Epsilon City Add-On Items!
Greetings from the Starship Warden! It’s time to answer the many requests for add-on items! Over the last year Goodman Games has produced many Metamorphosis Alpha products. We’re making them available as add-ons for this Kickstarter!
But first, some Public Service Announcements. These questions often come up:
- PSA #1: “How do I add an item?” Simply increase the “dollars” of your pledge by the amount of your add-on item. At the end of the Kickstarter we’ll send a survey where you tell us what items these dollars apply to.
- PSA #2: “You have belt buckles left?” All items on this list are from previous print runs with a finite supply, but some have a particularly limited inventory level as they were previously produced only to be add-ons to our previous Kickstarter. Items marked below with “L/A” are of “Limited Availability." When we ship they’ll be first-come, first-serve. If we run out before all orders are filled, any non-shipped items will be refunded after the Kickstarter ends.
- PSA #3: “How is shipping handled?” We invoice shipping at the end of the Kickstarter, and in general if you add items, it will increase your shipping cost. (USA impact tends to be minor but international costs can vary widely.)
The Big List of Add On Items
- Deluxe Collector’s Edition, hardcover edition: $80 (what? you mean you don’t already own it? shame!)
- Deluxe Collector’s Edition, gold foil edition: $120
- Deluxe Collector’s Edition, leather edition: $350 L/A
- MA: cloisonné lapel pin, $10 L/A
- MA: dice bag (“Human”), $10 L/A
- MA: dice bag (“Mutant”), $10 L/A
- MA: dice bag (“Robot”), $10 L/A
- MA: brass belt buckle, $50 L/A
- MA: cover art poster, 11”x17”, shipped folded, $5
- MA: Warden deck plans poster, 24”x36”, shipped rolled in tube, $20
- MA: GM Screen, $10
- MA: Robots Among Us (scenarios, 2015 Gen Con release), $10
- MA: The Android Underlords (adventure), $10
- MA: The Captain’s Table (adventure), $10
- MA: The Level of the Lost (adventure), $10
- MA: Death Ziggurat in Zero-G (adventure), $10
- MA: Warden Adventures (scenarios), $10
- MA: What are the Prisoners of Rec-Loc-119? (adventure), $10
- MA: Creatures & Gadgets (sourcebook), $10
- MA: The Mutation Manual (sourcebook), $10
- MA: The Warden Armory (sourcebook), $10
- MA: The Long, Hard Mile (solo adventure), $10
- MA: Book of Handouts (visual sourcebook), $10
- Color bands from previous Kickstarter: $10 each (don't forget that you can add any of the five previous colors!)
Castles & Crusades Mythos
If you’re a fan of our old-school products you may also like Castles & Crusades. The Trolls have a great Kickstarter running which is in its last 48 hours! Check out C&C Mythos if you’re interested in an adaptation of the ancient Germans, Slavs, and Greens for your C&C game!
40 years of Metamorphosis Alpha memories
Continuing our fun series of MA memories, here’s another entertaining anecdote from author Michael Curtis:
Once, when the PCs were exploring a multi-level installation aboard my own doomed starship, the Ariadne, they discovered a small lift that led to the level below them. After some experimentation, one player succeeded on his roll to figure out the elevator’s operation. However, due to the lift’s small size, only he and another mutant could use it to scout out the level beneath their feet. Unfortunately, the two found themselves arriving in a room filled with hostile androids who unleashed a hail of ranged attacks, killing the PC who could operate the elevator. His death trapped the second mutant in a room with deadly artificial lifeforms while the rest of the party on the level above frantically tried to figure out how to call back the lift and come to their comrades’ aid! As the stranded mutant’s hit points ticked away, one of the remaining characters above deduced how to operate the elevator, allowing him and a fourth PC to come to the rescue of the stranded mutant. As luck (or misfortune) would have it, the androids managed to kill the second PC to figure out the lift’s proper operation, stranding the would-be rescuers on the same lethal level and starting the process of frantic button-pushing all over again! The party eventually prevailed with heavy loses and new-found fear of elevators. The lesson: Never, never split the party in METAMORPHOSIS ALPHA, especially if only PCs knows how to get everyone away from danger!