AHAHA! Do you get it? FeBRRRRRRRuary! #SoFunny. As you may have noticed from the terrible joke and attention calling to said terrible joke, Jon and Ryan are here once more to put our monthly word sandwiches into your awaiting eye-mouths. Hmm... that one got away from us a little, but we stand by it.
Anyway, this month was actually a bit quiet, occupied with boring things like taxes and slightly less boring stuff like shipping. Nonetheless, here's what we've been up to!
As usual, we've got some more art to show you! There are still a few more full areas to flesh out, but we're definitely much closer now to the end than the beginning. This month, Jon mostly finished knocking out the area of town called Hipton and a bit more work downtown. As always, these are provided without context, so read them how you will :).
Oh! I almost forgot! There is an image below of all the current inventory icons in the game. It's clearly labeled with SPOILER tags. Actually, it's not even a tag, it's a big ole' header image. And it's way down there, but we thought we'd warn you here!
And here comes the spoiler! You were warned!!!
Here it is! ARE YOU READY?!
Yeah, how underwhelming was that? Hopefully not very underwhelming at all. Hopefully you just peed a little because of how whelming it was. Speaking of whelming, isn't English a weird language?
On a completely unrelated note, this text DEFINITELY is not just here to separate headers or anything. We're much more clever than that.
...Stands for Yet Another Loot Update, but I'm sure you guessed that on your own, right?!
As of the 5th, we've shipped ALL of the T-Shirts and ALL of the posters! So, please please please tell us if you did not receive your poster or T-shirt, and we'll do what we can to make that right!
We'd love post a few pictures of backers with their shirts and/or posters for the next update, so if you're not shy, please send us pictures, either in the comments section or by emailing firstname.lastname@example.org!
Yes indeedly, we've got some more music for you to listen to as well! As usual, these may not be the final versions, but you'll certainly get the idea!
The docks area will be a bit lesser travelled than the rest of the areas, so we opted to build off of the slums theme for this one.
Without giving too much away, the hobo storyline is one of mystery and intrigue (because of course it would be), and Akash has delivered a suitable mysterious theme. Have a listen!
We also got a handful of shorter slips this month too, to fill out various aspects of the game.
We were up to a handful of other things this month as well, believe it or not. For example Ryan started a new part time contract for another studio to bring in a bit of much-needed personal capital (access to food is awesome you guys), but there's still plenty of time in the week to kill virtual farmers.
We also did our.... TAXES! What a pain in the neck, right? And if you're still here now that we've moved on to tax jokes, we commend your perseverance. Really, there's not much to report here, other than the fact that we did our taxes, and still have money! If any of you were harboring fears about whether we'd be able to afford boxed copies, well... shame on you!Just kidding! No shame! We know other projects have had money management issues in the past, but we planned all of our expenses before the kickstarter even began (including taxes), and we're still in the green!
Anyway ladies and gentlemen, it's been a pleasure, but it's time to skedaddle. Man, that word looks strange written down. Until next time!
--Ryan and Jon--