Use this space to cheer the creator along, and talk to your fellow backers.
Have a question?
Welcome Nicholas. Load your cargo, buy your fuel and plot your destination.
(And if the feeling takes you, do your Jonty and even better, spread the word to all your mates)
Well, we are nearing 12500 backer, which means that all we need is an average of a 100£ pledge from everyone and the goal is reached :) Every new guy over that reduces that amount, and with 44 days to go everyone will get another paycheck as well, so those like me with a 50£ pledge have a chance to up it, which I certainly will, aiming at atleast 150 :D
So please stay positive, because there is no doubt in my mind that when we are nearing the latter half of this kickstarter we will reach that goal, especially the last week. All we have to do is to get more people on this and things will work out just fine.
@ dcal = sterling not dollars so it's even better! ;)
Good luck David and team. I spent many happy hours with the original Elite and I'm sure you'll do a great job with this one. So I've pledged and made a positive comment as well!
$532,000 and climbing
@ DB/FD - Thank you for today's updates. One small request:
After today's update # 5 on the updates page, it's now out of sync with the home page. On the home page update # 5 is the HD wallpapers with no mention of the update on the updates page, yet on the updates page, update # 5 is the updated FAQ section. Please could these be kept in sync?
I strongly suspect the KS campaign started without much in the of visual assets. DB on this thread stated they're being created and he's doing QA on them - not that he's sitting on a pile of assets.
That's a shame - all a bit "seat of the pants" for me.
I've every bit as much confidence as you that the game is going to be amazing - but I'd sleep a little easier if the marketing approach to KS was a bit more... er... conventional.
Thinking about the original Elite on the Commodore 64 I cant help but remember other games I used to play around that time. Battletech, M.U.L.E., Bruce Lee, Karateka, Ghostbusters...man there were so many great games....looking forward to the new Elite Dangerous.
Right on Commander Herbert - well Jontied.
DB: Is there any chance we can get some staff to pop their head in here again? If they, it would be useful if they added "staff" to their avatar so they can be identified.
@Lars - Agreed. Constructive criticism is one thing, but the demands that people are making simply because they have *pledged* a sum of money towards a project are ridiculous. David Braben and his colleagues have a proven track record. They can deliver a project, so if they decide not to e.g. offer ship upgrades then I entirely support their decision. Remember, we want this superb game to be made, so please stay positive, ladies and gents.
@ Bluecheez - good to see your positive messages dude.
@ Dangerous. I agree and also think we'll surpass even David's expectations. I realised today that there's a lot of worried people and I think they're worried because of the usual 30 day KS timeframe. If you look at where we are and then fast forward to day 30, we'll be at the start of a 30 day KS campaign (effectively) but hopefully with £600k not £0 in the pledge bank. If FD can release some good material by then, this site should take off like a Viper out of a Democracy 12 docking station.
The linear predictions of the pledges will be irrelevant when the spin machine gets going.
As David says "it's a matter of pacing yourself."
@Steve Whipp, as everyone else picked the obvious. The universe is one seamless experience, no 'cut away' when flying from the surface of a planet.
Basically the marketing approach I would personally recommend if DB were one of my clients is:
* Get your homepage to do the job of *converting* people that visit it
* Then promote it by word of mouth or other ways - "Hey - have you seen how amazing the Elite KS looks? I've just donated £500" - "Yeah? Well I've just donated £750" etc.
* If its promoted as it currently is it won't reach its potential - it'll just "leak" potential pledgers like a sieve.
That's why its important to - constructively - suggest that the current approach might need the tiniest little course adjustment.
It's easily done - I'd just like to see something move in that direction.
@Lars, spot on. So let's all lighten up, enjoy the ride and Let FD get on with actually writing this in 2013.
@Gee... I understand your concerns (and other peoples) but the guy has a plan. Do you honestly think he would jeopardize this huge project by only having a little bit of stuff to show us? No way man, he's got loads already. Think about this.... This game will potentially be the best computer game ever made. Its gonna blow everything else away. If all he had up his sleeve was a few pictures, one small video and a FAQ's page he'd be panicking just a little don't you think? Patience man.... Its coming.
Well, since i am backing the same game as Bland_boy ( anew space sim that appeared on KS..which is done by only one guy and which is really impressive..). I can fearly understand where what he says come from (for more info look at either mine or his profile and make your own opinion).
@Mikael thanks for pointing me to that - sounds like they'll go for a peer to peer or hybrid model. Sounds good to me. Just upped my pledge. I need to see Frontier make this game. There will always be some negativity as fans have been waiting for over a decade for this game. I'm confident that so long as the spirit of Elite and Frontier is in there; along with some of the cooler story elements of First Encounters, that it will be a great game.
I played Frontier's LostWinds game and it was very polished and nice to play. I know it's a different ball game but they've obviously got skill, modern skills.
I remember reading an interview with David in ST Format, where I saw a preview of Frontier. It's rare to find someone with his attitude still involved in games. This is a renaissance in the British gaming industry. Let's pledge as much as we can.
I'm gonna put my kids to sleep so I'm just going to give one of many reasons. Others will hopefully follow. ;)
You will actually fly your ship for real from a cockpit instead of clicking in menues. There will be real dogfights, once again instead of clicking in menus. ;)
Now I know what being a founding member of the Elite is I have increase my pledge to £150 + an extra £50 for the signed book.
I will not be suprised if one of the factors for the lack of backers,is because of all the negativity in here.
@gee lauding DB is a good start ^^ - and i am sure in time (well in good time not just in time) you shall have your beloved content to reach critical mass.
still i am sure the ride be funner as it is now. db/fd will have to make this, but we can give this a gently push along the way.
@Balnd boy Yes I know, I said the same myself about two weeks ago and look what good it did. I am now sitting on the rollercoaster watching the view , sprouting some Monty Python from time to time, and taking it easy from here on out. I suggest everyone does the same and stops pestering poor David for updates which he will no doubt do according to his 'gantt chart' lol!
@Steve: For one, the fact that you'd actually get to pilot your ship instead of just clicking on databases to guide it, perhaps.
@Steve - You actually fly your ship .. that's 1 difference ;)
I really REALLY want this game to work. My question is what would differentiate this to Eve?
@db, DB has already answered that question before in an interview ( http://beefjack.com/features/david-braben-elite-dangerous-interview/3/ )
"You’ve stated that the networking solution, mixing peer to peer and servers, is already in place. Is this something though that is going to involve long-term financial support after launch from Frontier to keep the Elite: Dangerous universe running?
Yes, and we’re planning ways of doing that. I’m always concerned with games that are server-based that you can’t then play them after the publisher or whoever turns the servers off. We’ll structure it in a way that you could play it entirely locally, so it would survive time if that makes sense"
While we're waiting for the Elite 4 video, why not take a stroll down memory lane with a video on Zarch/Virus?
@nats there are plenty non vocal lurkers that probably want to see updates too which may cause them to increase pledge. Lack of quality updates make us "tiny proportion of backers" feel unloved and unwanted.
I wonder how the 'critical path' is going on this particular project ;-)
Something of a Gantt fan myself...
@Dangerous Donoghue: 15% time spent,42% gained. not bad at all :)
@Oddball baby I've had to draft many a gantt chart in my time. I love drawing them. The longer the better. With the new printers we have these days you can draw charts with no effective restriction on their length! Can you imagine how much pleasure it gives people when you receive a five page gantt chart. Spread the love thats what I say.
@db someone will have to write dedicated server for the community ;) *cough*
Nothing of the sort old boy. When there is content on the homepage that will generate the money to make this project a reality I will laude DB to the skies.
I don't think that content yet exists, and if you're honest I'm not sure you'd disagree with me.
So - very politely - I'm saying it as I see it. I want to see this project funded and I have grave reservations about the approach taken thus far.
It's going to be relatively easy for FD to put right, I'd just like to see some meaningful steps taken in that direction.
Pretty please, David?
44 days to go and at £531,645. That is impressive.
We're going to smash that goal.
(By Free to play I mean free after purchase).
@David Braben - You say the game will be free to play - But if you need to run servers, how do we know these won't be shutdown after a year or two? is this sustainable?
@oddball - Noooo .... Gantt chart ... There is one on our wall that is about 8 foot long ... damn PM's ! ;)
Thanks to everyone who has a) stepped up to be today's voice of reason, and b) pledged or Jonty'd their pledge today :)
FD must have a "cunning plan" , eh @Oddball? :P
@Liqua, @Nat Saiger - Thanks, so it`s working time yet.
I have waited patiently (and very impatiently at times) for Elite4 for a long, long time. I played Elite on the Spectrum 48K and struggled to get my 386 to run Frontier.
I really want to see this "take off", any plans for more aggressive marketing? We need more awareness of this game.
Its called 'Project Management" baby . Anyone heard of a gantt chart?
@Nats - well said.
There's no doubt in my mind that this is going to be a massive, massive success. No doubt.
When the video comes, it will be the one that we've all been dreaming of waiting for for 20-30 years. What's another few weeks :)
If I'm wrong, I'll eat this hat.
@gee ah i understand now, we are all in agreement about this project and need for updates, great. you are just herding us along, ty =)
As it stands, very few of the pledge levels actually force FD into how they will develop the game - ok, so there's the decal in the first pledge level, and the various naming rights (which do more than impact the name, since they sort of force the need to have the things to be named, but that's pretty mainstream stuff)
Offering different starting positions, or different ships, for pledges, forces FD's hand however, as to how they want to offer the game (ie, once pledges are made, it would be difficult to retract the commitment, even if alpha or beta testing show that these game aspects actually turn out to be not so good)
David - The feedback is appreciated, and I think everyone appreciates that your job and the task ahead of you with Elite in particular doesn't leave you with the freedom to spend every hour of the day on here answering every question and posting information to satisfy all the fans. You'd never get a moment's sleep if you did that. The best way to do it is, as you say, pace things out, but I am concerned that the pace may be a little too leisurely.
For good or ill, Kickstarter has become a community, particularly in the last half year as it's seen some extremely ambitious projects not unlike this one, which demands one 'go big or go home'. Perhaps that isn't fair, when many projects are still conceptual at the time they're launched. Heaven knows that Project Eternity was. We never really saw a demo of that game. Only a single screenshot, in fact, during the whole of the project, but instead we got significant insight into the philosophy behind the game, its systems, how they work, the sort of environment the players will find themselves in, the skillsets and equipment and other tidbits like that which kept us coming back for more and more and more. It has been the same with every other project that has really shot through the roof.
I'm here because I want to see Elite succeed. No, that isn't the word for it. I want to see it -surpass- all expectations. Like a journey through the cold, inhospitable vacuum of space, though, such an undertaking requires fuel for momentum. Thank you for taking that to heart.
@Bland Boy etc Just because a few other people have done that doesn't mean everyone must. This is David's baby expect to let him do it the way he wants to. If he doesnt want to interact with his fans a lot he doesnt have to. I couldnt care as long as Elite 4 gets made.
Does David sound in any way concerned - no he doesnt. So he must have a solid plan and be working to it. It's not he plan of SC so what if it isnt? Chris Roberts didnt have anything to do other than spend his time on Kickstarter. Just because David is doing Elite 4 doesnt mean his firm has to drop everything they are doing just because a few of the fans on here, which lets not forget represent a tiny proportion of the backers, are hyped up about the project and demand an update every day.
Just everyone who is tense go away for a few days, do something constructive and come back later if its gnawing away at you.
But please stop the bleating it's doing my head in!!
welcome @Chaz, thanks and enjoy the ride. this is a great orbit to be hanging at =)