Four years ago, PCI launched Rotted Capes, an RPG that took your Super Hero campaign and put it smack in the middle of the Zombie apocalypse. And not just superheroes battling zombies, but Super Zombies! Afterwards, we released Mind Games, an adventure where your heroes faced off against the machinations of a government think tank and mind controlled zombies.
But you wanted still more – more powers and new options for your beleaguered heroes. And we heard you!
Presenting, the Rotted Capes Survivor’s Guide, vol. I.
This book contains:
· New Sources of powers, such as Cosmic, Mystic and Supernatural
· New Archetypes, like Alien, Android, Anthromorph, and Demi-god
· New Advantages, Disadvantages, Personality Flaws and Skills
· And of course, Powers and lots of them!
But that's not all - The Survivor's Guide also includes:
· Power Modifications
· Examples of Super Hero Gadgets
· Lost Super Hero Tech and Artifacts
· Superheroic Sorcery
As always, the Rotted Capes line is written as a tool box, letting you decide which new options you’d like to add to your campaign.
The Rotted Capes Survivor's Guide
The book starts out as a 32 page product, but should we reach our first Stretch Goal, we'll add additional material bringing up to about 48 pages.
The Golden Age of Super Heroes didn’t end with a Bang, but with a BITE!
Rotted Capes puts you in the spandex and cape of the so-called B-List super hero trying to save what’s left of humanity and the remaining pockets of civilization after all the primary super heroes and villains fell to the emerging zombie horde. These A-Lister are now either all dead, missing or Z’d.
Z'd means that your former allies, partners and mentors have been horribly mutated and turned into super powered versions of the Risen Dead. This has propelled them to the top of the new food chain and they're looking down at you! These Super Zombies would be dangerous enough with just being able to wield their amazing powers, but the change has allowed them to keep a semblance of their intellect, albeit scrubbed of the ability to distinguish between right and wrong. These Super Zombies are cunning and intelligent; with an overwhelming hunger that impels them to commit foul acts that would leave their former selves aghast.
While Rotted Capes features a sample setting, the game itself is designed to give you, the Editor-in-Chief, the greatest amount of flexibility and resources to craft a version of the game that fits you and your group’s play style. Whether you prefer the dark and gritty feel of the Walking Dead, a more tongue in cheek tone or something in between, Rotted Capes gives you the tools necessary to present the game that you and your players want.
Powered by a streamlined and cinematic version of the Origin’s Award winning system used in the Arcanis: World of the Shattered Empires RPG, Rotted Capes is a fast and furious game that allows you to simulate most any action seen in the comics while also introducing a unique player interaction mechanism called Plot Points. Plot Points allow the players to change details in a scene to their benefit or detriment, but always with an eye towards making the adventure more exciting.
To add any of these Add Ons to your Pledge, simply increase your pledge by the dollar amount listed. You’ll indicate which additional product(s) you purchased when the Pledge Manager is sent.
Rotted Capes Core Rule Book - $30 (Physical and PDF)
This is where the Golden Age of Superheroes ends and Z-day begins! This full color, 192-page hardback book is a complete game, giving you the rules, background, story ideas and some sample B-Listers and Villains for your game.
This book has an MSRP of $40, but backers of this Kickstarter get a 25% discount!
Rotted Capes - Mind Games Adventure - $15 (Physical and PDF)
This 32-page adventure offers many nights of adventure, as the heroes do battle with the aftermath of a government think tank’s experiments in mind controlling zombies!
Rotted Capes GM Screen - $20 (Physical and PDF)
This full color, three-panel screen has all the tables and rules you’ll need to run the game, while the opposite side shows an apocalyptic battle between the heroes and super-zombies, getting your players in the mood for a night of mayhem and derring-do!
$5.00 Dead & Buried - A Rotted Capes adventure - PDF Only
The heroes follow up on a lead that might tell them what started Z-Day and maybe how to stop it. Unfortunately, it means breaking into the secret lab of one of the world’s most diabolical geniuses: Prof. Milos Gojkovik.
The high cost of shipping worldwide is beyond our control and we’re working hard to make sure the backer pledge rewards will be shipped as quickly and inexpensively as possible. We do not expect to make a profit from the shipping charges, but by the same token, we also cannot afford to lose money on it either.
After the Kickstarter campaign ends, we will send out a backer survey to collect important information, like your mailing address. Using this imformation, we will get the most accurate shipping pricing we can based on our actual cost to ship your reward to your home and then charge that amount.
PLEASE DO NOT ADD ANY ESTIMATED COSTS TO YOUR PLEDGE!
Our friends at Fandible have an Actual Play Podcast of their Rotted Capes games, which you can enjoy at the link:
You can also check out what some reviewers are saying here:
Risks and challenges
The risks to this project are relatively small as the manuscript is already complete. The primary risk to production are those delays due to unforeseen events in the lives of the production team (family emergencies, illness, etc.). The secondary risk is a potential delay in receiving the necessary information and feedback from those backer levels that require their input. We'll work hard to stay on top of that and ensure that the book is delivered on time.Learn about accountability on Kickstarter
- (25 days)