About this project
What an amazing Kickstarter! Thanks everyone for the outstanding support of one of the pillars of Appendix N. It's an honor to be part of this and we intend to make you proud of what you pledged for!
For those who missed the Kickstarter, you can find out more about DCC Lankhmar (and pre-order it) at our web site!
For backers, thanks for the impressive roster of stretch goals! We unlocked the Lankhmar-themed judge's screen! Michael Curtis is going to Houston to research in the Fritz Leiber Library, and backers will receive the benefit! Plus SIX free DCC Lankhmar adventure modules cleared as stretch goals, PLUS "Random NPCs in Lankhmar" and "A Dozen Lankhmar Locations"! Plus backers of the Print Pack receive the modules in print, and the Kickstarter editions feature foil logos that will not be available in general distribution! Plus a surprise stretch goal of Lankhmar-themed tabletop terrain from Fat Dragon Games! In addition to the map printed at larger size! In addition, we have added a ton of add-on options! Increase your pledge now! Wow. Wow. Wow!
Welcome to the fantastic world of Nehwon, home to the legendary Lankhmar and the dubious heroes known as Fafhrd and the Gray Mouser! Goodman Games is pleased to be given the opportunity to mine the incredible stories of renowned author Fritz Leiber and adapt the people, places, and things of his tales for use in your DCC game. Within this boxed set, you will find everything you require to begin a DCC Lankhmar campaign or to take your DCC RPG adventurers through space and time to visit the world bubble of Nehwon.
What Is This Kickstarter?
Goodman Games, under official license from the estate of Fritz Leiber, is publishing a Lankhmar campaign setting for the Dungeon Crawl Classics Role Playing Game. The product will be a boxed set containing at least four books (possibly more depending on stretch goals), plus a map and tokens for the use of Fleeting Luck (a new rules mechanic). The page count of all books is estimated at 170 or more. The four books are:
- The Compendium of Secret Knowledge: Rules Options for DCC Lankhmar
- The Judge’s Guide to Nehwon
- Lankhmar: City of the Black Toga
- No Small Crimes in Lankhmar (level 1 adventure)
All content is based on the works of Fritz Leiber, as licensed by the estate of Fritz Leiber.
Why DCC and Lankhmar?
DCC RPG is a perfect fit for Leiber’s world and the stories that chronicle it, perhaps more so than any other role-playing game to date. DCC RPG was specifically designed to go back to the classic sword & sorcery stories of Appendix N, the stories that inspired the original fantasy role-playing game, and provide judges and players with the means to replicate the feel of those tales for their own enjoyment. One could say that Leiber and Lankhmar are in the very DNA of DCC RPG, a crucial part of making the game what it is.
Now, thanks to a partnership with the estate of Fritz Leiber, DCC Lankhmar presents the fans of DCC RPG with new role-playing material that comes directly from the tales of Fafhrd and the Gray Mouser. Herein are new lands to explore, new monsters to battle, unique spells to uncover, and a bevy of optional rules to make your DCC RPG game better reflect the adventures that fill Fritz Leiber’s fiction.
All of us at Goodman Games are delighted by the opportunity to play with Leiber’s most famous creation. His work casts a long shadow over the role-playing game hobby, influencing and informing some of the universal components of the pastime. Every shadowy thieves’ guild, every teeming city filled with fog and danger, every scroll-reading rogue and slyly intelligent wererat skulking through the underworld owes a debt of gratitude to Fritz Leiber. It is safe to say that almost all fantasy cities in RPGs are muddied reflections of Lankhmar, whether or not we recognize it on a conscious level. Everyone involved in the DCC Lankhmar line is thrilled to be able to play in Lankhmar and to figuratively walk its foggy streets after dark. After playing in the shade of the grand city for so long, it is an honor to lay our hands on the very object that has thrown that long and influential shadow.
While the DCC Lankhmar set contains all the basics a judge requires to get his Nehwon-based game running, it is far from a complete compilation of all things Lankhmar! Leiber penned more than forty Fafhrd and Gray Mouser stories, novellas, and novels in his lifetime, incrementally adding to the world of Nehwon. Consider this set a mere aperitif, a sip of a fine vintage to wet your lips before consuming more. Each subsequent release in the DCC Lankhmar line will further explore Nehwon, allowing you to build your campaign piece-by-piece, much as Leiber did his stories. We hope you’ll continue this journey of exploration with us and to further range across the world of Nehwon and delve into the twisting streets of the City of the Black Toga through the lens of DCC Lankhmar!
What is DCC RPG?
DCC RPG is a stand-alone tabletop role playing game. DCC RPG debuted in 2012, and has generated five printings and spawned a movement. The game is based on a modern interpretation of the original D&D inspirations. Check out our web site and past DCC RPG Kickstarter for more information.
Do I need to own a copy of DCC RPG to enjoy DCC Lanhmar?
Yes! If you are a fan of Lankhmar who has not previously played DCC RPG, we believe you will find DCC RPG very much to your liking. Support the Kickstarter by adding on a copy! (see Pledge Levels section below for more details on how to do that)
What is Lankhmar?
Lankhmar is a fictional city created by author Fritz Leiber. Fritz Leiber is one of America’s greatest science fiction and fantasy authors, a writer whose works indelibly changed the landscape of imaginative fiction and influenced countless others—both writers and gamers—who followed in his wake. Leiber is best known for his stories of Nehwon, home to the legendary heroes, Fafhrd and the Gray Mouser, and to Lankhmar, the City of the Black Toga.
The very genre of “sword & sorcery” owes its name to Leiber. He coined the term to describe the types of stories that featured “Middle Earths and lands and worlds based on this planet, worlds which exist only in some author’s vivid imagination,” as Michael Moorcock described the genre. At the time of the term’s coinage in 1961, Leiber had already been weaving stories set in fantastical Lankhmar and its environs for more than two decades. His first Fafhrd and the Gray Mouser story, “Two Sought Adventure” (later retitled “The Jewels in the Forest”) was published in 1939. Leiber would continue to explore Nehwon and the sword & sorcery genre for almost fifty years in more than forty stories and poems, publishing his final Fafhrd and Mouser story in 1988, four years before his death.
Leiber’s works played a significant role in the development of the tabletop gaming hobby. He is listed as one of the six most influential authors in the creation of Dungeons & Dragons in the famed “Appendix N” where Gary Gygax describes his primary sources for the game. The city of Lankhmar’s DNA can be found in almost any fantasy role-playing city from Greyhawk to Waterdeep. His fiction is among the first to be officially licensed for role-playing publication, leading to a business relationship between Leiber and TSR Hobbies in the mid-1970s and beyond.
Leiber was no stranger to the curious world of tabletop gaming, being an avid chess player his whole life. He and Harry Otto Fischer, the co-creator of Fafhrd and the Gray Mouser, had created a wargame set in the world of Nehwon (then called “Lahkmar”) in 1937. Yes, way back in 1937. This game was played on a huge 5’-by-2.5’ board made of corrugated paper and could require an entire weekend to complete! Leiber would work with TSR Hobbies in 1976 to produce a smaller game based on his and Fischer’s creation. This opened the doors for further projects, leading to the inclusion of the Nehwon mythos in Deities & Demigods (1980) and the publication of Lankhmar: City of Adventure (1985), an Advanced Dungeons & Dragons supplement adapting Nehwon, Lankhmar, and its inhabitants to the AD&D ruleset. Lankhmar and Dungeons & Dragons would remain intertwined for eleven more years, extending into the second edition of AD&D and ending with Fritz Leiber’s Lankhmar: The New Adventures of Fafhrd and Gray Mouser in 1996.
In addition to his inspiring D&D and his licensed works with TSR Hobbies, Leiber also wrote an article for the premier issue of “The Dragon,” contributing a piece entitled “Fafhrd & the Gray Mouser Have the Say” (wherein Leiber attempts to explain wargaming to the Twain). His Fafhrd & Mouser story, “Sea Magic” premiered in The Dragon #11. Gamers, both role-playing and war-, were thrilled to meet Leiber and Fischer when they attended Gen Con IX at the Horticultural Hall in Lake Geneva, WI in August of 1976. (If you own the Metamorphosis Alpha Deluxe Collector's Edition from Goodman Games, you can find a photograph inside of James M. Ward getting Leiber's autograph at that Gen Con!)
DCC Lankhmar continues the proud tradition of keeping Fritz Leiber’s contributions, be they literate or gaming, alive in the fantasy role-playing hobby. For those unfamiliar with Leiber’s Lankhmar stories, an entire world of fantastical adventure awaits you and even the greatest fantasy role-playing supplement is no match for the original source material. This author suggests that eager students wishing to learn more of Lankhmar and Nehwon should begin their studies with the first Fafhrd and the Gray Mouser story, “The Jewels in the Forest,” available in the collection Swords Against Death. Follow that with “Lean Times in Lankhmar,” collected in Swords in the Mist, and complete their initial foray with “The Lords of Quarmall,” found in Swords Against Wizardry. By then, their thirst for more of the Twain’s adventures will lead them further into the wilderness of Nehwon and the dim, fog-cloaked streets of Lankhmar, where you’ll find adventure, thrills, and even humor, at every turn.
Show Me What DCC Lankhmar Looks Like.
Goodman Games has previously published three DCC Lankhmar preview titles. All of them had simple B/W covers and were intended to showcase the content that was being produced. The final boxed set will of course have full-color covers and be at even higher production value. The three previously released preview titles are available for sale on our web site or can be added to your pledge here. They are:
- DCC Lankhmar: Through Ningauble’s Cave (very little of this material appears in the boxed set)
- DCC Lankhmar: The Patrons of Lankhmar (about half the material from this book appears in the boxed set)
- DCC Lankhmar: Masks of Lankhmar (level 1 adventure) (none of this material appears in the boxed set)
In addition, Goodman Games released a free Lankhmar adventure for Free RPG Day 2016. You can buy a copy of the printed module on the Goodman Games web site, or add on one to your pledge here (see Pledge Levels section below). Or you can download this PDF preview for free!
DCC Lankhmar was originally announced at Gary Con 2015, two years ago. It has been in active design and playtesting for several years. This is not just a game “design” project, but a game “play” project. The new rules have been playtested internally as well as by outside groups, in campaign formats and stand-alone convention games. Many, many hours of active play have gone into the product you will ultimately receive.
The lead author on the project is Michael Curtis; with additional design by Harley Stroh, Doug Kovacs, and Joseph Goodman; and additional writing contributions by Daniel J. Bishop, Bob Brinkman, Edgar Johnson, Brendan LaSalle, Terry Olson, and Harley Stroh. Lead project artist is Doug Kovacs.
As we attend conventions, we give updates on the progress of our projects. You can see the gang discussing DCC Lankhmar at some of our previous seminars:
- Original announcement at Gary Con 2015 seminar (starts around 53:00 mark)
- Additional discussion at Gary Con 2016 seminar (starts around 58:30 mark)
- Additional discussion at Gen Con 2016 seminar (starts around 25:30)
There are three basic pledge levels:
- The PDF pledge level includes an electronic edition of the final boxed set. (Obviously there will be no box!) This level does not include any physical rewards, add-ons or stretch goals.
- The boxed set includes the core boxed set as described above. All electronic stretch goals (PDFs) will apply to this level. Some of the physical stretch goals will apply to this level, generally those that fit in the box.
- The final level includes the boxed set as well as the "print pack." All electronic stretch goals (PDFs) will apply to this level. All of the physical stretch goals will apply, as well. Modules printed in the print pack will be printed with limited-edition foil logos that will not be available for general distribution. Those that do not fit in the box will be shipped in a separate "print pack." See below for more information on these stretch goals.
DCC Lankhmar continues a long tradition in RPG gaming, and we want to do right by the estate of Fritz Leiber. The stretch goals associated with this Kickstarter will help create an even more amazing tribute to the world of Fafhrd and the Gray Mouser.
Stretch goals fall into three categories:
- PDF stretch goals that all backers receive
- Print stretch goals that can fit into the boxed set, which will be included with any pledge that has the physical boxed set
- The "Print Pack," which is a printed collection of the stretch goals which don't fit in the boxed set
Here is a rough outline of possible stretch goals, which may evolve as the Kickstarter continues.
At $40,000: Cleared! We will add a new Lankhmar adventure module (PDF for all backers; print copy in the Print Pack)
At $60,000: Cleared! We will print the poster map larger (included in boxed set)
At $80,000: Cleared! We will add a second Lankhmar adventure module (PDF for all backers; print copy in the Print Pack)
At $100,000: Cleared! We will add a third Lankhmar adventure module (PDF for all backers; print copy in the Print Pack)
At $110,000: Cleared! We will add a fourth Lankhmar adventure module (PDF for all backers; print copy in the Print Pack)
Surprise stretch goal: Cleared! Fat Dragon tabletop terrain!
At $120,000: Cleared! We will add a fifth Lankhmar adventure module (PDF for all backers; print copy in the Print Pack)
At $130,000: Cleared! We will add a sixth Lankhmar adventure module (PDF for all backers; print copy in the Print Pack)
At $140,000: Cleared! We will add a supplement called "A Dozen Lankhmar Locations," which will provide information, maps, and floorplans on setting adventures in a dozen famous Lankhmar locales (including the Silver Eel!) (PDF for all backers; print copy in the boxed set)
At $150,000: Cleared! We will add a supplement called "Random NPCs in Lankhmar," which will provide tables and information for generating random NPCs that your PCs can encounter in Lankhmar (PDF for all backers; print copy in the Print Pack)
At $165,000: Cleared! We will add send Michael Curtis to Houston for a week to research the Fritz Leiber archives in the University of Houston. We anticipate this may result in a new product of some kind to be delivered to backers of this Kickstarter, but exactly what we'll discover in the archives - and what product may result from it - can't be determined until Michael sets foot in the archives! Read more about this stretch goal here!
At $175,00: Cleared! We will add a Lankhmar-themed three-panel Judges Screen (PDF for all backers; print copy in the boxed set)
At $190,000: We will add a cloth map in the boxed set (print copy in the boxed set)
You can add on to your pledge to provide additional support for this Kickstarter! To add items, simply increase your pledge amount by the dollars necessary to cover your items. We have posted a complete list of add-on items in a recent update. All add-on items are print+PDF and include a huge variety of options. Check out the recent update for more info!
And That’s All
That’s all the news that’s fit to print. If you have any questions, let us know!
Risks and challenges
Goodman Games has published more than 200 books and fulfilled more than a dozen Kickstarters. If anything the primary risk we anticipate is clearing lots of stretch goals with amazing content that may take additional time to deliver.Learn about accountability on Kickstarter
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