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Numenera: A new roleplaying game from Monte Cook's video poster
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Numenera is a brand-new, science fantasy rpg set in the distant future. It focuses on story and ideas over mechanics. Read more

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Funded!

This project was successfully funded on September 17, 2012.

Numenera is a brand-new, science fantasy rpg set in the distant future. It focuses on story and ideas over mechanics.

What to Expect

As I write this, we're at over $468,000. We've met every stretch goal except the film one at $500,000 which, when I originally created it, never thought we'd actually come even close to reaching. Incredible!

Backers should definitely read this before the Kickstarter ends. It's really, really important.

With less than 14 hours to go before this all draws to a close, I thought I'd talk a little about what you should expect in regard to this project after it ends. There's a lot of information here. I'm going to try to as clear and brutally honest as I can be, so please stick with me. It's all important stuff. 

1. When Things Wrap Up (5 PM EST Monday, Sept. 17)
The Numenera Kickstarter ends at 5 PM EST on Monday. It's been a long, wild ride. Lots of fun. But the minute it's over, I'm going offline. Tuesday and Wednesday are the first true days off I will take in... well, in months. Getting ready for this Kickstarter and running it have been a lot of work.

As far as you guys are concerned, though, first and foremost, please be aware that once the Kickstarter is over, there is no mechanism in Kickstarter for refunds. Before it closes, be sure you're getting what you want. There will be no way for you to decide that you want your money back or don't want some portion of your order after the Kickstarter is over. That's not the way Kickstarter works. Your money--after Kickstarter and Amazon.com both take their substantial cut--will go immediately into the production of this game line. If this is a problem, please decrease or cancel your pledge before the Kickstarter ends. I know a lot of you are new to crowdfunding and I want everyone to be clear in how this works. It's important to me that you are happy not only now, but three, four, or six months from now.

For about a week after the Kickstarter closes, backers will be able to use PayPal to add more Reward Add-Ons at this page. The ability for non-backers to join in will be gone, however, as will the ability of backers to change backer levels. This is just for the last minute “I really want to get the bestiary after all,” kind of situation. Please keep in mind that we can't issue refunds, so choose carefully. And please use the same name and address on PayPal as with the Kickstarter so we can match up your order. This process will end on the 24th of September, at midnight EST.

2. In the Next Few Weeks
You'll be contacted with instructions on how to provide us with your mailing address for print products, your email address for ebooks, and the details of what Reward Add-Ons you desire. You'll also be asked about what name you want listed in the corebook, and what your favorite quotation is. If you've selected one of the Retailer levels, you'll be asked to confirm that you are an actual game retailer. If you have other backer level-specific information that we'll need, like if you're contributing a character or something, you'll be contacted separately about that.

You don't need to do anything until this happens. Not a thing. Just write your backer level and desired rewards down someplace so that when we contact you, you'll have it ready.

Don't panic if you don't hear from us right away. It's going to take a while for the funds to pass through the system and for us to process the data that Kickstarter gives us. Since the books don't come out until middle of next year, there's no rush. You might not hear from us for weeks. We have the time to do this right, so we're going to take it.

3. Going Forward (October through June of 2013)
Please don't use the Kickstarter messaging system to contact me after the Kickstarter is over. I won't be checking these regularly. Use this form

I will send regular updates to all backers, letting you know how the progress is going, giving you updates about the game, the art, and so on. If you want even more, check in with montecook.com or numenera.com regularly for blog posts, design diaries, previews, and sneak peeks. I'm going to say this as gently but clearly as I can: it will be counterproductive of you to send me questions asking for personal updates beyond these public ones. I promise I'll always tell you everything I can. I want you to be happy, but keep in mind that every email I have to respond to is time that gets taken away from making this the best game I can. The correlation really is that direct.

November: Those of you getting playtester documents will see them starting in November.
December: Those of you contributing characters via the CONTRIBUTOR or ART LOVER backer levels will be contacted around this point so that we can work out the details of what you want to contribute. You'll have to be at least somewhat familiar with the basic game and setting to do this, but this information is on the numenera.com website now, and you'll likely have seen the playtester documents. Those of you contributing to the adventures or bestiary will be contacted later.
April-ish: Most of you will also get the anthology of short fiction ebook. This will be out next spring and will be delivered directly to the email address you provide.

4. Next Year (July of 2013)
The current plan is for the corebook to start shipping in late July of 2013.
PDFs: PDFs will likely be delivered in late July. They will be delivered as they are ready, and will probably go in this order: Numenera Corebook, Kickstarter exclusive adventure (The Nightmare Switch), Player's Guide, GM's screen, Numenera Fold-Up Terrain, Cypher Deck, First Adventure (Devil's Spine), XP Card Deck, Second Adventure (The Mechanized Tomb), Ninth World Bestiary, Creature Card Deck, Third Adventure (The Other Side of the Maelstrom), Sir Arthur's Compendium, and the Ninth World Guidebook. You might expect the first six or so in the first two months (July and August) and then on average one product each month after that, with a slight delay on the last two to ensure that they're really good. I estimate that the Ninth World Guidebook will be out by August of 2014. So many of you have basically bought yourself a year's worth of product.
Apps: I don't yet know how the app will be delivered, but I will let you know when I know.
Print Books: Depending on the realities of shipping times, you might not get your corebook shipment until early August. Hopefully, at least some of the other products will be available to ship at that same time, but we don't know what that will be at this point, and they may be shipped from different locations. Obviously, if we can combine shipments, we will. Personally, I hope that the Player's Guides, GM's screens, the shirts, and the first adventure will all be ready to go with the corebooks. Fingers crossed. Then, as with the PDFs, expect a steady stream of product headed your way (or your game store's way) after that, ending with the Ninth World Guidebook hopefully out in August of 2014.
Leatherbound Books: The leatherbound corebooks may be a few weeks behind the normal corebooks in production.
Numenera Theme Music: Hopefully this will also be available in July, if not sooner, as a downloadable music file.
Books to Libraries, Educators, and Troops: After the regular shipments, I will solicit worthy homes for these books. The application for libraries and educators will be on montecook.com and numenera.com. The books for troops will just go straight to bases. You can help me get the word out at that time to interested parties. And since people have asked, if you want to help me in these donations, you can do so by helping me cover the $3,000 or so in shipping this is going to cost. Again, I'm not asking you to do this, but some people have already volunteered to do so, so I will just say publicly that if you want to help out, you can do so via PayPal at any time. Send whatever amount you wish via PayPal to montecook@gmail.com and mark in the "message" field if you want it to go toward one donation or the other. It's not at all necessary, but obviously it's appreciated.

5. Beyond (2014...)
A lot of what happens after we finish all the products mentioned in this Kickstarter is up to you. As long as plenty of gamers want Numenera products, it will be a profitable business, and Monte Cook Games will continue to support it. There are two things you can do to help this to happen. First, go to your local gamestore owner and tell him or her about Numenera, and how interested you are in it. Get them to tell their distributor representative, to make sure that they order plenty of copies when the game is released. The second is to continue to help spread the word once the game launches, the way you did with this Kickstarter. Introduce your friends to the game. Use it to introduce new people to the hobby. In this way, we'll all benefit.

Thank you again for your support. I know I keep saying so, but I'm utterly blown away by the interest and enthusiasm that you guys have shown for this project over the last five weeks. It sincerely means a lot to me. Hopefully the best way I can show you how much is by creating a really amazing game and world for us all to enjoy.

Now, you'll excuse me. I've got some writing to do...

  • Image 159619 original

Comments

    1. Creator Dain on September 17, 2012

      @Grant ... oh well, I was thinking the options were all going to be available after the KS ended. I shouldn't have held off last night I guess.

    2. Creator John Morrow on September 17, 2012

      I couldn't swing the extra $50 for the Thunderstone tie-in until later this week. I screwed up reading what was available during the Paypal option phase. At least I can add in a few other things.

    3. Creator Grant Kinsley on September 17, 2012

      @Dain, unfortunately the leather book was only available as an upgrade during the kickstarter funding period

    4. Creator Dain on September 17, 2012

      oh man, did I actually miss the possibility of upgrading my rule book to a leather bound version via Paypal? That's what I get for working late ... :(

    5. Creator Mad Tinker Gnome on September 17, 2012

      @Paul I read somewhere (well on flipboard but i cannot remember where they got it from) that it is actually a good idea to significantly underestimate the initial goal because as a projects percent funded total increases, the higher the project gets ranked in kickstarters system.

      Ah, here's the article:
      http://www.wired.com/design/2012/06/coolminiornot-success-kickstarter/…

    6. Creator Del M on September 17, 2012

      *la sigh* doesn't matter now, the leather upgrade/thunderstone pages timed out as I was in checkout. Guess I won't be contriubting an extra 175 dollars (leather/thunder/world/nightmare print. So confused that all the stuff didn't include nightmare in print, just pdf)

      I was of the not smart and waited to the last minute to pledge, so I just picked the highest with about 40 seconds left, no time to look at the addon costs. So my own fault really.

    7. Creator Del M on September 17, 2012

      Changed my name. I might be wierd, but I don't like having my offical name tied to my account here =_=

    8. Creator Paul Roberts on September 17, 2012

      @Grant: Exactly my point. Certainly all of them don't, just those few wildly successful campaigns. Which is why I was saying they were initially significantly underestimated. Many, many more don't meet their goal or just bump up over the goal and asymtote to some number before their campaigns end. Those that chug along and accellerate towards the end are the ones that will likely do really well on the open market because their true market potential realyl starts to become evident as the campaign comes to an end and they not only haven't run out of steam, but they seem to be accellerating.

      Of course, you can't know that at the beginnning, can you? :)

    9. Creator Grant Kinsley on September 17, 2012

      @paul: lately the games seem to fall into this smile pattern of start strong, saunter along in the middle and then make a giant surge at the end, look at Bones and Traveller 5 for the same pattern

    10. Creator Adam Ashworth on September 17, 2012

      Congrats Monte (et al) - this is going to be a lot of work! I don't think you'd be "cheating" if you made a few minute trailer type deal instead of an actual story film. Then have another Kickstarter if there's demand to make it a short film or animation. Also - I'll echo a request for forums - please!

    11. Creator Paul Roberts on September 17, 2012

      @ Swen: Exactly like that! Thanks! I hope you realise that this sort of thing isn't generally supposed to be a continuingly positive exponential function. Normally, fundraising peaks relatively early and tails off at the end. This really does defy normal behaviour and indicates a wildly undervalued initial potential market estimate for this product.

    12. Creator Tomaso Munari on September 17, 2012

      totally awesome/senseless! my best congratulations!
      never thought it will reach 500,000!

    13. Creator Paul Roberts on September 17, 2012

      Y'know, this is kinda insane. When it went over $200K, I thought that the $500K stretch goal was as funny as I bet Monte did when he put it up there. Now? Holy crap!

      I'd love to see a graph showing how much was pledged each day of the Kickstarter. The last week would be pretty darned interesting, fer sure.

    14. Creator Alonso Rubio on September 17, 2012

      WOOOHOOOO!!!!

    15. Creator Mark Goldman on September 17, 2012

      grats on breaking $500K!!

    16. Creator Bill Ogden on September 17, 2012

      And you made 500K

    17. Creator Craig Janssen on September 17, 2012

      Get the popcorn, it's movie time!

    18. Creator Alonso Rubio on September 17, 2012

      NYA! So CLOSE!

    19. Creator Emiliano Marchetti on September 17, 2012

      I'll add yet another vote for a forum. I think that it would really help in building a strong community around the game.

    20. Creator Richard P. on September 17, 2012

      @Jeremy Thanks, much appreciated info!

    21. Creator JDL | Stranded | http://kck.st/1uRFZsE on September 17, 2012

      @Ben: I'm sure Monte will continue using KS for updates, if only because the mass emails to backers will keep things simple.

      @Richard: Monte has stated that the seminars will take place in November, December, and January, if memory serves me correctly.

    22. Creator Alonso Rubio on September 17, 2012

      (Whimpers) Movie is so close... Will Paypal donations be counted towards the total?

    23. Creator Richard P. on September 17, 2012

      Any thoughts on when the Seminars will be held?

    24. Creator Ben McFarland on September 17, 2012

      Please don't abandon the kickstarter site for updates. It's just a few moments of cut and paste. If you have more than a couple projects you support, kickstarter provides an excellent central point to handle all the updates.

    25. Creator Luke Stowell on September 17, 2012

      @Monte - I know that I will not be living at my current address by the time these books start to ship. I am probably not the only one. Will there be a way to update our shipping address before the books start to ship?

    26. Creator Grant Kinsley on September 17, 2012

      @craig, I suspect mass e-mails to backers, with regular updates on numenera.com and montecook.com

    27. Creator Craig Janssen on September 17, 2012

      @Monte - I assume you will still be providing updates here or are they going to be moving to your www site?

    28. Creator Yannick Men Huon on September 17, 2012

      +1 for the forum, +1 gazillion for the deserved days off.

    29. Creator Morgan Boehringer on September 17, 2012

      +1 to xaelvaen's comment on hoping for some forum action! With 4k+ fans, if even a third (or a tenth!) of those are "active" participants in a forum it would be an excellent thing!

      Well done Monte, a fantastic concept. I'm really looking forward to a simple game with wondrous ideas. If you have time, please read everything by Terry Dowling. ;p A very well realised far future mashup.

      I am absolutely blown away by the concept artwork...

    30. Creator Ben McFarland on September 17, 2012

      $7K in 5 hours. We could just about kiss $500K-- I guess it'll depend on that rush, won't it? :D

    31. Creator Xaelvaen on September 17, 2012

      Order has been triple-checked (as well as payment information). I really hope you can get some forums running for what seems to be an incredible fanbase (judging on the comments here on KS) in the near future. However, first and foremost:

      Enjoy your hard-earned and well-deserved days off, Monte.

    32. Creator Grant Kinsley on September 17, 2012

      @Craig and Kris, I suspect you will have to ask AEG wrt thunderstone as that project is a licensed product done by AEG

    33. Creator Devin Redd on September 17, 2012

      I have a question. Are the T-Shirts going to be Kickstarter exclusive? What about women's cut tees?

    34. Creator Craig McClung on September 17, 2012

      As Kristopher Chesney asked, when can we expect Thunderstone?

    35. Creator Keith & Diana on September 17, 2012

      A forum would be fantastic!

    36. Creator Raphael Päbst on September 17, 2012

      I asked that a few days ago and they will be available later on.

    37. Creator Adam M on September 17, 2012

      I'm not sure if this has been answered elsewhere, but will the Cypher, Encounter and XP decks be available to purchase through the regular supply channels after the Kickstarter is over? Or are they items that are exclusive to the Kickstarter?

      If I can get them later I will, but if not I want to add them to my order now.

    38. Creator Swen Barth on September 17, 2012

      It would be really nice to have an official Numenera forum. It would help to carry on the Numenera community that formed during this kickstarter, it would be a place for roleplayers that missed the kickstarter to go to, and it would make the wait for July 2013 much easier...
      Are there any plans for an official forum?

    39. Creator Brandon Reed on September 17, 2012

      Whoops, ignore that question. Answer is posted.

    40. Creator Brandon Reed on September 17, 2012

      Is Thunderstone available in the grace period?

    41. Creator Adam Schilling on September 17, 2012

      Like a BOSS. Rock on, Monte.

    42. Creator Jarod Jett on September 17, 2012

      I'm very happy to be supporting this family of books. Even setting aside the straight page-value for money thing, there are so many ideas here that it'll ensure rich gaming for a long time, no matter what game I'm actually playing.

    43. Creator Jason Tack on September 17, 2012

      Congrats again Monte. Awesome amount already with a few hours left. Maybe start thinking about that film? :)

    44. Creator Kristopher Chesney on September 17, 2012

      Thanks for the awesome world of Numenera.
      I just noticed one thing missing. What's the approximations on Thunderstone?