Funded! This project was successfully funded on May 2, 2013.

Update #38

Evening Update Mark-A-Thon Part 9

Folks,

   Another RvR update and this one has a BSC idea...

-Mark

  • Video-235081-h264_high
    Play
    00:00
    00:00

Comments

    1. Lightning.small

      Creator Lance Shannon on June 3, 2013

      That Soul system sounds VERY interesting ! :)

    2. Missing_small

      Creator Jeffrey Paquette on April 30, 2013

      Oh man he said dwarf! I havn't played a dwarf in a few years and they are my favorite race by far. Not many if any games of recent have a dwarf race unfortunately. Just love playing a small dwarf built and geared like a BSC brickhouse.

      Souls sound sweet. Imagination can run wild with ideas to branch out from that.

    3. Me_thanksgiving_2013.small

      Creator Brent T Mabe on April 30, 2013

      Everyone has to except change or get left behind, their will never be a perfect game. It's A GAME!! This isn't going to be DAOC, WoW..etc. This is going to be Camelot Unchained. I think it's the step in the future for gaming. If you want DAOC, play DAOC!! I'm excited about it and look forward to making this my next game of relaxing and future play. I'll still play DAOC from time to time.

    4. Missing_small

      Creator Josef D. Wamsley on April 29, 2013

      I don't like the idea of losing a part of my soul and then not being able to get it back if they stop logging on or they turn it into an item.

      The soul mechanic would add a large dose of pride, shame, and rivalry into the game and making it possible for a soul to be irretrievable (by turning it into a weapon or them quitting) throws the whole thing off.

    5. Missing_small

      Creator Benjamin Johnsen on April 29, 2013

      if running into dense areas, the leader or driver could clump all on him before entering. Just think that a formation would further enhance the feeling of a warrior. Loved running in a group in DAoC. I would hope that with new advancement with technology and that technique we could figure a way to avoid getting stuck on trees in the formation.

    6. Missing_small

      Creator Benjamin Johnsen on April 29, 2013

      looking for an answer to /stick and /assist. I thought it would be neat that instead of the group clumping up on the driver, for the group leader to be able to select different formations to run in. depending on what slot you are in the group, that's where your spot in the formation will be. A melee formation would have your melee all up front and close spaced together, with your healers spaced out in the back... Just a thought!

    7. Fb_profile_picture.small

      Creator Oshunsar on April 28, 2013

      "10 gold? for that i dont go for a soul others give 1000..." hmm that idea must be considered good and deep. a private bounty board? ever a good idea :)

    8. Fb_profile_picture.small

      Creator Oshunsar on April 28, 2013

      pest infested cows to throw - yeah :)!

    9. Launchpad_mcquack.small

      Creator Sax on April 28, 2013

      There should be a Smackhammer battleground. ;)

    10. Missing_small

      Creator Mark Mikituk on April 28, 2013

      absolutely amazing BSC idea MJ, great great potential for fun rivalries

    11. News-quiz-ferrell.small

      Creator Jason (OldSkoo) on April 28, 2013

      Thanks for answering my question MJ. Interesting take on the bounty system, I like it.

    12. Sad.small

      Creator xavier muylaert on April 28, 2013

      reason to playing an outnumbered realm ? more arpeees, more bounty points, err i mean souls to collect ;) Some recent game(s) with their wxp (aRPees) promote forming the biggest possible blob because each individual in the blob gets more world xp that way than when they would run in a smaller blob or run as only a fg or even solo.

      a system where not everyone who tags an enemy gets full wxp (promoting blobbing), but where the wxp that a player is worth is DIVIDED between all the people who 'tagged' the player (the fewer people who tag, the more wxp for everyone who tagged) strongly promotes solo play and small scale grouping. getting the same amount of wxp for 1 solo kill as you would get in a 100 man blob not for killing 1 enemy but for killing 100 enemies or in an 8 man group for killing 8 enemies, yes pls !

      Molti nemici. Molto onore ! Many enemies, (bring) Much honor.

    13. Sexy_duck.small

      Creator Dia on April 28, 2013

      I LOVE this BSC idea!
      What if when we die, we have a chance to just drop stuff from our inventory - not gear but crafting material? There's few things that make you feel like when you know you have something valuable in your inventory and might lose it.

    14. Profile-pic_turo.small

      Creator Martin on April 28, 2013

      Yeah this Soul Idea listen so good, so you have sometimes action duels.. without "hey man, do you want an duel?" =D Only FIGHT, FIGHT !! =D

    15. Viking.small

      Creator Goregoth on April 28, 2013

      Interesting idea. I'm a little concerned about it though in that it might fragment RvR too much. With everyone dying here and there, that would create a ton of 'revenge' killing and might separate large war parties into small 'daoc 8 man specialty groups'. I would almost change it to more of the crafting and trophy system. Maybe you get there weapon, which is made out of a material that is not available to your realm, but can be deconstructed and used to create a better weapon for you, or add effects to your weapon or items. And it does not need to be just a weapon, it could be any item they are wearing or using. Or for Vikings...you take their head and place it on a spike in front of your house! The other route, maybe that sword or item is really a center piece for your house or guild hall. I just see too many potential problems/exploiting with the soul idea.

    16. Fb_profile_picture.small

      Creator Austin France on April 28, 2013

      Warning: BSC content inc

      maybe you tie the soul peices in to the banes and boons system in some way

      Taking soul from someone should be like the con loss system (but not con loss) in daoc where you had to visit a healer to have it repaired, only here you need to get a bounty to have it retrieved or perhaps pay a sum to a healer to have it fixed

      What if I am really bad at RvR and I keep getting killed and loosing soul peices? Will I end up with no soul at all, and what will that do to me? Make me week and unable to participate any more? At which point I would have to go visit that healer.

      Perhaps loosing all your soul works like a buff and makes you invincible or enraged until you can get some back.

      Maybe killing of players transfers some soul from one to the other and visa versa, its like a pool mechanic that you can use for stuff

      Maybe you can sell some of it (in a jar) to crafters for them to use to improve their weapons or buildings.

      Use some of it to boost your abilities (sort of like a mana pool, but for special extra umph)

      Maybe its all of the above!

    17. Missing_small

      Creator Salty mcguigan on April 28, 2013

      I like the idea that as a player you can become a predator. In daoc I played afternoon tea, the first infiltrator to reach realm rank ten in the world when realm rank ten was the cap. The notoriety which that gave me was great people would hunt me just to see if they could beat me. Now if they had the bounty I could have been hunted even more. The idea that I can hunt specific people and be rewarded for it make solo assassins like me over the moon. Keep up the good work MJ and all your team.

    18. Cage_sports_12.1.12-7206.small

      Creator Drew Brokenshire on April 28, 2013

      Maybe only certain abilities can steal your soul on a killing blow. Certain combo styles (not openers) or spells (some kind of chain to make it like a combo so you can't cherry pick kills/souls) That way you have to have a little luck, skill, and timing to snatch their soul.

    19. Duck.small

      Creator Etienne Ramstein on April 28, 2013

      @Ixnatifual + 1
      Could be something like in Skyrim, abilities or special weapons with long cooldown that you can activate to capture the soul of your next victim.

      As for the incentive to play on a less populated realm: you get more ennemies to kill! Seriously. As long as the map is big and open enough to roam and avoid the zergs, it can be super fun to be on the "commando realm".

    20. Ninjablack200.small

      Creator Ceph on April 28, 2013

      soul stealing is an awesome idea also to be able to get it back is even better :)

    21. Sir_duck_by_thecatlady.small

      Creator Max on April 28, 2013

      A wild Scott appears !

    22. Missing_small

      Creator Ixnatifual on April 28, 2013

      Soul snatching, if it makes it in, needs to be really limited. Otherwise everyone will quickly have their inventories overflowing with the souls of myriads of different people, since this is an RvR game after all.

    23. Sshot013.small

      Creator Justin Castaneda on April 28, 2013

      Love the idea of a bounty on people. People with several soul pieces would be notorious, and everyone would want to kill them anyways. This was a reality on Dark Age anyways. I remember the notoriety of a character named Grievance on the Merlin server when Darkness Falls first came out. People were afraid because they were getting killed by this phenomenal SB.

      Great stuff. I would also like to see a variety of uses for souls - making them an interesting currency. For instance, maybe you can trade them for other items, or units of value, such as realm points, building materials, special ammunition for siege, etc etc.

    24. Images.small

      Creator Maggiras on April 28, 2013

      giant flaming DUCKS !!!

    25. 6321773_2_l.small

      Creator Ludguallon on April 28, 2013

      the Soul Collection system sounds bad ASS!!! :D <3 this idea!!

    26. Dscf4049.small

      Creator jeff on April 28, 2013

      Soul bounty sounds fun. Not only for the reasons stated, but also because it will give the zerglings an incentive to pick their OWN target and lose the "target assist" crutch that carries them across the map. My engie rifle was crafted from the souls of dead witch elves haha! Go Scott! Very commendable that Mark gives credit where credit it due.

    27. Alienjokerhatter_-_resized_25.small

      Creator Alienami on April 28, 2013

      @MJ
      Awesome! I definitely would *love* to be able to try and make a living as a Bounty Hunter in the game. Its something I always dream of that so many games totally fail at. Would be awesome to make a name as a BH in a game and be known across the realms. (Thats my dream anyway.. lol)

      I also think using souls to create cool looking armors and weapons, trophies, effects for weapons and armor, bonuses to siege equipment against that realm and maybe weapons, bonus defense against that realm with your structures or armors. Maybe even a soul collector NPC that gives special buffs in exchange for souls, perhaps something like extra immunity against The Veil for VeilWalkers.

    28. Uncle-scrooge.small

      Creator Peter McKenzie (Mirelind Alb Merlin) on April 28, 2013

      I like that the bounty idea is forming nemesis/rivalries more than anything! Stick with it! Great idea Scott thanks for helping it into a concept stage!

    29. Loki.small

      Creator Telyn on April 28, 2013

      I like the soul idea. I like the idea of getting your own piece of soul back and maybe combining it with souls from the other realms to make something really special. I also like that MJ encourages his team to propose ideas and recognizes them for good ones.

    30. Missing_small

      Creator Ken Moreau on April 28, 2013

      I like the idear! see what I did there?

    31. Logo11.small

      Creator Erik "Xaices" Krager on April 28, 2013

      Not sold on soul reaping and bounties as presented. In an open world with an enormous amount of players it would be ridiculous to try to hunt down a specific opposing player. It would be like finding a needle in a haystack. Time/Effort vs Reward? Why would any player go out of their way to try to find one specific opposing player?

      Now if it was just luck based where you happen to kill an opposing player with a bounty on him ... whats the driver to put a bounty up. Is it going to be a time sink to die then have to find the bounty NPC to place a bounty? Why would I want that? I die, now in order to get a piece of me back I have to spend time running to a bounty NPC which costs me time not doing something engaging and fun.

      Rather just have a simple separate currency system our special ability pool system. As to where when you kill an opposing player you get a bonus. Whether that is currency for purchasable items or purchasable mats for crafting, or replenishes a special ability pool.

      Also something like this could be implemented as to where you do not have to physically walk over and /loot the dead enemy. Rather the etherreal essence travels to the player that landed the killing blow or its proportioned out to all attacking players based on dmg recieved/dmg taken. Either way it travels to the player, rather than the player having to loot it. This also keeps people more involved in combat and not running around and looting bodies.

      Just some thought.

    32. Missing_small

      Creator Snido on April 28, 2013

      I like the idea of crafting with the souls a lot!

    33. Me_and_linc.small

      Creator Mel A on April 28, 2013

      I want my soul back! That's friggin' awesome, LoL. Nice BSC idea, Scott. I hope it works. Wait... is that my ex-wife shining up there in that group? Holy crap!

    34. Fb_profile_picture.small

      Creator Joshua Benray on April 28, 2013

      Soul Keepers!! Epic idea! maybe once you get enough soul points, you can make a mini pet out of it that would slowly fade away reminding you to get out there and get killing. Or maybe a guard animal of sorts that survives on just souls for your(or your guild's) keep or something...

      Side note: I'm going with the notion that souls are nothing more than a mystical manifestation of yourself that can be replenished through time via a weird cleansing ritual of sorts, maybe more slaughter of your racial enemy or meditation through crafting, etc.

    35. Missing_small

      Creator Jonathan Lipps on April 28, 2013

      I just wanted to say I know we're a demanding bunch, but we do really appreciate what you do for us Mark! We're so demanding because we love our games, and we love the genre. I've played MMORPGs for over half my life, and they've been a huge part of my life. They're what I know. I've had your trust since DAoC. I personally appreciate your authenticity, you openness in this process, and how genuine you are. You have always cared about us, the gamers, and pushing the genre in a good direction, not just making money off another WoW clone. Even if this doesn't fund on kickstarter, I will still definitely support this game in another kickstarter campaign, through paypal or any way I can. I'll support and spread this game until it gets made. But, if for some reason it doesn't I'll always back you in whatever you do! I know it's nice to know your appreciated. Now back to complaining so you have feedback to make a great game!

    36. Missing_small

      Creator Michael Rheault on April 27, 2013

      As someone who wishes to work in the gaming industry one day, this is the kind of boss I want. Love the addition to bounties being even more personal in this, I hope you guys come up with something a lot better then just making them glow though. the glow sounds kinda stupid, I know you guys can come up with better rewards for souls then that.

    37. Monkfoot.small

      Creator Jason Carda on April 27, 2013

      Perhaps X amount of souls of a rival realm (one time imbued) into a siege weapon have more effectiveness to target(s) of "donor" realm ?

    38. Fb_profile_picture.small

      Creator Jace Carlson on April 27, 2013

      [David Blackman (Lord Vakko) wrote:
      player generated bounty system will never work beyond QQ's]

      It can, if the bounty can only be generated immediately after the kill -- not repeatedly or at any arbitrary time in the future. In fact, a bounty could be auto-generated when a kill occurs, and the player who died would then have an option to leave it as a default bounty, or add to it with money from his own pocket.

    39. Fb_profile_picture.small

      Creator Jace Carlson on April 27, 2013

      [James Bouchard wrote: I love the soul "revenge" idea. VERY cool. Someone mentioned support or ranged classes missing out on getting them and I agree that is raises concerns.]

      Just have anyone who touches a player in combat (with any skill or attack, including healing) to able to get the random drop of the soul piece. Anyone who contributes to the kill gets a random chance to gain the piece, not just those close enough to loot...

    40. Ozpanda.small

      Creator Amy (Ayachi) on April 27, 2013

      HI SCOTT!! :) Cool idea on the soul looting, would certainly make things more interesting.

    41. Forgottenpromise-1.small

      Creator Forgotten Heathen/Mid Ector on April 27, 2013

      I meant to also post that I loved the low level demon dungeons in Daoc where you could get straight into PvP and level while fighting other players. I believe they can certainly play a part in this game.

    42. Dancing_duck.small

      Creator David Blackman (Lord Vakko) on April 27, 2013

      player generated bounty system will never work beyond QQ's

    43. 2-90fa596e-2050384-800.small

      Creator Marvin Biggs on April 27, 2013

      Soul stealing sounds sweet Scott! Truely an awesome idea. I love it. We need more fresh ideas like this.

    44. 1-11.small

      Creator SoMuchMass on April 27, 2013

      It is dark at the office now and Mark looks tired. Thanks for these.

    45. Missing_small

      Creator James B on April 27, 2013

      I love the soul "revenge" idea. VERY cool. Someone mentioned support or ranged classes missing out on getting them and I agree that is raises concerns.

    46. Summer_001.small

      Creator RedCapp on April 27, 2013

      The only question really is what actually happens to you as a result of losing a piece of your soul.

    47. Daffy_duck.small

      Creator Curtis Miller (Gylnne) on April 27, 2013

      Now that is a bsc idea but I like it!

    48. Texans_avatar.small

      Creator JC G. on April 27, 2013

      The incentives you got on DAoC, was normally +% to exp to get ppl to roll on that realm. I'm sure there were more, but its been a awhile since i've played DAoC...

    49. Fb_profile_picture.small

      Creator Jace Carlson on April 27, 2013

      Crafter to RvR buddy: "Hey, I need 47 TDD souls to craft your next piece of armor. Go on, get killing!"

14,873
Backers
$2,232,933
pledged of $2,000,000 goal
0
seconds to go
  • Pledge $5 or more
    You selected

    193 backers

    REALM BUILDER ============================== Woot! Thanks for the help. We really appreciate it! As a backer of Camelot Unchained, you get ACCESS TO OUR BACKERS ONLY GENERAL FORUMS, AN OFFICIAL THANK YOU from all of us at CSE, and our newsletter.

    Estimated delivery:
  • Pledge $25 or more
    You selected

    1943 backers Limited (3057 left of 5000)

    BLEACHED BONES - DIGITAL ONLY ============================== Hey, being early to the party gets you a special deal, such as this limited availability tier. You get one DIGITAL COPY OF Camelot Unchained (all copies of Camelot Unchained come with at least a one month subscription) + OFFICIAL THANK YOU from all of us at CSE + REALM BUILDER HONOR + IN-GAME BADGE OF PIONEER + FIVE FOUNDER’S POINTS for buyers of March On Oz (CSE Bonus Points) + FIVE FOUNDER’S POINTS for backing this project + ACCESS TO THE FOUNDER’S EXCHANGE to redeem your Founder’s Points + “LIVING” DIGITAL MANUAL + SPECIAL IN-GAME TITLE + FOUNDER’S GRAVESTONE + BRONZE FORUM BADGE and BETA 3 ACCESS. Of course, all Kickstarter backers receive a lower price for the game than it will be at launch. Please note that “Camelot Unchained” is only the working title for this game and the game’s real name will be revealed during the game’s development. Estimated delivery of Beta 3 Access, September 2015.

    Estimated delivery:
  • Pledge $30 or more
    You selected

    1082 backers

    NEW RECRUIT - DIGITAL ONLY ============================== You get ONE DIGITAL COPY OF Camelot Unchained (all copies of Camelot Unchained come with at least a one month subscription) + OFFICIAL THANK YOU from all of us at CSE + REALM BUILDER HONOR + IN-GAME BADGE OF PIONEER + FIVE FOUNDER’S POINTS for buyers of March On Oz (CSE Bonus Points) + TEN FOUNDER’S POINTS + ACCESS TO THE FOUNDER’S EXCHANGE to redeem your Founder’s Points + “LIVING” DIGITAL MANUAL + SPECIAL IN-GAME TITLE + FOUNDER’S GRAVESTONE + BRONZE FORUM BADGE + SPECIAL FOUNDER’S APP for iOS and Android, FOUNDER’S RINGTONES AND WALLPAPER + “LIVING” DIGITAL STRATEGY GUIDE + INVITATION TO ALL STRESS TESTS and GUARANTEED ACCESS TO BETA 2. Estimated delivery of Beta 2 Access: June 2015.

    Estimated delivery:
  • Pledge $50 or more
    You selected

    3153 backers Limited (1847 left of 5000)

    YOUNG WARRIOR - DIGITAL ONLY ============================== This “early adopter” tier gets all the NEW RECRUIT rewards and THESE UPGRADES: an ADDITIONAL 15 FOUNDER’S POINTS (25 total) + ONE ADDITIONAL FREE MONTH (two total) + SILVER FORUM BADGE + BETA 1 ACCESS. In addition, you receive ONE DIGITAL, DRM-FREE COPY OF GAME’S SOUNDTRACK+ SPECIAL THANKS IN THE IN-GAME CREDITS + FOUNDER’S ICON for your crafter character(s) + ACCESS TO THE REALM-RESTRICTED FOUNDER’S CHAT + ONE EXTRA BETA 3 INVITE + ONE ADDITIONAL CHARACTER SLOT AT LAUNCH. This exact benefit package will not be repeated, even at a higher price, once this tier sells out, as that is one of the benefits of an "early adopter" tier. Estimated delivery of Beta 1 Access: February 2015.

    Estimated delivery:
  • Pledge $55 or more
    You selected

    470 backers Limited (9530 left of 10000)

    WARRIOR - DIGITAL ONLY ============================== You get all the NEW RECRUIT rewards + ONE DIGITAL, DRM-FREE COPY OF SOUNDTRACK + SPECIAL THANKS IN THE IN-GAME CREDITS + SILVER FORUM BADGE + FOUNDER’S ICON for your crafter character(s) + ACCESS TO THE REALM-RESTRICTED FOUNDER’S CHAT and THESE UPGRADES: an ADDITIONAL TEN FOUNDER’S POINTS (20 total) + TOTAL OF ONE BETA INVITE AND ONE ADDITIONAL CHARACTER SLOT AT LAUNCH. Estimated delivery of Beta 2 Access: June 2015.

    Estimated delivery:
  • Pledge $75 or more
    You selected

    839 backers

    I LOVE TCHOTCHKES – DIGITAL ONLY ============================== You get the WARRIOR rewards and THESE UPGRADES: an ADDITIONAL 25 FOUNDER POINTS (45 total) + AN ADDITIONAL ONE MONTH SUBSCRIPTION (TWO TOTAL) + BETA 1 ACCESS + TOTAL OF ONE EXTRA BETA INVITE and an ADDITIONAL CHARACTER SLOT AT LAUNCH. You also receive SPECIAL STARTER WEAPON (cosmetic and salvageable) + SPECIAL STARTER ARMOR (cosmetic and salvageable) + FOUNDER’S WALL PLAQUE to hang in your house and best of all, you also receive a FOUNDER’S DISCOUNT on your sub rate to be no less than 5% per month. Estimated delivery of Beta 1 Access: February 2015.

    Estimated delivery:
  • Pledge $110 or more
    You selected

    3295 backers Limited (1705 left of 5000)

    YOUNG HERO - DIGITAL ONLY ============================== In some circles this is known as a "Digital Collector's Edition" and it is a limited, “early adopter” digital tier. You receive the I LOVE TCHOTCHKES rewards and THESE UPGRADES: AN ADDITIONAL TWO MONTHS OF SUBSCRIPTION (three months total) + an ADDITIONAL TEN FOUNDER’S POINTS (55 total) + GOLD FORUM BADGE + TOTAL OF TWO EXTRA BETA INVITES + TWO ADDITIONAL CHARACTER SLOTS AT LAUNCH + BETA ACCESS IS UPGRADED TO ALPHA ACCESS and FOUNDER’S DISCOUNT WILL BE A MINIMUM OF 7%. You also receive FOUNDER’S TROPHIES for display in your house + access to FOUNDER’S DYES for personal items + IN-GAME BACKERS CREDIT + the DRAGON'S GUIDE TO HUMANITY art book (.pdf). Estimated delivery of Alpha Access: August 2014.

    Estimated delivery:
  • Pledge $120 or more
    You selected

    155 backers

    HERO - DIGITAL ONLY ============================== In some circles this is known as a "Digital Collector's Edition". You receive the I LOVE TCHOTCHKES rewards and THESE UPGRADES: AN ADDITIONAL TWO MONTHS OF SUBSCRIPTION (three months total) + ADDITIONAL FIVE FOUNDER’S POINTS (50 total) + GOLD FORUM BADGE + TOTAL OF TWO EXTRA BETA INVITES + TWO ADDITIONAL CHARACTER SLOTS AT LAUNCH. You also receive FOUNDER’S TROPHIES for display in your house + access to FOUNDER’S DYES for personal items + IN-GAME BACKERS CREDIT + the DRAGON'S GUIDE TO HUMANITY art book (.pdf). Estimated delivery of Beta 1 Access: February 2015.

    Estimated delivery:
  • Pledge $150 or more
    You selected

    104 backers

    TWINS LOVE TCHOTCHKES TOO - DIGITAL ONLY ============================== You get two I LOVE TCHOTCHKES rewards + an ADDITIONAL TEN FOUNDER’S POINTS (100 total) that can be shared by the buyer of the account (or not), and an ADDITIONAL ONE MONTH SUBSCRIPTION (three total) for each copy of the game. Estimated delivery of Beta 1 Access: February 2015.

    Estimated delivery:
  • Pledge $175 or more
    You selected

    251 backers Limited (1249 left of 1500)

    PHAT LEWT - DIGITAL ONLY ============================== You get all the HERO rewards and THESE UPGRADES: an ADDITIONAL 50 FOUNDER’S POINTS (100 total) + ALPHA ACCESS + FOUNDER’S DISCOUNT OF NO LESS THAN 6% PER MONTH. Estimated delivery of Alpha Access: August 2014.

    Estimated delivery:
  • Pledge $180 or more
    You selected

    499 backers All gone!

    INTERNAL TESTING - DIGITAL ONLY ============================== This is the pledge tier for the player whose primary focus is getting into the game before it’s even a game, and who is excited by helping us test the really boring stuff. Please only choose this tier if you are able to spend time testing, are willing to write detailed bug reports, are willing and able to sign a Non-disclosure Agreement (NDA) and not employed by or working for another company that creates games. You receive all the Warrior rewards and THESE UPGRADES: YOUR FORUM BADGE WILL BE UPGRADED TO DRAGONIUM + INTERNAL TESTING ACCESS + FOUNDER’S DISCOUNT OF 7%. You will also receive a very special "BUG SLAYER" TITLE AND TROPHY. WE RESERVE THE RIGHT TO REMOVE EARLY ACCESS/BADGES from any backer(s) who don’t meet all of these criteria and change their access to Alpha Testing and/or downgrade their badge with no refund of the pledge tier. Estimated delivery of Internal Testing Access: January 2014.

    Estimated delivery:
  • Pledge $225 or more
    You selected

    34 backers Limited (4966 left of 5000)

    TWIN HEROES - DIGITAL ONLY ============================== Two HERO rewards plus an ADDITIONAL 20 FOUNDER’S POINTS (120 total). Estimated delivery of Beta 1 Access: February 2015.

    Estimated delivery:
  • Pledge $250 or more
    You selected

    1659 backers Limited (841 left of 2500)

    WARRIOR FOREVER – DIGITAL ONLY ============================== You get the WARRIOR rewards and THESE UPGRADES: an ADDITIONAL 50 FOUNDER’S POINTS (70 total) + THREE-YEAR SUBSCRIPTION (commonly known as a “lifetime” subscription) that is renewable after three years, for $1 per year (as per Kickstarter policy) + PLATINUM FORUM BADGE + TOTAL OF THREE EXTRA BETA INVITES and THREE ADDITIONAL CHARACTER SLOTS AT LAUNCH + ALPHA ACCESS. In addition, you also receive FOUNDER’S WALL PLAQUE + SPECIAL STARTER WEAPON and SPECIAL STARTER ARMOR. Estimated delivery of Alpha Access: August 2014.

    Estimated delivery:
  • Pledge $250 or more
    You selected

    80 backers Limited (420 left of 500)

    PHYSICAL PHAT LEWT – PHYSICAL REWARDS ============================== You get all the HERO rewards and THESE UPGRADES: an ADDITIONAL TEN FOUNDER’S POINTS (60 total) + AN ADDITIONAL THREE MONTHS OF SUBSCRIPTION (six months total) + TOTAL OF THREE EXTRA BETA INVITES and THREE ADDITIONAL CHARACTER SLOTS AT LAUNCH + ALPHA ACCESS and a FOUNDER’S DISCOUNT OF NO LESS THAN 6% PER MONTH. You also receive ONE DVD copy of the game + a FOUNDER’S STATUE to stand outside your house + ONE CLOTH MAP of the world + ONE PRINTED MANUAL + ONE PRINTED CAMELOT UNCHAINED POSTER + ONE CAMELOT UNCHAINED MOUSE PAD. Estimated delivery of Alpha Access: August 2014.

    Estimated delivery:
    Add $25 USD to ship outside the US
  • Pledge $350 or more
    You selected

    393 backers Limited (2107 left of 2500)

    HERO FOREVER - DIGITAL ONLY ============================== The PLEDGE OWNER RECEIVES all the HERO rewards + a FOUNDER’S STATUE outside the backer’s house + FOUNDER’S HOUSING ITEMS + THESE UPGRADES: AN ADDITIONAL 50 FOUNDER’S POINTS (100 total) + THREE-YEAR SUBSCRIPTION that is renewable, after three years, for $1 per year (as per Kickstarter policy) + PLATINUM FORUM BADGE + ALPHA ACCESS + BETA INVITES UPGRADED TO THREE AND TOTAL NUMBER OF CHARACTER SLOTS AT LAUNCH UPGRADED BY THREE. You also receive an EXTRA DIGITAL COPY OF THE GAME (redeemable at the WARRIOR level benefits only). Estimated delivery of Alpha Access: August 2014.

    Estimated delivery:
  • Pledge $450 or more
    You selected

    25 backers Limited (475 left of 500)

    PHYSICAL PHAT LEWT FOREVER – PHYSICAL REWARDS ============================== With this very limited tier, The PLEDGE OWNER RECEIVES all the PHYSICAL PHAT LEWT rewards + FOUNDER’S HOUSING ITEMS + THESE UPGRADES: AN ADDITIONAL 15 FOUNDER’S POINTS (75 total) + THREE-YEAR SUBSCRIPTION that is renewable, after three years, for $1 per year + BETA INVITES UPGRADED TO 4 AND TOTAL NUMBER OF CHARACTER SLOTS AT LAUNCH UPGRADED BY 4. In addition, you receive an EXTRA DIGITAL COPY OF THE GAME (this copy can be redeemed at the WARRIOR level benefits only). Estimated delivery of Alpha Access: August 2014.

    Estimated delivery:
    Add $25 USD to ship outside the US
  • Pledge $450 or more
    You selected

    22 backers Limited (228 left of 250)

    SIGN RIGHT HERE – PHYSICAL REWARDS ============================== With this non-repeatable, limited tier the PLEDGE OWNER RECEIVES all the PHYSICAL PHAT LEWT rewards + THESE UPGRADES: AN ADDITIONAL 15 FOUNDER’S POINTS (75 total) + a TOTAL OF 12 MONTHS SUBSCRIPTION TIME (renewable at the regular rate) + FOUNDER’S DISCOUNT OF NO LESS THAN 10% PER MONTH + BETA INVITES UPGRADED TO FOUR AND TOTAL NUMBER OF CHARACTER SLOTS UPGRADED AT LAUNCH BY FOUR. You also receive FOUNDER’S HOUSING ITEMS + a MINIATURE OF THE CAMELOT UNCHAINED race of your choice + a CAMELOT UNCHAINED POSTER signed by the team + your CLOTH MAP SIGNED BY MARK JACOBS and an EXTRA DIGITAL COPY OF THE GAME (this copy can be redeemed at the WARRIOR level benefits only). Estimated delivery of Alpha Access: August 2014.

    Estimated delivery:
    Add $25 USD to ship outside the US
  • Pledge $500 or more
    You selected

    204 backers Limited (1796 left of 2000)

    THE WHOLE SCHMEAR - DIGITAL ONLY ============================== The PLEDGE OWNER RECEIVES the HERO FOREVER rewards + THESE UPGRADES: AN ADDITIONAL 60 FOUNDER’S POINTS (160 total) + BETA INVITES UPGRADED TO FOUR AND TOTAL NUMBER OF CHARACTER SLOTS UPGRADED AT LAUNCH BY FOUR. You also receive FOUNDER’S HOUSING ITEMS + STATUE IN FOUNDER’S ROW + ALL FUTURE CAMELOT UNCHAINED EXPANSION PACKS FOR FREE + TWO EXTRA DIGITAL COPIES OF THE GAME (redeemable at the WARRIOR level only). Estimated delivery of Alpha Access: August 2014.

    Estimated delivery:
  • Pledge $600 or more
    You selected

    23 backers

    GUILD OF THE VEIL - DIGITAL ONLY ============================== Our first guild-oriented tier includes all the WARRIOR rewards for you and 9 of your friends + RESERVED NAMING RIGHTS for your guild (unless the guild's name is trademarked/copyright by someone else) + BETA 1 ACCESS + 300 TOTAL FOUNDER’S POINTS to be split between guild-mates (as determined solely by the owner of this pledge) + an ADDITIONAL ONE MONTH OF SUBSCRIPTION TIME (THREE months total) for each copy (non-transferable) + FOUNDER’S DISCOUNT upgraded to 2% (only for owners of the 10 original copies; other guild members will not receive the discount) + FORUM BADGE UPGRADE TO SILVER + TOTAL NUMBER OF EXTRA BETA INVITES UPGRADED TO FOUR (PLEDGE OWNER ONLY) AND TOTAL NUMBER OF CHARACTER SLOTS UPGRADED AT LAUNCH BY FOUR (ALL COPIES). All TEN digital copies come with BETA 1 ACCESS. Estimated delivery of Beta 1 Access: February 2015.

    Estimated delivery:
  • Pledge $750 or more
    You selected

    33 backers Limited (167 left of 200)

    HANDILY DONE – PHYSICAL REWARDS ============================== With this non-repeatable, limited tier, the PLEDGE OWNER RECEIVES all the SIGN RIGHT HERE rewards and THESE UPGRADES: AN ADDITIONAL 75 FOUNDER’S POINTS (150 total) + SUBSCRIPTION IS EXTENDED TO 18 MONTHS (renewable at the regular rate) + FOUNDER’S DISCOUNT OF A MINIMUM OF 10% + INTERNAL TESTING ACCESS (with no requirement of participation but still subject to the NDA). In addition, the PLEDGE OWNER RECEIVES ALL FUTURE CAMELOT UNCHAINED EXPANSION PACKS FREE + ONE PHYSICAL COPY OF OUR “REJECTED ART BOOK” + your CLOTH MAP SIGNED by MARK JACOBS + ONE HAND-SIGNED PIECE OF CONCEPT ART, and ONE HAND-SIGNED UNIQUE PIECE OF CONCEPT ART. In addition, you receive TWO DIGITAL COPIES OF THE GAME (redeemable at the WARRIOR level). Estimated delivery of Internal Testing Access: January 2014.

    Estimated delivery:
    Add $25 USD to ship outside the US
  • Pledge $1,000 or more
    You selected

    100 backers All gone!

    LIVING LARGE – DIGITAL ONLY ============================== With this non-repeated, limited tier the PLEDGE OWNER receives all the rewards from THE WHOLE SCHMEAR and THESE UPGRADES: an ADDITIONAL 40 FOUNDER’S POINTS (200 total) + DRAGONIUM FORUM BADGE + INTERNAL TESTING ACCESS (with no requirement of participation) + INTERNAL BETA LIST FOR ALL FUTURE CAMELOT UNCHAINED EXPANSION PACKS (which you also receive free) + BETA INVITES UPGRADED TO FIVE AND TOTAL NUMBER OF CHARACTER SLOTS AT LAUNCH UPGRADED BY FIVE. Best of all, you will work with our team to design a custom-built house in the realm of your choice. The pledge owner also receives THREE DIGITAL COPIES OF THE GAME (REDEEMABLE AT THE WARRIOR LEVEL ONLY). This package will not be available after release. Estimated delivery of Internal Testing Access: January 2014.

    Estimated delivery:
  • Pledge $1,000 or more
    You selected

    18 backers Limited (32 left of 50)

    NAME YOUR POISON – DIGITAL ONLY ============================== With this non-repeated, limited tier the PLEDGE OWNER receives all the rewards from THE WHOLE SCHMEAR and THESE UPGRADES: an ADDITIONAL 40 FOUNDER’S POINTS (200 total) + DRAGONIUM FORUM BADGE + INTERNAL TESTING + INTERNAL BETA LIST FOR ALL FUTURE CAMELOT UNCHAINED EXPANSION PACKS (which you also receive free) + BETA INVITES UPGRADED TO FIVE AND TOTAL NUMBER OF CHARACTER SLOTS AT LAUNCH UPGRADED BY FIVE. Best of all, you will work with our team to choose a tasteful name that is consistent with our game’s lore for a liquid substance of your choice based on when the pledge occurred and we received their contact information. The pledge owner also receives THREE DIGITAL COPIES OF THE GAME (REDEEMABLE AT THE WARRIOR LEVEL ONLY). This package will not be available after release. Estimated delivery of Internal Testing Access: January 2014.

    Estimated delivery:
  • Pledge $1,200 or more
    You selected

    6 backers

    GUILDMASTER SPECIAL - DIGITAL ONLY ============================== PLEDGE OWNER only receives all the GUILD OF THE VEIL rewards + an ADDITIONAL 400 TOTAL FOUNDER’S POINTS (700 total) to be split between guild-mates (as determined solely by the owner of this pledge) and TOTAL OF 5 BETA INVITES (Beta 3) + 10 ADDITIONAL DIGITAL COPIES OF THE GAME (20 total, redeemable at WARRIOR level). All digital copies come with FOUR EXTRA CHARACTER SLOTS AT LAUNCH + an ADDITIONAL ONE MONTH OF SUBSCRIPTION TIME (four months total) + FOUNDER’S DISCOUNT UPGRADED TO 4% (only for owners of the 20 original copies, no other guild members will receive the discount) + GOLD FORUM BADGE + BETA ACCESS 1. The guild will receive a SPECIAL IN-GAME GUILD HONOR in the realm of its choice. All 20 digital copies come with BETA 1 ACCESS. Estimated delivery of Beta 1 Access: February 2015.

    Estimated delivery:
  • Pledge $1,200 or more
    You selected

    20 backers All gone!

    LIVING LARGE 2– DIGITAL ONLY ============================== With this non-repeated, limited tier the PLEDGE OWNER receives all the rewards from THE WHOLE SCHMEAR and THESE UPGRADES: an ADDITIONAL 90 FOUNDER’S POINTS (250 total) + DRAGONIUM FORUM BADGE + INTERNAL TESTING ACCESS (with no requirement of participation) + INTERNAL BETA LIST FOR ALL FUTURE CAMELOT UNCHAINED EXPANSION PACKS (which you also receive free) + BETA INVITES UPGRADED TO FIVE AND TOTAL NUMBER OF CHARACTER SLOTS AT LAUNCH UPGRADED BY FIVE. Best of all, you will work with our team to design a custom-built house in the realm of your choice. The pledge owner also receives THREE DIGITAL COPIES OF THE GAME (REDEEMABLE AT THE WARRIOR LEVEL ONLY). This package will not be available after release. Estimated delivery of Internal Testing Access: January 2014.

    Estimated delivery:
  • Pledge $1,250 or more
    You selected

    47 backers Limited (53 left of 100)

    BSC COLLECTOR’S EDITION – PHYSICAL REWARDS ============================== With this non-repeatable, limited tier the PLEDGE OWNER receives all the HANDILY DONE rewards and THESE UPGRADES: an ADDITIONAL 250 FOUNDER’S POINTS (400 total) + THREE-YEAR SUBSCRIPTION renewable, after three years, for $1 per year + INTERNAL TESTING ACCESS (testing requirement waived) + BETA INVITES UPGRADED TO FIVE AND TOTAL NUMBER OF CHARACTER SLOTS AT LAUNCH UPGRADED BY FIVE + a FOUNDER’S STATUE will be placed with your name on it in Founder’s Row + INTERNAL BETA LIST FOR ALL FUTURE CAMELOT UNCHAINED EXPANSION PACKS (which you also receive free). Best of all, you will receive a HAND-PAINTED (BY THE CSE TEAM) MINIATURE of a Camelot Unchained race of your choice from the game. The pledge owner also receives THREE DIGITAL COPIES OF THE GAME (these copies can be REDEEMED AT THE HERO LEVEL ONLY). This package will not be available after release. Estimated delivery of Internal Testing Access: January 2014.

    Estimated delivery:
    Add $25 USD to ship outside the US
  • Pledge $1,500 or more
    You selected

    9 backers Limited (11 left of 20)

    THAT’S MY VOICE - DIGITAL ONLY ============================== So, you want to be “in the biz” eh? Well, here is your chance. This tier entitles the PLEDGE OWNER to all THE WHOLE SCHMEAR rewards with the FOLLOWING UPGRADES: an ADDITIONAL 90 FOUNDER’S POINTS (250 total) + BETA INVITES UPGRADED TO FIVE AND TOTAL NUMBER OF CHARACTER SLOTS AT LAUNCH UPGRADED BY FIVE + DRAGONIUM FORUM BADGE + INTERNAL TESTING ACCESS (requirement of participation waived). Best of all, the pledge owner will also work with our sound engineer to place your voice into our game. You may choose any one realm you want, and you will be given the chance to record 30 seconds of dialogue, sound effects, etc. of our choice, which will be placed somewhere in the game. We reserve the right to revoke this offer if you cannot deliver the dialogue/sound effects correctly, in which case we will allow you to select any other tier of equal/lesser value and we will cheerfully refund the difference if any. Estimated delivery of Internal Testing Access: January 2014.

    Estimated delivery:
  • Pledge $1,700 or more
    You selected

    6 backers Limited (14 left of 20)

    GIANT GUILD- DIGITAL ONLY ============================== PLEDGE OWNER ONLY receives all the GUILD OF THE VEIL rewards + an ADDITIONAL 900 FOUNDER’S POINTS (1200 total) + TOTAL BETA INVITES UPGRADED TO FIVE + an ADDITIONAL 20 DIGITAL COPIES (30 copies total, redeemable at WARRIOR level only) of the game. All copies come with BETA 1 ACCESS + ADDITIONAL ONE MONTH OF SUBSCRIPTION TIME (four months total) + FOUNDER’S DISCOUNT UPGRADED TO 5% (original copies only, other guild members will not receive the discount) + GOLD FORUM BADGE + TOTAL NUMBER OF CHARACTER SLOTS UPGRADED BY FIVE AT LAUNCH and the guild will receive A SPECIAL IN-GAME GUILD HONOR in the realm of their choice and the guild’s beta access is upgraded to Beta 1. Estimated delivery of Beta 1 Access: February 2015.

    Estimated delivery:
  • Pledge $2,500 or more
    You selected

    9 backers Limited (11 left of 20)

    ONE HOME WITH A VIEW – DIGITAL ONLY ============================== With this tier PLEDGE OWNER ONLY receives the LIVING LARGE rewards and THESE UPGRADES: a REALM-LOCKED PLOT on top of the ONE Realm’s “border mountains” (part of a SAFE zone), a TOTAL OF 300 FOUNDER’S POINTS + RESERVED NAMING RIGHTS for a guild you start (unless the guild's name is trademarked/copyright by someone else and secondary to buyers of Guild Tiers) + TOTAL NUMBER OF BETA INVITES UPGRADED TO SIX + TOTAL NUMBER OF CHARACTER SLOTS UPGRADED BY SIX AT LAUNCH. Your mountain top plot will contain enough room for ONE HOUSE ONLY (the LL reward house) and both plot and house designed with the help of CSE and the plot will be reachable only by flier. Because this house will be literally built into the mountain, IT CANNOT BE BLUEPRINTED. Your plot will remain your property as long as the game is operating, even if the account goes inactive. While we guarantee that you’ll have a plot somewhere in your server of choice (based on when you backed this game), not all plots are created equal. Plot size in this tier is approximately 20% of the size of our “Island” tier. In addition, pledge owner receives THREE DIGITAL COPIES OF THE GAME (redeemable at the HERO LEVEL ONLY). Backers will be contacted based on when they pledged for Camelot Unchained and gave us their contact information. This tier will not be available after release. Estimated delivery of Internal Testing Access: January 2014.

    Estimated delivery:
  • Pledge $3,000 or more
    You selected

    3 backers Limited (12 left of 15)

    THIS IS MINE! – PHYSICAL REWARDS ============================== With this non-repeatable, limited tier the PLEDGE OWNER receives all the rewards from THE SIGN RIGHT HERE and THESE UPGRADES: an ADDITIONAL 225 FOUNDER’S POINTS (300 total) + THREE-YEAR SUBSCRIPTION renewable, after three years, for $1 per year + DRAGONIUM FORUM BADGE + RESERVED NAMING RIGHTS for a guild you start (unless the guild's name is trademarked/copyright by someone else) + INTERNAL TESTING ACCESS (requirement of participation waived) + TOTAL NUMBER OF BETA INVITES UPGRADED TO 5 + INTERNAL BETA LIST FOR ALL FUTURE CAMELOT UNCHAINED EXPANSION PACKS (which you also receive free). Best of all, you will work with our team to choose a tasteful name that is consistent with our game’s lore for one structure within the realm of your choice. Backers will be contacted based on when they pledged for Camelot Unchained and gave us their contact information. In addition, pledge owner receives FIVE DIGITAL COPIES OF THE GAME (REDEEMABLE AT THE HERO LEVEL REWARDS ONLY). Estimated delivery of Internal Testing Access: January 2014.

    Estimated delivery:
    Add $25 USD to ship outside the US
  • Pledge $3,250 or more
    You selected

    7 backers Limited (2 left of 9)

    TWIN HOMES WITH A VIEW– DIGITAL ONLY ============================== With this tier PLEDGE OWNER ONLY receives HOME WITH A VIEW rewards and THESE UPGRADES: a LARGE REALM-LOCKED PLOT on top of the ONE Realm’s “border mountains” (part of a SAFE zone), a TOTAL OF 500 FOUNDER’S POINTS. Your mountain top plot will contain enough room for TWO HOUSES ONLY (the HWAV reward house and an additional non-custom house) and both plot and the HWAV HOUSE ONLY will be designed with the help of CSE and the plot will be reachable only by flier. Because the HWAV house will be literally built into the mountain, IT CANNOT BE BLUEPRINTED. Your plot will remain your property as long as the game is operating, even if the account goes inactive. While we guarantee that you’ll have a plot somewhere in your server of choice (based on when you backed this game), not all plots are created equal. Plot size in this tier is approximately 30% of the size of our “Island” tier. Backers will be contacted based on when they pledged for Camelot Unchained and gave us their contact information. Additionally, this tier will come with an additional HERO FOREVER PLEDGE TIER. This tier will not be available after release. Estimated delivery of Internal Testing Access: January 2014.

    Estimated delivery:
  • Pledge $3,251 or more
    You selected

    4 backers Limited (6 left of 10)

    TWIN HOMES WITH A VIEW– DIGITAL ONLY ============================== With this tier PLEDGE OWNER ONLY receives HOME WITH A VIEW rewards and THESE UPGRADES: a LARGE REALM-LOCKED PLOT on top of the ONE Realm’s “border mountains” (part of a SAFE zone), a TOTAL OF 500 FOUNDER’S POINTS. Your mountain top plot will contain enough room for TWO HOUSES ONLY (the HWAV reward house and an additional non-custom house) and both plot and the HWAV HOUSE ONLY will be designed with the help of CSE and the plot will be reachable only by flier. Because the HWAV house will be literally built into the mountain, IT CANNOT BE BLUEPRINTED. Your plot will remain your property as long as the game is operating, even if the account goes inactive. While we guarantee that you’ll have a plot somewhere in your server of choice (based on when you backed this game), not all plots are created equal. Plot size in this tier is approximately 30% of the size of our “Island” tier. Backers will be contacted based on when they pledged for Camelot Unchained and gave us their contact information. Additionally, this tier will come with an additional HERO FOREVER PLEDGE TIER. This tier will not be available after release. Estimated delivery of Internal Testing Access: January 2014. Estimated delivery: Dec 2015

    Estimated delivery:
  • Pledge $3,500 or more
    You selected

    12 backers Limited (3 left of 15)

    Along the StormWatch– DIGITAL ONLY ============================== With this tier PLEDGE OWNER ONLY receives HOME WITH A VIEW rewards and THESE UPGRADES: a SMALL REALM-LOCKED PLOT in ONE REALM’S STORMWATCH (name subject to change) areas, your HWAV HOUSE will be upgraded to a lighthouse-like structure, and a TOTAL OF 500 FOUNDER’S POINTS. To ensure consistency with the game’s lore, no other structure can be built on your plot but the plot and the LIGHTHOUSE will be designed with the help of CSE to add walls and other protective features. This plot and lighthouse will be SUBJECT TO ATTACK/DESTRUCTION but it will be rebuilt by the REALM AT NO COST to the player. The LIGHOUSE CANNOT BE BLUEPRINTED. Your plot will remain your property as long as the game is operating, even if the account goes inactive. While we guarantee that you’ll have a plot somewhere in your server of choice (based on when you backed this game), not all plots are created equal. Backers will be contacted based on when they pledged for Camelot Unchained and gave us their contact information. Additionally, this tier will come with an additional HERO FOREVER PLEDGE TIER because the STORMWATCH is a lonely job. This tier will not be available after release. Estimated delivery of Internal Testing Access: January 2014.

    Estimated delivery:
  • Pledge $5,000 or more
    You selected

    15 backers All gone!

    NO MAN IS AN ISLAND BUT I OWN ONE. PHYSICAL REWARDS ============================== Yes, you can own your own island in our world. With this non-repeated, limited tier PLEDGE ONWER receives all the rewards from SIGN RIGHT HERE and THESE UPGRADES: THREE-YEAR SUBSCRIPTION renewable, after three years, for $1 per year + ONE OF EVERYTHING IN THE FOUNDER’S EXCHANGE + an ADDITIONAL 325 FOUNDER’S POINTS (400 TOTAL) + RESERVED NAMING RIGHTS for a guild you start (unless the guild's name is trademarked/copyright by someone else) + TOTAL NUMBER OF BETA INVITES UPGRADED TO SIX + TOTAL NUMBER OF CHARACTER SLOTS UPGRADED BY SIX AT LAUNCH + DRAGONIUM FORUM BADGE + INTERNAL BETA LIST FOR ALL FUTURE CAMELOT UNCHAINED EXPANSION PACKS (which you also receive free). Best of all, this island will be reachable only by flier and you will work with our team to customize your island. You and your guests will have free and unlimited access to and from your island, and you can even allow them to set up houses there. The island will also have its own mines and resources (but only equal to what is found in other safe areas as per you know who) that you can harvest. In addition, pledge owner also receives 8 DIGITAL COPIES OF THE GAME (REDEEMABLE AT THE HERO LEVEL ONLY). This package will not be available after release. Estimated delivery of Internal Testing Access: January 2014.

    Estimated delivery:
    Add $25 USD to ship outside the US
  • Pledge $5,000 or more
    You selected

    9 backers Limited (1 left of 10)

    MY INN, MY WAY – PHYSICAL REWARDS ============================== With this non-repeatable, limited tier, PLEDGE OWNER receives THIS IS MINE! rewards and THESE UPGRADES: instead of a structure, pledge owner is assigned ONE OF THE INNS IN THE SAFE AREAS of the world + ONE OF EVERY ITEM IN THE FOUNDER’S EXCHANGE + an ADDITIONAL 100 FOUNDER’S POINTS (400 total) + RESERVED NAMING RIGHTS for a guild you start (unless the guild's name is trademarked/copyright by someone else) + TOTAL NUMBER OF BETA INVITES UPGRADED TO SIX + TOTAL NUMBER OF CHARACTER SLOTS UPGRADED BY SIX AT LAUNCH. Best of all, you will work with our team to both decorate and choose a tasteful name for an inn that is consistent with our game’s lore for within the realm of your choice. As the master of your own inn, you will be able to buy and resell food, drink, etc. but any currency that you hold cannot be shared with other players or even other characters of yours (sorry, but Mark insists, no game-balance altering items). Your inn will remain your property as long as the game is operating, even if the account goes inactive. As the owner of the inn you will not have to pay any rent on the property but you will be managing an inn and have to maintain a positive cash balance or you’ll have to make up the balance from your own in-game (we are not selling gold, ever!) currency reserves. Think of this as a simple inn simulator. While we guarantee that you’ll have a plot somewhere in your server of choice (based on when you backed this game), not all plots are created equal. Backers will be contacted based on when they pledged for Camelot Unchained and gave us their contact information. In addition, pledge owner receives SIX DIGITAL COPIES OF THE GAME (redeemable at the HERO LEVEL ONLY). This tier will not be available after release. Estimated delivery of Internal Testing Access: January 2014.

    Estimated delivery:
    Add $25 USD to ship outside the US
  • Pledge $10,000 or more
    You selected

    4 backers Limited (1 left of 5)

    A DRAGONWHALE? PHYSICAL REWARDS ============================== With this limited tier PLEDGE OWNER ONLY receive all the rewards from BSC and THSE UPGRADES + ONE OF EVERYTHING IN THE FOUNDER’S EXCHANGE + an ADDITIONAL 400 FOUNDER’S POINTS (800 total) + TOTAL NUMBER OF BETA INVITES UPGRADED TO 12 + TOTAL NUMBER OF CHARACTER SLOTS UPGRADED BY 12 AT LAUNCH + DRAGONIUM FORUM BADGE + INTERNAL BETA LIST FOR ALL FUTURE CAMELOT UNCHAINED EXPANSION PACKS (which you also receive free) + RESERVED NAMING RIGHTS for a guild you start (unless the guild's name is trademarked/copyright by someone else) + TWO ADDITIONAL HAND-SIGNED PIECES OF CONCEPT ART (3 TOTAL) + TWO ADDITIONAL HAND-SIGNED UNIQUE PIECES OF CONCEPT ART (3 TOTAL). In addition, pledge owner receives 10 DIGITAL COPIES OF THE GAME (REDEEMABLE AT THE HERO LEVEL ONLY). Best of all, pledge owner receives INVITATION TO COME HANG OUT WITH CITY STATE ENTERTAINMENT in beautiful downtown Fairfax, Virginia for three days including the Camelot Unchained launch party. You must provide your own transportation to our office, but once here, we will pay for your room at a nearby hotel (you are responsible for your own hotel expenses and you must have a valid credit card), transportation to and from the hotel on a daily basis, all of your meals with the team (unless you go off on your own), special email access to the development team, special credit within the game, the manual and anywhere else we have our credits, and on the final day you get to say the magical words "AOT DEKCUS" and throw your choice of fruit pies at Mark Jacobs during your visit (recorded for posterity of course). Please note: we reserve the right to revoke this package, with no refund, if the buyer doesn’t act in accordance with the standards of a professional workplace upon joining us. No use of recording devices is permitted during this time without our permission and the backer must sign an NDA. This package will not be available after release. Estimated delivery of Internal Testing Access: January 2014.

    Estimated delivery:
  • Pledge $10,000 or more
    You selected

    0 backers Limited (5 left of 5)

    A DRAGONWHALE 2? PHYSICAL REWARDS ============================== With this limited tier PLEDGE OWNER ONLY receive all the rewards from A DRAGONWHALE. This package will not be available after release. Estimated delivery of Internal Testing Access: January 2014. Estimated delivery: Dec 2015

    Estimated delivery:
Funding period

- (30 days)