Use this space to cheer the creator along, and talk to your fellow backers.
Have a question?
"So with the Horizon season of expansions coming to a close, what is beyond 2.4 I hear you ask? Well, it certainly isn’t the end of this amazing journey… we’re only just getting started!
Our awesome dev team are dedicated to continuing to build and improve the Elite Dangerous experience with an exciting long term vision in mind. We’re happy to be able to confirm that the next major updates following 2.4 will focus on core gameplay, existing features, quality of life and other improvements! We’re delighted to be investing a considerable amount of development and effort into making the core gameplay experience even better for our fantastic community or players.
We’ll be sharing more news on that content and our roadmap at a very special event coming later in the year - more details on this event will be released in the weeks after E3.
On behalf of the entire Elite Dangerous team, thank you for your continued support. We are very excited to embark on the next part of the journey together as we continue to make Elite Dangerous an even more fantastic game and experience for our incredible community of players."
2.4 – “????”
"Back at EGX in 2015 we showcased the headline features that would be coming to Horizons. However, there’s always been an extra little update, a mystery if you will, that has yet to be revealed.
We’ll be providing a little more information about the update to the community and the press during E3 on June 13th and 14th. We’ll be hosting special community livestreams and activity so stay tuned for more news and updates as we get closer to the date.
I can, however, tell you that this update will be slightly different to previous ones - content will be revealed over time rather than all being available on day one. Additional pieces of exciting content will surface over the coming months as the narrative progresses."
"The first thing I’d like to share with you is that we will be adding another point update on June 27, this will be for all platforms and will include a number of bug fixes, and stability and networking improvements. This includes the much-requested Anaconda cockpit appearance change and will also introduce greater security for multicrew hosts to be able to disable or limit crew members’ specific activity.
One large element of this point update is a number of “under the hood” fixes which are designed to improve stability and performance, particularly on planet surfaces. This means that we will be looking to run a beta for 2.3.10. However, we do understand that with this being a point update with a number of less visible improvements, it won’t have as many new features to play test. Nonetheless, this testing is very important to make sure the game works as we would expect. Due to the wider and more global nature of this small point update, we will be making the beta open for all and we would welcome your support in joining and spending a few hours playing and helping to ensure the update is as good and stable as it can be.
We’ll have more details on the beta, and exactly how it will work shortly."
Elite Dangerous - 2.4 and beyond
"It’s a very exciting time to be part of the Elite Dangerous galaxy. On June 27 we will welcome even more Commanders to the galaxy with the PlayStation 4 launch. These new players will join the ranks of our already incredibly active, passionate and dedicated community.
Since the launch of Elite Dangerous: The Commanders a number of weeks ago, we’ve received messages from members of the community eagerly awaiting details about the 2.4 update and the future of the game. I’m pleased to be able to share with you a little more detail on what’s to come in the short term and slightly longer term with Elite Dangerous."
"They took money we paid for features, gave us bare bones placeholders and used the rest to fund console development to get more money to Port to another console to get more money...
That's not honoring an agreement. That's a pyramid scheme. Except now, they have no more consoles to Port to. Do you know what happens when the pyramid runs out of prospective new bottom layer investors?
I need you to understand that:
- Elite: Dangerous was released in December 2014.
- You have been predicting the death of the game, and Frontier since before that date.
- No such death has occurred.
- In December of this year the game will be 3 years old.
- That's almost one third of the way towards its planned decade-long lifespan.
- I fully expect you to still be s**t-posting here in December 2024
- I fully expect the game to not have died during all of that time.
- I need you to understand that with every day that passes you are more wrong about Elite: Dangerous than you were the day before.
"I have been saying for ages that E:D is nothing more than smoke and mirrors to look cool in Kickstarter videos so you're impressed long enough to by. The Friendship Drive countdown, the station docking/undocking sequence, flying up to planets and down to the surface. It all looks really cool the first time. But then you realize there is almost never any variety to any of these and they become sequences you perform automatically because you've done them thousands of times. Likewise the way that NPC ships are autogenerated with no real purpose of their own other than to make space feel alive around you. Even in Frontier in 1993, those assassination targets had a flight plan and purpose.
What can they possibly add at this point without completely rewriting the game mechanics? What will atmospheric landing be but exactly the same thing we have now with some new art assets? What will space legs be but the SRV except with a footstep sound and the camera bobbing a bit? What will they enable us to do except stack yet more pointless missions to take X to Y or go to B and hold down a scan button for five seconds?
GBX 406,00 +1.50% (Up +6.00) #mondaymotivation
"The game is a mile wide and inch deep, and I'd rather have it the other way around. I've totally given up on the *story* if there actually is one at this point. Things are moving too slowly with Thargoids that I just don't care anymore. What the hell was Guardians about? Sorry too late and I don't care.
Exploration is boring. I spent months doing nothing but exploring last summer and most of it was staring at loadin..I mean *hyperspace jump* screens. And all I did discover were a few boring ELWs that I couldn't land on because atmospheric landings don't exist (and Im counting on it never happening, look at how bland and boring rocky planets are, and you think FDev can make atmospherics interesting? HA!). I want to discover artifacts of a lost alien civilization, land on planets with a sky and water and mountain ranges and canyons and setup a scientific outpost. But no, all it is is scanning the main star, opening system map to see if you have an ELWs, then move on. How compelling.
Trading is a boring mess too. We can't have an advanced economy to invest and participate in because apparently thats not in the spirit of a game like Elite, so instead we have boring space trucker missions that pay junk and offer no challenge or risk like Robigo slave runs used to.
Engineers has always sucked. Introducing more grind in an already grind heavy game. Much of it just doesnt make sense. How much tea does 1 person really need? Dude must have millions of tons by now. Its nonsensical.
The grind, the engineers faults, the bugs, the molasses slow story line, the slow flow of updates to fix game breaking bugs etc etc etc, where does it end? And the forum dads who always make up an excuse for FDev, its always the players fault for not making the game their own blah blah blah. If you need to have a second monitor or laptop to watch Netflix or surf the web while playing Elite, then something is wrong and its not with anyone BUT FDev.
Combat. Thats all I do now. With my Hotas X and EDTracker dropping into a HazRES and flying thru fields of big rocks and pew pewing with lasers can be lots of fun. And no other game gets my heart beating when I encounter a hostile PvPr and I've got a 30 million rebuy at risk. If only other parts of the game I mentioned above were as solid as the combat.
So FDev can joke about the salt but I don't have to worry much about it. Im simply never giving FDev another dime.
and remember kids 1+1 does indeed make 3 in oddschools world ^^
* FD have lied to their entire player base, bald-facedly, at least twice. (Offline mode, and CLer reports being handled).
* FD have shown a tremendous lack of planning and foresight. Things are nerfed, buffed, nerfed again, buffed again. Often the same things. It feels like there's no vision or goal - throw stuff at the wall and see what sticks.
* FD have released known bugs from beta despite many reports, even when those things are game-breakingly awful. (Mission boards, NPC AI)
* FD's in-universe explanations shatter the suspension of disbelief. There's embellishment for the sake of game design (like why we can only frameshift to the primary star in a system.. or how the pilot's federation can keep track of your rankups thousands of lightyears from populated space.. arguably the yaw limiter), and then there's stuff that makes no sense whatsoever (multicrew telepresence negates manned spaceflight.. no even basic autopilot the kind of which aircraft had 1000 years prior.. DSSes being unable to accomplish things Google Maps 1000 years ago could do.. cost/weight on higher level gear being so out of whack it makes more sense to weld entire ships to your hull rather than use upgraded thrusters).
None of these things engender a feeling of safety and security in the future of the game, or its design direction. I know it isn't true, but these things combined all convey the feeling that FD are incompetent, scrambling, and hold the player base in outright disdain. The things to stop this feeling are comparatively simple to do, yet they are rarely done. I have no doubt that Braben et. al. actually care a great deal for this game and this community and actually have some damn smart people on their staff.
But the perception still exists.
You have to understand - I've played many, many, many MMOs in my time. I've probably racked up more time in MMOs than in most other types of games. I have a very good feel for what a well run ship feels like, and for what a poor one feels like.
This feels like a leaky boat, with a captain supposedly in the locked bridge (but the door's closed, the comms ignored, and the lights are all off, so nobody can tell), and meanwhile staff run around with their hair on fire, carrying buckets to be filled from growing puddles and emptied in other random places (but never overboard).
So not only does Oldschool Shadowrunner present zero personal insight into Elite: Dangerous, he now reposts the same quotes and links.
" I dont play Elite anymore, I just read about it on the forums and reddit and wait for a miracle to happen. Right now, its just a shell of a game that lacks vision in order to be developed further. The design choices and balancing mechanics are not only outdated, they seem ancient. There are so many things poorly designed and implemented, there is almost no convenience and even the most ferocious defendants of elite recommend buying a second screen to do something else while playing the game.
Its just sad to see all the potential in E:D being wasted. Maybe Frontier Development will learn the basics of the gaming industry some time and adapt to it. Maybe not."
and as always 1+1 does make 3 in oddschools world ^^
Frontier directors are bailing out big time.
Stock market declarations shows the following directors and their family selling nearly a million shares since the recent accounts showing how much cash Frontier is now losing.
David Walsh, Gillian Walsh, Jonny Watts, John Laws, James Dixon, Kathy Dixon.
Also selling is PLC founder shareholder Chris Sawyer.
Sure, Oldschool Shadowrunner.
More false advertising from Frontier in their latest trailer https://www.reddit.com/r/Elite_Dangerous/comments/6bgdfa/elite_dangerous_playstation_4_trailer/
No prize for guessing why they don't show actual gameplay.
"So when are PC users getting the game I see in that trailer? Looks way more fun that the E:D I am currently playing."
...meanwhile, back in reality, Frontier Developments' share price is running at an all-time high, at 235% of its value on this date last year and 240% of its flotation value.
16.05. 2017 - FDEV GBX 397.50 +3.52% (Up +13.50)
#vinvestment of #doom
ED on PS4, release date confirmed:
Digital pre-orders available from today.
Frontier are still cheating the Steam playtime meter, I see. Another desperate move from a desperate company.
"If you start the game via Steam it will start the launcher and this will already make the time count. So if you're one of the guys that likes to keep a ton of things open or just forgets about the launcher the time will get counted. So playing 1h, leaving the launcher open for the next 4h will count 5 hours "played". And I'm sure a bunch of the die hard fans keep the launcher open all day or have it in their autostart.
In the case of FDEV I have the feeling this was done intentionally to bump the hours in the statistics, I just don't trust them anymore."
According to you and your buddy, the game server should have been turned off around 18 momths ago.
Do you have an update on the timescale on your previous predictions?
Hey FDEV shareholder, will you be still laughing like a loon when Frontier turns off the ED game server?
Or is your amusement at all the FDEV company directors who have sold out shares since last month's rubbish expansion?
The state of Elite Dangerous
"I agree with the article, and have long stoped playing or funding frontier i will continue to monitor the game like a doctor monitors a dying paitient. Elite Dangerous the greatest game that never was. "
ED hits the bargain bin at Humble Bundle
" I am very concerned that the game will have the plug pulled drastically at the end of this year, unless something radical happens and people start coming to it in droves again. Its just going nowhere and this last season of updates have been mostly complete pants.
Yes I am worried and concerned that the game development in stalling and there is no money for them to do anything on the game. Surely it must be getting serious for Frontier by now? They havent had any real funding for the games development for months and months now. The coffers must be getting dry and skin purchases will not keep them going. They need to do something radical."
Well over 2 years ago you predicted that Elite: Dangerous would fail and Frontier Developments would be bankrupt and fold within a few months.
It's just that the share price is now more than double than it was when you started saying these things, and Frontier are soon to release the PS4 version of Elite: Dangerous (including Horizons in the base game)
"FDev have bankrolled our nostalgia and are squeezing the last vestiges of life out of this game with microtransactions. I'm sorry to say that other than the love of just flying around and dogfighting, there's nothing holding me to this game. Even moreso with all the crashes and not even a 'yeah we're working on it'.
"Theres just nothing to fucking do. I miss ED, I really do, but every time I think about taking the HOTAS out and setting up my desk, I stare at the EDFX icon on my desktop and ask myself "For what?". There is nothing I can do in this game that I haven't already done 100x over. I have all the ships I want. Thats it, I have no incentive to actually spend time playing the game anymore. Everyone complains about the balance between time and money, but nobody seems to be talking about the lack of actual content. There is no sense of adventure in this game at all. Exploration is boring. Nothin happens. You scan balls and then are forced to spend the same amount of time getting back. PvP is fun for about 20 minutes. Theres no incentive to trade once you already own what you worked so hard for. The only way to participate in the actual "Story" is to dedicate youre entire life and start studying CIA level codebreaking techniques. And if you work, forget about it. Does anyone else have trouble enjoying the meaningless tasks that we're left with?"
From the very same post:
"Everybody is complaining about bugs and I'm over here like Wtf are you talking about. Not had any problems playing the game definitely nothing game breaking as everyone complains."
"Here's an interesting question. Why are people who obviously hate a game they haven't played for ages, is full of bugs, has no content still commenting in a group dedicated to that very same game? Is it just me or should they really be channeling their energy into something they want to do?"
FD tries another desperate cash grab and gets the kind of feedback that causes it to put its fingers in ears.
"Slick new paint jobs are now available for the Federal Corvette. The Predator Paint Pack is stylish and bold, and it's on the store now!"
Joe Upton "Last played: 2 weeks ago"
Stopped playing because Elite Dangerous has more bugs than alpha and beta games, Please have a bug fixing month before you release any more content!
Brock Harton What a freakin' sham. You guys are really turning into cash cows. Fix the bugs so we all start playing again and then maybe we'll consider paying $5 for paint packs.
eg Paletta Oh boy, I can't wait to spend 500 hours doing the same things over and over again so that I can spend $4 to customize my pretend spaceship, a feature that should have been included in the base game for free.
Ron NY If paint jobs and ship kits are your answer to .... absolutely no content, more bugs than i have ever seen in any other video game, a lead designer who gets his reputation from sentenses like .... i guess i don't have to repeat Mr. Sandro no clue Semarco .... i'd say thumbs up to an absolutely incompetent development team .... maybe it's Braben with his old fashioned ideas how games should work .... anyway .... you guys should focus on fixing all the annoying shit in the game, give us some real content .... and fire Semarco!
Kevin Alan Stevens I stopped playing because of this my save got rolled back months lost everything and I've yet to get a response from them that was 6 months ago
But someone is happy!
Kevin Schaab Over here on Xbox and I really don't care about the bugs everyone is complaining about. I'm just happy to be playing a great game like Elite.
"It's like as FDEV has realized that never got beyond a prototype state of the game, had to get it out of the door for some reason (making shareholders happy?) and now got depressed that they have to carry the dead horse down the long road of their so claimed brilliant 10 year development plan. My faith in FDEV is completely gone and I won't buy any other game from them either in the future. It's absolutely not what I expected to get after the Kickstarter campaign nor what I would have expected to get from a person like David Braben who has (had for me) an excellent reputation.
Fire whoever is in charge of the incredible slow development, the terrible direction of development and whoever obviously puts more resources into lying, false advertisement and generating hype. Their marketing department does an excellent job in trapping people to buy this incomplete and bug ridden product.
How's your #vinvestment looking, Oldschool? %^]
"Are we at critical good will?
Don't even get me started on how FD has funnelled massive amounts of resources and development time from Elite into Planet Coaster, and they're going to do the same thing once their next IP begins development. If you think the mess we got with 2.3 is going to be "improved" in the future you clearly haven't been paying attention to where FD has been putting their development efforts over the past year and it certainly hasn't been into Elite. That's exactly the opposite of what you do if you have a "10 year plan" that you're trying to follow. Not only that, but the completion date for Horizons has already been delayed a full year from when it was planned to be completed and even the minimal, buggy content we've gotten will have taken them 2 full years to produce instead of being done in a single year as planned. So is someone going to claim that we're now on an "11 year plan" to make up for the delay? Or did we just lose a "year" of content from that "plan"?
I'm sorry, but there is no 10 year plan. This is basically as "good" as Elite is going to get (and probably about as stable, given all the new bugs we're seeing with each expansion). The really sad part is, the vocal minority of the Elite fanbase who defends Elite no matter how many problems we have has really done this to themselves. Burying your head in the sand and pretending that FD is somehow "working really hard" with some grand 10 year master plan to make the game you want to play just lets FD get away with giving us sub-par content. They aren't following any sort of plan, not 10 years, they don't even have a proper plan for next year, and at this point it should be obvious to everyone who has been playing the game."
"I'm beginning to think Frontier should simply close these forums. They clearly have no real intention of regular communication any more, and the forums ARE, to be fair, more negative than they used to be. However, this negativity has been brought on by Frontier's refusal to communicate, and no other reason."
"Everything i want to do in the game, has been either broken, rendered meaningless, or put beyond my reach by Frontiers negligence.
After trying to do a few bugged combat missions recently, and missions are the main part of my game, I have lost confidence in the games most basic mechanics working as intended.
I will bet there is no season four, the game is falling apart from the inside out and if frontier cared enough about it to attempt to save it, i dont think it would be in the condition its in today."
"Elite is broken and won't be fixed. Why do I say that? Look at every feature headline brought out. CQC, Multicrew, Wings and RNGineers. All broken and no patches to make them right.
FDev have bankrolled our nostalgia and are squeezing the last vestiges of life out of this game with microtransactions. I'm sorry to say that other than the love of just flying around and dogfighting, there's nothing holding me to this game. Even moreso with all the crashes and not even a 'yeah we're working on it'.
GBX 365 #DOOM or is that a #BOOM i am hearing ^^
It is most amusing to note that Wyzak disappeared just as it became blindingly obvious that none of his s**t-posts would ever come true.
His rampant narcissism and hugely inflated ego couldn't cope with being - not just wrong - but ludicrously, consistently inaccurate, so he flounced off.
Don't be too sad for him, though, he'll be quite happy. I'm certain there'll be plenty of games, products, companies, and sections of South African society that he'll be ranting on and on and on about in his own inimitable, self-righteous, pompous manner, with a breathtaking sense of entitlement and naive superiority matched only by the very worst sociopaths.
"Is there a single, solitary prediction of the literally hundreds that OS has made in the past 2+ years that has actually, objectively, honestly come true?"
@Theta Sigma of course not. which also goes some way to explain why he only re-posts random stuff from reddit et al ^^
the best thing about all of this is that he must be sitting on reddit, the frontier forums and other such locale (nudge nudge london south east wink wink) hours on end to drag his snippets over to this DEAD AS A F DODO SITE ^^
@os here a game for you to play https://melhadf.itch.io/refund-quest
"The amazing thing, and this is truly spectacular, is how Oldschool Shadowrunner manages to somehow miss the target every ... single ... time."
Is there a single, solitary prediction of the literally hundreds that OS has made in the past 2+ years that has actually, objectively, honestly come true?
"The amazing thing, and this is truly spectacular, is how FDev manages to somehow miss the target every ... single ... time. Talk about being almost impossibly and wildly off the pulse of the player base. It's like the devs are in some sort of competition to fail to meet expectations by as wide a margin as possible."
Don't you know? Only Wyzak and Oldschool Shadowrunner are permitted to refer to the share price, and strictly only when it is on the decline - and certainly not when it is approaching an all-time high despite 2+ years of ill-fated and blatant deramping attempts across multiple channels.
GBX 340 #DOOM
"Elite: Dangerous Development Plan
submitted a day ago by RivletMP to /r/EliteDangerous
To maximize the immersion of this Development Plan click simultaneously on:
100% volume: https://youtu.be/EM0Gcl7iUM8…
20% volume: https://youtu.be/rcjpags7JT8…
i think he means "toxic" like this ^^
'Toxic' like Oldschool & Wyzak?
"The game, for me, has become toxic. The forum even more so in areas. The 'community' whilst having some great people now has some not so great people. Its deteriorated as far as I can tell significantly since release. I do think its worse since release. Only because everything released has had more bugs and flaws than you can shake a stick at. I had hoped for so much more. It has failed to live up to its potential and more often than not has diverged from my interest. I wish FD all the best and to the good people playing it. But for me its game over. For now. I'll keep an eye on it periodically until my lifetime pass expires perhaps(?). Bon voyage CMDR's."
"Frontier seems to have found a way to replicate their Elite Dangerous game development process for further titles."
...and if they keep rolling out titles that replicate the critical acclaim, commercial success and longevity of E:D and PC then your 2.5 year old prediction of E:D failing and Frontier folding "within months" will look ever more absurd.
Rather like yourself, OS %^]
"Well, it's not the worse game I've ever played, but it is one of the most boring.
This game is pretty to look at, but simply falls short in every other category.
Each consecutive update breaks the game a little bit more. I have a PC that exceeds recommended specifications, the game ran quite smooth until they began patching it. Now, not so much. It glitches and the graphics flicker, and more issues have come up with each patch as far as game play are concerned.
Guess the game. Frontier's Planet Coaster, amazingly.
Frontier seems to have found a way to replicate their Elite Dangerous game development process for further titles.