About this project
A fast-paced family game designed by the world famous Richard Borg for 3-6 players. Explore a rich and vibrant world as you overcome the trial quests set forth by the Dragon Whisperers of the seven Havens.
You'll collect treasure and defeat monsters as you compete with your fellow players to become the next Dragon Whisperer.
A trick-taking game with a twist, Dragon Whisperer is easy to pick up yet engaging enough to keep players of all levels entertained.
Promo Card - Unlocked for everyone!
Concept Promo Cards for DRAGON WHISPERER PLEDGES
Receive the following, PLUS you'll get everything from the Stretch Goal list as we unlock each one!
- Dragon Whisperer Game
- Dragon Coin
- Shadow Dragon Whisperer Promo
- Every stretch goal as it is unlocked
Receive everything at the Dragon Whisperer pledge level PLUS:
- Your copy will be SIGNED and NUMBERED!
- Signed and numbered LIMITED EDITION Dragon Rage 1 Art print
- Signed and numbered LIMITED EDITION Dragon Rage 2 Art print
- Signed and numbered LIMITED EDITION Dragon Rage 3 Art print
- Signed and numbered LIMITED EDITION Dragon Rage 4 Art print
- Signed and numbered LIMITED EDITION Dragon Mermaid Art Print
At $36,000 we'll replace all of the #4 cards with all new art. If we keep funding, we'll continue setting new goals to get extra art.
We've already unlocked all of the #1, #2, and #3 suits!
We're seeking funds to help offset our printing costs for the Dragon Whisperer game. This is a game that we'd very much like to make but will never be produced if we don't reach our goal. It's already completely done and ready to go, all we need now is the funding to print it!
Risks and challenges
As with every project, we run the risk of natural disasters and other cataclysmic events interfering with manufacturing and shipping schedules (sorry, in the event of a Zombie Apocalypse we will not be fulfilling this project).
With only a two man operation, if something happens to either of us, that will run the risk of impacting the project. Fortunately, we're both hermits so we have mitigated much of the outside world to prevent that from happening. Except for cholesterol, that keeps making its way into our homes.
Having run a few successful Kickstarters previously, we've gotten a pretty good process down for handling pledges, shipping, and fulfillment. We can't promise that there won't be any mistakes, but we've worked very hard to make sure that if we do, there won't be many.
We also use the same vendors we have worked with previously. This gives us an excellent idea about their accuracy in costs and turnaround time so that we have been able to plan accordingly.Learn about accountability on Kickstarter
Have a question? If the info above doesn't help, you can ask the project creator directly.
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