New ports for Rex Rocket!
We now have playable Mac and Linux builds of Rex Rocket! They are available through Steam as well as Humble Bundle! We have to thank Ethan Lee http://www.flibitijibibo.com/... Read more
Castle Pixel funded by FDG Entertainment!
We’ve got a few things to cover, but first….some amazing news!!! We’re excited to announce that FDG Entertainment has agreed to fund the development of Blossom Tales and... Read more
Our next project!
It's been a while since you've heard from us but we hope you've been enjoying Rex Rocket! We love that people are having a blast completing the... Read more
Release date August 5th!
Rex Rocket backers!
We're excited to announce that August 5th is when your laser bouncing, Oozling blasting, robot smashing space adventure begins! That gives you one week to prepare for... Read more
Rocket Rocket enters beta testing this week!
Another brief but very important announcement letting you all know that final beta testing for Rex Rocket begins this week! There are still a number of things to... Read more
We've been GREENLIT and Rex Rocket is coming to the Indie MEGABOOTH at PAX East
First off, we had an awesome time at GDC 2014 where we got to show off Rex Rocket's laser-blasting action in front of tons of people, including developers! We plan... Read more
Rex Rocket is coming to the Indie Megabooth at GDC 2014 SF!
We're happy to announce that the official site for Rex Rocket is now live - http://www.castlepixel.com/rexrocket! Check it out to view an awesome trailer, see some... Read more
Project Update #6
We're back with project update #6!!! Big update for us as we're sending out another demo build of the Barracks Zone, including an early version of the map... Read more
Project Update #5
Lots of new updates to share with you all since we last posted! First off, we've added two new members to the Rex Rocket Team! Rosstin Murphy, a... Read more
Project Update #4
We'd like to thanks everyone that participated in trying out the playtest. The feedback we received was awesome (don't worry, map incoming!) and will definitely help in... Read more
Project Update #3
Hello Rex Rocket backers!
We'd just like to start off by once again letting you all know just how much we appreciate your support!
We're excited to announce that we... Read more
!! CONFIRMED !! 11k Stretch Goal :: New transport destination: Linux :: Backer Submitted Info Nodes
Since we were so close to the 11k stretch goal, we decided to go ahead and confirm it. We will be adding Linux support and any backer... Read more
!! CONFIRMED !! The ship's sonic technician, Saskrotch, will re-write the background music
We've reached our 10k stretch goal, just in the nick of time!
$10,000 - The ship's sonic technician, Saskrotch, will re-write the background music you hear over the... Read more
!! CONFIRMED !! New transport destination: Mac
We just reached our first stretch goal for the Mac version of Rex Rocket! We are closing in on our final week on Kickstarter so make sure... Read more
New Stretch Goals Added!
132% Still going strong!!!
We hit 132% funding today! We wanted to thank everyone again and let everyone know that we are still pushing hard to reach our stretch goals! Saskrotch added... Read more
We are officially funded!!!
Last night we were pushed over the 100% funding! Big thanks goes out to everyone for your pledges and support!
We hit the 75% mark!
Even without reaching these goals we will still continue to work on bringing Rex Rocket to the following platforms - but with these goals met, we can guarantee them.
- $9,000... Read more
We hit the 50% mark!
Today was a big day for our campaign. We were featured on some popular sites and had a ton of pledges - we are currently sitting at 58... Read more
25% Funding reached!
4 days in and we've reached 25% of our funding goal!!! Big thanks to all our backers!!