June Update: The Flesh is Willing
Welcome to the June update! Work continues to move along - we've made big strides in the town gameplay, as well as many of the much-needed core systems: upgrades, economy and progression. Art-wise we've been adding the next 4 heroes: the Bounty Hunter (featured in a gamespot article below!), the Grave Robber, the Occultist, and the Hellion, as well as new monsters and...
Check out the first glimpse of a Darkest Dungeon boss: a powerful summoner that twists flesh and reinforces his ranks with the reanimated dead! More details to come!
Keir has been dedicated to town functionality for some time, and has gotten the core workings of our buildings up and running. The tavern, abbey, blacksmith, guild hall, etc are all doing what they're supposed to, and we've started making the UI more user-friendly.
We're officially 'regulars' on the IndieMEGABOOTH Twitch Channel! You can join us every Thursday at 4pm PST for look behind the scenes. Art, design discussions, play sessions, animation - each week we'll try and do something different, but if we can't, it'll be Chris drawing his way through the mountain of monsters we need!
Sweet Gamespot Article!
Getting the nod from Gamespot was huge for us - and the article is great!
Go back Witchmarsh! 1920's detectives + occult + gorgeous!
Questions? Comments? Concerns?
As always, please feel free to email us or post your comments, we do our very best to get back to everyone!
the Darkest Dungeon Team
Chris, Tyler, Kelvin, Keir & Brooks