear that these outages have affected at least one other game besides Elite:Dangerous
The above steps will increase the credibility of posts relating to the state of Frontier's servers rather than others having to simply rely upon the opinion of the poster - who may be attempting to push an agenda to those who either don't have the time (or more likely can't be bothered) to delve into the facts of the matter:
It's much easier and far less time-consuming for someone to make a bold claim and spread misinformation about it, than it is to pick apart those bold claims and show them to be, in all likelihood: 'false'.
Did you also note @OS comment:
"...You'd think after one year, Frontier would have learned how to keep their servers up and running wouldn't you?" ?
If you had noted this comment, you might _also_ have noted that these incidents were _not_ exclusive to Frontier, and therefore are entirely unlikely to be the fault of Frontier and their server practices:
'DARK SOULS™ II: Scholar of the First Sin' suffered outages at exactly the same points in time.
Outages affecting both E:D and DSII:SotFS:
Wednesday, Nov4 00:00
Wednesday, Nov11 00:00
Wednesday, Nov11 01:00
Unfortunately, such hand-rubbing propaganda from OS is not without precedent, and so by now is completely unsurprising.
Remember, (memories are short, aren't they?) he was claiming exactly the same regarding Frontier's servers back on September 22nd, 2015:
OS: "If I'm not mistaken, the servers have been down during peak gaming time for EMEA / North America 4 nights out of the last 5?
Hopefully Sir Dave is asking his server guys for an RCA and action to fix."
A quick bit of investigation back then showed conclusively that these outages were, again, not due to Frontier's server practices:
You asked me why I still post here.
A perfect example of "why" is the end-of-days nonsense spouted last night regarding the "failure" of Frontier's servers. Endless, tedious, hand-rubbing posts from Boy Wonder.
I prefer to check my facts before jumping to conclusions, which doesn't seem to be a trait shared by yourself and your sidekick.
So, as deusx_ophc and myself have observed, the out(r)age last night affected _many_ other Steam games.
Conclusion: it was highly likely an Amazon server issue and _completely_unrelated_ to those "idiots" at Frontier."
...aaaaand to reiterate my point at the time: that's why I still post here - so that blatant untruths about the state of Frontier/Elite:Dangerous don't go unchecked for too long.
@ Oldschool Shadowrunner [ https://www.kickstarter.com/projects/1461411552/elite-dangerous/comments… ]
I did note the "...of course." bit too. *Of course* Frontier Developments will refund the money. The very notion they would do otherwise. When have they ever refused to refu... oh, wait.
@ Michael Taylor [ https://www.kickstarter.com/projects/1461411552/elite-dangerous/comments… ]
I can only guess that the same sort of view that leads people to refuse any such criticism/comment of what is indeed an incomplete game (in this case), would also lead to giving the game 10/10, whilst still saying that it's incomplete/has so much potential/long way to go etc. Leading to the possibility of the game getting 11/10... then 12/10...? :o)
Which leads to the review(s) from long time players: I did see one very detailed review from someone who had played for hundreds hours and (s)he didn't recommend the game (I recall seeing one or two from others who had played quite a lot, though not as much as hundred*s* of hours). It seemed very fair, reasonable and something that I would have taken note of (were I looking to play). (S)he would seem as well placed as anyone, even better, to recommend, or not as the case was in the review I saw. So yes, I would agree. I've played many a game for many hours *wanting* to like it (for example), but just not coming back to it in the end and that's for a complete game. For a game that's going though changes and updates, then someone playing for hundreds of hours would be just the sort of review that I would want to see. The question for me being "After so much time: was it worth it?" and (s)he concluded "No.". Seems to me that playing for so long is the only way to really get to how a game fairs long term. Some may well be, what I would say is, partially confusing things with 'money's worth'/'value for money', but even *then*, I've played already feature complete and patched games for many hours before finally realising that it wasn't really worth the time/money in the end. I've tried to identify the warning signs for future games :o) but a review saying to that effect in advance would have been welcome. As you said "Playtime, for me, is not an indicator of quality..."
"I can't recall anyone wanting to sue FDev for dropping Offline?". Okay :o) that took me a while to work out what distinction you were making there, but I think I got there in the end :o) Backer were stating the dropping of Offline mode as a/the reason for a refund and were willing to sue, as opposed to suing directly for the dropping of offline mode itself, yes?
The new wave of VR does indeed sound promising to me. Curiously, I remember playing Decent many years ago and had to just stop playing. It was corridors in space, with full movement and rotation in any direction and I couldn't cope with that at all, *but* a space game wouldn't have such corridors, so I'd always hoped that if and when screen res and lag improved that I'd be okay in outer space. I didn't think about heights being very different to motion sickness though, but fortunately I don't have a problem there. Just stay away from any ledges :o) That could be difficult though. You could land and end up on an Ayers Rock type structure and then you're in a similar situation to Antz https://www.youtube.com/watch…
Is 'unmutual' any better though? You might think you'd get a cool single digit, easy to remember number, but the chances are that there'd be a lot of you people (us) and you'd end up with a 9 digit nightmare number... with dashes. Although, as I understand it, being unmutual would still mean you'd be shunned by everyone, so... could be good for playing technically MMO type games single player? :oD Although-although, you might end up having to play with all the other unmutuals :o(
@All: What are your guesses for sales figures of Elite: Dangerous / Elite Dangerous: Horizons which are likely to be revealed in early December following the close of their half-year on November 30th?
My guess is that Elite: Dangerous sales will exceed 1m units and Elite Dangerous Horizons pre-orders will be in excess of 150,000 units.
Place your bets
You seem confused about the point you're trying to make, wyzak.
TS: "we can say for definite that the reviewer _didn't_ leave the game in the launcher state for days"
TS: "I fully accept that perhaps he really didn't think much of the game (back in June)"
Now, how about you turn your mind to fully accepting that your bold predictions made around Offline Day regarding the switching off of the servers 'Because: No Offline Mode', have _not_ been supported by reality, and that my previous post's predictions for the 2nd anniversary of Offline Day are actually far more likely to become reality.
That would have been valid had I made such an accusation, but I didn't. You were the one making the baseless accusation.
Have they fixed the supercruise FPS bug or the text chat bug yet?
Elite:Dangerous will still be placing well in the Top100 of the SteamCharts on the second anniversary of Offline Day, on 14th November, 2016
Meanwhile, some predictions that 'This game is doomed' will have continue unabated, seemingly oblivious to the irony of making such posts approaching two years after a release that will have shifted well in excess of a million units across three, possibly (PS)four platforms.
Elite Dangerous Steam Charts. Average Players DOWN 27.2% from last month.
In part due to the fact that the game servers have suffered outages every week for the last four. http://s11.postimg.org/clt19vlgz/EDSC.png .
You'd think after one year, Frontier would have learned how to keep their servers up and running wouldn't you?
Well, well, @oldschool and @wyzak, since your meta-game of choice seems to be the classic 'posting anecdotal reviews supporting your world-view'...
Are players with enormous playtimes still playing? (Yes)
Are their reviews rated highly? (Yes)
1389.7 hrs on record (0.0 hrs last two weeks)
292 of 395 people (74%) found this review helpful
"I have played nearly 1100 hours and i have only just about scratched the surface"
1,117.3 hrs on record (5.2 hrs last two weeks)
81 of 112 people (72%) found this review helpful
"All in all, if you're looking for an immersive experience look no further."
882.4 hrs on record (3.6 hrs last two weeks)
660 of 1,121 people (59%) found this review helpful
"I laughed, I cried, I flew into a black hole and shouted, 'Murph!'"
838.1 hrs on record (5.0 hrs last two weeks)
68 of 95 people (72%) found this review helpful
"For what it's worth, I would have paid more for this game knowing what I know now."
751.2 hrs on record (0.0 hrs last two weeks)
345 of 597 people (58%) found this review helpful
"I miss my kids but damn this ship is epic."
638.5 hrs on record (0.0 hrs last two weeks)
42 of 56 people (75%) found this review helpful
"I got this game far before it even touches steam, then after a year the game come to steam and they gave me free cd key, I really appreciate that! Some other companies dont give a damn about this and require you to rebuy just to get it on steam"
661.4 hrs on record (7.6 hrs last two weeks)
136 of 201 people (68%) found this review helpful
"Awesome game! Very unique, smooth performance and visuals. Controls great even with Mouse and Keyboard. Online seems pretty lag free. Good music. Rewarding combat. Great exploration."
582.1 hrs on record (22.6 hrs last two weeks)
90 of 126 people (71%) found this review helpful
"Smuggled 10 tons of space weed...on accident."
441.5 hrs on record (39.4 hrs last two weeks)
129 of 185 people (70%) found this review helpful
"Accidentally hit jump drive after leaving space dock. Lost for 2 hours with no idea what I was doing. 11/10 would use improbability drive again"
433.3 hrs on record (18.9 hrs last two weeks)
267 of 355 people (75%) found this review helpful
"I think the game is fantastic. Great graphics and there is a good amount of stuff to do. I love the fact that the flying is very hands on, and complicated."
Do Frontier give a refund when their game is unplayable?? One guess.
Dvotee @dvotee Nov 10
Oh c'mon 2 days in a row I can't even launch from a station @EliteDangerous @Frontier_Help No update on ticket totally unplayable not happy
Dvotee @dvotee Nov 17
So my ticket is answered with me basically being told to wait it will be resolved 'eventually' and they close the ticket again.
Dvotee @dvotee Nov 16
oh yes @Frontier_Help even closed my ticket with the issue still not resolved. GG I may as well give up on Elite
Dvotee @dvotee Nov 16
over to the @Frontier_Help @EliteDangerous forums I go again and see if they ever updated my ticket... Unplayable ;(
Dvotee @dvotee Nov 16
Well @elitedangerous is still screwed. managed my 1st launch in 2 weeks 3 jumps later dock in PP HQ = crash.Really just WTF its 2 weeks now
Dvotee @dvotee Nov 17
@Frontier_Help well I think im wasting my time 79423 so will you refund ALL the money I have spent on Elite if it remains unplayable?
Frontier Help @Frontier_Help Nov 17
@dvotee I've just read over your ticket, and can see that you're being affected by a bug that we're still isolating - i'm sorry that 1/2
Frontier Help @Frontier_Help Nov 17
@dvotee 2/2 this means that we don't have an immediate resolution,but we are working to fix this. Sadly, a refund is not possible i'm afraid
Reckon our pal is on a comedown after a four-day binge celebrating the anniversary of Offline Day?
Remember, Remember the 14th of November.
oh buddy welcome back!! you had me worried and i was about to report you to the "lost offliner" desk.
anyhow, great to see you put your foot right into it again ^^
"Anyone on DX11 but with a Win32 OS can have a refund on Horizons of course"
because who would be so utterly moronic to run win32 and dx11 and expect to play a 2015 monster gfx game?
Wyzak: "an accusation that you simply can't prove"
Are you therefore suggesting the contrary, that he _did_ leave the game in the launcher state for days?
Desperate Frontier is dumping its Xbox game Screamride at 40% off. Screamride's metacritic userscore is even worse than Elite Dangerous'. 4.7 / 10 .
Since you brought up the number of positive steam reviews...
The amount of people giving positive reviews has dropped from 78% to 73% when the game was suppose to be getting better? Or are you going to blame that on another orchestrated campaign?
I did not rely on a single review, I merely posted it here for comment (as I did with the NASA one before). But as usual you were quick to try and discredit anything critical of E:D with an accusation that you simply can't prove.
It's Elite Dangerous Refunds Time again.
Now that Frontier have announced Horizons is not going to work on 32-bit Windows, despite that they took people's money for Horizons without stating this, see Braben's statement about refunds.
"Anyone on DX11 but with a Win32 OS can have a refund on Horizons of course" https://archive.is/rtshv#selection-3183.1-3183.75
He doesn't say whether you'll have to start court proceedings to actually get it...
Wyzak: "Since you are all-knowing"
I don't know anything about that.
Wyzak: "...admit that you are discrediting this review purely on it's score"
Hmmm... my previous statement doesn't fit at all with your assumption/conclusion/request/demand:
TS: "I fully accept that perhaps he really didn't think much of the game (back in June)"
This is not discrediting the rating - it is accepting that it is a valid opinion.
In addition, I gave some possible reasons that a low score might have been posted from someone who'd logged so many hours.
(repeated keyword: 'Perhaps')
Possible reasons: You know, just like some others would if someone else posted a 1000+ hour positive review and relied upon this as some kind of 'proof' of their world-view. "Look! 1000+ hours! It must be an objective viewpoint!"
The issue here is your reliance on a single review.
As I'm sure you know, the number of positive Steam reviews for E:D far exceeds the number of negative reviews.
Focusing on a single review therefore (and furthermore focusing on the number of hours as some kind of appeal to authority) is simply cherry-picking.
Should I post the positive reviews in which the number of hours far exceeds the 435.2 hours review that you posted?
I could do, but what would it prove about the general audience reception to the game? Nix.
In answer to your question regarding eligibility to review:
Last time I checked, anyone who has purchased the game on Steam is eligible to review the game.
That's fine by me, and you'll surely have noted that I tend not to post single Steam reviews to try to bolster my opinion regarding the game - I tend to post objective facts regarding the large-scale statistics over a long time-period.
Why not try that sometime?
you are missing a few points there buddy :/
and i am man enough (whatever that may be) to admit that
this accusation "Also, we can say for definite that the reviewer didn't leave the game in the launcher state for days on end in order to accrue hundreds of hours for the purpose of artificially bubbling his review to the top by hours played, thus attempting to lend credence to his review by virtue of hours played."
Since you are all-knowing, could you please provide us with the amount of time that is acceptable to have played the game in order to review it?
I'm sure you will argue there's a minimum time, but apparently there's a maximum time as well. So please enlighten us as to the window that is acceptable.
Or are you man enough to admit that you are discrediting this review purely on it's score?
Which "accusation" would that be?
IIRC, I stated: "the reviewer didn't leave the game in the launcher state for days"
Can I prove this? No.
Perhaps you should try though:
After all, it is you who posted the singular review and drew broader conclusions from it.
"4/10 from a 435.2 hour player"
Do you think the number of hours played somehow magically increases the credibility of the rating?
If not, why focus on that one particular review and state the hours played?
Also, focusing on a single (5 month old) review seems somewhat cherry-picky (and we all know how much that grinds your gears)
"it may have captured his imagination, but it certainly did not meet his expectations hence the 4/10"
I fully accept that perhaps he really didn't think much of the game (back in June)
Perhaps the five months of incremental releases since then might change his mind
Perhaps the next year of incremental releases might change his mind
Perhaps he had an axe to grind, and decided to log a large number of legitimate hours in-game only to post a poor review.
Perhaps he just had low expectations right from the start.
...or perhaps you were asking for proof that leaving the game in launcher "is only ever carried out by fan-boys wishing to distort the Steam charts."?
Can I prove that _any_ fan-boys do this? No.
Can I prove that _only_ fan-boys do this? No.
Care to provide proof for that accusation Theta Sigma? https://www.kickstarter.com/projects/1461411552/elite-dangerous/comments…
you are right you know because those bugs _still_ aren't fixed.
and you know what is even worse, today Elite:Dangerous 1.5 went live with even more of those bugs _that_are_not_even_discovered_yet!!
well i for one are done with this game.
FDEV keep updating their game with sweet baby jesus content and then....?
they go and add even more of it!!!!
like today they deployed that patch around 07.00pm gmt... i mean what of the workers union? these guys & gals should be at home crying foul on some obscure comments section and not actually work on this game for the community and their own prosperity...
you know, some people... pfffft !
Yet more look-at-the-shiny, and all the while those bugs _still_ aren't fixed.
'Imperial Cutter and Fortified Starport' - Yeah, whatever, Elite:Dangerous limps on.
@wyzak tbh i recon he lost his condafleet by flying without insurance and hence #ragequit ^^
Also, we can say for definite that the reviewer didn't leave the game in the launcher state for days on end in order to accrue hundreds of hours for the purpose of artificially bubbling his review to the top by hours played, thus attempting to lend credence to his review by virtue of hours played.
As we know, this kind of behaviour is only ever carried out by fan-boys wishing to distort the Steam charts.
@deusx_ophc - it may have captured his imagination, but it certainly did not meet his expectations hence the 4/10
@Avalanche - https://www.kickstarter.com/projects/1461411552/elite-dangerous/comments…
Regarding "Us & Them", it does seem difficult for some to accept any sort of critisism of their baby, even if it is constructive critisism. In the official forums, although they seem to have more members with receptive minds and mature outlook on things, it is still with grim inevitability that the Staunch Defenders will pop up when anything critical of the game is aired, placing the fault with the player, not the game. To me, it seems an odd position to take with a game that is still far from finished.
I've seen several negative reviews on Steam where the reviewer has many hours playtime (of which lots of those hours were stated to be simply not fun), commenters then completely dismiss the critic's views due to the huge volume of time played. If someone has put in such a large amount of time into the game, I think they have an informed opinion; if they say something could be improved or just isn't fun, then I'd lend their view some credence.
Playtime, for me, is not an indicator of quality - some of my most enjoyable game experiences have been completed in a few hours or even less. I may have spent thirty times longer in, say, "Frontlines: Fuel of War" than "Thirty Flights of Loving", but I certainly know which one is more memorable!
With regards to my comment about "I can't recall anyone wanting to sue FDev for dropping Offline?" - I meant that the LBAs were issued with regards to securing refunds. FDev offered refunds, FDev proceeded to do a good impression of not wanting to give out the refunds, Backers had to start down the legal route to get their money back. I see your point that it is linked to the dropping of Offline and so can be viewed as suing the company because of that, but I was making a sideways comment on certain views here downplaying the refund kerfuffle and FDev "not actually getting sued" ;)
VR - in the ED livestream video the other week they said one of the programmers who was quite susceptible to motion sickness was alright in space and in the buggy thing until pulling off some extreme manoeuvres planetside. Heights and drops are a thing for me, I don't get sicky but I certainly get the willies, haha. Should be interesting, though I have a feeling my experiences in Elite VR will be akin to the descent into Hell from Bill & Ted's Bogus Journey - https://www.youtube.com/watch… :)
It certainly looks like my Unclean status is back :( Perhaps if I try hard enough and commensurate to my playing habits I could get that changed to "Unmutual"?
over 400hrs of Elite Dangerous gives it a 4/10 and writes up a lengthy if whingy review
under 60hrs Witcher III and gives it 10/10 with a one liner
under 40hrs Skyrim and gives it 10/10 with a one liner
what game do you think really captured his imagination?
Obviously the share price is more important to a shareholder than fixing bugs that affect the enjoyment of the game. Just another conflict of interest.
http://steamcommunity.com/id/necrofobic/recommended/359320/ 4/10 from a 435.2 hour player.
I suppose you're feeling quite happy about Numis issuing a "Buy" rating for FDEV stock and setting a target price of 337p, with the SP opening up 1.35% @245p today.
Well, don't get too complacent: This rise is will almost certainly be followed by yet another sharp drop when the initial excitement over Horizons fades after a few days and Planet Coaster turns out to be the unmitigated disaster that we all know it will be.
Don't forget those _bugs_ still haven't been fixed! This undeniable fact will be utmost in potential investors' minds and will turn them away in their droves and spark a panic-selling spree in the next few days.
you are, as always, right on the money *hahahahaha* with your prediction and assessment. it would get embarrassing indeed