Dungeon Escape is a fast paced game of memory for 2-4 players, taking no more than 10 minutes per game and perfect for ages 5 to adult.
This game can be played multiple ways. From head to head, group play, and even the basic standard game of memory, Dungeon Escape caters to ever level of gamer.
With unlocked stretch goals the game as of now consists of 64 cards and 10 heroes.
Dungeon Escape is not only a game but a piece of art. Each background is uniquely associated with the theme of the deck it belongs to. The images on the cards are mirrored, so no matter which side of the table a player is on they can easily identify the flipped card. This game boils down to memory, so recognition is key.
Check out these digitally illustrated backgrounds and how they are placed on their respective card. The illustrations are fantasy themed and detailed but you won't find any overly graphic images or blood. Dungeon Escape is family friendly.
Hero cards set this game apart from a regular game of memory. Players select a random hero, each with their own unique ability. These abilities help players steal cards from their opponents during battles. Plus, I've tried my best to give these cards some really great illustrations that remain cool looking while staying family friendly.
There are 6 hero cards in the core set but there is the opportunity to unlock many more through stretch goals.
Hero Cards illustrated by Tynell Marcelline, see his other work at http://lithiumdawn.blogspot.com
INFO: 2-4 players, 5-10 minutes per game.
HOOK: Portable, fast paced, each card is its own piece of art. It's a remix of a classic.
GAMEPLAY OVERVIEW: Dungeon Escape is based on the classic game of memory while adding a fantasy element. Each core set contains three 18 card decks (9 pairs), each with their own theme. The deck themes consist of dungeon, castle, and forest.
You begin the game by shuffling the dungeon deck, and laying the cards out facedown in a 6x3 grid. Each player then selects a random hero card. Players takes turns flipping two cards, trying to match them to each other. If successful they remove the match from the table.
When a player matches a pair of battle cards they may attack an opponent. Battles are simple, each player rolls three dice, adds in their hero cards ability (if applicable), and the highest dice total wins. If the attacker wins they steal a card match from their opponent, if the defender wins they get to keep their card and play resumes.
Check out the gameplay video below to see a playthrough and a more advanced look at the rules.
WIN: The first player to win two games wins overall. However, with this game it is easy to incorporate your own rules for winning. Play ten games in a row or play one, it's up to you.
2-3 PLAYERS: The standard game using all three decks, one at a time in a 6x3 grid.
2-4 PLAYERS: Lay out all 54 cards at once in a large grid, you really have to use your memory skills when that many cards are on the table.
2-4 PLAYERS: Remove all of the Battle, Take Another Turn, and Equipment cards. Arrange the 32 cards left over in 8x4 grid and play a regular game of memory. Take another turn if your find a pair of matches, if not play passes to the next player. Perfect for younger kids.
4 PLAYERS: Use two copies of Dungeon Escape and have two 2 player games going on at once, the winner of those games play each other for the overall winner.
2-4 PLAYERS: When the expansion is released you can play two rounds with 36 cards on the board instead of four rounds of 18 cards. Combine the dungeon deck with the forest deck, then play with the castle deck and the dragon deck. Or any combination you see fit.
The nice thing about Dungeon Escape is you can really tailor it to fir your own house rules, customizing gameplay as you and your friends see fit.
Scenes of Chance - $20 (additional $3 for international shipping, if you only want a copy of SoC please message me and I will direct you to my paypal)
SoC was a successful campaign that was just delivered to our backers (hopefully many of you reading this) but we have some extra copies so get it while it lasts. Scenes of Chance is a storytelling tool for roleplaying games such as Dungeons & Dragons and Pathfinder. Check out the previous Kickstarter page for more details.
All returning Scenes of Chance backers will get a free Soc Card. The Dungeon Escape battle card with 3 encounters and a guaranteed reward.
Add $8 to your pledge for each additional game mat. There will be a few variations to choose from on the game mats. (additional shipping included worldwide)
We have two options for the game mat, if we get more backers who want game mats we can unlock more options.
Add $14 to pledge for each additional copy of Dungeon Escape (additional $3 international shipping, you must already have pledged for one copy of the game to receive the discounted add-on price)
All other countries $11 as well.
Dungeon Escape profile images - show your support :)
Risks and challenges
Risks should be minimal. I've already shown I can deliver on a campaign and I delivered the product extremely quick.
The artwork is done, I have a manufacturing company ready to go. They quoted 8-12 weeks for production so there shouldn't be a really long wait to receive this game. I was able to lower the goal by using some of the Dungeon Escape artwork in Scenes of Chance so hopefully we can get funded and break into some stretch goals as well.
Thanks for the support everyone.
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- (32 days)