Invisible is a simple, fast-paced party game based on players’ agility, in which they have to search for objects and creatures in fantastic pictures that they can find - or for the one that they cannot, as the cards vary between those where you can find only one of the important things and those where you can find all but one. The game’s rules are designed to be simple, thus it seems familiar and likeable for every generation. Find it, smash it, take it!
The game can be played from two players to a number of players limited only by the size of their table. The game takes only a couple of minutes to play, with guaranteed entertainment. Invisible can be played as a party game or can be played as a filler between two serious, strained games.
It is the time to relaunch Invisible as we promised, and we've managed to find better ways for the shipping and the manufacturing, thus we can make the game cheaper for you. This is not the only big news we have: we redesigned the box, and it resulted in a unique solution: it has a two-phase lenticular picture on it that changes depending on the angle you look at it. We did this so the box can show the core of the game, as some things on it turn visible, or invisible.
The game itself is so easy that it can be summed up in two sentences and you are ready to play!
1 - Place the tokens in a circle around the middle of the table, then shuffle the deck, and place the top card in the middle of the circle.
2 - Find the symbol that is missing - or the only one that is - on the card in the middle. Smash the token with the symbol on it, and take the card as a victory point!
Summerizing the rules in the picture below:
If you think this game is only for children, let us prove you wrong: hundreds of test games confirm that serious gamers enjoy it as everybody loves to be proven the most keen-eyed and agile. It can be played with one set of cards or several packs combined, thus increasing the level of difficulty. Furthermore, the game contains some additional rules that can bend the goals in some way.
Proving our statement watch this short video shoot at UK Game Expo in early June 2018:
Why back this project?
Kickstarter exclusives - this project contains four unique decks and the exceptional early bird what are only available here.
Extreme fast delivery - you are going to recieve this game within 3 month, which is almost unbelievable with a kickstarter project!
- Get it first - copies will ship to Kickstarter backers way before the game hits the shops.
- Limited availability - the game will be printed in limited quantities based on the final number of backers.
- Stretch Goals! - Your pledge helps improve the game and makes a big difference for our small indie company!
We can’t do it without you - we’ve paid for the development, art, graphic design, but we cannot print and ship without you.
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In order to keep the so hated shipping fees low, the basic delivery is via mail, as a priority package. This has go no insurance, thus it has a small risk - you can of course get an insurance for an extra 5 USD, that you can choose to pay now, or later in the pledge manager. Of course we take on the small risk as well: if a package is lost in the delivery we resend the game for 75% of the original price.
If you want FREE PICKUP in Essen or Budapest choose Federated States of Micronesia location and this option will be free of charge!
If you would like to get the exclusives decks as well on top of the core decks, then the shipping fee rises a little bit unfortunately, as it is based on the weight of the package. If you choose +1 pack or ALL IN pledge, the rise of the shipping fee is CA, EU and the US is a total of $12, for the rest of the world $15. Good news is, that if you order from our popular Hexpanse a copy you need to pay only +$6 shipping fee for all the world!
Risks and challenges
We are quite a new company in the world market, but we are not new to board games. In early 2017, we made our debut with Hexpanse, a KickStarter success, and we collected 1300 backers altogether with a corresponding German crowdfunding campaign. Hexpanse arrived to our backers just recently, and they really like it as the first feedbacks have revealed.
We also have a successful publishing company in Hungary, which has produced 8 games in the last few years: http://www.kekjatek.hu/.
All graphics and art of Invisible are complete, all development and game design is finalised. The rulebook is 100% complete and we are glad to hear any feedback on it. When the campaign ends, all files will be set and sent to the factory which is nearby in Central Europe. The fulfillment company will be Happyshops, Gamesquest in Europe and worldwide. We have plenty of experience from the previous campaign, so the fulfillment should go without major difficulties.
All of that said, nothing is ever 100% sure. There might be unpredictable events, such as problems with customs, factory delays, severe weather, garden gnome strike, kaiju outbreak and the like. We have no control over those. We believe in transparency and communication. If any complication comes up that affects the product and fulfillment, we will let you know as soon as possible. We did the same through the Hexpanse campaign and people appreciate our straightforward words.Learn about accountability on Kickstarter
- (15 days)