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Saurian is a video game project focused on living as a dinosaur in a dynamic open world through intense, survival-based gameplay.
Saurian is a video game project focused on living as a dinosaur in a dynamic open world through intense, survival-based gameplay.
6,570 backers pledged $220,709 to help bring this project to life.

Dynamic Environment Events Unlocked and over 2,000 Backers!

Posted by Urvogel Games, LLC (Creator)

Another day, another stretch goal within our grasp! All 2,000+ of you guys who have pledged and spread the word just continue to show how amazing all of you are. We simply can't thank you enough!

Dynamic Environment Events

Rain and thunder, wildfires and flash floods, and dry and wet seasons will be sure to keep you on your toes as the environment also tries to throw a kink in your survival plans. Oh, have we also mentioned hurricanes?

Reminder: New Tiers and Stretch Goals

More feathers and claws now available, as well as the opportunity to get them both!

Backer Tier: Silver Tyrannosaurus and Triceratops 1/120th scale statues, get one of your choice at $300 or both at $500! (No feather or claw in these tiers)

Backer Tier: Exclusive Backer Skins! Limited at 10 people at our $1,200 tier! (Feather and claw included in this tier, as well as both silver statues!)

Stretch Goal: Two Medicine Formation - Play as Gorgosaurus and Styracosaurus in a new formation and map! $300,000

Stretch Goal: Console Ports - Development for ports for PS4 and/or Xbox One! $400,000

Erin Middendorf, Lumarious, and 32 more people like this update.


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    1. Ri on

      At the rate this is going I think you're gonna run out of stretch goals! Which isn't a bad thing~

    2. Skysong on

      Ooh, I'd love to get a unique skin in game but since my fun money limit is far below that price range, I'll just have to admire those that do :P

      Either way, I'm quite happy with the fact we'll get different skin choices now based on naturally occurring mutations.

      Out of curiosity, will the game be modder friendly?

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      robofinch on

      So glad to hear about the natural events! Aside from the "two more dinos" stretch goal (which I have no doubt we'll hit), would even more dino selections be doable as a further stretch goal? I know it's a lot, but I love the options!

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      Timothy Judge on

      So cool! This game without the stretch goals was already a dream come true for me, but it just keeps getting better and better.

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      Emily Hope on

      Yes! This is the stretch goal that I was really hoping would be achieved since I love the idea of storms and wildfires.

    6. Aubin K Richards on

      Very nifty! Is this feature going to be across the board, or optional for players? I've found in many survival/sim type games when disasters are 'on' it creates a situation where one is continually recovering from disaster - eg. by the time you get done with a tornado suddenly there's a fire (have run into this in both Don't Starve and Banished. It stops feeling like a survival game, and more like a 'prepare for a gust of wind to hit your card tower so you have to rebuild it' game). I often end up turning disasters 'off' for extended play sessions, or while I am learning the game.

      tl;dr : Will there be a way to turn off disasters in a given individual game? Or are they going to be hard-implemented so you can't turn them off?

    7. Sarah Jesness on

      Glad to see something that will add more challenge!

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      Mattie on

      Freaking /hurricanes/ guys! We're all so dead!