ARAIG - As Real As It Gets
A multi-sensory feedback suit to experience the next level of gaming. Finally you get to feel what you’ve only been able to see.
ARAIG - As Real As It Gets
A multi-sensory feedback suit to experience the next level of gaming. Finally you get to feel what you’ve only been able to see.
ARAIG and the Omni now in collaboration to create the most immersive VR experience!
"Haptics are the next step to augment the VR experience even more . We are excited to see ARAIG on Kickstarter and look forward to trying the suit together with the Omni." - Jan Goetgeluk (Creator of the Omni)
Here is the link to check out the Omni http://kck.st/133W2Gl
ARAIG and the recently successful Kickstarter Delta Six Controller now in collaboration to bring about the next level of gaming!
Here is the link to check out this awesome controller http://kck.st/13i4Jiv
As seen on...
What you get when you purchase an ARAIG
When you purchase an ARAIG you get the Exoskeleton, a Decoder (which you choose out of available platforms), a Power Cell (rechargeable battery), and a Power Cord. The Exoskeleton will have the Founder's Emblem and Legion One logo engraved onto it.
After Kickstarter, ARAIG's retail price will be $499 and will not have the Founder's Emblem or Legion One logo engraved onto it.
Additional items you can reserve or buy on top of your chosen pledge.
• $25 pledge increase: Join the development team and get access to purchase a Limited Edition Kickstarter Sim Skin. (Go to "Get a Kickstarter Limited Edition Sim Skin" for more information)
• $15 pledge increase: Receive a GENETIC Signature which can say your name, a word or phrase (at our discretion). The Founder’s Emblem and/or Legion One logo can also be added to your GENETIC Signature. (Go to "Get a GENETIC Signature" for more information)
What is ARAIG and why is ARAIG As Real As It Gets?
Video Gaming is a two dimensional product. Its experience is basically limited to sight and sound. ARAIG provides a new dimension to gaming… taking it to a whole different level. Today we look at the visuals on our monitors and TVs wishing we could go through that glass to that other world. To sense and feel what it’s like to be there in that moment. ARAIG is this portal through that glass; it is wearable technology that stimulates the senses where you, the gamer, can now feel the rain on your shoulders, the rumble of a tank, the concussion of sound and debris, where you are drowned in the sensations and sound of your gaming world. ARAIG is multi-platform, stimulates the senses, has integrated surround sound, microphone and jack, works with all other peripherals, allows total mobility, requires no extra effort, and has the potential to work with other major entertainment media sources.
ARAIG is a new immersive wearable technology, a suit. ARAIG is designed to enhance your video game experience by increasing your awareness of what is happening within the video game you are playing without limiting your mobility or use of other peripherals. ARAIG provides you with localized sound and haptic feedback on the torso and upper arms. ARAIG will work at a fundamental level for all games already outputting vibration feedback and sound from the game. By creating awareness through various forms of sensations we have created a base foundation for all game developers. Now any game developer can implement their own sensations to create a completely new experience for any game in any genre. No longer does the majority of the experience have to come from the visuals; it can now come from sensations that truly place you within your game.
Get a Kickstarter Limited Edition Sim Skin
Sim Skins provide the visual aesthetic look of ARAIG. If you want to look like a Navy Seal, Master Chief, the Dark Knight, Iron Man,or create your own look, the Sim Skin is what provides this ability. It affixes to the exoskeleton and consists of 4 pieces, the front plate, back plate and shoulder plates. The Sim Skins we create will be chosen by the Community. Our first Sim Skin will be our Kickstarter Limited Edition Sim Skin. This Sim Skin will also include the Founder's Emblem and Legion One logo engraved onto it. To be part of this process and get a Kickstarter Limited Edition Sim Skins, increase your current pledge by the amount listed below:
• $25 pledge increase: Join the development team and get access to purchase a Limited Edition Kickstarter Sim Skin.
You can be a part of the development team and work together to decide what the first ever Sim Skin looks like! Discuss its look, offer ideas, provide input and vote on the final version. Delivery date once created: December 2014. Shipping and handling not included.
Get a GENETIC Signature
A GENETIC Signature is similar in design to a dog tag. It is a means of Identification and it can be attached or detached from your ARAIG or Sim Skin. The exact look and design will be chosen by the Community.
• $15 pledge increase: Receive a GENETIC Signature which can say your name, a word or phrase (at our discretion). The Founder’s Emblem and/or Legion One logo can also be added to your GENETIC Signature.
Delivery date: December 2014. Shipping and handling not included.
ARAIG has created the opportunity, you determine its possibilities!
We need you to prove that this is the next level of gaming. Kickstarter is the opportunity to show console creators that ARAIG is where games are headed and they need to become involved. Through your support we will be giving game developers a new way to differentiate their products in genres that we love. You will be creating the opportunity to finally get to experience games the way in which they deserve to be experienced.
We believe that the success of ARAIG will be driven by the community from the ground up. You can prove to the world that this is the next level of gaming. Together we can make gaming the best it can possibly be!
You are Legion One; you are the vanguard leading the charge of change toward a more sensory driven gaming world. You are in the front line fighting for a better gaming experience. You will prove to everyone that this is what gaming should be. Through ARAIG you will define the next level of gaming, you will make ARAIG all it can be and you will be remembered for making it all possible! The future of ARAIG and the industry is in your hands. The opportunity has been laid out before you; it is time to show the world that we are ready!
There are three major components to consider when discussing ARAIG. These parts are the Decoder, Sim Skin (Simulated Skin) and Exoskeleton.
The Decoder is a small data transfer device that receives the data from a particular gaming device (PC or console) and then alters that data and sends it to the Exoskeleton so it can activate the appropriate sensory stimulation devices. This means that to work with another device all you need is another Decoder not an entirely new ARAIG.
The Sim Skin is an aesthetic piece(s) that can be attached on top of the Exoskeleton to allow an individual to personalize what their ARAIG looks like. The Community will determine the design and look of each variation. (Exception: Kickstarter Limited Edition Sim Skin design and look determined only by those as stated above.)
The Exoskeleton is the fundamental component of ARAIG. It contains all of the parts that receive the necessary data from the decoder (known as the Control Centre) which activates the various sensory stimulations (known as the Nervous System). All of which is powered by a removable battery pack (known as a Power Cell) attached to the Exoskeleton’s charging and power control station (known as the Power Regulator). The Power Regulator holds the battery to give the components of the Exoskeleton the power it needs. The battery can be charged separately in a standalone re-charger or, the Power Regulator can be plugged into an outlet which will then charge the Power Cell and run ARAIG at the same time (just in case your Power Cell is low on battery while you are playing a game). The Exoskeleton even without a Sim Skin will still have an outer shell that gives it a base look (as seen in the video).
What Sensory Feedback does ARAIG provide?
ARAIG has 3 forms of sensory feedback that make up ARAIG’s Nervous System; Surround Sound, Vibration and STIMS. Overall, these sensations will work on global settings for any current or future games that ARAIG is compatible with through the use of a Decoder without any support from game developers. As game developers start implementing ARAIG into their development process our global settings can be completely altered to become specific sensations that the developers want you to feel for their game to differentiate themselves from their competition.
The design of ARAIG’s Surround Sound technology gives you surround sound that keeps you in the sweet spot no matter where you are or what you are doing. This design also gives you accurate direction and location of objects within the game whether they are in front, beside, behind or moving around you. As two way communication is necessary to play competitively with your team, ARAIG will also have a built in microphone jack so you can effectively communicate with the rest of your team. Through this design you will know exactly where everything is around you based on accurate localized surround sound and be able to direct and work with your team more efficiently and accurately due to our unique sound technology.
The design of ARAIG’s vibratory sensory stimulation is to give total torso and upper arm sensory coverage. By placing the vibratory sensors to cover the majority of the area it allows us to create localized vibrations anywhere on the torso and upper arm for an instant or over a period of time and in one location or simultaneously in multiple locations. Think of the different ways this would feel if you were hit by a single bullet from a sniper rifle, multiple bullets from an SMG or just the feeling of driving in a tank or vehicle. Furthermore, by creating total coverage it gives developers the ability to alter the sensations that particular actions or weapons will create in their games. For example a high powered sniper rifle might create a very strong impact at one location; a plasma rifle might create an average impact at a particular location and then spread out across the body; a weapon might have a poisonous effect which slowly moves from one location of the body to the next and if you don’t stop it in time it could kill you; and even depending on health or shields in the game at a particular time the intensity may be more or less to let you know whether it just ricocheted off your armour or pierced through and hit something more vital. Thus the vibratory sensations that ARAIG provides allows for complete coverage of sensations across the torso and upper arms to allow for a vast amount of sensations for developers to use to differentiate their products.
ARAIG’s STIMS sensory stimulation is the ability to contract particular muscles. The initial design focuses on the pectorals and abdominal muscles. The STIMS sensory stimulation much like ARAIG’s vibratory sensory stimulation can for an instant, over a period of time, in one location or in multiple locations simultaneously. STIMS can create everything from a tingling sensation as if something is crawling across the skin to a full out contraction of the muscle to move your body. The range of sensations is really interesting because it allows developers the ability to make weapon impacts more meaningful, can give that feeling of being pulled and gives the opportunity to create sensations that have not been properly represented in games before such as the sensation of rain or a slight touch. Furthermore STIMS are FDA approved and they do not cause any pain to the user, our focus is and will always be the creation of sensory awareness. In regards to all of ARAIG’s sensory stimulations (Sound, Vibration, STIMS) they can all be improved further upon. If we surpass our goal you can decide whether you want to enhance any of these sensory stimulations, add more coverage areas or if you would like us to create new ones. The more sensory stimulation enhancements that we can provide, the more accurate and immersive your gaming experience can be.
What does ARAIG mean for the user?
ARAIG is a total sensory feedback device in one complete package. ARAIG increases your virtual world awareness. It allows you to have a heightened sense of awareness that you never had before in games. The immersion is total; your senses are affected in real time as your character is affected in the game. Direction, single and multiple impact, sound, pressure, movement, etcetera, allowing for greater intuitive play, intensified autonomous action, enhanced teamwork, increased competition, and faster and more accurate decision making.
ARAIG is forward compatible, in that ARAIG’s Exoskeleton will work with any Decoder and each Decoder will be designed to work for a current or next generation platform. This allows you to play on other platforms just by purchasing its matching Decoder. This means that you only need to purchase a Decoder for each platform that you want to play on and not a new ARAIG.
ARAIG is designed to increase your awareness. ARAIG will work at a fundamental level for all games already outputting vibration feedback and sound from the game. This ensures that ARAIG is not limited to a specific genre or only creates sensations that we have determined. ARAIG has created the foundational structure to allow games to have their own unique feel. This can be the difference between shooting a 50 calibre sniper rifle or firing a multi barreled plasma launcher, burning rubber as you drive away from a bank robbery or trying to land a spaceship as you begin entering the atmosphere, feeling debris hit you or feeling something move across your back and turn around to see that nothing is even there; the possibilities are endless. Developers could even take your old favourites and give them a new feel!
ARAIG is the fundamental building block to the next level of gaming. ARAIG has the ability to work with any console or peripheral, any genre or game. All the industry requires is for you to prove that ARAIG should become a reality.
What does this mean for Indie Developers vs. AAA Developers?
ARAIG is a new way to differentiate your products from your competitors. Immersion will no longer be defined by the quality of visuals. ARAIG allows you to continue making the products we love just by adding ARAIG to that process. This way you can focus on your game rather than focusing on ARAIG. We believe games should be the focus of peripherals not peripherals being the focus of games. ARAIG is going to redefine genres as we know it, giving you the developer the opportunity to move beyond the visuals and truly create the experience you want for your game.
ARAIG has no licensing fees and our SDK will be open for anyone to develop for ARAIG. Anyone who wants to develop for ARAIG can get involved in the development process as we go. Just give us a call. We feel to truly be successful, we need developers who believe in this as much as we do and adding fees only limits your creativity and ARAIG’s potential.
Manufacturing and Delivery
Kind of a big deal, everyone wants to know who's going to get theirs first. Manufacturing and delivery of ARAIG will follow this order:
1) Kickstarter Buyers will be at the front of the line to receive their ARAIG (December 2014);
2) Kickstarter Pledgers who purchase an ARAIG will be second in line after the Kickstarter Buyers, receiving their ARAIG based on order volume (earliest December 2014);
3) General Public who purchase ARAIG will be third in line after the Kickstarter Pledgers receiving their ARAIG based on order volume (earliest December 2014).
All reserved Kickstarter Limited Edition Sim Skins will be delivered during the same period at which you would receive your ARAIG (earliest December 2014).
Community Driven Project
We want you involved from the beginning right to the end. We have a lot of plans for ARAIG but we realize the final decision should be yours. To do this, for every big decision we make, we will be looking to you for final confirmation. Let’s be fair, the success of this project will be determined by you. The final product should be as well. Some examples of things you can help with include:
- Determining what the Founder's Emblem will be on our website, on your ARAIG and Kickstarter Limited Edition Sim Skin;
- Design and look of the Founder's Emblem and the Legion One logo ;
- Final look and design of ARAIG’s Exoskeleton and Sim Skins;
- Once we reach our goal, which Stretch Goals should we pursue? What are we talking about? Go look at our Community Driven Stretch Goals below ;)
How will the community work?
Our website’s entire focus is a community driven design. We will have forums for you to discuss topics with our team and one another. We will have a request section where you and the rest of the community can voice your opinions about anything in regards to ARAIG and we will have a section where we propose ideas to you and you can tell us what you like or even add your own ideas. We believe your input is crucial to the success of ARAIG and we would have it no other way!
Community Driven Stretch Goals
We realize that most Stretch Goals for a project are very linear. Overall this has made a lot of sense for these projects. So at first our thinking was the same; that our Stretch Goals would be in a particular order. As we started trying to organize our Stretch Goals it hit us… why are we determining which Stretch Goals to focus on when it should be you, the community; the ones who want ARAIG should be determining our Stretch Goals. So these are a few we came up with, let us know what you think:
- Focus on enhancing current technology further(more accuracy and coverage)
- Focus on adding new forms of awareness (physics, air flow, etc.)
- Focus on increasing manufacturing output (more units created per month, get your ARAIG sooner)
- Focus on developing more of ARAIG (entire arms, legs, etc.)
- Focus on developing more Sim Skins
So how will you decide our stretch Goals?
For every funding level we reach you will get the opportunity to determine what we focus that funding towards. We will have the list setup on the ARAIG website and you and the rest of the community will get to vote on where the money goes. If you want us to make new sensory stimulations we will, if you want to have a higher manufacturing output to get your product sooner we will focus on that, in the end it is all up to you!
How it all began…
ARAIG came into being when Brodie and I were playing Halo together. On one particular level we were in a Warthog, I was the gunner and Brodie was the driver. We were taking a considerable amount of incoming fire as we drove into a crowd of Covenant and before we knew it an incoming plasma cannon shot hits the Warthog, it explodes and we go flying! While visually this was fun to see us getting catapulted into the air, we still felt there was something missing. At that moment Brodie looked at me and said "something is missing." Then began the discussion of how can we really make games more immersive, how can we give more feedback to the player that is accurate and directional, how can we get the player to actually feel like they are in the game. Thus, ARAIG was born.
The creation of ARAIG began with the development of two initial prototypes ARAIG Mark 1 and ARAIG Mark 2. ARAIG Mark 1 was developed to determine the feedback we could provide while ARAIG Mark 2 was focused on the look and positioning of the feedback devices. Our current prototypes have to be wired into the wall and the platform to be used. ARAIG's final design will be completely wireless.
As we moved through the development process we realized we would need the help of other experts to ensure ARAIG would be more than just a pet project for us to enjoy. From there the team grew to include: R. Anthony Warner the President of Virtual Engineers, giving us an engineering firm capable of creating all the hardware and software ARAIG requires; Sonitek, a web development company to oversee the development of ARAIG’s community driven website; Rowan McGregor with 20 years of experience in manufacturing and procurement to oversee McKenna Logistics our warehousing and distribution company to ensure you receive the product on time; a Scientific Advisory board with knowledge from virtual reality, gaming, robotics, computer science, software design, multiple engineering disciplines, medical, and business to keep the vision and technical specs of ARAIG on track; and of course the final piece we are looking to now is you, the community, to ensure ARAIG’s vision remains that of the community and becomes a reality.
To ensure ARAIG’s hardware and software development is completed on time and on budget R. Anthony Warner, President of VIRTUAL Engineers (VE Collective Inc.) will oversee this portion of the project. VIRTUAL Engineers is the consulting engineering firm that excels in the co-ordination between the various engineering disciplines. Therefore, ensuring that no matter what technical hurdles arise during the development of ARAIG they will be capable of handling the task. With their proven track record and their ability to follow through from the initial concept to the successful completion of a project, they are the perfect fit for ARAIG.
Our IT Infrastructure for our Community Driven Website will be created and handled by Sonitek. Sonitek International will ensure the community is designed so you can be involved on your time and your schedule and as much or little as you decide. They will ensure that you will be recognized as Founder Contributors and Legion One. They will ensure the process for purchasing and customizing your ARAIG will be a simple process. This is what they had to say:
“Sonitek is excited to be developing such a web based community for ARAIG. Having a community driven website is what the video gaming industry should be striving for! ARAIG’s website will allow the community the opportunity to be part of the development team. This involvement allows them to be the driving force behind ARAIG and in turn push the industry in the direction they want it to go. Community involvement is all about working together in order to meet the needs and desires of the members; in this case, to create the best immersive experience possible. ARAIG’s community will create a healthy and interesting platform where the members of the community will enjoy a one-to-one sharing of thoughts, ideas and experience. ARAIG’s community will involve easy access to: forums, feedback, voting, purchasing, product updates and much more. Allowing the community to give their own ideas and advice, comments and feedback will ensure ARAIG is all that it can be. Sonitek is committed to providing support to ARAIG with the overall focus on community involvement.”
Order fulfilment, warehousing, distribution and delivery will be overseen by Rowan McGregor and McKenna Logistics. Rowan is our warehousing and distribution expert and McKenna Logistics are experts in managing supply chain distribution needs as a third party logistics provider with strategically placed warehouses to provide service that is not only timely but also convenient. McKenna sets high standards with 98.85% delivery guarantee.
What’s with the Pledge Names?
Alright, so we have this story. It involves an entire universe and ARAIG is the current focal point of the story. Legion One is the group of individuals who will determine whether ARAIG prevails or dies off and fades from existence. Those of Legion One include: Architects, Spectres, Honour Guards, and Novitiates.
Legion One contains patriots who may have once been ordinary Civilians living their lives unaware of what was transpiring around them beyond the mundane hearsay and chatter. Or they could have been part of a Recon division getting glimpses into what was about to unfold. Maybe they were the Technicians involved in the development of the Integration Process, preparing against the inevitable. Or, they might have been the Scientists working to ensure that the Integration Process was capable of all that would be required. When the time came, those eventually known as Legion One stepped up to the task laid before them, even if it seemed to be against impossible odds.
The Legion One Architects determined the Integration Process ensuring its capabilities and meeting the needed requirements to combat the threat at hand. The Architects were the first to go through the Integration Process and use its capabilities to the full potential. The Architects are known as those who determined and made the Integration Process what it is for the masses through the creation of the Integration Facilities.
The Legion One Spectres were a group of individuals that went through various augmentations of the integration process. The Spectres were designed to excel in covert operations and tactics. The Spectres primary focus was to rapidly infiltrate and sabotage, rescue, capture, recover or assassinate key targets for strategic advantage in order to tip the tides in their favour. As time passed the Spectres became more of a myth than anything else, no one truly knowing if such a sector even existed in the first place.
The Legion One Honour Guards were the first group to go through the Integration Process in the Integration Facilities. The Honour Guards were initially tasked with the protection of the major Integration Facilities and its people. As more went through the Integration Process, the Legion One Honour Guards took on many other roles in the coming war. Although the Honour Guards of Legion One retain their ranking, the use of the term Honour Guards would be given to those focused on protecting their people and the Integration Facilities. The Honour Guards are revered for their courage and resilience.
The Legion One Novitiates were those in the early stages of the Integration Process. They were the final additions to Legion One before it truly began. The Legion One Novitiates roles varied, they were assigned as they were needed; but their final mission remained the same. As time passed, the term Novitiate became the designation for any individual going through the Integration Process.
So that is a glimpse into the importance of these names in our story. It is written here because we wanted to let you know how you are a part of a bigger story.
Risks and challenges
ARAIG's success relies solely on your shoulders. If ARAIG is going to be the next level of gaming that is entirely up to you, the community, to make it so. We are here because we believe ARAIG is where gaming is headed and we know we have the team capable of making this possible. By helping ARAIG reach its goal you are showing the industry that ARAIG is the future of gaming and giving us the opportunity to make it for you.
If you, the community, decide that ARAIG is the next level of gaming, it will also prove to developers that this is what you want gaming to be. Considering the time and money required to develop a video game, this should alleviate the risk developers would have when determining what to implement with their games. Knowing this, developers will have a new way to differentiate their product while still making games that we all want without taking any unnecessary risks.
With the funding of Kickstarter we have ensured that we can cover development and manufacturing costs of the product. We do not expect any delays as we have calculated out a realistic launch time for the development. Should we surpass our goal and there is large demand for ARAIG then the delivery timeframe could continue into the next few months depending on what stretch goals the community chooses for us to follow. If we are asked to focus on manufacturing output then we will have more delivered on launch but if the community would like something else like Sim Skins to make you look like Master Chief, Iron Man or whatever the community decides, then that is what we will have ready on launch.
Realistically, we are ready for ARAIG, are you?Learn about accountability on Kickstarter
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