Post Impact Survival Unlocked: Putting the 'hell' in Hell Creek and other updates
Ladies and Gentlesaurs, your generosity continues to amaze us. One week from our Kickstarter launch and Stretch Goal number 5 has been unlocked. We are well on our way to reaching 200% of our initial goal. To celebrate, we have some more information on Post-Impact Survival and some other minor updates.
While the main game will focus on living the life of a dinosaur, Post Impact Survival will be essentially a new version of the main map that takes place after the end-Cretaceous meteor impact. It will be a post-apocalyptic version of Hell Creek that will be much, much harder to survive in. Hell Creek was far enough away from the Chixulub impact site to avoid the immediate and widespread destruction often portrayed in documentaries, but the fallout and ash cloud spells eventual doom for all animals larger than a cat. Resources like edible plants, suitable prey and fresh water will become progressively harder to acquire, and the other animals in the ecosystem will become progressively more desperate to survive. Its only a matter of time...
A couple points of clarification:
- Unlocked Stretch goals like Character Customization and Dynamic Weather events are not intended to be a part of our initial Early Access release. We will be concentrating on getting the core game in shape first, and will then move on to implementing Stretch Goals once we have a stable platform to build off of.
- Should we reach our next Stretch Goal of New Playable Dinosaurs, All Kickstarter backers will be able to vote on expanding two more Hell Creek dinosaurs into full playables. Sorry guys, no Spinosaurus.
- Statue update: Due to a pricing confusion on our end, the Tyrannosaurus and Triceratops statues are being produced in nickel, not silver as originally mentioned. Also, all statues will be produced at 1/120th, not 1/200th as stated in the $500 reward tier.
- Look what Rebecca Groom got started on today!