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Lead the legions of Rome through 600 years of history and become the one true Caesar!  All others are fed to the lions...
Lead the legions of Rome through 600 years of history and become the one true Caesar! All others are fed to the lions...
216 backers pledged $17,834 to help bring this project to life.

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$17,834

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Ships from UK for EU countries
Ships from UK for EU countries

NOTE: We will have German, French, and Spanish rules available for download upon publication of the game.  

THE GAME:  It is 300 BC. Since being founded as a Republic in 509 BC Rome has grown in power and influence. Now it is your time…

You and up to 4 other players are one of Rome’s great leaders. Take control of legions and lead them across the known world for the next 600 years as you deal with uprisings, rebellions, political intrigue, and wars. Players can make alliances with one another (and true to Rome, break those alliances!) maneuver their forces and the enemies of Rome, all as they try to become the one true Caesar! All others are fed to the lions and their legacies lost to history…

The Box Cover
The Box Cover

 Enemies of Rome is a fast playing (under 2 hours) for up to 5 players that is fast, fun, family friendly, strategic, and educational. 

Described by Play tester Chris Smith as, “A smarter Risk style game with more strategy! A great learning experience. Most importantly its fun for the whole family.”

Player Setup
Player Setup

 

The Game Board
The Game Board

  A large hard mounted game board. 

Detail from the Game Board
Detail from the Game Board

Players use the deck of cards to form their hands of 2 cards for each game turn.  The cards have historical events that allow you to move your legions to battle for your glory OR the enemies of Rome to battle the other players.   

Three cards from Deck I - 300 BC to 100 BC
Three cards from Deck I - 300 BC to 100 BC

The cards have historical events from the 600 year period in the game taking Rome from republic to empire. 

 Three Cards from Deck II - 100 BC to 100 AD
 Three Cards from Deck II - 100 BC to 100 AD

The 55 card deck is broken down into 3 historical periods and players start with deck I that is from 300 BC to 100 BC.  Deck II is from 100 BC to 100 AD.  Deck III is from 100 AD to 300 AD. 

Three cards from Deck III -  100 AD to 300 AD
Three cards from Deck III -  100 AD to 300 AD

In battle the players roll a battle die for each legion (cube) present.  The legion player rolls the red roman battle dice, while the enemy of Rome units roll the green battle dice. 

Red Roman Legion Battle Dice and Green Enemies of Rome Battle Dice
Red Roman Legion Battle Dice and Green Enemies of Rome Battle Dice

  View the Complete Rules

Click Above to View the Rules
Click Above to View the Rules

 

 

                  

How to play summary:

Set up the play deck and components

First shuffle the deck
First shuffle the deck

 

Explanation of the cards
Explanation of the cards

 

Next, set up the board.
Next, set up the board.

Each player takes a turn in the sequence: 

  • Place new units: Receive three legions from their stockpile and place. 
  • Draw Card: Draw one new card from the draw deck. (Skip this phase on turn 1) 
  • Intrigue Phase: You may spend one intrigue talent if you have one. 
  • Play card: Play one of the two cards in your hand for movement and/or battle. It is placed face down in the discard pile. 
  • Add glory: Add glory points and receive intrigue talents if earned.

There are four types of movement: 

  • Legion Land movement 
  • Legion Naval movement 
  • Enemy of Rome Land movement 
  • Enemies of Rome Naval movement
Example of Land Movement
Example of Land Movement

 

Example of Naval Movement
Example of Naval Movement

A battle occurs whenever two opposing cubes occupy the same area.

Battle Steps

The red player chooses to move 2 Legion groups from the card he plays. One legion must remain in the area that he moves from.

After all moving is completed, the battle starts. Dice are rolled together, and then hits are applied.

Both enemies of Rome are eliminated, and 1 Legion is eliminated. For the turn Red player earns one glory point for gaining control of Moesia in battle.

Victory!

The player ending the game with the most glory points is Caesar. In the event of a tie between two or more players, the player with the most Legions on the board wins. All other players are fed to the lions in the Coliseum!

COMPONENTS:

  • Large hard mounted game board
  • 125 wooden cubes in 5 colors (25 for each legion player)
  • 100 green wooden cubes (enemies of Rome)
  • Rules
  • Counter sheet
  • 5 red roman battle dice
  • 5 green enemies of Rome battle dice
  • 55 card deck

KICKSTARTER EXCLUSIVE

    Available ONLY for Kickstarter backers ---- 

   The Early Republic Mini Game for Two Players 

2 Player Mini Game Exclusive Map
2 Player Mini Game Exclusive Map

You will receive a 22" x 8" game board showing the Italian Peninsula divided up into its tribal and city areas, plus a 10 card event deck for the era.  The event deck has cards exclusive to the time period 509 BC to 275 BC (where the main game picks up).  The Early Republic is a fast playing 30-45 minute game for two players.  THIS WILL NOT BE SOLD AFTER THE KICKSTARTER CAMPAIGN BY US TO CUSTOMERS OR RETAILERS AFTER THE CAMPAIGN. 

STRETCH GOAL #1 - $20,000 - LOCKED

10 card extended game deck - 300 AD to 500 AD.  Take your empire to the end and extend your enjoyment!

STRETCH GOAL #2 - $30,000 - LOCKED

More wood!  Change the cardboard tokens for the Intrigue talents to wood.

STRETCH GOAL #3 - $40,000 - LOCKED

Even more wood!  Change the cardboard tokens for the forts to wood.

STRETCH GOAL #4 - $50,000 - LOCKED

I CAN'T BELIEVE HOW MUCH WOOD!!!! All catapults are wood.

STRETCH GOAL #5 - $75,000 - LOCKED

Make us Earn It!!! We can't even imagine what to do at this level, but if you get here we'll figure something very good---we're looking for suggestions (but remember we want to stay in business afterwards so don't break the bank on us!).

 

Risks and challenges

We've successfully launched and fulfilled 17 kickstarter projects so we know the challenges as a game company. The biggest challenge is meeting deadlines so we've built in wiggle room in the timing on this one. We also have the game design and development complete. The rules are complete (though we edit up to the day of printing).

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Funding period

- (23 days)