Funded! This project was successfully funded on November 29.

Update #10

New Video Footage - The Beginnings of Lords of Xulima

15 comments
15 likes

Hi there!

We would like to present you the first video of a small series dedicated entirely to the gameplay of Lords of Xulima.

We love our work and really wish to offer the best first impression possible, but at this point we feel there is no better way to thank you for all your support than by revealing more about the journey that lies ahead. 

Before watching it

Please keep in mind the game is not 100% done yet, it still needs some polish. Also, what you are seeing is the result of our poor 720p video capturing software, which is a bit capricious. The actual game runs smoothly at 60fps/1080p on a computer which is 5 years old, so it will look much prettier. Some of the English text is poorly translated (or not translated at all), and we apologize for that. Rest assured that the final version will be fully localized to English and revised by dedicated partners, as well as many of our Beta testers. Finally, some of the music and sound effects are still being improved by our composer. 

The video shows the beginning of the game. The introduction of the first chapter, "The Divine Temples", was left out because it was a bit too long. It also has a few surprises in store for you, once you get to play the game yourself :o) 

Here you will see part of the game-play which includes a mini-tutorial, a very easy battle and the entry area of the first peaceful town, Velegarn.

Enjoy this preview of how your journey in Lords of Xulima begins!

Your feedback and comments are welcome, as always!  


And here you have some other cool projects we recommend

We wanted to share with you some other really awesome projects that are active on Kickstarter right now:

After Reset

Here we have a fairly ambitious, large-scope 3D spiritual successor to Fallout1/2. If you've ever heard of Project: Van Buren, or have fond memories of those titles, check out this post-nuclear apocalypse RPG, featuring its very own version of the SPECIAL ruleset.

Super Rome Conquest

One type of game we'd really like to see, is the ultimate RPG-RTS hybrid. Short of that, you can play Lords of Xulima and Super Roman Conquest back-to-back! Curious about what a "2.5D" sidescroller-RTS retro game is all about? Take a look.

Comments

    1. Fb_profile_picture.small

      Creator Rolan Storm on November 17

      At 3:57 there is a distinct flower near the wall. I had an urge to take mouse and find out if it is clickable. :)

    2. Logo_numantiangames_square.small

      Creator Numantian Games on November 16

      Hi there!
      We have regenerated and uploaded the game-play video in a crisp FullHD 1080p resolution, and now it is much less jerky than the first one. Now it has the quality that Lords of Xulima deserves. We have added it to the main page.
      Here you have it, and please, share it with your friends!
      http://youtu.be/BG0NskjAohk

    3. Logo_numantiangames_square.small

      Creator Numantian Games on November 16

      @Jeremy: Thanks! They are not goblins by the way, they are Askary warriors the smallest member of the Ogre race :o)
      About the menu, it is in the top but it is very accessible. When later in the game you have lots of skills and items to use, the menu needs space to show them. For the basic attack you only have to click on the monster or press the A key. D to defend and M to move. Finally, you only use the menu for the special movements, spells or use items. It is very fast.

    4. Missing_small

      Creator Jeremy on November 16

      It looks wonderful! A small concern I have though, is that the menu is at the top of the screen, which is quite some mouse distance away from the player portraits and monsters. You can see when it's the spellcasters' turn, the mouse has to move up to select the spell, and then back down to where the monsters/players are.

      Love the goblin animations!

    5. Missing_small

      Creator Godewijn on November 16

      Really great!

    6. Xa-004_1024.small

      Creator ElGigolo on November 16

      Looking great! Amazing soundtrack and lovely graphics :)

    7. Logo_numantiangames_square.small

      Creator Numantian Games on November 16

      @Miguel, @Revisor: Thank you!

      You can manage all the game with mouse. But of course, you can use the arrow keys for moving the avatar, and there are a lots of short-cuts: map, inventory, journal, resting, torch,,... And for combat you also have some keys for attack, defense, skip...

      Posting in forums about Lords of Xulima is a great way to help this project. Thanks again. Revisor!

    8. Missing_small

      Creator Revisor on November 16

      This is absolutely beautiful! We should to spread the footage to all RPG forums.

      Numantian: Can you move with keys as well, or only with the mouse? I would love to move with the keyboard and interact with the mouse, if possible.

    9. Missing_small

      Creator Miguel Corral on November 16

      Great preview! I understand what you said about it being still work in progress, but I must say it is already looking amazing. Thanks a lot for sharing it. So looking forward to the final game...

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      Creator BBkick4 on November 15

      Sweet! Looking good! :)

    11. Logo_numantiangames_square.small

      Creator Numantian Games on November 15

      @Kordanor: A better animation for the death of the monsters is in our to-do list.

    12. Logo_numantiangames_square.small

      Creator Numantian Games on November 15

      @Simon: Yes, we have to improve that. It is not the software really, is the computer. Capturing a video so long uses a lot of ram, and finally when it is full,it uses the hard drive it becomes very jerky. For the next videos we will join several smaller captures :o)

    13. Fb_profile_picture.small

      Creator Kordanor on November 15

      That looks great! And the soundtrack is amazing!
      It sounded a little bit overdriven though, but that might have been due to the recording.
      Oh, and it would also be great to have death sequences for the monsters instead of having them just fading out.

    14. Bonhommepenseur.small

      Creator Simon on November 15

      Wow how can you guys make such a pretty game but be stuck with a capturing software like that =P Should we start our own Kickstarter? "Fund Numantian Games a Good Recorder" ? xD
      Seriously though, I'm going to show this to my friend. He wasn't sure about the combat on 1st person view screenshots, but the animations + the way everything holds together is SO smooth in the actual game. I understand why you need so many resources to make the Divine Summoner now.

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