In a World of Dinosaurs is funded!
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- #14: Home Stretch! Intern/Paleo Art, Holidays, and The Future
- #13: Stretch Goal #1 complete! Ice Age for every copy!
- #12: Funded! And stretch goals
- #11: Writing, puns, and subtle chuckles
- #10: Fancy Pants Edition vs Retail Edition
- #9: Breakdown of Name an Intern, Paleo, and Museum
- #8: Backers Only: Print'n'Play Version
- #7: FREE Holiday Gift Option
- #6: Downloadable Instructions
- #5: Ask Us Anything (on Reddit)
- #4: A Look at the Paleo's Art
- #3: Dinosaur Basics and Event Cards
- #2: Paleo Board and Character Differences
- #1: Gameplay Video
Play simultaneously as Dinosaurs in the past, and Paleontologists in the present.
One island, played in two eras, where 2 to 4 players control the fate of both our lovable yet extinct friends,the dinosaurs...
...as well as the fearless paleontologists tasked with collecting and assembling the dino remains. Welcome to In a World of Dinosaurs.
If you would rather just listen and look at the pictures, click below. Otherwise, onward! To the reading!
Each turn, players will move on both boards. On the Dinosaur Board, they will be controlling the destiny of the dinosaurs. As these giant (yet fragile) creatures stumble around the island, they will succumb to tar pits, landslides, meteors, hunger, temptation, and all sorts of other devilish prehistoric traps. As they die, their remains appear on the island of the future as fossils, ready to be excavated.
Dino side. Paleo side. Dino side. Paleo side.
On the Paleo Board, playing as paleontologists, players will race to explore the jungle, expand their territory, and dig up as many fossils as they can get their brushes and pickaxes on. As you assemble these fossils, you send them off to a museum on the mainland where children will hopefully be spilling over the velvet ropes to view the dusty old bones. The better your fossils, the more visitors will come streaming through your door. Have enough visitors to your museum and you will be crowned the victor! You brave paleontologist, you.
Here are the basics of a players turn.
Game Play Video: Also available in Update #1
Assemble dinosaurs in any manner that tickles your fancy.
Watch out for the Tyran-dactyl!
The Dinosaurs are a very large part of the game. Not only do you control them on the prehistoric board, but they are also the scoring system. Players can hold out to fully assemble their favorite giant lizard.
However, the real magic begins when you start to mismatch dinosaur parts, and create beasts like this:
The value of each dinosaur is a combination of the values of the fossils, and the number of pieces that match. This Tyran-go-saurus here has 5 points, and 2 matching cards, for a total of 10 points. Not bad for an abomination of nature!
Right now we have 3 dinos completed by our artist, but there will be 8 in the final game:
*Technically not a dinosaur, but In a World of Dinosaurs (and a Dimetrodon) didn't roll off of the tongue as easily.
All tiers shipping to:
USA, Canada, Mexico, UK, France, Germany, Netherlands, Sweden, South Africa, Austria, Australia, Brazil, Japan, Denmark, Belgium, Norway, Spain, Switzerland, South Korea, Ireland, Italy, Greece..... more coming as they are requested.
Meet the Creators
Alicia: Art, Triceratops fan
An artist with a desire for her own island empire, complete with dinosaurs, high speed internet, and quality beer. She's spent years as a game developer training to corrupt young minds, and now does it full time as founder of a program that brings children to the dark side of game development. Also she has red hair...no...like really red.
Pete: Design, Triceratops lover
Pete has a strong background in whimsy. He likes puppies, tap dance, and plain cheerios. He currently works in design, but really just enjoys creating things, whether it be a game, a performance piece, or a short story. He has been producing and shipping original work (from lighting fixtures to housewares) to thousands of people around the globe for the last four years.
Brian: Design, Stegosaurus backerAs a young whippersnapper, he dreamt of being a paleontologist when he grew up. Along the way, a love affair with all things “game” drove him into the games industry. After years ensuring the quality and production values on a range of games including AAA titles such as Call of Duty and Halo, Brian is proud to have finally combined two of his greatest loves, dinosaurs and games! Also, Brian is tall.
The following list will grow as various areas are requested: USA, Canada, Mexico, UK, France, Germany, Netherlands, Sweden, South Africa, Austria, Australia, Brazil, Japan, Denmark, Belgium, Norway, Spain, Switzerland, South Korea, Ireland, Italy, and Greece
Risks and challenges
This is the first physical game we have developed. Our small team believes in In a World of Dinosaurs, but there are many potential production hurdles ahead as we race through the gauntlet creating the game. In today's world of digital games, there is something special about packaging up a physical game to send to players around the globe, but that also brings production challenges that aren't seen by digital games. Anticipating and overcoming these for the first time, with the support of our Kickstarter partners, will be our largest challenge. And we couldn't be more excited to start.Learn about accountability on Kickstarter
- (30 days)