PDF of First Two Modules and Judge's Screen Now Available!
Good Day, Everyone! And we mean it is a GOOD DAY!
We have now released the first two adventure modules—MCC #1: Hive of the Overmind and MCC #2: Fallen... Read more
Updated MCC PDF!
We promised it was coming, and here you go. We've now uploaded the REVISED Mutant Crawl Classics PDF to your BackerKitpage. We replaced the older one with... Read more
Adventures, Updates, and a Scratch-Off Surprise
We've got a lot going on right now, and MCCis right at the forefront of it. Lots of moving pieces behind the scenes, trying to get everything... Read more
MCC Dice, Third Party License, Neil Armstrong, and More!
Today marks perhaps the single most momentous event in this planet's history. It was on this day that Neil Armstrong was the first human to set foot on... Read more
Typos, Dice Chains, Gaming, And More
Lots of recent news with MCC RPG. We hope you’re all enjoying the rules PDF – and we hope you’re playing the game!
There Are Some Typos
The... Read more
MCC RPG PDF Posted
The apocalypse is finally here: the Mutant Crawl Classics PDF has been posted for backers to download! You can find it in the Downloads section of BackerKit. And... Read more
Tees Shipped, And The First Round of MCC Modules
Here's the latest news from the post-apocalypse!
MCC Tees Shipped
We have shipped out the glow-in-the-dark tees! Some of you picked yours up in advance at Gen Con... Read more
Gary Con Video Posted
Our friends at the Spellburn podcast have posted the video of our Gary Con seminar! In case you missed Gary Con, this is the fun seminar where MCC... Read more
Two More MCC Module Covers, DCC Lankhmar, Reprinting Keep on the Borderlands, and Cons
Here’s the latest news for MCC fans! Several topics today.
- Two more MCC module covers
- DCC Lankhmar Kickstarter
- Partnership with Wizards of the Coast to Reprint Classic D&D... Read more
At Gary Con - MCC book mockups, and lots more!
Gary Con is this weekend! Come game with us in Lake Geneva! And if you're an MCC backer, come check out the latest version of the MCC layout!... Read more
We're Working on the Adventure Modules, Part 3
Did we mention Peter Mullen is also doing a module cover? It turned out great.
(In other news: still working on layout, commissioning interior art, and assorted other items for... Read more
We're Working On The Adventure Modules, Part 2
We're still working on the adventure modules. Hive of the Overmind cover art by Stefan Poag. 'Nuff said.
(In other news: also finalizing layout, commissioning interior art, completing the mutation... Read more
Designer's Notes and More
Work on MCC continues! The adventures are being written now, and we've already received in the first adventure cover. Expect an update in a month or two where... Read more
Glowburn, art, and more!
Greetings, fellow mutants!
Never fear, the apocalypse is still on the horizon! Hmm, actually maybe we should fear that...
Here's an update on all things MCC!
Art, Art, and More... Read more
Gen Con, Interior Art, And More
Here's the latest news on Mutant Crawl Classics!
A huge thanks to everyone who visited us at Gen Con! The con was awesome, the games were... Read more
And the sun rises on Mutant Crawl Classics!
That was a great Kickstarter. Thanks everyone for an awesome start to the Mutant Crawl Classics RPG. I think all 2,311 of you are going to have a blast running... Read more
And the final stretch goal is...
Last day for Mutant Crawl Classics!
And the final stretch goal is...
At $200k, we will add in two additional items for all print backers.
Pad of character... Read more
Last Stretch Goal Cleared. Now On To Last +1
Mutant Crawl Classics has cleared its final stretch goal! We'll now ship physical copies of the book in a custom-printed mailing carton; and we'll also include a full-color poster map.... Read more
Last Call For Add-Ons
A day and a half remaining! If you want your add-ons to help us clear some more stretch goals, now is the time to add them. We're closing... Read more
GM Screen in the bag! And possibly a map...
We just broke the next stretch goal: a GM screen for everyone! In PDF for PDF backers and print for print backers. Thanks for keeping this train going... Read more
Data Orb Cleared, and The Story Of the First MCC Playtest Ever
Another bright, glowing sunrise here on Terra A.D. And a great day in the Kickstarter!
Another Stretch Goal Cleared: Yesterday we cleared the next stretch goal, which is... Read more
Judge’s Screen Confirmed, Leatherbound Edition, Vote for Your Favorite Foil Color Scheme
Only four days left in this Kickstarter, so time to finalize some details! In today’s update:
- Vote for your favorite foil color scheme
- Stretch goal cadence updated to... Read more
Data Orb, Stretch Goal Preferences, Foil Choices, And Other Topics
Lots of topics today!
- What is the Data Orb?
- Stretch goal preferences: rank the GM screen vs. character sheet pad
- Foil and leather(ette) choices
- Gen Con events
What... Read more
MCC On Spellburn, and Another Live Play Recording
Mutant Crawl Classics has gotten some great press in the gaming media recently!
The Spellburn podcast just interviewed MCC creator Jim Wampler! If you're not already aware, Spellburn... Read more
Next stretch goal cleared! SEVEN adventures! And MCC Live Play Podcast
Another great day for MCC RPG. We just cleared the next stretch goal, which is a SEVENTH free adventure module. This one is a 0-level tournament funnel that... Read more
Next stretch goal cleared: SIX adventures!
We just cleared the next stretch goal! All backers will now get a SIXTH adventure module in PDF, in addition to the AI Addendum and Mutant Manual.
As... Read more
Add-Ons Confirmed: The Print Block, Tees, Slipcases, Dice
Thanks for all the great feedback on the campaign - we're listening and we hope this post fills in the gaps for add-on items! We have added a... Read more
Another stretch goal bites the dust, and more playtester memories
Thanks for all the feedback on the last couple updates. There is a clear consensus on dice color (“left” it is!)…and a clear variety of opinions on how... Read more
Slipcases, dice tubes, endsheets, and more
A few more updates for the MCC faithful! In today’s news:
- Jim Wampler chat session interview.
- What’s on the endsheets? Answer: the color art!
- Dice tube mockup
- Thoughts... Read more
Next stretch goal cleared! More stretch goals posted! And DICE!!!
Greetings, fellow mutants!
A great day out here in the glow desert. Sure, the radiation is strong, but the stretch goals make it all worthwhile!
Three awesome updates today:
- Next... Read more
Happy Independence Day! If you're reading in the USA, we hope you're watching some fireworks right now. If you're reading this outside the USA, it probably has no... Read more
Designer's Notes #6: Infinite Mutations in Infinite Combinations
Here is the latest installment in our MCC RPG designer's notes. Creator Jim Wampler tells us more about the role of mutations in the game...
Infinite Mutations in... Read more
Stretch goal #5 cleared! Another adventure!
Mutant Crawl Classics is rolling through stretch goals faster than we can keep up!
A big THANKS to all the new backers from today - you have helped push us... Read more
Designer's Notes #5: A Setting by Any Other Name
First, a hearty welcome to all the new backers! We're past 1000 backers and it's awesome to see the enthusiasm. Welcome, everyone!
Today's update is a few more... Read more
Stretch goal #4 cleared! And the planned adventure path.
Mutant Crawl Classics claimed another stretch goal today. All backers will get PDF's of the Mutant Manual plus three adventures!
The current stretch goals go up to $75k,... Read more
Designer's Notes #4: Appendix M
MCC creator Jim Wampler has an exciting plan for the stretch goal adventures. As we close in on the next stretch goal adventure, we thought you might appreciate... Read more
Designer's Notes #3: Vancian Super-Science
Hi everyone! Thanks for the support of Mutant Crawl Classics. Continuing our series of Designer's Notes, here are some more thoughts by creator Jim Wampler on the decisions made in... Read more
Designer's Notes #2: Some Game Mechanics Have Mutated
Hi everyone - We're still on a roll! We just cleared the third stretch goal. Backers are now getting three additional items on top of their core rulebook: a level... Read more
Designer's Notes #1: The DCC / MCC Game Engine
Mutant Crawl Classics is off to an awesome start. Thanks to everyone for the support and the great ideas in the comments. We've already gone out to the... Read more
Best "first day" ever!
A hearty THANKS to the amazing support for the Mutant Crawl Classics Kickstarter!
We're one day in. We're funded. And we've cleared two stretch goals in the first... Read more