Thank you for taking the time to visit the official Touchdown Wars Kickstarter page. This is your chance to be part of the Touchdown Wars project.
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Do you enjoy Fantasy Football?
currently 32 million active Fantasy Football players.
Do you play social multiplayer games like Mafia Wars?
There are 8
million active Mafia Wars players.
What is Touchdown Wars?
Wars is a Massive Multiplayer Online Fantasy Football Game. It is a Free-2-Play browser-based game (no CD
required, just internet access and a computer or mobile device).
Wars will allow you to create and customize football players, teams, and
leagues. You will be able to add custom
equipment, training, and other upgrades to your players and teams before
competing against friends and enemies online.
Strategic Play: Fully manage the progression of your
football player’s career. Act as
owner and GM of your franchise by signing players, hiring a coaching
staff, and building a stadium.
Compete against other teams in virtual leagues and seasons.
Stat Tracking: Full statistic simulation based on
team composition, coaching strategy, player skill level, and other outside
influencers (such as home field, weather, etc). Games are simulated on a daily basis in
accordance to the league schedule with real statistics being produced on a
per-player and per-team basis.
Awards: Players and teams earn awards throughout
the season just like the real thing.
A Superbowl champion is crowned, offensive & defensive MVPs are
selected, and team specific awards as chosen by the owner/GM (Captains,
Achievements: End-users also earn game related
achievements as they play the game.
This could be as simple as logging in for 2 weeks straight, going
undefeated in a season, winning multiple championships in a row (becoming
a dynasty), or even spending excessive money on luxury stadium items.
Custom Players and
Profiles: Pre-built “computer”
football players will be available to be used on teams. However, users will also be able to
create their own unique players with unique statistics and qualities. Those players can then be signed to
another user-based or computer-based team to perform in a virtual league. One of the responsibilities of the user
is to manage the career of their player by controlling their training or
“practice” each day. The skill
improvements earned is specific to the type of training the user chooses.
Custom Teams: While there will be computer run
teams in some leagues, users are also able to create and manage their own
team/franchise. The user chooses
their team name, logo, city, and other miscellaneous details and is
responsible for managing the team throughout the season and
off-season. Managing the team
consists of signing players, hiring a coaching staff, and customizing
and Equipment: Players and
teams can improve in multiple ways.
Players can upgrade their skills through their own training
(managed by the creator of the player) and through their teams daily
practice (managed by the owner/GM of the team). Players can also be equipped with
skill-modifying equipment such as gloves, helmets, cleats, etc. Teams also gain advantages based on the
quality of coaching staff they have hired and stadium facilities that have
We are still working on the site designs, but here is an example of the log-in page for Touchdown Wars.
Touchdown Wars Webpage
Here is the graphic design for the site itself. Touchdown Wars will be playable from this interface. The following is the main page when you first log in. This example is what a user will see if they haven't created any teams or players yet.
And now for the "Create a Player" page.
Roster Management Page
From here, Touchdown Wars players will be able to review their roster and make changes to the overall depth charts. Changes can be made by selecting the position that you want to change and then simply left-clicking and hold on the #2 QB and dragging him over the #1 QB, then releasing the left-click. This will swap the players.
Player attributes will be displayed across the right portion of the screen. For quarterbacks, these attributes will include Stamina (STMA), Speed (SPD), Agility (AGL), Rushing (RSHNG), Break Tackles (BRKTKL), Awareness (AWR), Throwing Power (TP), Throwing Accuracy (TA), Injury (INJ), and Leadership (LDR).
Dynamic Game Strategy
Touchdown Wars allows the Coach/GM to tweak their game plan whenever they like. This user controllable strategy allows the end-user to specify how they want their team to play offense and defense in the upcoming game. Below is a snapshot of the in-game strategy page.
The end user starts by choosing a general game plan. In this example, the user has chosen to use the shotgun formation. This formation automatically creates an attack plan based on that formation. This includes things like how much to run, how much to pass, who should get the passes/runs, and finally how aggressive or conservative to play. These settings can then be altered manually by the user to their liking.
Sample In-Game Art
Build/Upgrade Your Stadium for Improved Home Field Advantage!
This stadium is just one of twenty stadiums that will be available at release. Each stadium will have different advantages for franchise owners.
Creators of Touchdown Wars
Touchdown Wars will be Rival Studios first video game release. However, combined, we have created more than 15 video games.
Steve has become an Expert at
Marketing and leading successful project teams.
Josh is an Expert Network
Engineer, and provides the needed experience for crafting such a massive
multi-player game as Touchdown Wars.
20 years of successful video game programming
experience. Some of Andi’s notable
projects were Anarchy Online, Elements of Destruction, Sponge Bob, Zombie Wrangler, and Nuclear Dawn.
Use Of Funds
donations will be used for building our game and the necessary infrastructure
for a browser-based game of this size.
The initial requirements for going into production are fairly small, but
we are planning to scale as the popularity grows.
Here is a
list of what the funding is planned for at a high level:
- Graphic Designers
- Additional Developers
- Infrastructure Build-out
- Other Production Costs
additional funding received beyond our goal will be used for the following:
- Additional In-Game content
- Infrastructure Scaling
- Game Client for Mobile Devices (iOS, Android, etc)
contribute on Kickstarter, you will gain access to our closed beta game, and
our closed beta community updates. Your
feedback will directly influence the game that Touchdown Wars finally becomes. We greatly value your input and plan to
leverage it in the creation of Touchdown Wars.
This feedback will ensure that the final game exceeds your expectations.
receive a series of rewards based on their level of contribution.
$5 donation receives a
personal Thank You from Rival Studios and $10 worth of Touchdown Wars game
money (Fan Bucks).
$10 donation receives $20 worth of Touchdown Wars game money (Fan Bucks) and your name in the credits as
a donor for this project.
$20 donation receives (All
of the Above) Plus $40 worth of Touchdown Wars game money (Fan Bucks),
one Kickstarter Exclusive in-game item, and full access into our closed beta.
$30 donation receives (All of the Above) Plus $60 worth of Touchdown Wars game
money and a limited edition Touchdown Wars t-shirt.
$50 donation receives (All of the Above) Plus $100 worth of Touchdown Wars game
money (Fan Bucks), 3 kickstarter exclusive in-game items, full access
to our Touchdown Wars community updates, and a Touchdown Wars Coffee Mug.
$75 donation receives (All of the Above) Plus $150 worth of Touchdown Wars game
money (Fan Bucks), name 3 unique Touchdown Wars computer players, select
their position, and allocate attributes to create a superstar for your team!
$100 donation receives (All of the Above) Plus $200 worth of Touchdown Wars game
money (Fan Bucks), your name in the credits as an official Bronze level sponsor
for the Touchdown Wars project, a Limited Edition Touchdown Wars T-Shirt, you
get to add 1 city choice for teams to select in Touchdown Wars, and you get to
work with our graphic artist to create 1 player profile character for the
Touchdown Wars game.
$250 donation receives (All of the Above) Plus $500 worth of Touchdown Wars game
money (Fan Bucks), your name in the credits as an official Silver level sponsor
of the Touchdown Wars project, one Limited Edition 24"x36" Touchdown
Wars poster, you get to add 3 city choices for teams to select in Touchdown
Wars, and you get to work with our graphic artist to create one coach profile
character and attributes for the Touchdown Wars game.
$500 donation receives (All of the Above) Plus $1000 worth of Touchdown Wars game
money (Fan Bucks), your name in the credits as an official Gold level sponsor
of the Touchdown Wars project, one of each Touchdown Wars game apparel, items,
and accessories, you get to create your own custom stadium with our graphic
artist to be used in the official Touchdown Wars game, you get to work with our
graphic artist to create 3 team logos for users to choose as their official
team logo in Touchdown Wars, and access to game progress updates from
$1000 donation receives (All of the Above) Plus your name in the credits as a
Platinum level sponsor of the Touchdown Wars project, you get to create 5
in-game purchase items with our graphic artist that will be sold in the game
store for Touchdown Wars, a copy of our digital soundtrack, and you can add 10
city choices for Touchdown Wars teams to select.
$2500 donation receives (All of the Above) Plus your name listed in the credits as
an Executive Producer of Touchdown Wars. This will provide you with behind the scenes access to our development
process and regular meetings with our entire project team via Skype.
-Custom Rival Studios & Touchdown Wars
-Limited Edition T-Shirts-
-Custom Touchdown Wars Posters (24”x36”)-
In Game Rewards
In-Game Rewards are available such as:
- Help design a custom in-game coach profile
- Create a unique piece of in-game gear named after you
- Customize a special in-game character image for users to
- Choose a custom stadium design based on the real life
stadium of your favorite college or professional football team
THANK YOU EVERYONE from the Rival Studios team for all of your interest and support!!