Art preview #3!
Greetings programs! It's everyone's favorite non-holiday holiday: art preview day! The next illustration to find its way into the book is the art for Chapter 2: Parts of Intelligence!
Beyond... Read more
The Road Ahead
As we blow past the beginning of the year, and the fast moment-to-moment crunch of getting the first illustrations out, editing the copy, and reworking the layout, we're moving on... Read more
Laying in the decor
Today's update is a lot of fun if you're a huge design nerd like me, but I've also got something I want to shout out at the end, so scroll... Read more
Art preview #2!
This past week has had me playing catch-up on a bunch of things that got dropped while I was out of commission, but the momentum is back and we're forging... Read more
Hey there! Before I get into the meat of the update I want to apologize for missing last week's update. I got hit with a nasty flu that knocked me... Read more
Beta V2... take two
I've been informed that the comp copies tool is working again and sent PDFs out to everyone that selected a reward at $10+. I took a look at the list... Read more
Become by way of other games
First up: I don't have news on the Drive Thru RPG issues, but if I get news before Monday I'll post an extra update.
That said! I played For the... Read more
Art Preview and more!
We've got a bunch of exciting news today!
To start things off, I've been working on setting things up on Drivethru RPG for 1) an update to the beta... Read more
Let's talk about text!
January has continued to be composed of mayhem, but in that chaos progress has been made! The last of the textual and labelling edits have been committed to the document,... Read more
Fun Stuff Soon™
Sorry for missing last week's update! Other work has been eating up my time this month, but the text has gone through a spelling edit (along with cleaning up some... Read more
Greetings, Programs; I've got a short update for you this week! The new year has kicked off, and we're back from our vacations. The Trello board has been updated with... Read more
Entering The New Year
Happy New Year's Eve!
I hope your holidays have been as awesome as ours, because they've been pretty great! Kickstarter sent funding over about a week ago, so both Domirine... Read more
Layout: First Look
We're a week into the work, and a week out from delivering the beta preview PDF! With that preliminary deadline coming up, I've been working on the PDF layout:
Right... Read more
The Finish Line! Or Is It?
Wow. That's what I kept saying this past month. Just wow! We've successfully funded and passed a stretch goal! Thank you all for your generosity; I am so excited to... Read more
[CANCELLED] Stream going live soon!
Update: Unfortunately, due to some very last minute emergencies with the cast, the stream has been postponed. I'll of course post an update as soon as we have a new... Read more
First Stretch Goal Reached!
Wow, y'all, I'm running out of ways to say how utterly flabbergasted I am. We've hit 5k total, and that means I'll be fleshing out the Who Killed Vanessa Shard?... Read more
Pop the champagne, ma, we've hit 100%!
Commands and status messages race up the left side of your peripheral vision as the room around you comes into focus, fluorescent lines flickering to life across the gold-embossed ceiling... Read more
Hey there! You may recall two weeks ago I made an update talking about the design philosophy I used to make Become, and I want to talk a little bit... Read more
75% and 100+!
We've hit 75% funded and over 100 backers!
Getting to meet some of you at PAXU was a privilege and a pleasure, and as I write this from my plane... Read more
Whoooooaaaaa we're halfway there! We've officially hit the halfway funded mark!
Thank you so much to everyone who has pledged and who has been sharing the campaign around— we literally wouldn't... Read more
There's a game of Become being streamed live on Twitch right now! You can come watch it at twitch.tv/off_thetable. We'll be going for about 3 hours, so come on by... Read more
Become: Design Philosophy
Last week I shared on twitter my design philosophy and how it relates Become. This post will approach those ideas with a little more refinement, and put it all in... Read more
Become: Who Killed Vannessa Shard? LIVE!
Hey there, programs! Coming this Sunday at 7pm Pacific, I will be administrating a game of Become over on twitch.tv/littlecuppajo!
We'll be playing the mystery I wrote for playtesting at... Read more
The Spark of Progress
Programs, this first week has been phenomenal, and I want to talk about three things in this update: Progress, Promotion, and Process.
In the past six days, we have... Read more
First Day & Beyond!
Hoo boy, the last day has blown me away. Over the course of 24 hours, y'all have pledged 18% of the total goal for Become! It's been a long and... Read more