The final countdown!
As Swedish hair band Europe once said: "It's the final countdown!" (I can't type cheesy synths directly into an update, but if I could, I would do so right here.)
We're now in the middle of the final day for the Telepath Tactics Kickstarter. Over the course of this campaign, such luminaries as Brian Fargo and Kieron Gillen have pledged their support to the project. Today, I actually got a tweet from Julian Gollop--the brilliant designer behind the original X-COM--saying (and I quote): "Yes indeed I have heard of Telepath Tactics. I am seriously looking forward to it!" Holy hell, people.
Still, it's the support of all 774 (and counting!) of you fine folks that is motivating me to keep going even now, after 30 long days of sleep deprivation and typing. Thanks to you all, we are now only $9,635 away from the funding goal. That's pretty incredible! Seriously, give yourselves a round of applause: you are the ones making this happen.
But there's still work left to be done. By my count, an extra $12.50 from every backer would put us over the top right here and now, even if no one new showed up over the next 16 hours. We could sit back and gamble on a sudden influx of new backers, but I've never been much of a gambling man. As far as I'm concerned, this is in our hands now. Do we succeed? Or do we fail and retreat for a few months to lick our wounds? It's up to us, folks!
On a more mundane note: I've continued pressing forward with development, restructuring the way that dialog is formatted in Telepath Tactics to accommodate future support for multiple responses in dialog. In short: branching dialog and branching campaign support is just on the horizon! I've also added some really neat new features to the game, including predictive damage displays and point lighting. (You can see a screenshot of the point lighting in action below.)
This is the last update I'll be sending out before the moment of truth. If you want to up your pledge, you can choose to do so here.
One last thing: there are a couple of fellow developers who have been kind enough to send backers our way that I feel obligated to mention. These would be the Antharion folks and the Predestination folks. Both of these guys have really promising-looking games, so if you have the cash to spare, please consider lobbing some these folks' way as well!