Share this project

Done

Share this project

Done
The Game Design Forum's series on reverse-engineering the design of classic videogames continues with Chrono Trigger!
The Game Design Forum's series on reverse-engineering the design of classic videogames continues with Chrono Trigger!
95 backers pledged $2,462 to help bring this project to life.

About this project

$2,462

95

Recently, TGDF's reverse design of Final Fantasy 6 went up online.  This project was an attempt to totally reverse-engineer the design decisions that went into FF6.  The project took hundreds of hours and a lot of help... and it can't be done again without some funding to help support its production.  You can see that project here: http://thegamedesignforum.com/features/reverse_design_ff6_1.html

This time around, the game in question is another classic: Chrono Trigger.  (Plus, other games as stretch goals like Super Mario World--and more!)  Once this reverse design is up, it will be free to everyone forever.  The hope is to create a series of chapters in a reverse design manual, that will help anyone who's interested in game design to understand what made the classics so good.

Features include NPC sociology, extensive script analysis, game balance issues, how designers connected theme and mechanics, the use of music, shortcuts and compromises necessitated by production and how they shaped the game, etc.

FAQ

Have a question? If the info above doesn't help, you can ask the project creator directly.

Ask a question

Support this project

  1. Select this reward

    Pledge $15 or more About $15

    A high-quality typeset eBook version of the CT reverse design.

    Less
    Estimated delivery
    8 backers
    $
    Kickstarter is not a store.

    It's a way to bring creative projects to life.

    Learn more about accountability.
  2. Select this reward

    Pledge $25 or more About $25

    A high-quality typeset eBook of ALL reverse design docs created by stretch goals.

    Less
    Estimated delivery
    68 backers
    $
    Kickstarter is not a store.

    It's a way to bring creative projects to life.

    Learn more about accountability.
  3. Select this reward

    Pledge $50 or more About $50

    Vote on backer-determined final stretch goal: choose a game to be reverse-designed if we reach the last stretch.

    Less
    Estimated delivery
    10 backers
    $
    Kickstarter is not a store.

    It's a way to bring creative projects to life.

    Learn more about accountability.

Funding period

- (30 days)