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An online fighting game for 1-4 giant monsters (Kaiju). Mix & Match classics like Godzilla, Gamera, etc. with fan originals!
1,247 backers pledged $112,513 to help bring this project to life.

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Colossal Kaiju Combat: Kaijuland Battles on Steam!

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Steam Keys went out yesterday to all our backers for Kaijuland Battles. The game is under review by Valve - we anticipate it being pushed to the live servers later today. Get your key entered so that you get it right away!

This Early Access release has all four characters playable - there are still some moderate holes in the combat  systems, but we'll be tuning & improving it over the next few months - and all of that work rolls right into our big Fall of Nemesis release for next year.

Feedback, bug reports, and enthusiasm are very much appreciated! We've already got all our mod tools in place - you can create & share custom skins, custom music, custom loading screens, & custome game modes. With an extra controller you can access "director mode" which allows you to better present & prepare the game for video capture & streaming.

We've also got integrated voice chat via Steam, private & public game lobbies - we've been working hard to get the scaffolding of the game in place so that we can just focus on the moment-to-moment gameplay controls & balance during this period.

As always, our primary contact with all of you is via our mailchimp server - please let us know if you haven't been getting our bi-weekly update e-mails! That's how we've sent out Steam Keys, etc - it's important that we know how to reach you!

Colossal Kaiju Combat updates are moving!

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It's been 2 months since our last update via Kickstarter, but we've been doing plenty.  We've put out new monsters, announced new partnerships, new campaigns, new merchandise... the CKC universe just keeps on growing!

And a big part of that growth is hundreds of new people who want to be kept in the loop - who want regular updates and information.  We've hit a point where sending out updates only to Kickstarter backers just doesn't cut it anymore.

So we've created an account at mailchimp.com, which gives us the flexibility to keep in touch with all of our fans.  Hopefully you already know this, because all of you should have received our first two updates from that new system.  (September 5th, and September 19th.)

You've all been a tremendous help, and it's not our intent to leave anyone behind.  So please let us know if you HAVE NOT received an update through mailchimp yet.  Send us a message here (or write to info@sunstone.co) and let us know, and we'll make certain your account gets transferred properly.

Oh, and in case you haven't seen them, check out our awesome 3D models!

Now taking monster sponsorships!

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A key element of Colossal Kaiju Combat is the way we integrate our fans & community - especially for our playable rosters!  We get questions and e-mail every day from people asking about how & where to submit their original monster ideas.  We even put together a FAQ for it.  Folks can post original monster concepts at any time, but only during our bi-annual "sponsorships" do those monster have a chance to become part of the CKC universe.

And where are these sponsorships held?  RIGHT NOW!

Yes, if you or anyone you know has wanted a shot at getting their original monster into CKC, this is the last opportunity in 2013 to do so.  Just submit your concept by August 11th!.

We'll be selecting 40 winners on August 15th.  These winners will form the core of our second set of Trading Cards, and have a chance to be voted up to progenitor status!

New Figurines!

As our modelers create new characters models for CKC, we get new figurines in the store!  Today we're announcing the inclusion of Lycanoid and Ikameijin!

New Vote - Sponsorship rewards!

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We have a new vote up on the forums - concerning sponsorship rewards.

For those of you unfamiliar with sponsorship - it's the process we've come up with to (eventually) bring new characters into CKC.  After much discussion, we created a FAQ about the process.

The short version is this - sponsorships are $10 "tickets" purchased on behalf of an original monster you would like to see developed for CKC.  You can buy tickets for yourself and for others.  At the end of the sponsorship we'll draw some number of tickets out of a virtual hat.  The winners will be featured on a new set of Trading Cards.

In the future, we'll vote on monsters who exist as trading cards - elevating them up to progenitors.  (Like the folks who paid $500 during the kickstarter.)  These are DTM votes - no money is involved.

To encourage lots of sponsorships, we would like to offer some rewards to folks - a few options are listed in the vote.  Please come in, let us know what you would prefer, and maybe offer some new suggestions we hadn't thought of!

And if you want to get a monster in the forums in anticipation of our upcoming sponsorship vote... you have about a week left to do so!

New Mailing List?

One last bit of business - we've had nearly 200 pre-orders of the game since the Kickstarter ended, so updates via Kickstarter aren't reaching all of our backers any more.  We've started investigating other mass-mailing solutions (anyone with any direct experience in such things should get in touch with us!) so at some point our updates might start arriving via another source.

Merchandising!

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Last week Simon & Matt attended G-Fest in Chicago, and showed off the latest build of Colossal Kaiju Combat to a few thousand fans!  We were very happy with our reception, and hope to be back next year!

The show also represented our first opportunity to present the first limited run of CKC 

Trading Cards - featuring all-original monsters created by our fans!

This set of 50 cards are available in random 8-card packs through our store page HERE.  Buying these cards is one of the best ways to ensure that we can continue to accept original character concepts from our fans, and make them part of the CKC universe.  Our next sponsorship vote is coming this August, so we hope to have broken even by then!

In addition to their own sweetness, these high-quality cards can be used as additional characters for the Combat Deck - an original card game Simon designed based on CKC combat mechanics.  It plays like a fighting game - quick matches (8 minutes or so) so that you can play several over a lunchbreak, or at your game night.

We'll also be revealing new figurines in the shop very soon - all 11 of our characters from the Fall of Nemesis will be available within a month or two!  If you've looked at the shop before, you might notice that we've been able to adjust some of our prices down, and combine shipping costs to make larger orders more efficient.

Finally, we'd like to point out that we have revealed our 29th character collaboration - the fan-favorite Shadow of Red!