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Fire Emblem-style tactical RPG with modding, custom campaigns, bridge-building, destructible battlefields, and hotseat multiplayer.
Created by

Craig Stern

1,733 backers pledged $41,259 to help bring this project to life.

Character classes and promotions

Hey guys! First, a quick update on the campaign. As I write, there are 831 of you and we've raised $19,009. Thanks to all of you, we're now within striking distance of our first stretch goal: extra character classes with animated sprites! So let's talk more about that.

Extra character classes with animated sprites is exactly what it sounds like. There are loads of possibilities: axe-wielding bandits, more types of golems, lizardmen with bows, shadowling guardians, and so on. When we reach this stretch goal, I'll be able to afford to commission sprites for our extra classes with a full suite of high quality animations. At a minimum, this means greater enemy variety and a more interesting campaign!

But there's actually more that we can do with this. Remember the promotion systems from the old Shining Force and GBA Fire Emblem games? With this first stretch goal, I'll be able to commission variations on the default character class sprites and add character promotions to Telepath Tactics as well.

To sum up: we're now less than $3,000 away from having both class promotions and a greater variety of character classes in the game. I don't know about you guys, but I'm pretty pumped. Let's do this! (And of course, if you have any questions, feel free to leave 'em in the comments below.)


    1. Creator Godewijn on March 20, 2013

      Would like character promotions, nice :)

    2. Creator Aaron on March 20, 2013

      more shining force is never a bad thing. ever.

    3. Creator ddbelyea on March 20, 2013

      definitely excited about class promotions. I'm hoping that there will be possibilities for branching class promotions, so that our army can really feel like our own.

    4. Creator Salem on March 20, 2013

      That's awesome! Glad this kickstarter is going so well.

      I wonder how class promotions will be handled, whether they'll need a specific item, what stats go up, etc.
      Really looking forward to seeing how this goes.