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SUPERFIGHT! is a card game that pits characters against one another in a fight.
Think of it as Apples to Apples meets Cards Against Humanity. Then, after they meet, they fight to the death.
The game consists of two decks.
One deck contains characters, such as:
(all artwork not final)
And the other deck contains powers and problems, such as:
Each player holds three characters at all times. The powers and weaknesses stay in a deck face-down on the table.
At the beginning of each round, one player becomes The Ref. The Ref places one of his or her characters on the table as a villain, then draws and places two attribute cards next to that villain.
Each player then selects one of their characters to fight the villain on the table, then also draws two attributes to place next to his or her character.
After all characters and their powers and/or weaknesses are in play, The Ref chooses who would beat the villain, and who would not.
There should, of course, be some discussion as to why a player believes his or her Ewok who has social anxiety and just dropped acid (notice how there can be two weaknesses and no powers) would fare better against a tree monster who throws hypodermic needles and teleports (notice how there can be two powers and no weaknesses) than an infant who can fly but suffers from depression (notice there can be depressed babies).
That discussion is, after all, the point of the game.
Those are the basics!
It can also be played in different ways. For instance:
- Last character standing.
- Players choose a power but are given a random weakness.
- Points awarded for best name for their hero.
AND it's expandable! A location deck can be added, along with new characters, new powers, and superproblems like tornadoes!
It's simple. It's fun. It's Hilarious.
READ THE COMMENTS HERE TO SEE FOR YOURSELF!
The current pricing and all that sets the core deck at around 300 cards. (Probably more, but there are many factors still moving about.)
I want more than that. Because I like a lot of cards.
So here we go!
$15,000: 25 new cards added to the core deck! REACHED!
$20,000: 25 new cards added to the core deck! REACHED AND DOUBLED TO 50 CARDS!
$25,000: 25 new cards added to the core deck! REACHED!!! THE CORE DECK IS NOW 400 CARDS!
$30,000: 25 new cards added to the core deck! REACHED!!! THE CORE DECK IS NOW 425 CARDS!
$35,000: 25 new cards added to the core deck! REACHED!!! THE CORE DECK IS NOW 450 CARDS!
$40,000: 25 new cards added to the core deck! REACHED!!! THE CORE DECK IS NOW 475 CARDS!
$45,000: 25 new cards added to the core deck! REACHED!!! THE CORE DECK IS NOW 500 CARDS!
More backing translates DIRECTLY into more cards! So let's pump this thing up wherever we can!
1. The ALL AGES Expansion! Cards for the kids and babies and senior citizens I guess because it says "all ages" on it so yeah. But really it's kid stuff. Look you already chose to let your kid play a fighting game so don't look at me like that (I'm totally playing this with my kids).
2. The VIEWER DISCRETION ADVISED Expansion! Adult-themed cards! (The core set is PG-13ish.) Play it when your mom and I fall asleep!
3. The LOCATIONS Expansion! Add locations to your fights! Kill robots in a WALMART!
4. The NERD ALERT Expansion! Add characters and things nerds love! Cast spells on orcs that throw enchanted mead!
5. The SUPERDUPERPROBLEMS Expansion! Add random problems like blackouts and land mines to the fight!
6. The HERO MACHINE Expansion! Click here to learn more!
HAVE AN IDEA FOR A FUNNY CARD? POST IT IN THE COMMENTS!
Everything from the look of the cards to the number of cards in the core set is still being optimized to make this as fun and as funny as possible! Don't get me wrong; there will be some very serious characters and powers and problems and deaths.
But they'll be really funny.
COMMENT IN THE COMMENTS!
I want to hear everything about what you want from this game!
The music you hear is Villainous Treachery by the very talented Kevin MacLeod! Thanks, Kevin!
Risks and challenges
I have all of the printing and fulfillment arrangements in place.
All that's left to do is see how far we get with backing, use every drop of that to shove more cards in the box, and push the print button.Learn about accountability on Kickstarter
- (30 days)