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Motobushido is a game about really sweet duels between really badass samurai who ride really awesome motorcycles.
Motobushido is a game about really sweet duels between really badass samurai who ride really awesome motorcycles.
222 backers pledged $11,400 to help bring this project to life.

Wherein I Get Funded, Smash Up Some Stretch Goals, and Keep My Promises!

Boom: Funded! What a way to wake up. Great stuff, and many thanks to all of you for rocking that extra push!

So I've ticked off the first stretch goal, which means that everyone of the $18 level and higher will receive a PDF of octaNe by Jared Sorenson. Rock on!

I've also updated the Stretch Goal list with more goals, and flattened the early ones down. The Lunchtime Duels release has been set at $8K. After that, I've changed up the next ones, and added more.

Now at 9K through 12K, each goal unlocks a new "Character Pack," containing a new Path, Bike, and Fighting Style. Different combinations of Paths, Styles, and Bikes can significantly change the mechanical flow of a character, so having more of these can really open up a game.

At 13K is when it really starts to get awesome: a custom-illustrated deck of motobushido-themed playing cards! I'm really excited for this.

Things to Come...

I'm almost done putting together a set of mechanics intros for these updates. I'll post them first to my own blog over the next few days, just so I don't end up spamming the crap out of your email boxes with these project updates. I'm trying to keep the annoyance factor down, so I'll be working on balancing my excitement.

I've still got some more surprises, too. Stay tuned!

And thanks again, everyone. Rubber side down!

- NPC

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