City Quest is a classic point & click adventure game with sharp wit and a clear love for its predecessors. Read more
This project was successfully funded on June 2, 2013.
A Blast From The Past
Hello friends! I hope you're all doing well, we are! At the time of this writing we're days away from the end of our Kickstarter campaign, and It's going to be a photo finish! You may have noticed a pretty sharp increase in pledges this week. We had some great exposure on various sites, and you folks have been spreading the word! We're extremely proud to have such supportive folks on our side here!
We've got some big news this week! Big, absurd, ridiculous, awesome news.
No, seriously. We're going to support the Rift. Stop laughing, I'm not joking you guys.
I (Ryan) ordered a Rift in the Kickstarter back in August, and I've been crazy excited to play with it. I didn't think there was a good way to support the Rift in City Quest until Jon said simply: "Why don't we just make a virtual computer in a 3D basement?" (or something to that effect), and we fell in love with the stupid, ridiculous idea of using cutting edge technology to simulate low technology.
I mean, that's what we're doing with City Quest anyway, right? New technology to replicate (or more accurately, I think, pay homage to) games from years past. It kinda fits.
Also, guess what? It's playable right now! If you've got a dev kit, check it out!
*As you might have guessed, since our game is very text-heavy, and the dev kit is pretty low-res, it may strain the eyes after excess playing, then again, if you've already got a dev kit, you've probably already played with it until your eyes bled, so what am I telling you for.*
Downloads: Mac and PC. (This was done pretty quickly, and there are a few small bugs, but we'll get those sorted out by release. We'll probably expand upon the idea a bit as well by then!)
Just to prove we're not joking...
I'd embed the videos, but Kickstarter gives me the extremely handy error message "Unable to embed" when I try, so have some links!
We also built a Linux demo this week for everybody to try! We used a trial version of Unity Pro 4, so there aren't any features missing, but it's got that ugly "trial" text.
Anyway, catch that here!
(Let us know if there's any trouble, we don't have linux boxes set up yet, so it's a bit of a shot in the dark. We wanted to get a build out for Linux before the Kickstarter's over!)
We've recently had the support of a few other Kickstarters, and we think you should go check them out too! Have a look, and thanks to them for supporting us! (If you've got a project, but we didn't know it, send us a link, and we'll pimp your project too!)
Happion Laboratories - Energy Hook (By the way, I'm hoping you support both Rift and Razer Hydra, that'd be pretty bomb.)
FrogDice - Dungeon of Elements
Gato Salvaje - AR-K (They just funded, but go check them out anyway),
Another pair of adventure developers that were extremely supportive, though they failed to Kickstart. You should show them love anyway. Go their website. Buy their other stuff.
ClickShake Games - A Small Favor
We've had a fair bit of coverage lately! You should go check out some of the neat Previews/Reviews/Articles folks have given the game lately. It's pretty sweet, and we're extremely grateful for those that took the time to play, and we're glad folks are enjoying it!
There are probably lots more that I missed, but I'm looking! Let me know if you wrote something cool, or found someone else that wrote something cool, we'll pimp it here!
Now, go play, and keep spreading the word!
--Ryan and Jon--