DCC Annual (and other forbidden tomes)
At long last, the elusive first official expansion for DCC RPG, six years in the making: the DCC Annual. And other forbidden artifacts!
This project will only be funded if it reaches its goal by Mon, November 26 2018 7:59 AM UTC +00:00.
Known only through whispers and rumors, the DCC RPG Annual is a legend before its time. Those few who have seen its pages are now but blasted ash. It's your turn, mortal. Be careful when you turn its pages...
Update 11/12: The Demon Skull DCC cover returns! Read this update to find out how to get yours!
We are funded and our third stretch goal is cleared! For every book you buy, you'll get one free adventure module! (The $2 quick start rules don't count!) Check this update to see the Peter Mullen art that will adorn one of the DCC Annual endsheets and check this other update to see the Doug Kovacs art that will be on the other endsheet! And check this update to see the art that could be on the free bonus poster!
The Dungeon Crawl Classics Role Playing Game, also known as DCC RPG, is the most fun you’ll ever have playing an RPG. It is also a game founded in principle. Important amongst those principles is an aversion to rules bloat. The DCC RPG core rulebook is but a single book. There are no splatbooks, sourcebooks, character books, monster manuals, or other supplements for DCC RPG. They are not needed. Incumbent upon the judge is the need to create: yon horizon is filled with adventure, and it is your adventure. You have worlds inside you: find them.
Yet the urge to create is a hungry god, and gods demand nourishment. It was originally conceived that an annual publication would exist in some form to showcase the brilliance of the DCC RPG community. This would be the DCC RPG Annual, published each year to distribute these gaming creations.
The best of things happened: the DCC RPG Annual was never needed. The DCC community burst forth a verdant jungle of inspiration, with ripe fruit on every limb. Blogs and personal posts; zines; community publications; the Gongfarmer’s Almanac; officially licensed third-party works: there is a vast supply of inspiration from whence the DCC judge can draw and iterate.
And thus we come here to Kickstart a volume which has no place. If you are a DCC fan, you absolutely do not need to support this Kickstarter. Should you to desire to do so, however, you will receive a book that has become a legend, despite never before being published.
The DCC RPG Annual
Spoken about for half a decade in hoary whispers, at long last Goodman Games brings you: the DCC RPG Annual. Much of the material for the DCC Annual was written between 2012 and 2014, when the original need was perceived. In many ways, it springs forth from the original inspirations of DCC RPG, which were psychically close at that time. There are magic swords. There are patrons. There are even more tables for making monsters unique. There are rules for making cleric deities more distinctive. There are rules for patron weapons and magic rings. There is the lost continent of Mu, and the hidden places between worlds. And there are rules for magical moustaches.
The DCC Annual is a hardcover estimated at 160 pages finished length. Like the original DCC RPG core rulebook, it is available in two cover options: a full-color and foil cover edition. It is organized in the same manner as the DCC RPG core rulebook: chapter three is equipment, chapter five is magic, and chapter nine is monsters, just as in the core rulebook. There is no chapter two, because the skills section of the core rulebook has no expansion material in the Annual.
The DCC Annual comes in two cover versions. The color cover is painted by Doug Kovacs and features Hugh the Barbarian and his Band. There's a story in this cover, a chapter of the Band history, for those who can find it. There is also a foil edition featuring a new foil design (and someone’s decapitated head). For this Kickstarter, the foil edition will be printed in gold foil. The distribution version will be printed in silver foil. And never fear, art fans – the foil edition also features Doug's amazing cover art from the color cover edition (reproduced on the interior pages of the foil edition).
You absolutely do not need the DCC Annual to play DCC RPG, nor does any material in the Annual supersede or otherwise change the baseline game experience as expressed in the core rulebook. There is no rules bloat: only new vistas of imagination.
And with every gift from the gods, comes a toll. Not only does this Kickstarter offer the DCC Annual, but it also offers three other artifacts to show your devotion: a new printing of the DCC RPG core book featuring yet more amazing art; a new hardcover edition of DCC #83: The Chained Coffin; and an opening offer of the DCC Quick Start Rules for new initiates. Read on!
New Fans, Welcome!
We invite newcomers to join the Cult of DCC! As part of this Kickstarter, we are offering the DCC RPG Quick Start rules, in print+PDF format, for the ridiculously low price of $2.00. That price includes postage to anywhere in the world. If you haven’t experienced DCC RPG, this is your chance to get in very affordably. The Quick Start Rules include everything needed to get your character from level 0 to level 2, and also include two one-session adventure modules. This pledge level also includes three free PDF adventures of our choosing.
We are also giving away a PDF of the Quick Start Rules for free at this link right here. If you’re not sure what DCC RPG is, this is a great way to test the waters!
And finally, if you as a newcomer decide you want to jump in a little deeper, we invite you to check out the Three Best Pledge Levels, detailed below. The Favored Retainer level offers an affordable way to get started on DCC RPG.
DCC RPG Core Rulebook, 7th printing
Also offered in this Kickstarter are two other items of interest to the DCC gamer: a new printing of the core rulebook, including new cover art, and a compiled hardcover edition of DCC #83: the Chained Coffin.
The DCC RPG core rulebook has been through 4 hardcover and 2 softcover printings prior to this run. (And wow, isn’t that amazing? Thanks everyone for the support!) Now that the hardcover is once again out of print, we are doing another printing.
As always, the content is materially identical to prior printings (except for fixing a couple typos). There will be a new adventure substituted in the back, as we do for each printing This printing includes "Yddgrrl's Maze," a level 2 adventure by Michael Curtis. In addition, this print run will be distinguished by the covers. We are offering three covers on this hardcover edition:
· The “basic blue” cover, the classic Doug Kovacs cover we all know and love.
· The Sanjulian cover. Fans of 1970's fantasy and sci-fi art will know Sanjulian's art from Warren magazines like Creepy and Eerie, as well as his run of Conan covers. This is the red-and-yellow “pterodactyl-wizard” cover you see above. The Kickstarter edition will include an exclusive foil imprint over the DCC logo.
· Doug’s new Shanna Dahaka cover. The Kickstarter edition will include an exclusive foil imprint over the DCC logo.
DCC #83: The Chained Coffin (hardcover 2nd printing)
DCC #83: The Chained Coffin was originally released way back in 2014. The boxed set proved immensely popular, and not just for the spinning map puzzle. The Appalachian-style fantasy setting of The Shudder Mountains, inspired by the works of Appendix N author Manly Wade Wellman, provides a unique place for your characters to adventure. Michael Curtis did a wonderful job of bringing The Shudder Mountains alive, and several supplemental volumes were published.
Now that the original boxed set is out of print, we are offering a hardcover book that compiles all material from the original DCC #83: The Chained Coffin boxed set, including all the stretch goal booklets, as well as much, much more:
· All content from DCC #83.1: Tales of the Shudder Mountains and DCC #83.2: Death Among the Pines
· The Shudder Mountain material published in several Gen Con Program Guides
· Moon Eyes and Fire-Flies, a new adventure set in the Shudder Mountains
· Buzzard Hollow, a new Shudder Mountains mini-setting
· Ma Bigginty’s Book of Backwoods Wisdom,a collection of inspiration material that will bring the Shudder Mountains to life in your game
The DCC #83 hardcover is estimated at 160 pages and yes, it will also include the spinning map puzzle! (We are working with the printer on logistics, but the most likely scenario is having the map tucked inside the back cover of each hardcover.)
One last thing. Doug’s original art for DCC #83 is amazing, but you know we like variety. The hardcover edition features new art by none other than fantasy legend Ken Kelly. Fans of 1970s Warren magazines like Creepy and Eerie will also recognize the work of Ken Kelly, whose career also includes a long stretch of amazing illustrations. And his illustration builds on Doug’s original design for the chained coffin itself. And don’t worry, Doug’s original cover art will also appear in the hardcover edition.
DCC #83 will also be available in a foil edition, featuring the same amazing image that was printed on the limited-run foil editions of the original module. This cover art is timeless and deserves to remain in print. The Kickstarter edition will feature a different foil color than the distribution edition.
The Three Best Pledge Levels
If you'd like to buy copies individually, the table below shows their cost. You can add on funds to purchase more than one book. However, there are some bundle deals that offer a great value. See the summary after the table:
The Three Best Pledge Levels. We are offering three great deals that make it easy to back multiple books in this Kickstarter. If you’re a new fan, a dedicated fan, or a diehard collector, one of these is for you.
Favored Retainer: You are new to the adventure, and you have promise. This pledge level is for new DCC fans and offers a $120 of product for $100. You’ll receive the color-cover editions of the DCC Annual, core rulebook, and DCC #83: The Chained Coffin. If you would like to have the Sanjulian or Shanna Dahaka covers for the DCC Core Rulebook, pledge for this level and add an extra +$20 for the price difference.
Name Level: Your fame precedes you within the DCC community. This $150 pledge is a $30 savings on the cover price of $180. At the Name Level pledge, you’ll receive DCC Annual (Kickstarter-exclusive foil cover), DCC #83: The Chained Coffin (Kickstarter-exclusive foil cover), and a copy of the DCC RPG core rulebook, with your choice of either the Sanjulian or Doug Kovacs cover.
Landed Lord: Other fans make pilgrimage to witness to your legendary collection. This $300 pledge is a $60 savings on the cover price of $360. As a Landed Lord, you will receive everything offered in the Kickstarter, which is seven books: both covers of the DCC Annual, both covers of DCC #83: The Chained Coffin, and all three covers of the DCC RPG core rulebook (7th printing).
Print + PDF
Every print copy of the DCC Annual, DCC core rulebook, and DCC #83: The Chained Coffin books offered in this Kickstarter also includes a PDF edition.
This is stated elsewhere but also to call it out explicitly: this Kickstarter features cover variants that are exclusive as follows:
· DCC RPG core rulebook, Sanjulian edition: the DCC RPG logo will be foil-printed
· DCC RPG core rulebook, Doug Kovacs Shanna Dahaka edition: the DCC RPG logo will be foil-printed
· DCC Annual, foil cover edition: the foil will be printed in gold. The distribution edition will be printed in silver.
· DCC #83: The Chained Coffin: the foil will be printed in gold. The distribution edition will be printed in silver.
Please note that shipping costs are not included in the pledge levels. Shipping costs will be assessed at a later date via Backer Kit.
USA shipments will ship via media mail, bound printed matter or equivalent rates.
International shipments will ship via a tracked service, most likely FedEx or UPS. We will endeavor to find the cheapest option, and also partner with international shipping partners where possible to reduce VAT charges via local-market shipping.
The exact cost of each shipment will vary according to the content but please be aware that the hardcover books in this Kickstarter are heavy. International backers should expect to pay minimum postage charges for a single book of at least $20-$25 for Canada, $30-$35 for Europe, and $35-$40 for Australia and Asia. Additional books will obviously add to this cost. Final cost will be assessed via Backer Kit.
We have learned over the years that there are so many ways to make these books cool! We’ve already worked out a couple options as options for stretch goals, which are listed below. As the project progresses we are open to suggestions from fans on others!
At $40,000: CLEARED!We will print new color art on the endsheets of the DCC Annual.
At $65,000: CLEARED! We will print maps on the endsheets of DCC #83: The Chained Coffin. PLUS we will include a free 11x17 poster print of one piece of cover art with every print pledge!
At $80,000: CLEARED!Free adventure! For every book you buy, you'll get one free DCC adventure module in PDF format (exact module to be determined). (The $2 quick start rules don't count!)
At $100,000: We will include satin ribbon bookmarks in the DCC Core Rulebook and DCC #83: The Chained Coffin.
At $125,000: We will include printed 11”x17” posters of the cover art. There will be several “checkpoints” on this stretch goal and we’ll use backer feedback to decide which posters to print – the Chained Coffin cover, the Annual cover, the Sanjulian cover, etc. (Or maybe we’ll just blow past this stretch goal and print them all!)
At $150,000: Another free adventure! For every book you buy, you'll get another free DCC adventure module in PDF format (exact module will be randomly determined). Combined with the previous stretch goal this means two free PDF modules for everyone.
Beyond that: We have some fun ideas. We would like to print custom dust jackets featuring the Deadly Hands of DCC art that premiered at Gen Con 2018. Some fans have requested books bound in real leather, and that may be an option we unlock. And we’re open to your ideas as well!
The Demon Skull Add-On
We are also producing a version of the DCC RPG core rulebook that features the original iconic demon skull image. You can add it on for +$60. Read this update for full details!
Risks and challenges
Goodman Games has run and fulfilled nearly 20 Kickstarters. The biggest risk is success - we typically land a lot of stretch goals which can delay projects!Learn about accountability on Kickstarter