Moving forward with Telepath Tactics
All right, guys! First thing's first: we didn't make our goal. That's unfortunate, but it's not nearly as bad as some folks think. You see, despite the fact that this campaign didn't "succeed," it was actually quite successful at spreading the word about the game. (How many of you knew about Telepath Tactics before this campaign started? Exactly.)
This campaign has also been extraordinarily successful for me, personally. I've gotten invaluable feedback about the sort of things you all care about in Telepath Tactics, and I've learned a whole heck of a lot about how to run a crowdfunding campaign. The next time I try this, we will make the goal! (Speaking of which: mark your calendars for March, folks!)
In the meantime, I'm going to keep on developing the game. To stay up-to-date on the development of Telepath Tactics (and snag any future demo updates):
- Follow me on Twitter.
- Like Sinister Design on Facebook.
- Join the Sinister Design forums. (This is the primary place where I collect bug reports and take suggestions on features folks want to see.)
- Subscribe to Sinister Design on Youtube. (This will make it so you're automatically notified whenever I upload a new gameplay video. )
- Vote on Steam Greenlight. (Just 'cuz.)
Also, don't forget to keep telling your friends about Telepath Tactics: the more people there are who know about the game, the easier it'll be to make our goal when we make a second go of Kickstarting this sucker.
Thanks again for your support; see you in the Spring!