Another Live Stream, the Fan-Voted Seeker and More!
Thank you to everyone who came out to the live stream last night. I hope you had as much fun as I did. If you missed out, don't worry, you can watch the stream on the main page. I'll be doing one final live stream before the campaign ends at 12 pm EDT on Sunday, October 28th. We can celebrate the start of the final 48 hours together by you asking me more questions.
Our artist has finished the illustration for Lestia, the now named Seeker from the 200K stretch goal. I hope you like her as much as we do:
GeekSpiel has posted the Wild Assent episode of their Table Crashers video series. I was there for the duration, answering questions about Wild Assent and Kickstarter campaigns in general, followed up by a run-down of how to play the Hunt mode:
In other news, I know a lot of folks have been asking about translations for Wild Assent into various languages. Because of the cost, printing small runs would likely be too expensive for us, but I'd like to gauge interest in PDF/Printable translation files. Is that something you would be interested in? Please respond in the comments of this post (along with the language you would like to see).
Finally, we have a pile of painted miniatures photos we'd like to share from the Core Game. I want to start with a particular shout-out to James Wappel, who did an incredible job on the River Guardian:
And here are some others:
Years ago, Zaxos ruled over one of the many kingdoms of Volcana Eurosa, winning a disagreement with the former king with one swing of his sword. Zaxos was quite capable as a leader of armies, but proved inept at palace politics. It wasn’t long before many of his lieutenants and advisors were conspiring against him and he was deposed. Zaxos fled across the ocean to join the Seekers, and was soon was on the trail of a large boneback boar with three other Seekers deep in the Wilds. The boar found them first. It charged through their ranks, killing two of the Seekers instantly. The third Seeker fell shortly after, leaving Zaxos alone to deal with the boar. The Lavot beat the monster to death with his flail, exacting revenge for his fallen comrades.
Fani was born in the Ashcarii village of Dela, east of the Godfell Swamps. The daughter of a hunter and a guardian, she was raised with a spear in her hand and a fire in her heart. She was fiercely loyal to her family and village, but that changed when the local shaman denounced her as a traitor. Fani escaped the resulting angry mob, closely followed by three of her village’s strongest warriors. She eventually ran into a wounded Zaxos, who subdued the Ashcarii warriors and tied them together. He tossed the lot over his shoulder and grabbed Fani by the wrist and dragged them all away, without a word. They traveled to the Silvestrem, where Zaxos bartered with the lord of the Seekers for Fani’s life. He traded the lives of the three warriors for hers; she would become a Seeker. The first Ashcarii Seeker.
Illithena did not succumb to survivor’s guilt after the Quiescentia and turn to Keyet, the god of death, for answers. Illithena did not have survivor’s guilt at all, in fact. The near extinction of her species held the same thoughts for her as the day she stepped on a stray nail: bloody and inconvenient and nothing more. A former general in the elven empire, she eventually found herself employed by Vareclea as the Silvestrem owner’s personal assassin. After more than a decade of service Vareclea tasked Illithena with killing Drusus, the Silvestrem’s greatest champion. Illithena failed. Drusus chose to let the elf live, knowing Vareclea would endlessly waste time and resources attempting to punish Illithena for her failure. Illithena signed up with the Seekers immediately and joined the first expedition she could find.
Koralt is a mystical scientist of sorts, delighting in studying magic’s effects on the living firsthand. The Lavot could have been one of the greatest Seekers that ever lived, but he often chose to experiment on the creatures of the Wilds rather than sell them at the markets. His hobby landed him in the Silvestrem, and he has been an infamous presence in the arena ever since. In his 20 years of matches, Koralt has made more enemies than any other competitor. The only person who seems to genuinely like him is Vareclea, and she would flay him with a rusted wire if she thought it would fill seats. Koralt is also the only gladiator aside from Amalia who has no wish to escape. Where else could he be that his victims would come to him?
Before his capture, Gurantev was leader of a group of Ashcarii warriors known as the Guardians. Sworn to defend the Wilds and all who live within them, he sacrificed his freedom to safeguard the escape of Ashcarii pilgrims under his protection. Gurantev is a devout servant of Pael, god of justice and compassion. His faith and sense of morality have allowed him to remain unbroken by the Silvestrem and its sadistic owner. In combat Gurantev is ferocious, but fair. There are fewer deaths in the guardian’s matches than any other Assent, much to the displeasure of the Silvestrem’s ravenous spectators. Gurantev’s restraint has not gone unnoticed by his fellow gladiators. The Ashcarii is well-respected by many of his peers, offering hope in both word and deed in stark contrast to Drusus’s jaded realism.
One of the rarest creatures in the Wilds, the phoenix is a bird that lives, dies and lives again in fire. Said to be favored by Gilath, patron god of the Lavot, inclusion of a phoenix in a Silvestrem match can create an immediate theological crisis for any devout Lavot in attendance. Many of the regulars have justified this by pointing out no one has discovered a way to permanently kill the bird, though Koralt has yet to stop trying.
Legend tells of a civilization deep underneath the Wilds populated by a race of beautiful giants. These large beings were the first servants of the gods, performing whatever tasks their deities needed of them from cooking and weaving to metalwork and war. No one knows what trespass they committed, only that the entire race was turned to stone. The exalted effigies are from that Lost City of Still Giants, their deep connection to the gods bestowing upon them incredible powers.
One of the more enigmatic creatures of the Wilds, horned golems can be found around the ancient crags of the Paelathron Mountains, roaming the same warn paths they have patrolled for centuries. In the time before the fall of the elves, the creatures were heavily favored as protectors of castle catacombs and treasuries. Today, they are always welcome in the arena, their stone bodies saving the lives of any wise enough to stand behind them when the horn blows.
Often found in shallow waterways, such as Jecha’s Crossing or some of the more passable areas of the Divide, river guardians patiently wait for anyone unlucky enough to enter their domain. They are creatures of pure magic, servants of the god Keyet, and masters of all manner of water magics. Even in the Silvestrem, where their waterways are but a distant memory, river guardians have been known to summon massive waves to submerge man and beast alike.