About

Wizards of Roygbiv is a magical spell-flinging bar brawl. You must learn to understand and master the seven colors of magic, if you want to come out on top. Strategically draft your starting deck from your starting color; then adapt and improve your deck as you discover your opponents' strategies. 

Reduced shipping notice: We recently reduced the shipping (and total) costs while slightly increasing the base price. Due to Kickstarter policy, the old option is still available. The "Wizards of Roygbiv" tier is actually cheaper! (due to greatly reduced shipping costs). We understand this is confusing, but we cannot remove the old option until all backers have migrated. Thanks for your understanding!

Each color of magic has its own personality and multiple strategies to discover. Make teams across multiple colors to amplify your powers or cover for your weaknesses, or steal from your opponents' spell pools during the game. Learn when to take a hit, when to bite back, and when to sacrifice it all to secure sweet victory.




  • Sorceries are played during your turn
  • They have an instant effect
  • You may choose targets freely among friends, foes, and yourself.


  • Summons are also played during your turn
  • They have a passive effect that is triggered by circumstances
  • They have their own health pool
  • Once summoned, they must be damaged to be destroyed


  • Spellweaves must be woven into a spell cast by your allies', enemies', or yourself.
  • They are played as a reaction to other spells (sorceries, summons, or other spellweaves)
  • They are used to counter, empower, redirect, suppress, rebuke, corrupt, refund ...



Multiple modes of play

  • Duel: play 1 vs 1 in a very direct confrontation
  • First Blood: it's every wizard for themselves, until the first of you dies. (no waiting)
  • King of the Hill: it's every wizard for themselves, until only one is left standing (hardcore!)
  • Alliance: Play in 2-3 teams, for 4 or 6 players. Make strategic team color combinations!

Unique mana resource system

  • Have a single bar that will fit and limit three resources: mana, life, corruption
  • Spend life as mana when needed, but do this wisely
  • Gain mana every turn, but life not as easily
  • Avoid gaining corruption, which limits your maximum life / mana

Deck drafting AND building

  • Pick your starting spells from the deck of your wizard
  • Add any two white spells
  • During the game, add spells from any color
  • Enhance your own strategy as you play, or counter that of your opponents

Translations & Color Blindness

  • Each unique spell has its own reference number (ex: R-001 for red, O-001 for orange)
  • This (along with other tweaks) will help the color blind tell spell colors apart.
  • We will provide a digitally downloadable reference sheet with translations & notes for all spells in at least EN, NL, FR, JP (and more if we get enough demand!)

  • One for each color
  • 2 wizards on each board (front / back): one with a simple ability, and one more complex
  • Shows turn order - to reduce the learning curve
  • Contains all resources: mana, health, corruption in its bar; power & shields on the board
  • Material: 4mm hard, solid cardboard (almost like wood)

  • One deck for each color of the rainbow
  • Each deck its own outspoken personality
  • Each deck contains multiple strategies, and spells intended for cross-color play
  • While some are more geared towards team play, each is viable on its own.
  • Material: Panda GM Blue Core cards (industry standard)
  • Size: 63 x 88 mm (2.5 by 3.5 inches) - U.S. Poker Size - fits most CCG sleeves

  • General-purpose spells that are easily accessible to all colors
  • Will form a good addition to any strategy

  • Spellpower will make some spells in the game stronger
  • Barrier will protect you from harm
  • Health fits in the bar, and keeps you alive
  • Mana fits in the bar too, and is spent on casting spells
  • Corruption also goes in the bar, causing trouble if accumulated
  • Material: transparent plastic





Explanation + review by Unfiltered Gamer (paid)

"I played a lot of brawling-style game; this one was very unique."

Full game explanation + review by Board Game Heaven (unpaid)

"It's the kind of game that's easy to learn, hard to master."

[NL] Explanation & Review by Nox Spellenzonder (unpaid, dutch)

"Een vermakelijk deck-buildertje met hele bijzondere elementen"

DIY Print & Play | explanation + preview by Games Previewed (paid)

"The colors are not just design elements, they make a big difference."

Rulebook Review by Jorge Zhang (unpaid)

"The rules are very funny, and I really like how the rules are very approachable."

Rule book review by Jorge Zhang (written)

Coming Soon

  • Review by Boardnado (unpaid)
  • Review by Board To Death (paid)


  • Decide your teams (or lack thereof) and mode of play (first blood / king of the hill)
  • Select your wizards & strategically draft your starting deck of 5 spells
  • Take turns using mana to cast spells in an attempt to kill each other
  • React to each others' spells to tweak them in your favor
  • Grow your deck to perfection, but be wary: games rarely last more than a few rounds.
  • Get that final blow on one of your opponents, without dying first

For more detailed information, check our "reviews" section :)




  • May: Kickstarter campaign
  • June: final tweaking on the game, getting it ready for production by Panda GM
  • July-August: tweaking of production prototype
  • September-December: production by Panda GM
  • January: Chinese new year - basically nothing gets done
  • February: shipping to our fulfillment centers
  • March: shipping to all backers by QuarterMaster Logistics (QML)


Shipping includes Customs, V.A.T and actual shipping

We will cover the customs fees & V.A.T. (where applicable) for...

  • European Union
  • U.S.A.
  • Canada
  • Australia

Our U.K. backers will be offered EU shipping costs. We're going to pretend as if Brexit is not a risk. We expect a very low percentage of our backers to be UK-based; and if ship hits the fan, we will absorb the costs for that ourselves.

We work with Quartermaster Logistics, an experienced and well-loved fulfillment partner. We're confident they will be able to deliver any package anywhere.

Reduced shipping fees

We currently have two tiers active for the regular game: "Wizards of Roygbiv" and "Wizards of Roygbiv Regular". The first tier has a lower price, but a much higher shipping cost. Because several backers were not happy about the shipping price, we reduced the shipping cost by €4/€5 and increased the game price by €2. We are currently asking backers to step away from the old tier so we can remove it, we're sorry for the confusion meanwhile.

Group pledges

If you ship multiple copies to the same address, you can do this by adding the full price of the game + 50% of shipping cost to your country (rounded down).

For example, if you are shipping to Belgium, instead of €47 (€37+10), you would add €42 (€37+5). You can mix-and-match deluxe and retail editions, just make sure to use add the shipping cost that your game would normally cost to ship. Here's a handy reference table:

If you're adding more than 4; send us a message :)



Main game designer. Has a daytime job as an IT project manager and knows his ways around a deadline. Loves board games, D&D, and anime. Has played the game 100s of times and would totally rate it a 10 on BGG if that wasn't frowned upon.

Main game artist. Loves the classic arts and has a thing for Chinese culture. Really hopes the game will fund, so she can draw a phoenix wizard for its first expansion!

Concept designer, film & photography. Passionate about gaming in all shapes and forms. Aspiring (concept) artist, and product designer. Excited to be a part of ROYGBIV! 

Risks and challenges

The first and foremost challenge is to make a great game worthy of your support. For that, I've conducted lots and lots of play testing and tweaking. After the Kickstarter ends and we know exactly what stretch goals are in; we will take another month to rebalance any newly added spells.

The next challenge will be producing on budget. Everything has already been quoted and punched into excel sheets. We went over everything 10 times. Hopefully, that will cover it.

We are using Panda GM, a very experienced and well respected manufacturer to produce our games.

After that, we have to ship your game, of course. This is a part where you have to be extra careful. That is why we decided to go with Quartermaster logistics. They have an amazing reputation for getting things done on budget and on time. As a first-time creator, this seems essential to me to get right, so we decided to rely on experts.

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    DIY Rainbow (print-and-play)

    Make your own rainbow! Get a FULL ART print-and-play version (much fancier than the free one). No Shipping.

    Includes:
    • Digital PDF with rules & introduction game
    • Digital PDF of all spells & wizards - FULL ART
    • Mana tracker app (replaces physical tokens)
    • All (applicable) stretch goals, such as new spells and Bar Brawl.
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    Pledge €37 or more About US$ 42

    Wizards of Roygbiv Regular

    Everything you need to turn your table into a crazy spell-flinging bar brawl! Get the game first, and etch your name into the rule book.

    Includes:
    • One copy of the full game
    • Access to the print-and-play when it's done.
    • Your name in the rule book
    • All stretch goals
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    Pledge €65 or more About US$ 73

    Roygbiv Deluxe

    Kickstarter Exclusive! Upgrade your game experience and get two community-inspired White wizards!

    Includes:
    • One awesome rubber play-mat to organize your spells.
    • One White wizard board (= 2 wizards)
    • One rainbow 8-sided die
    • One Ragnar enamel pin
    • Everything from the Wizards of Roygbiv tier
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  6. Reward no longer available

    Pledge €35 or more About US$ 39

    Wizards of Roygbiv

    Everything you need to turn your table into a crazy spell-flinging bar brawl! Get the game first, and etch your name into the rule book.

    Includes:
    • One copy of the full game
    • Access to the print-and-play when it's done.
    • Your name in the rule book
    • All stretch goals
    Less
    Estimated delivery
    Ships to Anywhere in the world
    Reward no longer available 2 backers

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    Kickstarter is not a store.

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Funding period

- (28 days)