Funded! This project was successfully funded on May 2, 2013.

Update #19

Evening Update April 16, 2013

Folks,

It’s been another great day here at CSE.  First, we got more ducks!  So thank you Matthew Kramer for those little quackers.  Secondly, our backers continue to prove why they are the best backers in Kickstarter by not only their generosity but also by their participation in the non-stop chat channel formerly known as our comment section.  We have over 28K comments there already and we’re not even halfway through our campaign.  Amazing!  Finally, we have something very cool to show you, a new and rather interesting race for Camelot Unchained.  Rather than spend a lot of time blathering on about it, here are some wonderful pieces of concept art, which are only part of what you’ll see in today’s video update. 

As always, my thanks and deepest gratitude to all of you. 

 -Mark 

P.S. Andrew worked some more tech magic. Another build of our engine is coming this week.

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Comments

    1. Fb_profile_picture.small

      Creator Oshunsar on May 1, 2013

      love it!
      play it...

    2. Fb_profile_picture.small

      Creator Janne Merioksa on April 25, 2013

      .. velociraptor ..

    3. Fb_profile_picture.small

      Creator Janne Merioksa on April 25, 2013

      Those wings suddenly make more sense, if you imagine the creature to dash forward with 4 pedals, or partially so, like a Raptor.

      With the long legs, the wings would be at the highest point of the body, and she being thick on the legs and hip, they're connected to the largest volume of muscle there is. On 7:45 of the video, you see some neck/shoulder pieces, that seem to picture additional smaller wings around the neck area. Small, short wings like this, together with low placement of wings that would only function in forward leaning position support some sort of glide-flying behaviour.

      I seriously appreciate the effort of thinking out of the box. Last 15 years every god damn dragon and drake has become just another angel with bat wings or a typical lizard-bat. Let angels keep their wings at their shoulders, I want my dragonkin as scary as dozen raptors in your kitchen, with your daughter.

    4. Fb_profile_picture.small

      Creator Sebastien Parent on April 23, 2013

      Please guy, also keep in mind that this is a concept art. If you go back on some of the great graphic games of our time and look at the concept art, you would be amazed how bad some of them looks. The guy isn't even founded yet. It won't be in Alpha for another 7 months at least. Most of the graphic polish actually come between Alpha and Beta. Don't Panic.

    5. Missing_small

      Creator Negura on April 23, 2013

      I do agree with what's been said below. I've not been positively impressed with most of the concept art. Sure, I can write it off due to any of the many given reasons, but that does not make it succesful either.

      The quantity is not problem, although there isn't a lot of it and that's ok, it's the quality.

      It would be nice to see better concept art, but I think what will make or break the next days is the follow-ups regarding the actual RVR, classes, races, combat etc. The stuff that matters.

    6. Missing_small

      Creator Dan Biela on April 22, 2013

      @Gronar Lack of artistic skill or maturity? I'm not sure if you're aware of what concept art is, but it's not supposed to be finished product by a long shot. I will agree that some of the concept art they have shone is pretty rough, but a lot of what they have is very well done for it's purpose - to convey a visual idea in a basic manner. Remember as well that this isn't a massive studio that has been working on this project with funding for years. I think your expectations are a little high for where these people are at on the journey of making this game a reality.

    7. Missing_small

      Creator Gronar on April 22, 2013

      I will be blunt.
      The art shown so far lacks artistic maturity, creativity or skill. I'm disappointed to say the least.
      I know things can improve or change while moving trough production, but the role of concept art should be the inspiring one and push everyone creatively, not the other way around.
      I can't help it but to think of the low quality art found on Elfwood gallery.
      Anyhow, I acknowledge all said might sound harsh, but I believe this issue is in dire need to be addressed.
      Thank you.

    8. Missing_small

      Creator sharrakor on April 21, 2013

      I agree, there should be some stealthers in the game. I too would be upset if none are included. I could understand if they are not in the initial version, but IMO they should be a serious "to do" item.

    9. Missing_small

      Creator Harold Stormer on April 20, 2013

      I will be a sorely upset backer if there is no stealth in this game. Nothing better than playing an assassin.

    10. Missing_small

      Creator Josef D. Wamsley on April 19, 2013

      A very beautiful and unique race. I wouldn't put the wings there, but meh.

      I am glad to see you are thinking outside the box.

    11. Missing_small

      Creator Ihana on April 19, 2013

      I think the wing placement fine. The overall design might look a bit too generic with wings on the back.

    12. Missing_small

      Creator Ronald Bell on April 18, 2013

      @Alex Howard. Being a supportive boss is great. You can say, "That's a great start!" The other half of being a great boss and team leader is having the keenness of eye to weed out what doesn't make sense and help shape it into what does. Your comment about gnomes is a non sequitur. By all means explore new terrain. Like One-Eyed Jack says, start them correctly high, tuck them in, and let them flare out. Doesn't take much adjustment. And it's not as silly. You can explore new ground without doing things that don't work. It's still a shallow attempt to give a whole race a skirt, but at least it makes a bit of sense. I subscribe to Kurosawa's immaculate reality even in science fiction and fantasy. If you need wings, you've made the statement that your creature uses physics to fly. Physical laws either apply or are explicitly abrogated. If you use magic to fly, that's fine too. In that case, you might not need wings. Either one is okay. Think through every detail though. Do everything for a reason. It pays off. I'm tired of orcs and goblins too, for what it's worth.

    13. Fb_profile_picture.small

      Creator Alex Howard on April 18, 2013

      @ Ronald Bell Come on man this is all about being original think, he walks by and sees this and makes it a character...i wish i had a boss like that who actually gives a damn about what the people do, not only that it could be used for a "hover" type flight to get over smaller object as rough terrain and not so much as to "take flight" i like it, brings me back to when everything wasnt so cookie cutter IE you get goblins we get gnomes. Keep up the good work guys!!!!

    14. Missing_small

      Creator One-Eyed Jack on April 18, 2013

      The wings are tucked against the body and attached higher. They're just flaring out at the waist.

    15. Missing_small

      Creator Ronald Bell on April 18, 2013

      Wings don't go there. Seriously. It's "unique" but not in a good way. No animal has ever put wings there because it doesn't work. Think of where the center of gravity is. Wanting to have a faux skirt isn't enough reason to do this. Please rethink.

    16. Me_and_linc.small

      Creator Mel A on April 17, 2013

      New race looks interesting. I'll play one, at least to try it out. Very much looking forward to continued development. This is making time move more slowly!

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      Creator Nanulak on April 17, 2013

      From Anglo-Saxon literature we can garner information from the examination of Grendel’s severed arm and his mother’s head. And from the descriptions we can deduce that this was a scaly skinned hard clawed creature.
      “…Every nail, claw-scale and spur, every spike and welt on the hand of that heathen brute was like barbed steel. Everybody said there was no honed iron hard enough to pierce him through, no time proofed blade that could cut his brutal blood caked claw…”
      “…going as far as stating that Grendel could easily have been a bipedal dragon…”
      From this information it seems to me that the St’rm may be the ancestors of this infamous Grendel and his mother. And if this is so, then it appears the St’rm may be dragonkin.

    18. Missing_small

      Creator Kaledor on April 17, 2013

      So at work, yes we talk about CU, we really like to know if there is collision detection or not... we really enjoy the tank walls from WAR! :)

    19. Missing_small

      Creator Patrick T. Marasco on April 17, 2013

      I like the calm relaxed Mark!

      The concept art for the new race is killer! Holy cow she is one scarry race and I like that she is different from anything else I've seen in MMO's.

    20. Missing_small

      Creator Christian on April 17, 2013

      Awesome race, even when i will never play such a THING :)

      Hope they won´t be Viking because i want to slay these beasts

      Keep going and greetings to the art designer who created this one :)

    21. Duck.small

      Creator Etienne Ramstein on April 17, 2013

      Looking forward to the buttwings size slider in character creation screen :p joke aside, great work on the animation, there is something intense in it.

    22. Tokk_grafik_01.small

      Creator Tokk TenTonHammer on April 17, 2013

      I like the mix of beauty and cruelness in her face.

      A race called St'rm must be a V'k'ng, like Th'nd'r and L'ghtn'ng.
      Right? =]

      However, i like it. Amazing work!

    23. Missing_small

      Creator Solst on April 17, 2013

      As already stated, I really liked the concept art and was blown away by the amount of detail already in the animation demo. I think I have figured out what drew me to them so quickly. If any of you are Robert Jordan / WoT fans, think about the Draghkar :) How about some similar racial ability where the "crooning/song" was almost a "mez" to allow the player to get close and engage.

      Just a thought .... :)

    24. Fb_profile_picture.small

      Creator Roy Anderson on April 17, 2013

      Orangu: "Ass wings!!!!!!"

      LOL. Yes...devs...what is up with the wings on the butt? lmao

    25. Missing_small

      Creator Jerome on April 17, 2013

      Seems like they could fit the bill as Merrow...Selkies...Murigen / Morgens / Mari-Morgans ...

    26. Missing_small

      Creator Jeremy Malasics on April 17, 2013

      This new race is very interesting. I also wonder how the wings will affect armor/weapons, but other than that I really like this new race.

      Can't wait for those big updates =)

    27. Missing_small

      Creator Orangu on April 17, 2013

      Ass wings!!!!!!

    28. Duckfones.small

      Creator joseph tartaglione on April 17, 2013

      cool with me bros

    29. Me-avatar.small

      Creator Chad Stovern on April 17, 2013

      Great update; I loved the walk–cycle animation. You certainly have a talented team in CSE that seems to be able to crank out quality work very fast & efficiently.

      Looking forward to your future "larger" updates as well. ^_^

    30. Missing_small

      Creator Chris Norton on April 17, 2013

      Well I definitely like the model and would love to see it incorporated either as a playable race or as an NPC in the depths (maybe one of those bosses?). More to the point of development and artistic freedom, I think it would open a lot of doors if they did consider beings like these to have been magically twisted, as it gives them creative license to rethink some classic (but perhaps less beloved) mythological figures, in light of their new take on these worlds.

      I think a lot of people would be upset if they put some sort of 'dragon corruption' on a race like elves or dwarves, but putting it on lesser loved mythological races found in the appropriate lore could be a compelling way to merge the lore we know with the lore they're creating.

    31. Missing_small

      Creator Christian Jurczyk on April 17, 2013

      @Filth

      Robobot raises many valid points regarding the interaction of non-standard appendages. Those moving wings might make everything harder and / or need extra treatment.

      As long as they make it work there should not be problem. We are also not forced to play the St'rm so everything seems to be okay - the design seems to be pretty polarizing. You either love it or hate it.

    32. Missing_small

      Creator Chris Norton on April 17, 2013

      @Blake - I agree that the aesthetics of the model are pleasing as they are currently, I just wonder how the wing/tail structure would interact with armor/weapons (assuming it's a playable race rather than an NPC from something like the depths, of course).

    33. Missing_small

      Creator Chris Norton on April 17, 2013

      @Christian Jurczyk - I was intentionally trying not to go the route of evolution which was the whole point of mentioning things like magical races being twisted by the magic of the dragons when they shattered the veil. It was a magical out of biological evolution. The game does have magic after all, suspension of disbelief is expected.

      However, insofar as evolution is concerned, it may be true that most creatures do use their back and shoulders for flight (hence the assertion that most dragons are depicted with either wings for forelegs or with their wings attached slightly below the shoulder, usually attached to the shoulder blade), but once those appendages are no longer used for flight and become useless biological appendages, they would likely evolve away from prominent positioning on something like the shoulder. This would be especially true in this case given the need of having rotational motion/freedom in the shoulder of a bipedal humanoid.

      All that said, I still don't think that we need to be looking for a biological/evolutionary reason for this, rather than a magical mutation reason for it. I simply think that aesthetically, particularly in the case of interacting with armor, the wings on the upper small of the back would just work better in general and would be less aesthetically jarring for the people who are looking at things from an evolutionary perspective (we all know there will be some people who do).

    34. Margot2.small

      Creator Vervacious on April 17, 2013

      Love the placement of the wings. Sort of has that flamingo feel to it. I like that its different from any other race concept out there. Very creative. Risky, yes, but that's what makes this project so cool.

      She's very draconic, dark, deeply-rooted in nature, but distorted, possibly due to the effect of the piercing of the veil.

      It seems like she should be able to pick you up and just squeeze the life out of you with her wings. That would be a very cool ability for St'rm.

    35. 24436_10151419928531420_76343407_n.small

      Creator Blake McCracken on April 17, 2013

      Keep the wings where they are, it has a fresh look and the model looks amazing. Good Job.

    36. Missing_small

      Creator DACLIN Maxime on April 17, 2013

      Great stack of empty empty beers behind your desks :D

    37. Missing_small

      Creator Robobot on April 17, 2013

      This is interesting but does it make sense to do it?

      For instance, how does gear come in to play?
      Maybe everyone is ok with clipping and wings that just seem to tear through whatever armor the character is wearing but maybe not. Do you want all usable weapons to just rest on the hip and cut through the b'wing, I would look at the rest of the species that are planned and ask if they are going to share armor models/skins. If they are going to share, I would ask if any decisions are being made that might affect that plan or standards. Additionally I would ask myself and the team “Are we going to make use of these appendages or do we really just like the idea of skirt made of dragon wings? If it’s dragon wing dresses/capes there are a ton of ways to make that work and still be really cool. If it’s make use of them..there is a lot of decisions to be made

      I agree that this looks cool but so do bigwheels. Just because you CAN add bigwheels to a game, should you? Especially if that bigwheel may not appear to have the same detail and polish level as the rest of the game/races. That bigwheel also comes with a ton of expectation and managing that is important.

      On the dev side, you are going to need more anim time or animators to support things that deviate from your base or pool of shared assets. If you start creating oneoff skels you start increasing your costs and need to make some serious commitments to that decision. There is so much to think about when adding things like this.

      I am sure your animator is swimming in a sea of anim needs like special knock, mezz, fall, run, movement -10 directions, hit reacts, do we have swim, is there levitate/magic hold. The list goes on and on. Your character artists might have questions like, do we share all parts, do we create unique parts, are their options for the wings, how many options..

      I am not assuming that you haven’t thought of all these things and more. Part of development, maybe the best part, is freedom to make some leaps towards larger goals. Some of the best things in games and from your Mythic have likely come from designs and decisions that started from “wouldn’t it be cool if…”

      Keep up the good work…

    38. Fb_profile_picture.small

      Creator Dennis Wynjadal on April 17, 2013

      Now, I do like the idea of a Draconic race, (that's what it looks like to me).
      But my brain can't help to think in the lines "what use are those "wings" on her behind?"

      Although the 3D model looks quite cool, I'd rather see the wings starting about her shoulder blades.
      I'm guessing (and hoping) this race is meant for TDD?

      About the concerns if this project will make the funding.. Well I feel it too. But I think as soon as classes and general game play starts getting revealed it will boost the amount of founders.

      Right now I think its not enough concrete "stuff" to go on for a lot of people to start backing it.

    39. Lightning.small

      Creator Lance Shannon on April 17, 2013

      First off, enjoying the HELL out of you guys keeping in contact with your backers as often as you have been. One thing that I always enjoyed when Mark was involved with Mythic was the superb in game customer service that took a SERIOUS nose dive after Electronic Arts got involved. Here's to hoping that debacle is NOT repeated.

      As to the character render for St'rm. I am liking it quite a bit, but as many others have said, the wing placement is something I am on the fence about. I'd probably need to see more than just a walk render to "get" what kind of functionality the wings would have, say in a battle scenario or falling, etc.

      Other than that, keep doing what your doing, it IS working. Oh, and by the way, thanks for the nod to Canada with the moose on the sill. Nice to see some game companies giving it up for the "other" North Americans :) Peace.

    40. Missing_small

      Creator Christian Jurczyk on April 17, 2013

      @Filth

      Evolution and dragons. Please, don't go there. ^_^

      Except for insects and the like most flying creatures use their powerful back and chest muscles and their arms to move the wings.

      That said - it is still a fantasy game. Personally I just find the position of the wings not really appealing. They seem somehow useless.

    41. Council-1.small

      Creator NightAngel on April 17, 2013

      Love the race design. I think it would fit in the TDD side very well. I have read some of the comments about the wings. Artistically, I like them the way they are presented but the idea with moving them more to the small of the back would be good too. Either way I would play one. :)

    42. Missing_small

      Creator Lemonnier Yohan on April 17, 2013

      I love this new race. I'm waiting for the male model. But she seems to wear no armor, i'm curious to know how armor will fit on this race.

    43. Missing_small

      Creator Joe Huber on April 17, 2013

      I love the new race. As with many other commenters not sure about the wings. I can as a few have said see how they would have evolved like that.

    44. Duck_viking.small

      Creator BarliWeiss on April 17, 2013

      The model is pretty sweet looking. I do agree with some of the comments about wing placement. They should be higher up closer to the shoulders, but they still can hang low as they do. They could even be fused to the back, but make it protruding so you can see a bit of bone/definition of what used to be wing.

    45. Missing_small

      Creator Chris Norton on April 17, 2013

      @ Xavier - I don't really disagree with your assertions about the break with biological evolution the wings would indicate - they would be much more compelling from that perspective on the small of the back. Remember that in a lot of imagery where a dragon's forelegs aren't also its wings - like a bat - they are usually in the lower portion of the upper back, just below the shoulder joint, which, as the wings are used less and less, could easily be seen to move from the prominent upper back to the lower back, allowing for a more pronounced musculature to evolve around the shoulders, which would coincide with a bipedal humanoid who uses their arms for more than walking.

      All that said, you also have to remember that there has to be a certain suspension of belief allowed when incorporating things like magic. I would have to assume that the shattering of the veil would have an equivalent impact on their world as it did on ours - a cataclysmic one that perhaps only left the dragons unscathed. If the magic of the dragons was that strong, then it's feasible that in expending enough of it to shatter the veil they could have easily twisted the bodies of some of the other magical beings behind the veil in a way that is contrary to our standard assumptions regarding evolution.

    46. Sad.small

      Creator xavier muylaert on April 17, 2013

      @ Hellraiser, ok, maybe I overstated the 'cancel' a bit. at least i hope the arthurians will stick to the human history lore. in DAoC i started with the arthurians because they were the most 'human' and i could relate best to that.

      i like swords and sorcery more than i like (weird) fantasy. i would like to see some concept art about something that i could identify as 'a' Parcival or Merlin more i guess as far as player races/classes go.

      about the inconnu. They seem very normal for humanoids that have gone underground for 10.000's of years, from an evolutionary perspective. magic could even accelerate those 10.000's of years to a handful of generations. a bit like the adaptations/warping that 'golum' in lotr underwent. every change between a humanoid 'most recent common ancestor with us' to the inconnu looks like a functional adaptation to underground life.

      the minotaurs are a feature in a lot of human folklore and as a result i didn't consider them 'weird' either.

      those wings on the but on the other hand seem way to dysfunctional and impractical to contribute anything to survival odds. a peacock's or bird of paradise's tail serves an important display function for sexual selection and for the rest is a major handicap that is extremely impractical. at least the antlers of a stag or the horns of most other living things serves also as a fighting tool, not just something that handicaps the thing and is more likely to get it killed than make it survive during a fight.

    47. Kfavatar_anvil.small

      Creator Mark Knapp on April 17, 2013

      I love the fact that you are letting the art team really be creative and are not tying their hands and forcing them into specific peg holes. The design is really cool for this race and I can definitely see how a "dragonkin" race could end up in this world considering the dragons are the root cause of the "piercing" of the vale.
      The design really makes a lot of sense too. Typically a dragons wings are above their massive hind legs with a large sweeping tale balancing their weight distribution. As this race adapted to a more "humanistic" life: the tale has shrunk back and the legs have adapted to more of a biped style, this would make the wing placement appropriate. I can see how the dragon would look at the human clothing and then adapt their wings and scales to mimic the clothing. I could also see the wings being much smaller and a larger tail as well Maybe have these be a slider? or a difference between the male and female?
      In any case, it's really great to see the team really pushing the envelope of creativity. I don't think this race was an effort to "push kickstarter sales" like some do. I just see it as the team seeing this concept art, thinking it was awesome, and running with it. This is how great things are made.

    48. Missing_small

      Creator Chris Norton on April 17, 2013

      I think that the model and its movement are both pretty exceptional, I think from an evolutionary standpoint it would make more sense if the wings were on the small of her back if we are assuming that this is a humanoid that has evolved from a dragon. So I think that the model is great, the concept is interesting, and the rendering was well done, especially if we are suspending belief in evolutionary biology (which I have no problem doing considering dragons and magic).

      That said, this race, as it is, does not fit into the mythos of any of the tree realms from what I've read (although there may be some lore on humanoid dragonspawn that I'm not aware of). However, on the other hand, if we treat this like a magical humanoid (such as an elf) from beyond the veil, whose body was twisted/deformed as the dragons pierced the veil, then it could fit into the lore nicely and it could give the artists a bit of creative license in regards to the typical races seen in fantasy worlds. Of course, whether or not CSE would want to do this with the most beloved magical humanoid races is up to them, as it might alienate some people who love the lore and the look that surrounds the mythology and aesthetic of some of those races, and this would be a fundamental break from those things. That said, I'm certain if CSE found some less beloved humanoid creatures, like kobolds, innconu, charr, valkyns, etc. and gave each realm a "dragon twisted" version of that race, then I think that it would not only draw from the mythos, but it would also establish a backstory that is more rich and engaging, in that we see familiar things twisted by the power of the dragons.

    49. Missing_small

      Creator Phillip Flores on April 17, 2013

      Love the model. The wings do seem a little low but aside that rocking model. The fact this isn't typical lore and CSE is going for a darker theme, I think this model fits right for the direction.

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    I LOVE TCHOTCHKES – DIGITAL ONLY ============================== You get the WARRIOR rewards and THESE UPGRADES: an ADDITIONAL 25 FOUNDER POINTS (45 total) + AN ADDITIONAL ONE MONTH SUBSCRIPTION (TWO TOTAL) + BETA 1 ACCESS + TOTAL OF ONE EXTRA BETA INVITE and an ADDITIONAL CHARACTER SLOT AT LAUNCH. You also receive SPECIAL STARTER WEAPON (cosmetic and salvageable) + SPECIAL STARTER ARMOR (cosmetic and salvageable) + FOUNDER’S WALL PLAQUE to hang in your house and best of all, you also receive a FOUNDER’S DISCOUNT on your sub rate to be no less than 5% per month. Estimated delivery of Beta 1 Access: February 2015.

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    3295 backers Limited (1705 left of 5000)

    YOUNG HERO - DIGITAL ONLY ============================== In some circles this is known as a "Digital Collector's Edition" and it is a limited, “early adopter” digital tier. You receive the I LOVE TCHOTCHKES rewards and THESE UPGRADES: AN ADDITIONAL TWO MONTHS OF SUBSCRIPTION (three months total) + an ADDITIONAL TEN FOUNDER’S POINTS (55 total) + GOLD FORUM BADGE + TOTAL OF TWO EXTRA BETA INVITES + TWO ADDITIONAL CHARACTER SLOTS AT LAUNCH + BETA ACCESS IS UPGRADED TO ALPHA ACCESS and FOUNDER’S DISCOUNT WILL BE A MINIMUM OF 7%. You also receive FOUNDER’S TROPHIES for display in your house + access to FOUNDER’S DYES for personal items + IN-GAME BACKERS CREDIT + the DRAGON'S GUIDE TO HUMANITY art book (.pdf). Estimated delivery of Alpha Access: August 2014.

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    155 backers

    HERO - DIGITAL ONLY ============================== In some circles this is known as a "Digital Collector's Edition". You receive the I LOVE TCHOTCHKES rewards and THESE UPGRADES: AN ADDITIONAL TWO MONTHS OF SUBSCRIPTION (three months total) + ADDITIONAL FIVE FOUNDER’S POINTS (50 total) + GOLD FORUM BADGE + TOTAL OF TWO EXTRA BETA INVITES + TWO ADDITIONAL CHARACTER SLOTS AT LAUNCH. You also receive FOUNDER’S TROPHIES for display in your house + access to FOUNDER’S DYES for personal items + IN-GAME BACKERS CREDIT + the DRAGON'S GUIDE TO HUMANITY art book (.pdf). Estimated delivery of Beta 1 Access: February 2015.

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    104 backers

    TWINS LOVE TCHOTCHKES TOO - DIGITAL ONLY ============================== You get two I LOVE TCHOTCHKES rewards + an ADDITIONAL TEN FOUNDER’S POINTS (100 total) that can be shared by the buyer of the account (or not), and an ADDITIONAL ONE MONTH SUBSCRIPTION (three total) for each copy of the game. Estimated delivery of Beta 1 Access: February 2015.

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    251 backers Limited (1249 left of 1500)

    PHAT LEWT - DIGITAL ONLY ============================== You get all the HERO rewards and THESE UPGRADES: an ADDITIONAL 50 FOUNDER’S POINTS (100 total) + ALPHA ACCESS + FOUNDER’S DISCOUNT OF NO LESS THAN 6% PER MONTH. Estimated delivery of Alpha Access: August 2014.

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    499 backers All gone!

    INTERNAL TESTING - DIGITAL ONLY ============================== This is the pledge tier for the player whose primary focus is getting into the game before it’s even a game, and who is excited by helping us test the really boring stuff. Please only choose this tier if you are able to spend time testing, are willing to write detailed bug reports, are willing and able to sign a Non-disclosure Agreement (NDA) and not employed by or working for another company that creates games. You receive all the Warrior rewards and THESE UPGRADES: YOUR FORUM BADGE WILL BE UPGRADED TO DRAGONIUM + INTERNAL TESTING ACCESS + FOUNDER’S DISCOUNT OF 7%. You will also receive a very special "BUG SLAYER" TITLE AND TROPHY. WE RESERVE THE RIGHT TO REMOVE EARLY ACCESS/BADGES from any backer(s) who don’t meet all of these criteria and change their access to Alpha Testing and/or downgrade their badge with no refund of the pledge tier. Estimated delivery of Internal Testing Access: January 2014.

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    34 backers Limited (4966 left of 5000)

    TWIN HEROES - DIGITAL ONLY ============================== Two HERO rewards plus an ADDITIONAL 20 FOUNDER’S POINTS (120 total). Estimated delivery of Beta 1 Access: February 2015.

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    1659 backers Limited (841 left of 2500)

    WARRIOR FOREVER – DIGITAL ONLY ============================== You get the WARRIOR rewards and THESE UPGRADES: an ADDITIONAL 50 FOUNDER’S POINTS (70 total) + THREE-YEAR SUBSCRIPTION (commonly known as a “lifetime” subscription) that is renewable after three years, for $1 per year (as per Kickstarter policy) + PLATINUM FORUM BADGE + TOTAL OF THREE EXTRA BETA INVITES and THREE ADDITIONAL CHARACTER SLOTS AT LAUNCH + ALPHA ACCESS. In addition, you also receive FOUNDER’S WALL PLAQUE + SPECIAL STARTER WEAPON and SPECIAL STARTER ARMOR. Estimated delivery of Alpha Access: August 2014.

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    80 backers Limited (420 left of 500)

    PHYSICAL PHAT LEWT – PHYSICAL REWARDS ============================== You get all the HERO rewards and THESE UPGRADES: an ADDITIONAL TEN FOUNDER’S POINTS (60 total) + AN ADDITIONAL THREE MONTHS OF SUBSCRIPTION (six months total) + TOTAL OF THREE EXTRA BETA INVITES and THREE ADDITIONAL CHARACTER SLOTS AT LAUNCH + ALPHA ACCESS and a FOUNDER’S DISCOUNT OF NO LESS THAN 6% PER MONTH. You also receive ONE DVD copy of the game + a FOUNDER’S STATUE to stand outside your house + ONE CLOTH MAP of the world + ONE PRINTED MANUAL + ONE PRINTED CAMELOT UNCHAINED POSTER + ONE CAMELOT UNCHAINED MOUSE PAD. Estimated delivery of Alpha Access: August 2014.

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  • Pledge $350 or more
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    393 backers Limited (2107 left of 2500)

    HERO FOREVER - DIGITAL ONLY ============================== The PLEDGE OWNER RECEIVES all the HERO rewards + a FOUNDER’S STATUE outside the backer’s house + FOUNDER’S HOUSING ITEMS + THESE UPGRADES: AN ADDITIONAL 50 FOUNDER’S POINTS (100 total) + THREE-YEAR SUBSCRIPTION that is renewable, after three years, for $1 per year (as per Kickstarter policy) + PLATINUM FORUM BADGE + ALPHA ACCESS + BETA INVITES UPGRADED TO THREE AND TOTAL NUMBER OF CHARACTER SLOTS AT LAUNCH UPGRADED BY THREE. You also receive an EXTRA DIGITAL COPY OF THE GAME (redeemable at the WARRIOR level benefits only). Estimated delivery of Alpha Access: August 2014.

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    25 backers Limited (475 left of 500)

    PHYSICAL PHAT LEWT FOREVER – PHYSICAL REWARDS ============================== With this very limited tier, The PLEDGE OWNER RECEIVES all the PHYSICAL PHAT LEWT rewards + FOUNDER’S HOUSING ITEMS + THESE UPGRADES: AN ADDITIONAL 15 FOUNDER’S POINTS (75 total) + THREE-YEAR SUBSCRIPTION that is renewable, after three years, for $1 per year + BETA INVITES UPGRADED TO 4 AND TOTAL NUMBER OF CHARACTER SLOTS AT LAUNCH UPGRADED BY 4. In addition, you receive an EXTRA DIGITAL COPY OF THE GAME (this copy can be redeemed at the WARRIOR level benefits only). Estimated delivery of Alpha Access: August 2014.

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    22 backers Limited (228 left of 250)

    SIGN RIGHT HERE – PHYSICAL REWARDS ============================== With this non-repeatable, limited tier the PLEDGE OWNER RECEIVES all the PHYSICAL PHAT LEWT rewards + THESE UPGRADES: AN ADDITIONAL 15 FOUNDER’S POINTS (75 total) + a TOTAL OF 12 MONTHS SUBSCRIPTION TIME (renewable at the regular rate) + FOUNDER’S DISCOUNT OF NO LESS THAN 10% PER MONTH + BETA INVITES UPGRADED TO FOUR AND TOTAL NUMBER OF CHARACTER SLOTS UPGRADED AT LAUNCH BY FOUR. You also receive FOUNDER’S HOUSING ITEMS + a MINIATURE OF THE CAMELOT UNCHAINED race of your choice + a CAMELOT UNCHAINED POSTER signed by the team + your CLOTH MAP SIGNED BY MARK JACOBS and an EXTRA DIGITAL COPY OF THE GAME (this copy can be redeemed at the WARRIOR level benefits only). Estimated delivery of Alpha Access: August 2014.

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  • Pledge $500 or more
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    204 backers Limited (1796 left of 2000)

    THE WHOLE SCHMEAR - DIGITAL ONLY ============================== The PLEDGE OWNER RECEIVES the HERO FOREVER rewards + THESE UPGRADES: AN ADDITIONAL 60 FOUNDER’S POINTS (160 total) + BETA INVITES UPGRADED TO FOUR AND TOTAL NUMBER OF CHARACTER SLOTS UPGRADED AT LAUNCH BY FOUR. You also receive FOUNDER’S HOUSING ITEMS + STATUE IN FOUNDER’S ROW + ALL FUTURE CAMELOT UNCHAINED EXPANSION PACKS FOR FREE + TWO EXTRA DIGITAL COPIES OF THE GAME (redeemable at the WARRIOR level only). Estimated delivery of Alpha Access: August 2014.

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    23 backers

    GUILD OF THE VEIL - DIGITAL ONLY ============================== Our first guild-oriented tier includes all the WARRIOR rewards for you and 9 of your friends + RESERVED NAMING RIGHTS for your guild (unless the guild's name is trademarked/copyright by someone else) + BETA 1 ACCESS + 300 TOTAL FOUNDER’S POINTS to be split between guild-mates (as determined solely by the owner of this pledge) + an ADDITIONAL ONE MONTH OF SUBSCRIPTION TIME (THREE months total) for each copy (non-transferable) + FOUNDER’S DISCOUNT upgraded to 2% (only for owners of the 10 original copies; other guild members will not receive the discount) + FORUM BADGE UPGRADE TO SILVER + TOTAL NUMBER OF EXTRA BETA INVITES UPGRADED TO FOUR (PLEDGE OWNER ONLY) AND TOTAL NUMBER OF CHARACTER SLOTS UPGRADED AT LAUNCH BY FOUR (ALL COPIES). All TEN digital copies come with BETA 1 ACCESS. Estimated delivery of Beta 1 Access: February 2015.

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    33 backers Limited (167 left of 200)

    HANDILY DONE – PHYSICAL REWARDS ============================== With this non-repeatable, limited tier, the PLEDGE OWNER RECEIVES all the SIGN RIGHT HERE rewards and THESE UPGRADES: AN ADDITIONAL 75 FOUNDER’S POINTS (150 total) + SUBSCRIPTION IS EXTENDED TO 18 MONTHS (renewable at the regular rate) + FOUNDER’S DISCOUNT OF A MINIMUM OF 10% + INTERNAL TESTING ACCESS (with no requirement of participation but still subject to the NDA). In addition, the PLEDGE OWNER RECEIVES ALL FUTURE CAMELOT UNCHAINED EXPANSION PACKS FREE + ONE PHYSICAL COPY OF OUR “REJECTED ART BOOK” + your CLOTH MAP SIGNED by MARK JACOBS + ONE HAND-SIGNED PIECE OF CONCEPT ART, and ONE HAND-SIGNED UNIQUE PIECE OF CONCEPT ART. In addition, you receive TWO DIGITAL COPIES OF THE GAME (redeemable at the WARRIOR level). Estimated delivery of Internal Testing Access: January 2014.

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  • Pledge $1,000 or more
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    100 backers All gone!

    LIVING LARGE – DIGITAL ONLY ============================== With this non-repeated, limited tier the PLEDGE OWNER receives all the rewards from THE WHOLE SCHMEAR and THESE UPGRADES: an ADDITIONAL 40 FOUNDER’S POINTS (200 total) + DRAGONIUM FORUM BADGE + INTERNAL TESTING ACCESS (with no requirement of participation) + INTERNAL BETA LIST FOR ALL FUTURE CAMELOT UNCHAINED EXPANSION PACKS (which you also receive free) + BETA INVITES UPGRADED TO FIVE AND TOTAL NUMBER OF CHARACTER SLOTS AT LAUNCH UPGRADED BY FIVE. Best of all, you will work with our team to design a custom-built house in the realm of your choice. The pledge owner also receives THREE DIGITAL COPIES OF THE GAME (REDEEMABLE AT THE WARRIOR LEVEL ONLY). This package will not be available after release. Estimated delivery of Internal Testing Access: January 2014.

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    18 backers Limited (32 left of 50)

    NAME YOUR POISON – DIGITAL ONLY ============================== With this non-repeated, limited tier the PLEDGE OWNER receives all the rewards from THE WHOLE SCHMEAR and THESE UPGRADES: an ADDITIONAL 40 FOUNDER’S POINTS (200 total) + DRAGONIUM FORUM BADGE + INTERNAL TESTING + INTERNAL BETA LIST FOR ALL FUTURE CAMELOT UNCHAINED EXPANSION PACKS (which you also receive free) + BETA INVITES UPGRADED TO FIVE AND TOTAL NUMBER OF CHARACTER SLOTS AT LAUNCH UPGRADED BY FIVE. Best of all, you will work with our team to choose a tasteful name that is consistent with our game’s lore for a liquid substance of your choice based on when the pledge occurred and we received their contact information. The pledge owner also receives THREE DIGITAL COPIES OF THE GAME (REDEEMABLE AT THE WARRIOR LEVEL ONLY). This package will not be available after release. Estimated delivery of Internal Testing Access: January 2014.

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    6 backers

    GUILDMASTER SPECIAL - DIGITAL ONLY ============================== PLEDGE OWNER only receives all the GUILD OF THE VEIL rewards + an ADDITIONAL 400 TOTAL FOUNDER’S POINTS (700 total) to be split between guild-mates (as determined solely by the owner of this pledge) and TOTAL OF 5 BETA INVITES (Beta 3) + 10 ADDITIONAL DIGITAL COPIES OF THE GAME (20 total, redeemable at WARRIOR level). All digital copies come with FOUR EXTRA CHARACTER SLOTS AT LAUNCH + an ADDITIONAL ONE MONTH OF SUBSCRIPTION TIME (four months total) + FOUNDER’S DISCOUNT UPGRADED TO 4% (only for owners of the 20 original copies, no other guild members will receive the discount) + GOLD FORUM BADGE + BETA ACCESS 1. The guild will receive a SPECIAL IN-GAME GUILD HONOR in the realm of its choice. All 20 digital copies come with BETA 1 ACCESS. Estimated delivery of Beta 1 Access: February 2015.

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    20 backers All gone!

    LIVING LARGE 2– DIGITAL ONLY ============================== With this non-repeated, limited tier the PLEDGE OWNER receives all the rewards from THE WHOLE SCHMEAR and THESE UPGRADES: an ADDITIONAL 90 FOUNDER’S POINTS (250 total) + DRAGONIUM FORUM BADGE + INTERNAL TESTING ACCESS (with no requirement of participation) + INTERNAL BETA LIST FOR ALL FUTURE CAMELOT UNCHAINED EXPANSION PACKS (which you also receive free) + BETA INVITES UPGRADED TO FIVE AND TOTAL NUMBER OF CHARACTER SLOTS AT LAUNCH UPGRADED BY FIVE. Best of all, you will work with our team to design a custom-built house in the realm of your choice. The pledge owner also receives THREE DIGITAL COPIES OF THE GAME (REDEEMABLE AT THE WARRIOR LEVEL ONLY). This package will not be available after release. Estimated delivery of Internal Testing Access: January 2014.

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    47 backers Limited (53 left of 100)

    BSC COLLECTOR’S EDITION – PHYSICAL REWARDS ============================== With this non-repeatable, limited tier the PLEDGE OWNER receives all the HANDILY DONE rewards and THESE UPGRADES: an ADDITIONAL 250 FOUNDER’S POINTS (400 total) + THREE-YEAR SUBSCRIPTION renewable, after three years, for $1 per year + INTERNAL TESTING ACCESS (testing requirement waived) + BETA INVITES UPGRADED TO FIVE AND TOTAL NUMBER OF CHARACTER SLOTS AT LAUNCH UPGRADED BY FIVE + a FOUNDER’S STATUE will be placed with your name on it in Founder’s Row + INTERNAL BETA LIST FOR ALL FUTURE CAMELOT UNCHAINED EXPANSION PACKS (which you also receive free). Best of all, you will receive a HAND-PAINTED (BY THE CSE TEAM) MINIATURE of a Camelot Unchained race of your choice from the game. The pledge owner also receives THREE DIGITAL COPIES OF THE GAME (these copies can be REDEEMED AT THE HERO LEVEL ONLY). This package will not be available after release. Estimated delivery of Internal Testing Access: January 2014.

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  • Pledge $1,500 or more
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    9 backers Limited (11 left of 20)

    THAT’S MY VOICE - DIGITAL ONLY ============================== So, you want to be “in the biz” eh? Well, here is your chance. This tier entitles the PLEDGE OWNER to all THE WHOLE SCHMEAR rewards with the FOLLOWING UPGRADES: an ADDITIONAL 90 FOUNDER’S POINTS (250 total) + BETA INVITES UPGRADED TO FIVE AND TOTAL NUMBER OF CHARACTER SLOTS AT LAUNCH UPGRADED BY FIVE + DRAGONIUM FORUM BADGE + INTERNAL TESTING ACCESS (requirement of participation waived). Best of all, the pledge owner will also work with our sound engineer to place your voice into our game. You may choose any one realm you want, and you will be given the chance to record 30 seconds of dialogue, sound effects, etc. of our choice, which will be placed somewhere in the game. We reserve the right to revoke this offer if you cannot deliver the dialogue/sound effects correctly, in which case we will allow you to select any other tier of equal/lesser value and we will cheerfully refund the difference if any. Estimated delivery of Internal Testing Access: January 2014.

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    6 backers Limited (14 left of 20)

    GIANT GUILD- DIGITAL ONLY ============================== PLEDGE OWNER ONLY receives all the GUILD OF THE VEIL rewards + an ADDITIONAL 900 FOUNDER’S POINTS (1200 total) + TOTAL BETA INVITES UPGRADED TO FIVE + an ADDITIONAL 20 DIGITAL COPIES (30 copies total, redeemable at WARRIOR level only) of the game. All copies come with BETA 1 ACCESS + ADDITIONAL ONE MONTH OF SUBSCRIPTION TIME (four months total) + FOUNDER’S DISCOUNT UPGRADED TO 5% (original copies only, other guild members will not receive the discount) + GOLD FORUM BADGE + TOTAL NUMBER OF CHARACTER SLOTS UPGRADED BY FIVE AT LAUNCH and the guild will receive A SPECIAL IN-GAME GUILD HONOR in the realm of their choice and the guild’s beta access is upgraded to Beta 1. Estimated delivery of Beta 1 Access: February 2015.

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    9 backers Limited (11 left of 20)

    ONE HOME WITH A VIEW – DIGITAL ONLY ============================== With this tier PLEDGE OWNER ONLY receives the LIVING LARGE rewards and THESE UPGRADES: a REALM-LOCKED PLOT on top of the ONE Realm’s “border mountains” (part of a SAFE zone), a TOTAL OF 300 FOUNDER’S POINTS + RESERVED NAMING RIGHTS for a guild you start (unless the guild's name is trademarked/copyright by someone else and secondary to buyers of Guild Tiers) + TOTAL NUMBER OF BETA INVITES UPGRADED TO SIX + TOTAL NUMBER OF CHARACTER SLOTS UPGRADED BY SIX AT LAUNCH. Your mountain top plot will contain enough room for ONE HOUSE ONLY (the LL reward house) and both plot and house designed with the help of CSE and the plot will be reachable only by flier. Because this house will be literally built into the mountain, IT CANNOT BE BLUEPRINTED. Your plot will remain your property as long as the game is operating, even if the account goes inactive. While we guarantee that you’ll have a plot somewhere in your server of choice (based on when you backed this game), not all plots are created equal. Plot size in this tier is approximately 20% of the size of our “Island” tier. In addition, pledge owner receives THREE DIGITAL COPIES OF THE GAME (redeemable at the HERO LEVEL ONLY). Backers will be contacted based on when they pledged for Camelot Unchained and gave us their contact information. This tier will not be available after release. Estimated delivery of Internal Testing Access: January 2014.

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    3 backers Limited (12 left of 15)

    THIS IS MINE! – PHYSICAL REWARDS ============================== With this non-repeatable, limited tier the PLEDGE OWNER receives all the rewards from THE SIGN RIGHT HERE and THESE UPGRADES: an ADDITIONAL 225 FOUNDER’S POINTS (300 total) + THREE-YEAR SUBSCRIPTION renewable, after three years, for $1 per year + DRAGONIUM FORUM BADGE + RESERVED NAMING RIGHTS for a guild you start (unless the guild's name is trademarked/copyright by someone else) + INTERNAL TESTING ACCESS (requirement of participation waived) + TOTAL NUMBER OF BETA INVITES UPGRADED TO 5 + INTERNAL BETA LIST FOR ALL FUTURE CAMELOT UNCHAINED EXPANSION PACKS (which you also receive free). Best of all, you will work with our team to choose a tasteful name that is consistent with our game’s lore for one structure within the realm of your choice. Backers will be contacted based on when they pledged for Camelot Unchained and gave us their contact information. In addition, pledge owner receives FIVE DIGITAL COPIES OF THE GAME (REDEEMABLE AT THE HERO LEVEL REWARDS ONLY). Estimated delivery of Internal Testing Access: January 2014.

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  • Pledge $3,250 or more
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    7 backers Limited (2 left of 9)

    TWIN HOMES WITH A VIEW– DIGITAL ONLY ============================== With this tier PLEDGE OWNER ONLY receives HOME WITH A VIEW rewards and THESE UPGRADES: a LARGE REALM-LOCKED PLOT on top of the ONE Realm’s “border mountains” (part of a SAFE zone), a TOTAL OF 500 FOUNDER’S POINTS. Your mountain top plot will contain enough room for TWO HOUSES ONLY (the HWAV reward house and an additional non-custom house) and both plot and the HWAV HOUSE ONLY will be designed with the help of CSE and the plot will be reachable only by flier. Because the HWAV house will be literally built into the mountain, IT CANNOT BE BLUEPRINTED. Your plot will remain your property as long as the game is operating, even if the account goes inactive. While we guarantee that you’ll have a plot somewhere in your server of choice (based on when you backed this game), not all plots are created equal. Plot size in this tier is approximately 30% of the size of our “Island” tier. Backers will be contacted based on when they pledged for Camelot Unchained and gave us their contact information. Additionally, this tier will come with an additional HERO FOREVER PLEDGE TIER. This tier will not be available after release. Estimated delivery of Internal Testing Access: January 2014.

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    4 backers Limited (6 left of 10)

    TWIN HOMES WITH A VIEW– DIGITAL ONLY ============================== With this tier PLEDGE OWNER ONLY receives HOME WITH A VIEW rewards and THESE UPGRADES: a LARGE REALM-LOCKED PLOT on top of the ONE Realm’s “border mountains” (part of a SAFE zone), a TOTAL OF 500 FOUNDER’S POINTS. Your mountain top plot will contain enough room for TWO HOUSES ONLY (the HWAV reward house and an additional non-custom house) and both plot and the HWAV HOUSE ONLY will be designed with the help of CSE and the plot will be reachable only by flier. Because the HWAV house will be literally built into the mountain, IT CANNOT BE BLUEPRINTED. Your plot will remain your property as long as the game is operating, even if the account goes inactive. While we guarantee that you’ll have a plot somewhere in your server of choice (based on when you backed this game), not all plots are created equal. Plot size in this tier is approximately 30% of the size of our “Island” tier. Backers will be contacted based on when they pledged for Camelot Unchained and gave us their contact information. Additionally, this tier will come with an additional HERO FOREVER PLEDGE TIER. This tier will not be available after release. Estimated delivery of Internal Testing Access: January 2014. Estimated delivery: Dec 2015

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    12 backers Limited (3 left of 15)

    Along the StormWatch– DIGITAL ONLY ============================== With this tier PLEDGE OWNER ONLY receives HOME WITH A VIEW rewards and THESE UPGRADES: a SMALL REALM-LOCKED PLOT in ONE REALM’S STORMWATCH (name subject to change) areas, your HWAV HOUSE will be upgraded to a lighthouse-like structure, and a TOTAL OF 500 FOUNDER’S POINTS. To ensure consistency with the game’s lore, no other structure can be built on your plot but the plot and the LIGHTHOUSE will be designed with the help of CSE to add walls and other protective features. This plot and lighthouse will be SUBJECT TO ATTACK/DESTRUCTION but it will be rebuilt by the REALM AT NO COST to the player. The LIGHOUSE CANNOT BE BLUEPRINTED. Your plot will remain your property as long as the game is operating, even if the account goes inactive. While we guarantee that you’ll have a plot somewhere in your server of choice (based on when you backed this game), not all plots are created equal. Backers will be contacted based on when they pledged for Camelot Unchained and gave us their contact information. Additionally, this tier will come with an additional HERO FOREVER PLEDGE TIER because the STORMWATCH is a lonely job. This tier will not be available after release. Estimated delivery of Internal Testing Access: January 2014.

    Estimated delivery:
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    15 backers All gone!

    NO MAN IS AN ISLAND BUT I OWN ONE. PHYSICAL REWARDS ============================== Yes, you can own your own island in our world. With this non-repeated, limited tier PLEDGE ONWER receives all the rewards from SIGN RIGHT HERE and THESE UPGRADES: THREE-YEAR SUBSCRIPTION renewable, after three years, for $1 per year + ONE OF EVERYTHING IN THE FOUNDER’S EXCHANGE + an ADDITIONAL 325 FOUNDER’S POINTS (400 TOTAL) + RESERVED NAMING RIGHTS for a guild you start (unless the guild's name is trademarked/copyright by someone else) + TOTAL NUMBER OF BETA INVITES UPGRADED TO SIX + TOTAL NUMBER OF CHARACTER SLOTS UPGRADED BY SIX AT LAUNCH + DRAGONIUM FORUM BADGE + INTERNAL BETA LIST FOR ALL FUTURE CAMELOT UNCHAINED EXPANSION PACKS (which you also receive free). Best of all, this island will be reachable only by flier and you will work with our team to customize your island. You and your guests will have free and unlimited access to and from your island, and you can even allow them to set up houses there. The island will also have its own mines and resources (but only equal to what is found in other safe areas as per you know who) that you can harvest. In addition, pledge owner also receives 8 DIGITAL COPIES OF THE GAME (REDEEMABLE AT THE HERO LEVEL ONLY). This package will not be available after release. Estimated delivery of Internal Testing Access: January 2014.

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  • Pledge $5,000 or more
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    9 backers Limited (1 left of 10)

    MY INN, MY WAY – PHYSICAL REWARDS ============================== With this non-repeatable, limited tier, PLEDGE OWNER receives THIS IS MINE! rewards and THESE UPGRADES: instead of a structure, pledge owner is assigned ONE OF THE INNS IN THE SAFE AREAS of the world + ONE OF EVERY ITEM IN THE FOUNDER’S EXCHANGE + an ADDITIONAL 100 FOUNDER’S POINTS (400 total) + RESERVED NAMING RIGHTS for a guild you start (unless the guild's name is trademarked/copyright by someone else) + TOTAL NUMBER OF BETA INVITES UPGRADED TO SIX + TOTAL NUMBER OF CHARACTER SLOTS UPGRADED BY SIX AT LAUNCH. Best of all, you will work with our team to both decorate and choose a tasteful name for an inn that is consistent with our game’s lore for within the realm of your choice. As the master of your own inn, you will be able to buy and resell food, drink, etc. but any currency that you hold cannot be shared with other players or even other characters of yours (sorry, but Mark insists, no game-balance altering items). Your inn will remain your property as long as the game is operating, even if the account goes inactive. As the owner of the inn you will not have to pay any rent on the property but you will be managing an inn and have to maintain a positive cash balance or you’ll have to make up the balance from your own in-game (we are not selling gold, ever!) currency reserves. Think of this as a simple inn simulator. While we guarantee that you’ll have a plot somewhere in your server of choice (based on when you backed this game), not all plots are created equal. Backers will be contacted based on when they pledged for Camelot Unchained and gave us their contact information. In addition, pledge owner receives SIX DIGITAL COPIES OF THE GAME (redeemable at the HERO LEVEL ONLY). This tier will not be available after release. Estimated delivery of Internal Testing Access: January 2014.

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  • Pledge $10,000 or more
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    4 backers Limited (1 left of 5)

    A DRAGONWHALE? PHYSICAL REWARDS ============================== With this limited tier PLEDGE OWNER ONLY receive all the rewards from BSC and THSE UPGRADES + ONE OF EVERYTHING IN THE FOUNDER’S EXCHANGE + an ADDITIONAL 400 FOUNDER’S POINTS (800 total) + TOTAL NUMBER OF BETA INVITES UPGRADED TO 12 + TOTAL NUMBER OF CHARACTER SLOTS UPGRADED BY 12 AT LAUNCH + DRAGONIUM FORUM BADGE + INTERNAL BETA LIST FOR ALL FUTURE CAMELOT UNCHAINED EXPANSION PACKS (which you also receive free) + RESERVED NAMING RIGHTS for a guild you start (unless the guild's name is trademarked/copyright by someone else) + TWO ADDITIONAL HAND-SIGNED PIECES OF CONCEPT ART (3 TOTAL) + TWO ADDITIONAL HAND-SIGNED UNIQUE PIECES OF CONCEPT ART (3 TOTAL). In addition, pledge owner receives 10 DIGITAL COPIES OF THE GAME (REDEEMABLE AT THE HERO LEVEL ONLY). Best of all, pledge owner receives INVITATION TO COME HANG OUT WITH CITY STATE ENTERTAINMENT in beautiful downtown Fairfax, Virginia for three days including the Camelot Unchained launch party. You must provide your own transportation to our office, but once here, we will pay for your room at a nearby hotel (you are responsible for your own hotel expenses and you must have a valid credit card), transportation to and from the hotel on a daily basis, all of your meals with the team (unless you go off on your own), special email access to the development team, special credit within the game, the manual and anywhere else we have our credits, and on the final day you get to say the magical words "AOT DEKCUS" and throw your choice of fruit pies at Mark Jacobs during your visit (recorded for posterity of course). Please note: we reserve the right to revoke this package, with no refund, if the buyer doesn’t act in accordance with the standards of a professional workplace upon joining us. No use of recording devices is permitted during this time without our permission and the backer must sign an NDA. This package will not be available after release. Estimated delivery of Internal Testing Access: January 2014.

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    0 backers Limited (5 left of 5)

    A DRAGONWHALE 2? PHYSICAL REWARDS ============================== With this limited tier PLEDGE OWNER ONLY receive all the rewards from A DRAGONWHALE. This package will not be available after release. Estimated delivery of Internal Testing Access: January 2014. Estimated delivery: Dec 2015

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Funding period

- (30 days)