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Take a ship and 100 credits to make money legally or illegally - trade, bounty-hunt, pirate, assassinate your way across the galaxy.
Take a ship and 100 credits to make money legally or illegally - trade, bounty-hunt, pirate, assassinate your way across the galaxy.
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    1. Creator Theta Sigma about 3 hours ago

      @Oldschool Shadowrunner @Wyzak

      For the past month (and ever since launch) EDH Steam players have been extremely consistent:

      http://i.imgur.com/0dSdw9T.png

      http://steamcharts.com/app/419270#All

      EDH W/E Peaks ~4000
      ED Weekday Peaks ~3000

      When EDH was removed from Steam these players were _not_ migrated to the ED Steamchart.

      If they had been, the ED chart would immediately have increased by:

      +4000 on a weekend
      +3000 on a weekday

      As you have observed, the ED figure _has_ increased (...but only by approx. 1500)

      You should realise this is entirely due to the rather attractive Steam Lunar New Year Sale (which provides -50% discount on ED and -20% on (DLC) EDH Season Pass)

      - If you believe otherwise, you should provide a convincing reason that the pre-DLC EDH player figure supposedly instantly dropped from a consistent two month peak of W/D ~3000 and W/E ~4000 to just ~1500 in the space of one day?
      - If you do come up with a convincing reason to explain the above, then you should also be prepared to explain why the ED 'Owners' figure did not instantly increase (and still has not increased) by an amount equal to the EDH 'Owners' figure of 69,465 ± 6,370?

      Why not also take a close look at the 'config' info for the ED launcher:

      http://i.imgur.com/qqUY6g3.png

      https://steamdb.info/app/359320/config

      You should be able to realise that the _only_ version of EDH that currently contributes to the ED Steam statistics is: app id = 441340 (yup, 64-bit DLC EDH)
      _NOT_ the pre-DLC-EDH app id = 419270 (AKA 'SteamDB Unknown App 419270')

      i.e. ONLY:

      ED: Horizons Season Pass
      https://steamdb.info/app/441340/

      Do remember: The Steam launcher is the method by which Steam in-game time is logged.
      As you repeatedly keep bleating - this is (supposedly) why ED and EDH had such (apparently unrepresentatively) high hours logged.
      Now, if you previously asserted the launcher was responsible for logging ED/EDH in-game hours you cannot very well also refute the app ids that are referenced within that launcher config %^]

      There's nothing much more to say on this, man:
      All the information is there - in multiple independent locations - all showing that pre-DLC-EDH has been deleted from Steam and the player figures clearly no longer contribute to the Steam charts in any way.
      However, I suspect the only reason you can't comprehend (or don't wish to accept) what has happened is because it doesn't fit into your world view.

      In the words of steamdb, themselves:

      (pre-DLC EDH app id = 419270)
      https://steamdb.info/app/419270/graphs/

      "This app has been deleted or is hidden to the public. There is extremely limited to no information about this app.
      We don't even have a name, hence why we are displaying SteamDB Unknown App "AppID"."

    2. Creator Theta Sigma about 4 hours ago

      @Oldschool Shadowtroller

      Clearly you do not understand all this correctly... quelle surprise %^]

    3. Creator Oldschool Shadowrunner about 5 hours ago

      OK, so let's see if understand all this this correctly.
      .
      When Frontier last week nuked the ED Horizons hub, and moved ED Horizons over to the main ED hub, the peak number of players shown on the ED hub that was previously approx. 4,000 rose by only approx. 1,500. https://archive.is/nShwd
      .
      And Theta Sigma a.k.a. Frontier PR man is really upset that this shows how few players are playing Horizons. And how few players are playing ED itself.
      .
      Got it! :-)

    4. Creator Theta Sigma about 12 hours ago

      @Wyzak

      ...if the previous post is too analyis-heavy for you, here's that handy infographic using hi-res steamdb data (rather than the lower-res Steamchart data)

      http://i.imgur.com/5KXRy6r.png

      TL;DR

      Your statement:
      "http://steamcharts.com/app/359320 which now includes both E:D and ED:H"

      ...is not "factual" (as you disingenuously assert) because:

      - 69,465 ± 6,370 pre-DLC 'owners' contributing to:
      - a concurrent online Steamchart figure of ~3000 on 3rd/4th/5th Feb

      ...are _not_ currently included in the E:D Steam figures.

      The ED:H figures your refer to are _only_ those new owners that have purchased in the past 6 days since the DLC change was made by Frontier on Steam.

    5. Creator Theta Sigma about 14 hours ago

      @Wyzak

      "That's what I thought" describes perfectly your approach to passing off as fact (what you only think/believe is) "factual" information.

      Once again your "factual" information is, in reality, yet another false representation of the situation.

      Wyzak on February 11
      "The combined E:D and ED:H steamcharts"
      https://www.kickstarter.com/projects/1461411552/elite-dangerous/comments…

      Wyzak on February 8
      "Or should we talk about http://steamcharts.com/app/359320 which now includes both E:D and ED:H and is still 20% down from E:D alone more than 30 days ago."
      https://www.kickstarter.com/projects/1461411552/elite-dangerous/comments…

      Wyzak on February 9
      "I'm sorry if my entirely factual posts don't agree with your agenda Theta Sigma.
      ...
      http://steamcharts.com/app/419270 - currently player count = 0, and has flatlined since approximately 6 Feb.
      http://steamcharts.com/app/359320 - has shown an uptick in player count since 6 Feb.
      Please enlighten us as to where we can find the ED:H steamcharts if not inside E:D?"
      https://www.kickstarter.com/projects/1461411552/elite-dangerous/comments…

      In answer to your question "where...?"

      The short version:
      - The data regarding ED:H oncurrent online players for the 'pre-DLC EDH' players is no longer available/no longer visible

      Slightly longer version:
      - The standalone ED:H app (419270) was demised/removed from Steam on 5th February at 11:00am
      - At that time, The EDH Store Page, Community Hub (Discussions, Screenshots, Artwork, Broadcasts, Videos, News, Guides and Reviews) were _all_ removed
      - Immediately prior to the demise pre-DLC EDH concurrent peak was running at ~3000
      - These players no longer show on the Steamcharts
      - Relying on ED Steamchart data to gain an idea of the number of concurrent ED+EDH players is (currently) even less accurate than previously

      Now, since you seem to believe your posts are factual, how about we take a tour of the actual facts. Shall we?

      Facts:
      - ED:H was demised/removed from Steam on Friday 5th February at 11:00am
      - Shortly after, on 5th February @6pm GMT the Steam Lunar Year Sale commenced, providing:

      ED 'Base game' -50% £9.99
      EDH 'Season Pass' -20% £19.99
      ED 'Deluxe Edition' £39.99

      Due to the DLC changes by Frontier on Steam, _any_ of the above three purchases _will_ now contribute towards 'base' ED Steam figures since these DLC packages all require/include the purchase of the ED 'base' app (352320)

      Therefore, the 'uptick' you refer to since 6th Feb can be entirely explained by:
      - the DLC changes to the delivery and logging of new ED and DLC EDH purchases on Steam
      - the immediate sale period leading to new purchases of either ED or (DLC) EDH 'Season Pass' or (DLC) ED 'Deluxe Edition'

      Further evidence supporting the above can be seen by comparing the 'Owners' data on Steamspy for ED and EDH in the period prior to - and following - the DLC changes.

      Prior to the DLC changes (4th Feb)
      EDH 69,465 ± 6,370
      ED 759,076 ± 20,034

      Post the DLC changes (9th Feb)
      EDH 0
      ED 763,271 ± 20,144

      Even allowing for the fairly broad error bounds it is clear that a full 5 days after the DLC changes the pre-DLC EDH 'Owners' have not been transferred to the ED owners as you asserted in your "entirely factual post" - "http://steamcharts.com/app/359320 which now includes both E:D and ED:H" (...it does not, as I stated, and arguably rather more factually/correctly)

      Perhaps the above data is not convincing enough for you, Wyzak?
      Perhaps you will ridicule the above analysis by reminding us that 'Steam Spy is still in beta, so expect major bugs.'?

      Well, let's take a look at another dataset for completeness:

      Steamdb - comparing ED (359320) and EDH (419270) - now known as 'SteamDB Unknown App 419270' because, you know, EDH standalone has been removed from Steam
      http://i.imgur.com/5KXRy6r.png

      source:
      https://steamdb.info/graph/…

      - Clearly, there was no transfer of EDH standalone players to the 'base' ED figures

      - Any increase on the Saturday and Sunday can be explained by the facts:
      1. Steam Lunar New Year Sale since 6pm on 5th Feb
      2. New ED and new DLC EDH players now included in 'base' ED figures
      3. Sat/Sun always have higher peaks than the preceding weekdays

      Regardless, if your assertion is true, one would expect the combined ED+EDH peaks to be around the same as the preceding weekday's value for ED+EDH.
      Namely ~6000 ± 300 as on Wed 3rd, Thu 4th and Fri 5th.
      And yet, the new (suppposedly - according to you - "E:D and ED:H") peaks are up to 3000 _less_ than the previous weekdays ED+EDH values.

      Also, as you can see, the EDH concurrent player figure had been tracking very close to - a few hundred below - the ED concurrent player since at least 26th January.
      http://i.imgur.com/mH9xTyK.png
      source: steamcharts.com

      Final note: The ED steamchart figure is, today, still less than the previous daily peak sum of ED+ pre-DLC EDH

      Conclusion:
      When pre-DLC EDH was demised on Steam, the pre-DLC EDH concurrent player figures were not added to the ED 'base' figures.

      Corollary:
      Wyzak's statement:
      " http://steamcharts.com/app/359320 which now includes both E:D and ED:H"

      ...is not "factual" (as you disingenuously assert) because:

      - 69,465 ± 6,370 pre-DLC 'owners' contributing to:
      - a concurrent online Steamchart figure of ~3000 on 3rd/4th/5th Feb

      ...are _not_ now included in the E:D Steam figures.

      The ED:H figures your refer to are _only_ those new owners that have purchased in the past 6 days since the DLC change was made by Frontier on Steam.

      QED.

    6. Creator Wyzak about 16 hours ago

      That's what I thought. https://www.kickstarter.com/projects/1461411552/elite-dangerous/comments…

      ED:H's Steam review score has now dropped to 63%. Another factual update.

      The combined E:D and ED:H steamcharts is still down 22.48% over the last 30 days - http://steamcharts.com/search/…

    7. Creator Oldschool Shadowrunner about 18 hours ago

      "So in the last 24 hours, I've introduced yet another friend to Elite. I run him through the basic training missions and we head off to Cleve Hub at Eravate to pick up missions from the bulletin board. As we browse the bulletin board, we find that he cannot pick up a single mission. The simple cargo run missions require him to have a rank of Mostly Penniless. Great. We head to Ackerman Market and try there. That station doesn't even have a bulletin board. Great. We head to Russell Ring and get the exact same issue as at Cleve. The basic missions all require him to have some sort of rank at the very beginning. Awesome.
      DISCLAIMER: Up until this point I was definitely pushing him to blaze his own trail (hence why we tried taking bulletin board missions) but I pretty much had enough at this point for the "legit" make-your-own-money strats.
      So at this point I have two options. I can drop him a fuckton of Gold or I can take him bounty hunting with me. Well at the moment Kremainn is out of the question because Frontier made the (questionable) decision to let a player group take it over and turn it into an Anarchy system. The only way to bounty hunt there is with a Kill Warrant Scanner. Pass. We decide to head to LHS 3447, the only other bounty hunting system within jump range of a stock Sidewinder.
      For being the starter system, LHS 3447 is laid out horribly. If you want to get to any of the legitimate stations, you have to travel a solid seven minutes in-system. If you bounty hunt at the closest gas giant to the entry point, you'll find you've received a large amount of bounty vouchers for a faction that doesn't have any stations nearby. Seven-minute journey in supercruise, whoohoo.
      Once we made a bit of money we bought my friend an A-rated FSD so we could travel to LTT 7421. This is the next-closest bounty hunting system (and honestly one of the best in the entire game) but it's basically inaccessible with the default Sidewinder's FSD. It takes over 30 jumps to get there from Eravate with a Freewinder but only two with the best FSD. Good luck getting any money starting off without someone to hand it to you though.
      So we arrive at LTT 7421. Lukyanenko Vision (a nearby station) is only 2Ls from three High-Intensity Resource Extraction Sites. Score. We dock at Lukyanenko, fuel up and head out. We meet up with another Commander and the three of us go out to obliterate some NPCs for cheap cashola.
      As we arrive in the RES, we immediately find a large amount of valuable targets. We take them on one-by-one, making sure our Sidewinder friend doesn't become the primary target of any of them. After about 30 minutes we make somewhere in the range of 500k Cr in bounty vouchers each. Right as we're about to head out, we spot one last Anaconda. It's worth 260k Cr. With my Imperial Cutter, we can take this thing on easily.
      Right as we're about to engage the target, one of our wingmates crashes to desktop. The RES crash bug is still in the game after a solid two months. Great. I decide that me and my Sidey friend will engage the Conda by ourselves. I light it up with my Cutter for just over half its health and my game suddenly crashes. Immediately I tell my friend to run away but I know it's likely no use. Just as I suspected the Conda immediately starts focusing fire on my friend and he's gone within seconds. 500k is great money for a starting player and it all goes down the drain in an instant.
      Fine, I say. We'll go out again. A few minutes into the hunt and my friend accidentally shoots a Wanted target before he's been fully scanned. Even though he knows 100% that the target is wanted (he was shooting me at the time), he still has to make extra sure he actually is Wanted. So of course my friend becomes Wanted too. We head into SuperCruise with little trouble and head to the nearby Swaza system. I follow just a few seconds behind.
      We have to wait ten minutes before we can re-enter the system. That's fine, we'll just hang out in SuperCruise. Except the literal moment my friend enters Swaza, an NPC Asp Scout interdicts him. I arrive just slightly too late and I'm not able to immediately nav-lock to him. I run him through how to turn on the Wing Beacon so I can attempt to drop in and save him. Right as I do so, my friend has only 10% hull remaining. As I engage the Asp, my friend's Sidewinder goes up in flames. Dead. A pirate interdicts him for his cargo when he has none and he dies for it. Awesome.
      Fine, I say a second time. We'll just fucking go out again. We re-organize the three of us and head out once again. We begin the bounty hunting grind. Once again. We earn around 400k to 500k Cr each. Suddenly a cop flies in front of my Sidey friend and is hit. Immediately the SysAuthority all decide to focus down my friend. The remaining two of us try our best to cover the Sidewinder as he makes his escape. Right as our Sidey is about to escape our third wingmate crashes to desktop. Again. Luckily the Sidey escapes into SuperCruise. We're about to jump to another system when my friend comments about his broken canopy glass. He doesn't have ten minutes to wait for his bounty to wipe itself, he's only got three minutes of oxygen remaining. Goddamnit.
      We head back to the nearby station and attempt to dock before the SysAuthority spots him. Of course as soon as we get within range, three Vipers get wise to his 400 Cr bounty and choose to end his life for it.
      All of this leads me to my main point. Without a friend to help get you off the ground in this game, it's near-impossible to get anywhere. The missions continually fail you and the best place to bounty hunt was just recently fucked by House of Grembo's long throbbing weiner. Even with a friend helping it takes far too long to get to a good economical state (legitimately) and even then if you make one single mistake your little Sidewinder is gone in an instant. Even if you do nothing wrong you can still go out in an instant.
      It's a tough world in Elite. I understand that completely. I've played over a year now and I've seen it all. I've just never seen it this bad. The new player experience for me in January of 2015 was absolutely nowhere near this bad. I can guarantee you if it was this bad I wouldn't be playing right now. I wasn't interdicted by NPC pirates randomly and killed without a single scan. My wingmates didn't randomly crash to desktop in the middle of firefights. It wasn't such a massive pain in the ass to pay off a minor bounty.
      FDev seriously need to get the current game's issues ironed out before even thinking about adding in new shit. I've said this since before 1.3 came out. The issues keep piling on over and over. Some get fixed but new ones come up. It's been that way for months and months and months. Please for the love of God get this shit sorted out.
      pls braben
      I should also say "Your experience may vary"; I think at this very moment in time is the absolute worst time for a starting player. Just the right amount of crashes/bugs and BS IMO.
      "
      https://archive.is/raFb7

    8. Creator Theta Sigma 1 day ago

      http://www.londonstockexchange.com/exchange/news/alliance-news/detail/1455097338101203800.html

      ALLIANCE NEWS DETAIL

      FRONTIER DEVELOPMENTS SWINGS TO PROFIT ON 'ELITE DANGEROUS' SALES

      [ 10 Feb 2016 09:42 ]
      LONDON (Alliance News) - Video game developer Frontier Developments PLC on Wednesday reported a swing to pretax profit for its first half, helped by continued growth of its flagship 'Elite Dangerous' franchise.

      For the half year to end-November the company reported a pretax profit of GBP440,000, swung from a pretax loss of GBP1.9 million a year before, as revenue rose to GBP10.9 million from GBP7.3 million and research and development costs were lower.

      The company has been shifting over the past few years towards becoming a self-publishing company focused on its own franchises, and is currently concentrating on two main franchises, 'Elite Dangerous' and its upcoming 'Planet Coaster' title.

      The company said it had sold 1.2 million units of 'Elite Dangerous' franchise games at the end of the half year, helped by a better-than-expected run up to Christmas and a boost from a Black Friday sale.

      "We are making good progress through our transition. All our development teams are now working on self-published projects, and with the release of Planet Coaster in calendar Q4 2016, our investment phase will complete and we will be generating revenues from both our major franchises. We remain in a good cash position and were profitable in the half year," said Chief Executive David Braben in a statement.

      Shares in Frontier Developments were up 4.6% at 207.50 pence Wednesday morning.

    9. Creator Theta Sigma 1 day ago

      Yup.

      I have to agree with you, deusx:

      Khazad-dûm

    10. Creator deusx_ophc 1 day ago

      wow! these are really bad figures. look the share price has already reacted, it is down nearly 5% today.

      now i am convinced this game and the terrible company behind it will fail!!!!!

      and once FDEV has gone bust @os, @wyzak and assorted cronies will surely do the right thing, buy the IP rights and show them FDEVs how to run a proper PLC ^^

      #doom

    11. Creator Theta Sigma 2 days ago

      RNS Number : 5852O
      Frontier Developments PLC
      10 February 2016

      http://www.londonstockexchange.com/exchange/news/market-news/market-news-detail/FDEV/12692904.html

      Operational Highlights

      · Elite Dangerous franchise continues to grow - 1.2 million units sold by the period end and 1.4 million by end December 2015

      · Recognised revenues for the half-year £10.9m, up 50% from the first six months of FY14/15.

      · Good progress through transition, due to complete with the release of its second self-published franchise Planet Coaster
      · Continuing significant investment in Planet Coaster, representing half of development staff, with associated revenues to follow the launch in 4Q'16

      · Working with key industry partners to increase Frontier's reach - Microsoft, Amazon added

    12. Creator Wyzak 2 days ago

      I'm sorry if my entirely factual posts don't agree with your agenda Theta Sigma.

      "- Criticising "low" ED Steam figures, "which now includes both E:D and ED:H" (they do not) "
      http://steamcharts.com/search/…

      http://steamcharts.com/app/419270 - currently player count = 0, and has flatlined since approximately 6 Feb.
      http://steamcharts.com/app/359320 - has shown an uptick in player count since 6 Feb.

      Please enlighten us as to where we can find the ED:H steamcharts if not inside E:D?

    13. Creator Oldschool Shadowrunner 2 days ago

      "The issues keep piling on over and over. Some get fixed but new ones come up. It's been that way for months and months and months. Please for the love of God get this shit sorted out."

      https://archive.is/submit/

      So in the last 24 hours, I've introduced yet another friend to Elite. I run him through the basic training missions and we head off to Cleve Hub at Eravate to pick up missions from the bulletin board. As we browse the bulletin board, we find that he cannot pick up a single mission. The simple cargo run missions require him to have a rank of Mostly Penniless. Great. We head to Ackerman Market and try there. That station doesn't even have a bulletin board. Great. We head to Russell Ring and get the exact same issue as at Cleve. The basic missions all require him to have some sort of rank at the very beginning. Awesome.
      DISCLAIMER: Up until this point I was definitely pushing him to blaze his own trail (hence why we tried taking bulletin board missions) but I pretty much had enough at this point for the "legit" make-your-own-money strats.
      So at this point I have two options. I can drop him a fuckton of Gold or I can take him bounty hunting with me. Well at the moment Kremainn is out of the question because Frontier made the (questionable) decision to let a player group take it over and turn it into an Anarchy system. The only way to bounty hunt there is with a Kill Warrant Scanner. Pass. We decide to head to LHS 3447, the only other bounty hunting system within jump range of a stock Sidewinder.
      For being the starter system, LHS 3447 is laid out horribly. If you want to get to any of the legitimate stations, you have to travel a solid seven minutes in-system. If you bounty hunt at the closest gas giant to the entry point, you'll find you've received a large amount of bounty vouchers for a faction that doesn't have any stations nearby. Seven-minute journey in supercruise, whoohoo.
      Once we made a bit of money we bought my friend an A-rated FSD so we could travel to LTT 7421. This is the next-closest bounty hunting system (and honestly one of the best in the entire game) but it's basically inaccessible with the default Sidewinder's FSD. It takes over 30 jumps to get there from Eravate with a Freewinder but only two with the best FSD. Good luck getting any money starting off without someone to hand it to you though.
      So we arrive at LTT 7421. Lukyanenko Vision (a nearby station) is only 2Ls from three High-Intensity Resource Extraction Sites. Score. We dock at Lukyanenko, fuel up and head out. We meet up with another Commander and the three of us go out to obliterate some NPCs for cheap cashola.
      As we arrive in the RES, we immediately find a large amount of valuable targets. We take them on one-by-one, making sure our Sidewinder friend doesn't become the primary target of any of them. After about 30 minutes we make somewhere in the range of 500k Cr in bounty vouchers each. Right as we're about to head out, we spot one last Anaconda. It's worth 260k Cr. With my Imperial Cutter, we can take this thing on easily.
      Right as we're about to engage the target, one of our wingmates crashes to desktop. The RES crash bug is still in the game after a solid two months. Great. I decide that me and my Sidey friend will engage the Conda by ourselves. I light it up with my Cutter for just over half its health and my game suddenly crashes. Immediately I tell my friend to run away but I know it's likely no use. Just as I suspected the Conda immediately starts focusing fire on my friend and he's gone within seconds. 500k is great money for a starting player and it all goes down the drain in an instant.
      Fine, I say. We'll go out again. A few minutes into the hunt and my friend accidentally shoots a Wanted target before he's been fully scanned. Even though he knows 100% that the target is wanted (he was shooting me at the time), he still has to make extra sure he actually is Wanted. So of course my friend becomes Wanted too. We head into SuperCruise with little trouble and head to the nearby Swaza system. I follow just a few seconds behind.
      We have to wait ten minutes before we can re-enter the system. That's fine, we'll just hang out in SuperCruise. Except the literal moment my friend enters Swaza, an NPC Asp Scout interdicts him. I arrive just slightly too late and I'm not able to immediately nav-lock to him. I run him through how to turn on the Wing Beacon so I can attempt to drop in and save him. Right as I do so, my friend has only 10% hull remaining. As I engage the Asp, my friend's Sidewinder goes up in flames. Dead. A pirate interdicts him for his cargo when he has none and he dies for it. Awesome.
      Fine, I say a second time. We'll just fucking go out again. We re-organize the three of us and head out once again. We begin the bounty hunting grind. Once again. We earn around 400k to 500k Cr each. Suddenly a cop flies in front of my Sidey friend and is hit. Immediately the SysAuthority all decide to focus down my friend. The remaining two of us try our best to cover the Sidewinder as he makes his escape. Right as our Sidey is about to escape our third wingmate crashes to desktop. Again. Luckily the Sidey escapes into SuperCruise. We're about to jump to another system when my friend comments about his broken canopy glass. He doesn't have ten minutes to wait for his bounty to wipe itself, he's only got three minutes of oxygen remaining. Goddamnit.
      We head back to the nearby station and attempt to dock before the SysAuthority spots him. Of course as soon as we get within range, three Vipers get wise to his 400 Cr bounty and choose to end his life for it.
      All of this leads me to my main point. Without a friend to help get you off the ground in this game, it's near-impossible to get anywhere. The missions continually fail you and the best place to bounty hunt was just recently fucked by House of Grembo's long throbbing weiner. Even with a friend helping it takes far too long to get to a good economical state (legitimately) and even then if you make one single mistake your little Sidewinder is gone in an instant. Even if you do nothing wrong you can still go out in an instant.
      It's a tough world in Elite. I understand that completely. I've played over a year now and I've seen it all. I've just never seen it this bad. The new player experience for me in January of 2015 was absolutely nowhere near this bad. I can guarantee you if it was this bad I wouldn't be playing right now. I wasn't interdicted by NPC pirates randomly and killed without a single scan. My wingmates didn't randomly crash to desktop in the middle of firefights. It wasn't such a massive pain in the ass to pay off a minor bounty.
      FDev seriously need to get the current game's issues ironed out before even thinking about adding in new shit. I've said this since before 1.3 came out. The issues keep piling on over and over. Some get fixed but new ones come up. It's been that way for months and months and months. Please for the love of God get this shit sorted out.
      pls braben
      I should also say "Your experience may vary"; I think at this very moment in time is the absolute worst time for a starting player. Just the right amount of crashes/bugs and BS IMO.

    14. Creator Theta Sigma 2 days ago

      @Wyzak

      It does interest me:

      How does it feel to repeatedly post conjecture-as-fact only to have it comprehensively refuted, deconstructed and soundly shown to actually be a false representation of the situation?

      Each time it happens the pattern is generally:

      - erroneous statement made
      - vain attempt to defend the indefensible
      - no reference made subsequently to the errors, as though the erroneous statements were never made
      - before moving on to the next erroneous/untrue hobby-horse
      - rinse/repeat

      The most recent two examples being:

      - Criticising "low" ED Steam figures, "which now includes both E:D and ED:H" (they do not)
      https://www.kickstarter.com/projects/1461411552/elite-dangerous/comments…

      - Massive worldwide Steam outage almost certainly leading to knock-on DOS-type Frontier server issues... and Frontier (are according to you) supposedly at fault for the following/related Authentication Server issues (and only low-res data used to "prove" your point)
      https://www.kickstarter.com/projects/1461411552/elite-dangerous/comments…

    15. Creator Theta Sigma 3 days ago

      @deusx_ophc

      Guten Morgen!

      11 minutes ago
      10 minutes ago
      9 minutes ago

      Hmmm... one for the conspiracy theorists.

      http://www.bacofoil.co.uk

    16. Creator deusx_ophc 3 days ago

      @Theta Sigma
      LOL for time stamp on our postings and a top of the morn' to you sir ^^

    17. Creator deusx_ophc 3 days ago

      #khazad-doom ^^

    18. Creator Theta Sigma 3 days ago

      Oh man, are you really still struggling to see through the mist/haze/steam?

      Did you forget to mention (or did you just not realise) that the ED Steam figures do not now include those who had bought the standalone EDH prior to the DLC change on 5th February?

      Also, in removing standalone EDH on Steam do note that all of the previous reviews for standalone EDH (average 73% from ~3000 reviewers) were necessarily deleted/removed/lost.

      The current 'EDH Season Pass' reviews you refer to number only 102 (average 66%) and these do not include any of the ~3000 reviews from the standalone EDH.

      Once again, although the numbers alone might seem to support your hypothesis that #thisgameisdoomed - by presenting the figures devoid of any analysis or explanation you do yourself a disservice if your intention is to be impartial or anything approaching objective. But let's be honest: That's not really your aim, is it?

    19. Creator Wyzak 3 days ago

      A single negative? Is that why the Steam scores dropped from 73% to 66%? http://store.steampowered.com/app/441340/#app_reviews_hash

      Or should we talk about http://steamcharts.com/app/359320 which now includes both E:D and ED:H and is still 20% down from E:D alone more than 30 days ago.

    20. Creator Theta Sigma 3 days ago

      well, well, well

      This game must be doomed, right? %^]

    21. Creator Oldschool Shadowrunner 3 days ago

      Elite Dangerous player stats hits all-time low.
      .
      Last 30 days, down 19%
      .
      Previous month, down 39%.
      .
      Now, Average Players = 2,981.6 .
      .
      The lowest since the game was launched. By a large margin.
      .
      Source https://archive.is/u2pJB
      .
      Theta Sigma a.k.a Frontier PR man wrote: "Damned if they do, damned if they don't."
      .
      Too right. FD's business practices has poisoned its customer base. How Braben is going to pull ED out of this death dive, god only knows.

    22. Creator Theta Sigma 3 days ago

      @deusx_ophc

      Indeed. Also fascinating to note that our old buddy chose to post a single negative appraisal of the recent move to DLC.

      Previously: Innumerable tears, whines, moans and stamping of feet in the Steam forums because Frontier released Horizons as a standalone, separate item...

      Now that Frontier have amended this to "fit in" with Steam user expectations and the standard Steam DLC model:

      Loads of messages of support that Frontier have actually listened to the userbase and changed the model.

      But, as always:
      More tears, moans, whines, and stamping of feet from others.

      Some phrases spring to mind:

      Damned if they do, damned if they don't

      You can't please all of the people all of the time

    23. Creator deusx_ophc 3 days ago

      well, well, well

      reading is a hard thing to master. it was always crystal clear that ED would be delivered with major expansions (like planetary landing) having an additional cost.

      have fun playing Star Citizen - i am sure it will be a blast ^^

    24. Creator Oldschool Shadowrunner 4 days ago

      cyka__blyat

      I absolutely agree. That was such a big fuck you from FDEV.

      I bought this game in Beta. I supported it before it was officially released. And I swear to god, I saw videos about Braben talking about how they were going to expand Elite in the feature with planetary landings, walking around ships and stations etc. And I was so hyped. Never did anyone talk about the fact that these updates would be sold as DLC. My freind was hyped too.
      And then Horizons was announced, and I thought "Fuck yes! Finally I can land on planets and do cool shit" And then I read that it would cost 60 €. 60. That's what I paid for the game in the first place. For what? The ability to land on planets. I would've accepted 15, maybe even 20 €, because landing on planets isn't that big of a feature. Nope. How dissappointed I was. I can't afford to just spend 60 € on a game, especially if I have already spent 60 € on it. I knew I would miss out on Horizons, and my friend refused aswell. I was even more baffled when I read that you couldn't land on planets with an atmosphere. Yeah, I can land on lifeless rocks that all look the same anyway... for 60 €. Planets with an atmosphere? It's not confirmed yet, but I can almost guarantee it's going to be another 60 €, considering that the season pass for all future seasons is something like 200 €.

      I was even more disappointed when I realized that new players could get Horizons and Elite for just 60 €. What? I supported this game from it's Beta stage, and I have to pay another 60 €, while people who just bought the game get it for free? I don't mind that they get it for free, I mind that I have to pay 60 € for it.
      And you know what pisses me off even more? The fact that the background story requires you to spend another 60 € on the DLC. For 1 year, nothing happened at all. Nothing interesting at all. And we were all just waiting for the Thargoids showing up. I paid 60 € for Elite, and now I can just see the story unfold through reddit and forum posts. I want to witness the first contact aswell. Yet I'm just spectating. I feel left out, and that means that the way your DLC is implemented sucks. I bought a full-price game, and now I feel completely left oput because I didn't buy the DLC. Companies like EA and Ubisoft (rightfully) get so much shit for this. Yet FDEV gets away with it, and I even got downvoted to hell when I dared to express my disapointmen and anger with FDEV when Horizons was announced. Horizons has been such a shitshow for me. Fuck Elite. I am so done. I have only 30 hours logged into it, because it's such a shallow and empty husk of a game, and the content that gives it depth is locked behind a paywall. Do you know what I'm going to do? I'm not going to spend a single cent on Elited, and instead I'm going to buy Star Citizien when it comes out, where I will get planetary landings on every planet, cities, multi-crew ships, walking around ships and stations, and EVAs all in one game, for 60 €. Like it should be.

      https://www.reddit.com/r/EliteDangerous/comments/44b80v/horizons_is_now_a_dlc_isnt_it_time_to_update_your/czpg00f

    25. Creator deusx_ophc 5 days ago

      @Theta Sigma
      i will never forget that day i played #doom for the first time on some old x86 in a dank flat in derby of all places. just moved to uk in jan 94 to work for gw in notts. doom & curry takeaway & beer weekends - nearly as good as the original summer of elite ^^

    26. Creator Theta Sigma 5 days ago

      @deusx_ophc

      There's a new doom-prophecy doing the rounds and - for once, on here - this one is almost certain %^]

      May 13, 2016

      doom.com

    27. Creator deusx_ophc 5 days ago

      #correction the world isn't actually going to end tomorrow afternoon at 6.00 pm. i misunderstood something somewhere ^^

      @os for further reading about #doom (it is even space related) https://www.theguardian.com/science/2015/aug/21/nasa-says-the-world-is-not-going-to-end-in-september

    28. Creator Theta Sigma 6 days ago

      @oldschool Shadowrunner

      "Correction" - required due to your misunderstanding of the DLC pricing model?

      Correction indicative of another desperate move from someone who desperately wants Elite: Dangerous to be #DOOMED

    29. Creator Oldschool Shadowrunner 6 days ago

      Correction. ED dropped prices here: https://archive.is/6HtI5

    30. Creator Oldschool Shadowrunner 6 days ago

      Frontier drops price of Elite Dangerous to £10 and Horizons to £19.99.
      https://archive.is/0w7oF
      .
      Another desperate move from a desperate company.

    31. Creator Theta Sigma 6 days ago

      Elite Dangerous: Horizons

      ...is no longer on Steam as a standalone item.

      Tinfoil Hats: On
      Bacofoil shares: Purchased

      #DLC

    32. Creator Theta Sigma 6 days ago

      @Oldschool Shadowrunner

      OS: "That might have something to do with the fact that Frontier have decided not to post an update here."
      https://www.kickstarter.com/projects/1461411552/elite-dangerous/comments…

      Hey man, don't be too surprised:

      It seems to be standard practice (for space games involving epic space adventure, trading and dogfighting) to cease Kickstarter updates - whether a game is released or not - once they have received all their Backers' monies, that is %^]

      Jeremy on January 10
      "It's obvious that SC does not see crowdfunding as anything like achieving something through a community. If they actually did, they would not refuse to update KS for 2 years."
      https://www.kickstarter.com/projects/cig/star-citizen/comments…

      Arrakisdef January 29
      "Two years and ten months, still no update. Still no communication over Kickstarter in any way at all. Pathetic."
      https://www.kickstarter.com/projects/cig/star-citizen/comments…

      OS: "Which is probably a good idea, since the more backers who hear the games is release, the more might start complaining that it is not the game for which they paid $$$ two years ago."

      I wonder... how does ED compare with its 'peers' in terms of being the game Backers "paid $$$ two years ago" for?

      https://www.kickstarter.com/projects/cig/star-citizen/description

      "Real quick, Star Citizen is:

      [snip]

      • No Pay to Win"

      'The Completionist' $18,000 USD
      https://robertsspaceindustries.com/pledge/Combos/The-Completionist-Digital

      Ouch... Well, I suppose Kickstarter "aims" are not guarantees after all.

      "Project Creators are required to fulfill all rewards of their successful fundraising campaigns or refund any Backer whose reward they do not or cannot fulfill."

      No problem. I guess those that are unsatisfied can still get a refund.

      ...oh, except they've stopped giving refunds too.

      Jeremy on December 24
      "I have contacted CIG and they have rejected my request for a refund, so it looks like they have changed their policy."
      https://www.kickstarter.com/projects/cig/star-citizen/comments…

      Dawn_ on January 2
      "@Jeremy, i asked the exact same thing the 7/12/15.
      I got an answer the 23/12/15."
      https://www.kickstarter.com/projects/cig/star-citizen/comments…

    33. Creator Michael Taylor 6 days ago

      @Avalanche - ahoy there once more!

      After having a flurry of activity over the recent Beta period to the eventual Release into Early Access (figure that one out!) I've again lapsed into wait-and-see mode. With a few hours in Horizons I feel I've seen pretty much all it had to offer. It's very good for taking pretty screenshots and looking cool in trailers (as long as you have some friends playing with you) but gameplay wise, like the main game, still very lacklustre (or placeholder or barebones, it's a full season of stuff to come, 10 year plan etc etc blah blah blah)

      One of the good things about the Beta I found was that I got a lot of "80 Days" and the "Sorcery!" games played on my iThing during SuperCruise transits and awaiting mission timers.

      (Someone at FDev should be hiring writers of that calibre to sort out their Missions.)

      The problem for me is that the procedurally generated nature of the game is just too transparent - it's like having a diaphanous curtain in front of the Wizard of Oz working the smoke and levers - other games are good at disguising their systems and repetitive nature, but with Elite, well, stuff is just too obviously plopped out of the procgen colon. Say you get a (procgen template) mission to go and find something in space or on a planet - choose a direction, any direction, head off and wait for the RNG to spit out the Point Of Interest or Signal Source that you're after. What you do or where you go doesn't matter, you're just waiting for the game to decide that you've waited long enough. It's a bit difficult to give one's disbelief a bit of suspension when every (landable) planet in galaxy is covered in crash sites and mining outposts and small bases etc etc every few kilometers*.

      I soon gave up on the multi-stage missions as they were obviously just the normal missions strung together with the added benefit of not knowing what you were going to be required to do later on (and the ability to not get paid for any completed stages should you wish to quit part way through). Reading the forums, they still seem to be suffering bugs.

      There's no skill involved. That, for me, is not involving gameplay. It all looks and sounds fantastic, but most of the gameplay outside of combat is simplistic, repetitive and, after quite a short time for me, boring. The perturbing thing for me is that all the solutions to the "mile wide inch deep" complaints are in the DDF archive, but FDev seem to be more concerned with getting the shiny shinies out (though I think that's linked to their funding model, so...ah well).

      I saw Offline mentioned a few times recently during the Frontier/Amazon server crash when the game was unplayable for eight hours or so. Methinks some players might now be seeing the benefits offline could've brought...still, it's given them a nice preview of the eventual fate of game, I suppose :D

      As for VR, well, the pricing level has desensitised me quite effectively! It's the newest addition to my wait-and-see list :)

      They are all sterling suggestions for the Unmutual collective noun you've put forward (and that RPS link is always worth a read for the comments - Don Reba's interpretation of the interview is comedy gold!) - the only thing I could now suggest is to move into the young 'uns emote territory:

      An :/ of Unmutuals

      *Someone on the forums did a rough calculation on how many crashed starships there are in the game and figured out that more than the future entirety of the human race must have crashed starships on remote planets. There's still the mystery of where the trillions of tons of tea come from...

    34. Creator Avalanche 7 days ago

      @ Michael Taylor [ https://www.kickstarter.com/projects/1461411552/elite-dangerous/comments… ]

      Sooooo... I went back to your Comment to reply, only to have to go further back to *my* Comment to see what I'd said in the first place :o)

      Yes to the 'most helpful review'... I seem to recall (the last time I looked anyway) it had something like 1,4xx out of 1,5xx finding it helpful. Way ahead. I have found the reviews very interesting*, along with which ones get the most helpful tags. I've also found the 'mile wide inch deep' comment common and it does seem apt, by what people have been saying. I've also noted a continuation in Horizons, in that people are *still* talking a lot about promise and things still to come and I've come to think that I'm glad I got out when I did, as I would not be at all happy with the way things are now (the full cost to existing users was a mess (now 25% off I think, but still not worth it) and Early Access?). But people do indeed talk about looks and sound and combat and yet... there doesn't seem to be a great deal to do and yet many still say there will be in the future. From what I've been able to make out though, there are still many things incomplete from Elite Dangerous, so it just seems to add more unfinished floors, on top of an unfinished foundation. And each floor costs more money**. Even a lot of the positive reviews, don't make me want to play the game.

      I've remembered a few things you've said about missions [also https://www.kickstarter.com/projects/1461411552/elite-dangerous/comments… ] and subsequently noticed people's reviews on such matters and it all sounds really poor. Awful. A clichéd FedEx quest, *except* it's in three stages... ... which actually makes it even worse :o/ Who knew such things were possible.

      Sooooo... < casually > ... speaking of Horizons, how's that going for you? :o) From what I've been reading :oD it's still as I said above: even so far as people saying it's now a bit wider, but still only an inch deep. The landing on planets things seems to be very much a work in progress, with not much, if anything, to really *do*, like the whole game.

      "I can't recall anyone wanting to sue FDev for dropping Offline?" - yes, we're still on this ;oP I think I tend to see the need to sue to be linked to something tangible, rather than something abstract. And I base this on something I read somewhere once, so I think we can all agree that my views are well founded ;oP I do get what you meant though. I think I was being rather literal, in thinking that people were just trying to sue for the removal alone, rather than for recouping money or the like.

      Yeah... I'm sure VR will desensitize you... videos with people wearing VR gear are notorious for having a calming effect on them. Certainly no-one staggering forwards/backwards into things, falling off chairs, or generally freaking the **** out... I'm not helping am I? ;oP

      I've been realising more and more that the game really does seem to be a bubble around the player, with no persistence at all. I noticed that in Privateer, so long ago, and for all the advances in games, it still seems that things that go on around the player just vanish when the player moves away and has no effect on the galaxy, even if the player returns just moments later. I think that would have been a huge disappointment for me. I don't just want to be *in* the galaxy, I want to at least have *some* effect on it. At the moment even exploration seems to be just go to some system, scan, scan, scan and get one's name on it. Maybe years from now, all the 'seasons' will be compiled into an actual complete game, but I wonder if the servers will then be shut down. For now, I'm not sure what the point of 400 billion star systems actually is. People keep saying they are kinda all the same. Some visual variations, but the same. The space stations, as well.

      A 'Fury of Unmutuals'? A 'Convocation of Unmutuals' would seem apt based on numbers, unless ones believes there were so few people wanting an offline mode that it should be called just a 'Couple of Unmutuals' and Convocation's already taken by eagles, which is a shame. Based on the first RPS question from https://www.rockpapershotgun.com/2015/03/12/david-braben-on-fan-anger-interview/ a 'Self-reproach of Unmutuals' would seem to fit, since it was apparently all our fault, but that's only if one goes by Braben's answer. A 'Remourse of Unmutuals', or maybe just a 'Refund of Unmutuals' :o)

      * it should be noted I've decided to take an amused, superior, above it all, sort of approach, which I find helps with the whole 'collapse in faith for humanity' thing :oD otherwise it's just depressing. I also find it helps that I did get my money back.
      ** I do like building metaphors :o)

    35. Creator Oldschool Shadowrunner 7 days ago

      " the games been out for over a year and you're the third (I think) person to turn up here over the last few months asking if the games been released yet! "
      .
      That might have something to do with the fact that Frontier have decided not to post an update here https://www.kickstarter.com/projects/1461411552/elite-dangerous/updates announcing the release.
      .
      Which is probably a good idea, since the more backers who hear the games is release, the more might start complaining that it is not the game for which they paid $$$ two years ago.

    36. Creator Theta Sigma on February 4

      @Wyzak, Perhaps your (in)sight is impaired through the Steam?

      - it is noteworthy that following my steamdb posts, you now - having previously relied on Steamchart's low-res, smeared-out data to illustrate your beliefs, - now also use hi-res steamdb data. I suppose this is progress. Of sorts.

      - The first reports of a major Frontier 'Authentication Server Down' issue began at 12:16am on 30th January immediately following the 99% Steam outage at 12:00am
      - This is not a coincidence, and it is instead very likely that a large number of Steam ED players continually polling the Frontier Authentication Server(s) in a short time to attempt to log back in would have a similar effect to a DOS attack on the Frontier Authentication Server(s)

      - As I stated fully five days previous:
      https://www.kickstarter.com/projects/1461411552/elite-dangerous/comments…

      "This outage was not caused by Frontier"
      Key-word: "caused"

      Additionally:
      "The knock-on effects of the outage took a few hours for Frontier to recover from"

      - You highlight 'dip1' which occurred almost 2 entire days prior to the worldwide Steam outage at 12:00am on 30th January
      - No reports were made of a major issue with the Authentication Server(s) coinciding with 'dip1'
      - 'dip1' is far from a complete outage, and shows a drop of only ~700 concurrent users over a brief time period
      - 'dip2' however, follows 11 (count them) consecutive, 99% outages affecting all of the Steam user-base over a two-day period.
      - I note with interest that your supplied steamdb screenshot does not display all 11 of these 99% outages since the scale chosen is insufficiently narrow (= smeared data)
      - Additionally, due to this smearing/averaging of the data at the scale you have chosen - what are in fact, 99% outages appear as vastly smaller decreases. I cannot know for definite whether you chose your scale deliberately. Can you clarify?
      Regardless, please see the following for a higher-resolution example showing all 99% outages correctly:

      http://i.imgur.com/S54ZKfs.png

      - 'dip2' as for 'dip1' is far from a complete outage, and shows a drop of only ~550 concurrent users over a brief time period
      - No significant reports were made of an issue with the Authentication Server(s) coinciding with 'dip2'
      - Indeed, the Authentication Server issues had been fixed by Frontier 2 days before 'dip2' occurred.
      - Note the following Frontier post from 30th January at 1:22pm (fully 13 hours _after_ the worldwide Steam outage at 12:00am on 30th January)
      "As many of you will know, last night we suffered unexpected server downtime which lasted for a considerable number of hours.
      https://forums.frontier.co.uk/showthread.php…

      TL;DR (as has been stated clearly from the outset)
      - This outage was not caused by Frontier
      - The knock-on effects of the outage took a few hours for Frontier to recover from

      Do you agree or disagree?

    37. Creator Wyzak on February 3

      Nobody is as blind as those who refuse to see the light.

      http://i.imgur.com/2fquREK.png

    38. Creator Theta Sigma on February 3

      @Wyzak, have you spotted any patterns/correlations in the higher-resolution dataset yet?
      Looking forward to your insight into this issue.

    39. Creator Theta Sigma on February 2

      ...thought not.

    40. Creator Theta Sigma on February 2

      @Wyzak

      Any update for us on your higher-resolution steamdb-pattern-finding odyssey?

    41. Creator Wyzak on February 2

      The continuously dropping review score tells a similar story. Down from 78% to 65%

    42. Creator Theta Sigma on February 2

      @Steven Lopez

      - You should register at:

      https://frontierstore.net

      - Using the email address that you registered on Kickstarter at the time the Elite: Dangerous campaign closed.

      - Elite Dangerous should then appear automatically in "My Downloadable Products"

      - You can link your account to Steam and generate a Steam key from the "Partner Keys" link if you'd prefer to add it to your Steam Library.

      - Bear in mind that Steam take a 30% cut of subsequent purchases on Frontier/ED/EDH purchases through Steam for arguably no real benefit

      - If for some Registering at frontierstore doesn't work or you no longer have access to your email address from the time of the closure of the campaign you should open a ticket at:

      https://support.frontier.co.uk

      ...and they should be able to sort it for you within a short time.

      Finally, there's an extremely supportive community over on the Frontier Forums at:

      https://forums.frontier.co.uk/usercp.php

      And especially:

      'Dangerous Discussion'
      https://forums.frontier.co.uk/forumdisplay.php…

      Fly Safe CMDR!

    43. Creator Michael Taylor on February 2

      @Steven Lopez - the games been out for over a year and you're the third (I think) person to turn up here over the last few months asking if the games been released yet! If you've not seen any news about the game over the past year, well, don't be expecting to play an offline DRM free version :)

      What you need to do is go to https://www.frontierstore.net and register there using your KS email - the game will then be available in the downloadable products section.

    44. Creator Steven Lopez on February 1

      So this game is released now? I didn't get a survey for it. How do i go about getting the game?

    45. Creator Oldschool Shadowrunner on February 1

      Theta Sigma a.k.a. Frontier PR man wrote "8,835 Reviews "
      .
      Only in your imagination. You're been repeatedly asked to show these Xbox reviews and have so far failed to show even one.

    46. Creator Theta Sigma on February 1

      Let's dip-in to ED in XBoxOne-land, shall we?

      XBoxOne Reviews 02-02-16
      8,835 Reviews
      4/5 stars (80%)

      https://store.xbox.com/en-GB/Xbox-One/Games/Elite-Dangerous/5d1a6afe-0a59-4121-b23d-aefa0915c90c

      So:
      - a further 127 +ve ratings in 4 days
      - a further 961 +ve ratings since 23-12-15

      - Just where _are_ all these +ve ratings coming from?
      - How many XBoxOne owners do they represent in total?
      - Only about 2% of Steam owners actually bother to review a game. Hmmm...
      - Could be looking at 200,000 to 500,000 XBoxOne ED Owners there...
      - Nice. Roll on the PS4 release %^]

      - - - - - -
      XBoxOne Reviews 28-01-16
      8,708 Reviews
      4/5 stars (80%)

      XBoxOne Reviews 20-01-16
      8,633 Reviews
      4/5 stars (80%)

      XBoxOne Reviews 17-01-16
      8,556 Reviews
      4/5 stars (80%)

      XBoxOne Reviews 23-12-15
      7,874 Reviews
      4/5 stars (80%)

    47. Creator Theta Sigma on February 1

      @Oldschool Shadowrunner

      Alternatively:

      "Steam represents less than half of the total ED+EDH player-base"

      ...and you (Oldschool Shadowrunner) can therefore say nothing with confidence about how the number of non-Steam players have changed over the same period.

      You might like to appreciate, however, that
      - non-Steam PC, Mac (and perhaps XBoxOne players) may be more loyal stalwarts than teeny-bopper Steam-gamers who bought ED in a sale and realised it wasn't for them
      - Many hardcore fans of ED and EDH are not interested at all in giving Valve 30% of their hard-earned for no actual benefit and would prefer that all their money goes to Old Father Braben.

      Any further thoughts on the previous:
      Theta Sigma: "This outage was not caused by Frontier"
      Do you agree or disagree?
      - - - - - - -
      Also, did you take a look at the steamdb info?
      i.e. the higher data-point resolution version of the low-res steamchart data that Wyzak posted?
      You know, showing that:
      Dota2
      Counter-Strike: Global Offensive
      DSII
      ED
      EDH
      ..._all_ suffered:
      - identically synchronised 99% drop-outs in players
      - on no less than 12 separate occasions
      - between 30th Jan 00:00 and 1st Feb 12:00 (?)

    48. Creator Oldschool Shadowrunner on February 1

      Theta Sigma a.k.a Frontier PR man wrote
      .
      "Steam represents less than half of the total ED+EDH player-base"
      .
      OK, so the drop in player numbers across the whole player base is likely to be about double those Steam figures.
      .
      Are yoo looking for Mr Braben to give you the sack or something?

    49. Creator Theta Sigma on February 1

      @Oldschool Shadowrunner

      Do remember:

      - Steam represents less than half of the total ED+EDH player-base
      - Average concurrent players online != total active players
      - Average concurrent players online << total active players

      Any further thoughts on the previous:

      Theta Sigma: "This outage was not caused by Frontier"

      Do you agree or disagree?

      - - - - - - -
      Also, did you take a look at the steamdb info?

      i.e. the higher data-point resolution version of the low-res steamchart data that Wyzak posted?

      You know, showing that:
      Dota2
      Counter-Strike: Global Offensive
      DSII
      ED
      EDH

      ..._all_ suffered:
      - identically synchronised 99% drop-outs in players
      - on no less than 12 separate occasions
      - between 30th Jan 00:00 and 1st Feb 12:00 (?)

    50. Creator Oldschool Shadowrunner on February 1

      Last month's Steam Charts are in. ED average players figure down nearly 40% on the previous month. The second lowest number since records began https://archive.is/VmVFD .
      .
      And this is not because ED players are moving to Horizons. Horizons players are down too https://archive.is/HvBsg .
      .
      (Cue Frontier's PR man a.k.a. Theta Sigma, saying this is "Nothing to do with Frontier", but is all Steam's fault.)

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