It's update time!
Maia 0.55: Pressure Drop
Maia 0.55 is now live on Steam and the members area. This latest build introduces complex creature and ecosystem simulation changes, vast improvements to object and room placement, research perks that twist the gameplay in interesting new directions, as well as an total overhaul of the settings and saving menus. There’s also a bunch of interesting new items such as portable solar panels, flares and most importantly, useless decorative trees.
Here's me playing a bit of the latest build.
There's a full list of changes on the Maia blog.
I'll be doing a livestream from 4pm today. Join us to discuss the game and its development, see the latest build in action and even see me fix a few bugs. I do one almost every Friday, so be sure to follow me on Twitch.
In case you missed it, we now have a development site that has an up to date listing of my changes to the game's code repository, so you can now watch the game come together as it happens.
The upcoming update will again be focusing on ensuring the player gets enough information from the game and fixing a lot of the rough edges that come up in feedback. It's also going to incorporate first aid, emergency medicine, complex illnesses, colonist rescue and a more complete set of items in the medical room. If I have time I will also be implementing meal preparation and meals as social events in the colony. The plan is to have 0.56 out in just over a month.
As always feel free to send me all your feedback. Steam reviews are also very appreciated.
And do get in touch if your key was lost or never arrived due to angry spam filters!