Destination: Neptune is a euro-style game portraying an optimistic look at the next 100 years of space exploration.
It’s been a few years since I designed Destination: Neptune and it’s an ok game, but not a great game. I wasn’t really looking for a solution to make Destination: Neptune the great game it should have been, but anyhow, it dawned on me one day when considering the rules for an entirely different game. We tried it out, and wow! My wife and I immediately started playing every night. That same excitement we had with Quartermaster General.
I’ve decided to go ahead and develop the new rules into an add-on for the original game. Below is a link to the new rules. These are still 'beta' as they will be finalized once we've funded. That also means if you have any questions, please feel free to ask!
Note that these rule have not undergone final editing and layout, and I know there a couple little tweaks. We will finalize these once the project is funded. A few days after that point, I will post a proposed final rules booklet and will ask if anyone sees anything amiss! However right now, if there is something in the text of the rules that isn't clear, please speak up!
Our goal in this kickstarter is to offer a basic pledge at our own estimated cost, and therefore provide folks who own the game already to be able to upgrade it at the lowest possible price. As we do better we’ll add more stretch goals so that the more folks who back the project the better your product gets.
The basic pledge is for an upgrade kit and kickstarter swag only! You must have Destination: Neptune 1st Edition to use the basic pledge upgrade kit.
People who never picked up the original game can get the base game and second edition add on for the MSRP of the base game. We know that this is an excellent value, since there will also be kickstarter swag thrown in too!
If you're looking for more info about Destination: Neptune First Edition, an info sheet can be found here: http://www.tinkergnome.com/gg/DN_SellSheet.pdf
Note the graphic below for the exciting stretch goals planned. This is a re-revised stretch goal ladder so we can all look forward to a better chance at the promos!
Unless this kickstarter is wildly successful, 2nd Edition will not be available through retailers as there won’t be enough margin to pay their bills. So if you’re interested, now would be the time to act.
If you're interested, here is a synopsis of the changes:
- Plays much better as a 2-player game
- Plays much faster, both in overall length and perceived pacing.
- The rules are simpler, more intuitive, and therefore easier to learn.
- You'll be able to use your Technology before other players
- Only one player is allowed at a Location, so the race aspect is enhanced.
- Much less snowballing for the winning players, and the game is a bit more forgiving of mistakes.
This file is arranged so that if you have normal mailing stickers (avery 5162), that's 10 rows X 3 columns - you'll be able to print them. and stick them on playing cards. The other way is just to cut them up into slips of paper, and use those, or card sleeves.
We thank you for your interest in this project and I'm positive you won't be disappointed!
Ian, Karin, & Nick
Risks and challenges
Griggling Games has had two very successful, on time, at spec kickstarters. This should be the easiest of our kickstarters to fulfill due to the lessons we’ve learned in the first two.
I’m obviously concerned that folks who looked at Destination: Neptune a few years back won’t try it again. All I can say is please, do. I know you’ll be pleasantly surprised.Learn about accountability on Kickstarter
- (30 days)