Project image
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€861
pledged of €29,156pledged of €29,156 goal
26
backers
Funding Unsuccessful
The project's funding goal was not reached on Wed, May 8 2019 4:38 PM UTC +00:00
Last updated May 8, 2019

Internet A Bit and Byte Conquest

Welcome to “Internet A Bit’n Byte Conquest”, the first strategical-satirical board game that will lead you to the conquest of the Web.

Internet A Bit and Byte Conquest

Welcome to “Internet A Bit’n Byte Conquest”, the first strategical-satirical board game that will lead you to the conquest of the Web.

€861
pledged of €29,156pledged of €29,156 goal
26
backers
Funding Unsuccessful
The project's funding goal was not reached on Wed, May 8 2019 4:38 PM UTC +00:00
Last updated May 8, 2019

About

Internet. 

What a strange world. 

Games, crimes, kittens, knowledge, music, ass & boobs, shopping, memes… 

The fight to conquer the Web has been going on forever. 

Fight glorious battles typing fast codes like a true Nerd, climb social networks’ mountains as a unique Attention Whore, discover the most obscene stuffs like the worst Pervert or undercover and expose the most intricated scenarios as a real Plotter. 

Will you be the next conqueror of Bit & Bytes’ world? 

Turn your PCs on, make sure you have a good connection because this is… Internet. A Bit and Byte Conquest! 

Welcome to “Internet A Bit’n Byte Conquest”, the first strategical-satirical board game that will lead you to the conquest of the Internet! 

"Internet A Bit and Byte Conquest" is the first strategical-satirical board game which will throw you into the last decade internet scenario. 

You will be playing as of one of the most common user of the net and you will have to defeat your opponents through the help of your skills, bonus, luck, a bit of sagacity and memes. 


Pledges

Get your complete game's copy as fast as possible with these pledges!  

Once the campaign ends, you can choose the language of your copy: English or Italian. 

Get your game box and leave your mark on the game. 

FOREVER. 

There are six feedback cards which need you to be creative! 

Choosing this pledge means that you will decide the title of 1 out of 6 Feedback Cards FOREVER.  

Nonetheless your name will be marked down into the game's book for eternal glory. 

Once the campaign ends, you can choose the language of your copy: English or Italian. 


What's inside the box?


  •  Characters 
     

Each of them has a particular power to spread all over the internet and a smartphone card to represent themselves! 


  •  Feedback cards (50X): 

Feedback cards can have a positive or negative effect over the player that draws them. At the beginning of each turn the player in charge draws a Feedback Card to monitor his/her influence over the internet! 


  •  "Bit Happens!" cards (50X):
     

Players can buy Bit Happens! Cards to damage their opponents! 

Pay attention, this move has a low probability of damaging the player who bought the card! 


  •  Goal cards (14X):
     

At the beginning of each game all the players randomly draw two Goal Cards to define their mission. 


  •  Tokens:  
     

A cool set of tokens for each player to mark their own properties over the map. 


  •  Byte Coins:
     

The game's cryptocurrency: money rules the world, and rules the net. 


  • Game's Handbook 

You can download the game's handbook here(ENG) and here (ITA).



  •  Board: 
     

How to play




Starting the game  

“Internet. A Bit’n Byte Conquest” can be played from 2 to 6 players at a time. Each game is structured in turns: the players sit in circle around the map and will play one at a time, clockwise. The players will shuffle the Smartphone Cards and randomly draw one each, and they will do the same thing with Goal Cards drawing 2 cards each. Goal cards should be seen only by the players who draw them and remain covered to the other players for the whole game, until one of the players accomplishes his/her task. Each player places on the map his/her token, occupying one over the six Central Nodes as he/she likes (the 6 exagons on the map). Each player is given Byte Coins to start playing. Players roll the dice to see who will play first.
 

The turn: Structure and phases 

1- Feedback: see how you affected the Net and act accordingly.

At the beginning of each turn the player will discover how he/she affected the Net. The player draws a Feedback card from its deck and, if not specified otherwise on the card, reads it out loud so that all the players know the effect of the card.
        Read and act accordingly to the card.
 

2- Collecting the blockchain: get your BTCs!

After the feedback phase, players can get the blockchain’s benefits: 3 Byte Coins plus one every 2 Nodes owned by the player, to a maximum of 10 Byte Coins.
 

3- Bit Happens!: the coolest thing in this game

This phase is optional, do it only if you really HATE your opponents. According to his/her will, the player can buy a Bit Happens card and give it to another player of his/her choice to get in his/her way to victory. The player who receives the card has to read it out loud and act accordingly to it.
 

 4- Execution: what will you do next?

In this phase the player can choose between one of the following actions:

  •  4-a Conquest of Nodes or Supernodes: The player rolls a dice and he/she can conquer as many Nodes or Supernodes as the number he/she rolled. To conquer a Node or a Supernode it is necessary that  these are linked to other Nodes the player has already conquered or that they're connected through a portal. If the Node or the Supernode is free (not occupied by somebody else) the player can buy it.
            If the Node or Supernode has already been conquered by one of the opponents, both players (attacking and defending) will fight to win the Node.
  •  4-b Increasing defense of Nodes or Supernodes: The player rolls a dice; he/she can increase the defense of a number of Nodes and Supernodes (owned by him/her) minor or equivalent to the number obtained by rolling the dice.
  •  4-c Conquest of a Central Node: Players will be able to conquer an opponent's Central Node, thus eliminating him/her. But enemies won't be defeated without a fight!
     

5- End of the turn: thanks to the Feedback and Bit Happens cards, fun won't end now.

The player ends his/her turn: the player checks the Feedback and/or Bit Happens cards. The ones expired are to be placed under their decks before passing the turn to the next player.   
 

End of the game

The player who first fulfills one of the tasks described in his/her
        Goal Cards wins the game.


GAMEPLAY 

100% MADE IN ITALY

Coming out of Lorenzo Neri and Alessio Licheri’s minds, drawn by the hand of Giulio Perez and printed by one of the most important Italian board games companies: Cosplayou. 

The entire development and production cycle will take place in Italy! 

The Team

Timeline


  •  October 2017: Lorenzo starts thinking about an ironic game based on the internet culture and later finds a friend whom will be the best copartner to work with: Alessio. 
  •  November 2017: Lorenzo and Alessio started to work together and define game synopsis, mechanics and story.
     
  •  December 2017: First prototype created and tested with people.
     
  •  January-March 2018: Collecting feedback from play testers, finding a production dealer and artist.
     
  •  April 2018: Cosplayou offered their mastering in tabletop games’ production: partnership has been created.
     
  •  June 2018: Alessio and Lorenzo found the best artist ever who made the entire graphic design of the game: Giulio Perez.
     
  •  September 2018: Graphic’s implementation and English translation has been done, waiting for the copy 0.
     
  •  November 2018: First physical prototype created and play testing.
     
  •  February 2019: Fiscal and legal registrations, creating the material for the campaign and waiting to spread it allover the world.
     
  •  10 March 2019: Kickstarter’s campaign begins!
     
  •  10 May 2019: Ending of campaign.
     
  •  May 2019: Beginning of massive production.
     
  •  July-August 2019: Estimated delivery.
     

Where does all my money go?

Our goal is to produce 1500 copies and give you the best experience. 

Other than taxes and production costs, we intend to invest again all the capital raised to provide a continuity for this project - and many more. 

Shipment and estimated delivery 

We will ship allover the EU.  

It will cost ca. 10€ for shipments in Italy and 14€ for the EU. 

Switzerland is not included at the moment, but we can provide a picking system thanks to our proximity to the swiss border (Chiasso). 

Estimated delivery will be circa two months after the campaign ending.  

Our goal is to reduce as much as possible the waiting for shipments! 

The number of copies requires circa 50 days to be produced: we expect to start shipments in July/August 2019.

Risks and challenges

We are supported by one of the most important and successful italian tabletop game company: Cosplayou.
The production risk is minimized thanks to their experience and engineering related to printing and tabletop games production.
Our challenge, after this fundraising round, is to increase the game's production and starting developing expansion packs and new games!

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    Your help is always precious with any shape!

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    A bit of a byte

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    Pledge €15 or more About $17

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    You'll get a print and play copy!

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    Hello world!

    Grab your basic game box here as fast as you can - save your money for the expansions!

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    Hello Internet!

    Grab your basic game box here as fast as you can and put your name into the game's book! Also, you get a print&play copy of the game.

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    The Architect

    Take your game box and put your mark on the game.

    There are six Feedback Cards which need your creativity: You will be able to decide the title of 1 out 6 game's Feedback Cards FOREVER. Nonetheless, your name will be marked down into the game's book for eternal glory.

    Includes:
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Funding period

- (60 days)