INTERIOR is a micro-budget horror feature set in a haunted house over the course of one night with one character as he records evidence of the paranormal. Isolated inside a space with something that may or may not be there, his cameras start capturing things beyond comprehension. Is he the one behind the camera, or is something else watching him?
ONE MAN. ONE NIGHT. ONE HAUNTED HOUSE.
Apart from scaring the bejesus out of you, the intention of the film is to explore and dissect the digital image, using it to create suspense and dread in ways unique to the format. This project also has the distinction of being the FIRST BINAURAL HORROR FEATURE EVER MADE.
Binaural recording is often referred to as 3-D Sound and requires headphones, similar to how 3-D picture requires glasses. Using two microphones arranged like ears to capture the psychoacoustics of an environment, it convincingly reproduces the location of sound behind, ahead, above, and wherever else the sound actually came from during recording.
WHAT DOES THIS MEAN? A terrifying experience unlike any other! Forget 5.1 Surround sound, this is a three dimensional aural landscape. The goal is to isolate the viewer just like the main character, enclose them in headphones and make them believe the supernatural has invaded their viewing space!
This is the debut feature from Zachary Beckler, a graduate from the UCF Film program and current M.F.A. student. His previous short film, Séance, is the prequel to INTERIOR. It was also an official selection of Fantastic Fest 2012, as well as the Florida Film Festival, Charlotte Horrorfest, and a Jury Selection Prize winner at the Brouhaha Film and Video Showcase.
The goal of $11,000 represents the entire shooting budget of the film, from equipment, locations, talent, and initial post-production costs. This is a micro-budget feature with limited locations and characters. It will cost less than the catering budget of most horror films, and is guaranteed to be scarier! Don't take our word for it, though. Watch the opening scene and judge for yourself...
There are two main reasons, an aesthetic one and a practical one. Aesthetically, it creates an isolating experience for the viewer, depriving them of the world outside of the film, which puts them in the exact same shoes as the main character. It also is so hyper-realistic that it almost invades the audience's world outside of the film, creating a much more unsettling experience. The practical reason for binaural recording is that the world is changing rapidly. More and more people are watching small first-run films in the homes, on their computers, or through mobile devices. A majority of them already use headphones for their film watching, why not make a film tailored to them specifically? Not only that, but why not make a film that works BETTER viewed in those environments? Not everyone has a 7.1 setup.
If we do end up getting theatrical distribution, which I do not rule out at all, we will make a separate version for that exhibition format, utilizing a more traditional stereo or 5.1 soundscape. But think about this... Remember when it was a foreign concept to have to wear 3D Glasses for an entire feature film? What happened? Somebody go it right and now every big movie requires 3D. Wouldn't it be great to walk into a movie theater and plug into a headphone jack (or wirelessly if the technology keeps getting cheaper)? Never having to worry about people talking through the whole film?! All it takes is a film to do it first!
I see a gimmick being something tacked onto a film that doesn't belong to make it more interesting than it is. This is a film that is being painstakingly planned from inception for this format. It isn't even just a stylistic choice, as it is ingrained into the meaning, purpose, and experience of the film. Also, it is just f$%king scary!
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