Hi! If you're reading this, odds are the campaign is over. But if you still want to get a copy of The GM's Real-World Reference, don't despair! Just click the 'contact us' link to the right, and we can set you up with the $8, $12, $19, $30, $300, or $1,500 reward tiers. And thanks!
The best gaming content is often inspired by the real world: real people, places, historical events, landscapes, buildings, cities, and cultures. The GM's Real-World Reference: Game-Ready People, Places, and Events is a resource designed to help the GM by providing one-page articles on awesome real-world things.
This isn't a compilation of historical events; everything in this book will be chosen based on how much fun it would be at your table. The articles themselves are written to get you the information you want without cluttering the page with details you'll never use.
The book will be in pdf format and illustrated with images in the public domain or under creative commons licenses.
The GM's Real-World Reference will be organized into four sections: landscapes (like the Bialowieza Forest, Son Doong Cave, and Glacial Lake Missoula); cities, towns, and buildings (like Shenzhen, Harlech, and the Erechtheion); people (like Procopius, Hildegard of Bingen, and Dian Fossey); and events (like the Nika Riots and the devolution of power in Carolingian France).
Each section will be contain thirty one-page articles. If we reach our first stretch goal ($3,800), we will expand each section to forty articles, bringing the book to 160 pages.
If we reach our second stretch goal ($4,700), we will add a section on ideas and cultures (like Spartiates vs. Helots and Kondratiev waves), bringing the book to 200 pages.
We hope you will enjoy the GM's Real-World Reference! Our different pledge levels have a variety of exciting rewards that we think you'll have fun with. Consider spreading the word about this book to your friends or gaming group.
-Joel Dalenberg and Tristan Zimmerman
Keywords: RPG, tabletop, roleplaying game, game master, dungeon master
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